Commit Graph

2089 Commits

Author SHA1 Message Date
semantic-release-bot ee53bb9a9d chore(abacus-react): release v2.4.0 [skip ci]
# [2.4.0](https://github.com/antialias/soroban-abacus-flashcards/compare/abacus-react-v2.3.0...abacus-react-v2.4.0) (2025-11-03)

### Bug Fixes

* remove distracting parallax and wobble 3D effects ([28a2d40](28a2d40996))
* remove wobble physics and enhance wood grain visibility ([5d97673](5d97673406))
* rewrite 3D stories to use props instead of CSS wrappers ([26bdb11](26bdb11237))
* use absolute positioning for hero abacus to eliminate scroll lag ([096104b](096104b094))

### Features

* complete 3D enhancement integration for all three proposals ([5ac55cc](5ac55cc149))
* enable 3D enhancement on hero/open MyAbacus modes ([37e330f](37e330f26e))
2025-11-03 21:42:52 +00:00
Thomas Hallock 28a2d40996 fix: remove distracting parallax and wobble 3D effects
Remove all parallax hover effects and wobble physics from 3D enhancement system
as they were distracting and worsened the user experience.

Changes:
- Remove Abacus3DPhysics interface completely
- Remove physics3d prop from AbacusConfig and component
- Remove calculateParallaxOffset utility function
- Remove mouse tracking infrastructure (containerRef, mousePos, handleMouseMove)
- Update enhanced3d type to only support 'subtle' | 'realistic' (removed 'delightful')
- Update all 3D utilities to remove delightful mode support
- Remove all Delightful stories from Storybook
- Update Interactive Playground to remove parallax controls
- Change MyAbacus from delightful to realistic mode

The 3D enhancement system now focuses purely on visual improvements
(materials, lighting, textures) without any motion-based effects.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
Thomas Hallock 37e330f26e feat: enable 3D enhancement on hero/open MyAbacus modes
Added delightful 3D mode to the hero and open states of MyAbacus:
- Glossy heaven beads + satin earth beads for premium feel
- Dramatic lighting for impact
- Wood grain texture on golden frame
- Hover parallax enabled for interactive depth
- Only applies to hero/open modes (not button mode)

The giant hero abacus on the home page now has satisfying
material rendering and interactive parallax effects.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
Thomas Hallock cc96802df8 docs: add 3D enhancement documentation to README
Added comprehensive 3D enhancement section covering:
- Subtle mode (CSS perspective + shadows)
- Realistic mode (materials, lighting, wood grain)
- Delightful mode (physics + parallax)

Includes code examples and explanations of all options.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
Thomas Hallock 5d97673406 fix: remove wobble physics and enhance wood grain visibility
**Changes:**
- Removed wobble physics feature (was janky and distracting)
- Increased wood grain opacity from 0.15 → 0.4 (realistic) and 0.45 (delightful)
- Enhanced wood grain pattern with bolder strokes and more visible knots
- Removed getWobbleRotation utility function
- Simplified Abacus3DPhysics interface to only hoverParallax
- Updated all stories to remove wobble references
- Removed velocity tracking code from Bead component

Wood grain is now much more visible on frame elements without
affecting bead spacing or layout.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
Thomas Hallock 26bdb11237 fix: rewrite 3D stories to use props instead of CSS wrappers
The original stories were only applying CSS classes externally,
which meant none of the actual 3D features were working:
- No material gradients (glossy/satin/matte)
- No wood grain textures
- No wobble physics
- No hover parallax

Now properly passing enhanced3d, material3d, and physics3d props
to showcase all features:

**Stories added:**
- Compare All Levels (side-by-side)
- Material showcases (glossy, satin, matte, mixed)
- Wood grain frame demo
- Lighting comparison (top-down, ambient, dramatic)
- Wobble physics demo
- Hover parallax demo
- Interactive Playground with live controls

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
Thomas Hallock 5ac55cc149 feat: complete 3D enhancement integration for all three proposals
Fully integrated the 3D enhancement system into AbacusReact component:

**Proposal 1: Subtle (CSS Perspective + Shadows)**
- Container classes with perspective transforms
- CSS-based depth shadows on beads and frame

**Proposal 2: Realistic (Lighting + Materials)**
- Material gradients (glossy/satin/matte) for beads via SVG radial gradients
- Wood grain texture overlays for frame elements (rods & reckoning bar)
- Lighting filter effects (top-down/ambient/dramatic)
- Enhanced physics config for realistic motion

**Proposal 3: Delightful (Physics + Micro-interactions)**
- Advanced physics with overshoot and bounce
- Wobble rotation on bead movement based on velocity tracking
- Hover parallax tracking with Z-depth lift
- Mouse position tracking for interactive parallax effects

Implementation details:
- Pass enhanced3d, material3d, physics3d props down to Bead component
- Generate SVG gradient defs for material rendering (realistic/delightful)
- Apply gradients to bead shapes based on material type
- Calculate parallax offsets using Abacus3DUtils
- Track velocity for wobble rotation effects
- Add wood grain texture pattern to frame elements
- Enhanced React Spring physics config per enhancement level
- Container ref and mouse tracking for parallax

All three proposals work end-to-end with existing configurations.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
Thomas Hallock 096104b094 fix: use absolute positioning for hero abacus to eliminate scroll lag
Replace laggy JavaScript scroll tracking with proper CSS positioning:

Before:
- Used position: fixed with JavaScript scroll listener
- Calculated top position dynamically: calc(60vh - ${scrollY}px)
- Caused noticeable lag on mobile and slower browsers

After:
- Hero mode: position: absolute (scrolls naturally with document)
- Button mode: position: fixed (stays in viewport at bottom-right)
- Open mode: position: fixed (stays in viewport at center)
- Zero JavaScript scroll tracking needed

Result: Buttery smooth scrolling on all devices with zero lag.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 15:41:49 -06:00
semantic-release-bot 21d2053205 chore(abacus-react): release v2.3.0 [skip ci]
# [2.3.0](https://github.com/antialias/soroban-abacus-flashcards/compare/abacus-react-v2.2.0...abacus-react-v2.3.0) (2025-11-03)

### Bug Fixes

* adjust hero abacus position to avoid covering subtitle ([f03d341](f03d341314))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* correct hero abacus scroll direction to flow with page content ([4232746](423274657c))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **games:** prevent horizontal page scroll from carousel overflow ([5a8c98f](5a8c98fc10))
* **games:** smooth scroll feel for carousel wheel navigation ([f80a73b](f80a73b35c))
* **games:** use specific transition properties for smooth carousel loop ([187271e](187271e515))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* mark dynamic routes as force-dynamic to prevent static generation errors ([d7b35d9](d7b35d9544))
* **nav:** show full navigation on /games page ([d3fe6ac](d3fe6acbb0))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* resolve z-index layering and hero abacus visibility issues ([ed9a050](ed9a050d64))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* tolerate OpenSCAD CGAL warnings if output file is created ([88993f3](88993f3662))
* use Debian base for deps stage to match runner for binary compatibility ([f8fe6e4](f8fe6e4a41))
* use default BOSL2 branch instead of non-existent v2.0.0 tag ([f4ffc5b](f4ffc5b027))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))
* various game improvements and UI enhancements ([b67cf61](b67cf610c5))

### Features

* add 3D printing support for abacus models ([dafdfdd](dafdfdd233))
* add comprehensive Storybook coverage and migration guide ([7a4a37e](7a4a37ec6d))
* add game preview system with mock arcade environment ([25880cc](25880cc7e4))
* add per-player stats tracking system ([613301c](613301cd13))
* add unified trophy abacus with hero mode integration ([6620418](6620418a70))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **games:** add autoplay and improve carousel layout ([9f51edf](9f51edfaa9))
* **games:** add horizontal scroll support to carousels ([a224abb](a224abb6f6))
* **games:** add rotating games hero carousel ([24231e6](24231e6b2e))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-autoplay for games carousel ([946e5d1](946e5d1910))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)
2025-11-03 19:25:45 +00:00
Thomas Hallock f03d341314 fix: adjust hero abacus position to avoid covering subtitle
Move hero abacus down from 50vh to 60vh to prevent it from overlapping
the subtitle text ("master the ancient art..." etc.) on the home page.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 13:24:15 -06:00
Thomas Hallock ed9a050d64 fix: resolve z-index layering and hero abacus visibility issues
Fix two critical issues with the trophy abacus system:

1. Hero abacus appearing on all pages:
   - Root cause: HomeHeroProvider now wraps all pages globally
   - Solution: Use pathname check to detect actual home page routes
   - Only show hero mode on: /, /en, /de, /ja, /hi, /es, /la

2. Z-index conflicts causing layering issues:
   - AppNavBar had hardcoded z-index: 1000 (DROPDOWN layer)
   - Should use Z_INDEX.NAV_BAR (100) for proper layering
   - Tooltip had z-index: 50, should use Z_INDEX.TOOLTIP (1000)

This ensures:
- Hero abacus only appears on home page, not all pages
- Trophy abacus (z-index 30001) appears above ALL content
- Nav bar and tooltips use correct z-index constants
- No stacking context conflicts

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 13:24:15 -06:00
Thomas Hallock 423274657c fix: correct hero abacus scroll direction to flow with page content
The hero abacus was scrolling in the opposite direction of page content due to incorrect math. Fixed by subtracting scroll position instead of adding it.

Change: top: calc(50vh - ${scrollY}px) instead of calc(50vh + ${scrollY}px)

Now the abacus properly scrolls up with the page content when scrolling down.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 13:24:15 -06:00
Thomas Hallock 6620418a70 feat: add unified trophy abacus with hero mode integration
Implement a single abacus component that seamlessly transitions between three states: hero mode on the home page, compact button in the corner, and full-screen modal display.

Key features:
- Hero mode: Large white abacus at top-center of home page, interactive with beads
- Button mode: Golden mini abacus in bottom-right corner when hero scrolled away or on other pages
- Open mode: Full-screen golden abacus with blur backdrop, accessible from button
- Smooth fly-to-corner animation when scrolling past hero section
- Two-way sync between hero and trophy abacus values via HomeHeroContext
- Highest z-index layer (30000+) to appear above all content

Implementation:
- Create MyAbacus component handling all three states with smooth transitions
- Add MyAbacusContext for global open/close state management
- Move HomeHeroProvider to ClientProviders for global access
- Replace HeroAbacus with HeroSection placeholder on home page
- Fix flashcard z-index by creating proper stacking context (z-index: 1)
- Add MY_ABACUS z-index constants (30000-30001)
- Add calendar page components with correct styled-system imports

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 13:24:15 -06:00
Thomas Hallock 7a4a37ec6d feat: add comprehensive Storybook coverage and migration guide
- Add StandaloneBead.stories.tsx with 11 stories covering all use cases
  (icons, decorations, progress indicators, size/color variations)
- Add AbacusDisplayProvider.stories.tsx with 9 stories demonstrating
  context features, localStorage persistence, and configuration
- Add MIGRATION_GUIDE.md for useAbacusState → useAbacusPlaceStates
  with code examples, API comparison, and BigInt documentation
- Consolidate all test files to src/__tests__/ directory for consistency
- Fix vitest configuration ESM module issue (rename to .mts)

This improves discoverability, documentation, and developer experience
for the abacus-react component library.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 13:24:15 -06:00
semantic-release-bot 38455e1283 chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add 3D printing support for abacus models ([dafdfdd](dafdfdd233))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add game preview system with mock arcade environment ([25880cc](25880cc7e4))
* add per-player stats tracking system ([613301c](613301cd13))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **games:** add autoplay and improve carousel layout ([9f51edf](9f51edfaa9))
* **games:** add horizontal scroll support to carousels ([a224abb](a224abb6f6))
* **games:** add rotating games hero carousel ([24231e6](24231e6b2e))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-autoplay for games carousel ([946e5d1](946e5d1910))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **games:** prevent horizontal page scroll from carousel overflow ([5a8c98f](5a8c98fc10))
* **games:** smooth scroll feel for carousel wheel navigation ([f80a73b](f80a73b35c))
* **games:** use specific transition properties for smooth carousel loop ([187271e](187271e515))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* mark dynamic routes as force-dynamic to prevent static generation errors ([d7b35d9](d7b35d9544))
* **nav:** show full navigation on /games page ([d3fe6ac](d3fe6acbb0))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* tolerate OpenSCAD CGAL warnings if output file is created ([88993f3](88993f3662))
* use Debian base for deps stage to match runner for binary compatibility ([f8fe6e4](f8fe6e4a41))
* use default BOSL2 branch instead of non-existent v2.0.0 tag ([f4ffc5b](f4ffc5b027))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))
* various game improvements and UI enhancements ([b67cf61](b67cf610c5))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* **games:** move page title to nav bar ([712ee58](712ee58e59))
* **games:** remove redundant subtitle below nav ([ad5bb87](ad5bb87325))
* **games:** remove wheel scrolling, enable overflow visible carousel ([876513c](876513c9cc))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* restructure /create page into hub with sub-pages ([b91b23d](b91b23d95f))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 18:20:43 +00:00
Thomas Hallock 88993f3662 fix: tolerate OpenSCAD CGAL warnings if output file is created
OpenSCAD 2021.01 (Debian stable) has CGAL geometry bugs that cause
non-zero exit status when processing complex STL operations, but it
still produces valid output files.

Instead of failing the job when OpenSCAD exits with non-zero status,
we now check if the output file was created. If it exists, we proceed
with the job. Only if the file is missing do we treat it as a failure.

This allows 3D model generation to work on production despite the
older OpenSCAD version's CGAL warnings.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 12:18:00 -06:00
semantic-release-bot 458cc2b918 chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add 3D printing support for abacus models ([dafdfdd](dafdfdd233))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add game preview system with mock arcade environment ([25880cc](25880cc7e4))
* add per-player stats tracking system ([613301c](613301cd13))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **games:** add autoplay and improve carousel layout ([9f51edf](9f51edfaa9))
* **games:** add horizontal scroll support to carousels ([a224abb](a224abb6f6))
* **games:** add rotating games hero carousel ([24231e6](24231e6b2e))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-autoplay for games carousel ([946e5d1](946e5d1910))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **games:** prevent horizontal page scroll from carousel overflow ([5a8c98f](5a8c98fc10))
* **games:** smooth scroll feel for carousel wheel navigation ([f80a73b](f80a73b35c))
* **games:** use specific transition properties for smooth carousel loop ([187271e](187271e515))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* mark dynamic routes as force-dynamic to prevent static generation errors ([d7b35d9](d7b35d9544))
* **nav:** show full navigation on /games page ([d3fe6ac](d3fe6acbb0))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* use Debian base for deps stage to match runner for binary compatibility ([f8fe6e4](f8fe6e4a41))
* use default BOSL2 branch instead of non-existent v2.0.0 tag ([f4ffc5b](f4ffc5b027))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))
* various game improvements and UI enhancements ([b67cf61](b67cf610c5))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* **games:** move page title to nav bar ([712ee58](712ee58e59))
* **games:** remove redundant subtitle below nav ([ad5bb87](ad5bb87325))
* **games:** remove wheel scrolling, enable overflow visible carousel ([876513c](876513c9cc))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* restructure /create page into hub with sub-pages ([b91b23d](b91b23d95f))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 17:28:27 +00:00
Thomas Hallock f8fe6e4a41 fix: use Debian base for deps stage to match runner for binary compatibility
CRITICAL REGRESSION: Production container crash-looping with:
"Error: libc.musl-x86_64.so.1: cannot open shared object file"

Root cause identified:
Commit dafdfdd2 (3D printing support) changed runner stage from:
  FROM node:18-alpine  →  FROM node:18-slim
to add OpenSCAD (not available in Alpine repos).

However, the deps stage was NOT updated and remained Alpine-based,
causing a binary incompatibility:
- deps stage (Alpine/musl) compiles better-sqlite3 for musl libc
- runner stage (Debian/glibc) cannot run musl-compiled binaries

Solution:
Changed deps stage from node:18-alpine to node:18-slim to match
runner, ensuring better-sqlite3 is compiled for the correct target.

Both stages must now use Debian because OpenSCAD is required for
3D printing functionality and is not available in Alpine.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 11:25:33 -06:00
semantic-release-bot af5308bcbe chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add 3D printing support for abacus models ([dafdfdd](dafdfdd233))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add game preview system with mock arcade environment ([25880cc](25880cc7e4))
* add per-player stats tracking system ([613301c](613301cd13))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **games:** add autoplay and improve carousel layout ([9f51edf](9f51edfaa9))
* **games:** add horizontal scroll support to carousels ([a224abb](a224abb6f6))
* **games:** add rotating games hero carousel ([24231e6](24231e6b2e))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-autoplay for games carousel ([946e5d1](946e5d1910))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **games:** prevent horizontal page scroll from carousel overflow ([5a8c98f](5a8c98fc10))
* **games:** smooth scroll feel for carousel wheel navigation ([f80a73b](f80a73b35c))
* **games:** use specific transition properties for smooth carousel loop ([187271e](187271e515))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* mark dynamic routes as force-dynamic to prevent static generation errors ([d7b35d9](d7b35d9544))
* **nav:** show full navigation on /games page ([d3fe6ac](d3fe6acbb0))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* use default BOSL2 branch instead of non-existent v2.0.0 tag ([f4ffc5b](f4ffc5b027))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))
* various game improvements and UI enhancements ([b67cf61](b67cf610c5))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* **games:** move page title to nav bar ([712ee58](712ee58e59))
* **games:** remove redundant subtitle below nav ([ad5bb87](ad5bb87325))
* **games:** remove wheel scrolling, enable overflow visible carousel ([876513c](876513c9cc))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* restructure /create page into hub with sub-pages ([b91b23d](b91b23d95f))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 17:11:56 +00:00
Thomas Hallock d7b35d9544 fix: mark dynamic routes as force-dynamic to prevent static generation errors
Next.js build was failing because routes using headers() were being
statically generated during build time. Added `export const dynamic = 'force-dynamic'`
to:
- /api/player-stats (uses getViewerId which reads headers)
- /api/debug/active-players (uses getViewerId which reads headers)
- /opengraph-image (reads filesystem during render)

Build errors:
- Route /api/player-stats couldn't be rendered statically because it used `headers`
- Route /api/debug/active-players couldn't be rendered statically because it used `headers`
- Error occurred prerendering page "/opengraph-image"

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 11:09:06 -06:00
semantic-release-bot 8499d90c2e chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add 3D printing support for abacus models ([dafdfdd](dafdfdd233))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add game preview system with mock arcade environment ([25880cc](25880cc7e4))
* add per-player stats tracking system ([613301c](613301cd13))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **games:** add autoplay and improve carousel layout ([9f51edf](9f51edfaa9))
* **games:** add horizontal scroll support to carousels ([a224abb](a224abb6f6))
* **games:** add rotating games hero carousel ([24231e6](24231e6b2e))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-autoplay for games carousel ([946e5d1](946e5d1910))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **games:** prevent horizontal page scroll from carousel overflow ([5a8c98f](5a8c98fc10))
* **games:** smooth scroll feel for carousel wheel navigation ([f80a73b](f80a73b35c))
* **games:** use specific transition properties for smooth carousel loop ([187271e](187271e515))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* **nav:** show full navigation on /games page ([d3fe6ac](d3fe6acbb0))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* use default BOSL2 branch instead of non-existent v2.0.0 tag ([f4ffc5b](f4ffc5b027))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))
* various game improvements and UI enhancements ([b67cf61](b67cf610c5))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* **games:** move page title to nav bar ([712ee58](712ee58e59))
* **games:** remove redundant subtitle below nav ([ad5bb87](ad5bb87325))
* **games:** remove wheel scrolling, enable overflow visible carousel ([876513c](876513c9cc))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* restructure /create page into hub with sub-pages ([b91b23d](b91b23d95f))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 17:04:43 +00:00
Thomas Hallock f4ffc5b027 fix: use default BOSL2 branch instead of non-existent v2.0.0 tag
The BOSL2 repository has no release tags, causing Docker build to fail
when trying to clone --branch v2.0.0. Removed the branch flag to clone
the default branch instead.

Error:
fatal: Remote branch v2.0.0 not found in upstream origin

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 11:02:02 -06:00
semantic-release-bot 8acfe665c5 chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add 3D printing support for abacus models ([dafdfdd](dafdfdd233))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add game preview system with mock arcade environment ([25880cc](25880cc7e4))
* add per-player stats tracking system ([613301c](613301cd13))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **games:** add autoplay and improve carousel layout ([9f51edf](9f51edfaa9))
* **games:** add horizontal scroll support to carousels ([a224abb](a224abb6f6))
* **games:** add rotating games hero carousel ([24231e6](24231e6b2e))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-autoplay for games carousel ([946e5d1](946e5d1910))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **games:** prevent horizontal page scroll from carousel overflow ([5a8c98f](5a8c98fc10))
* **games:** smooth scroll feel for carousel wheel navigation ([f80a73b](f80a73b35c))
* **games:** use specific transition properties for smooth carousel loop ([187271e](187271e515))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* **nav:** show full navigation on /games page ([d3fe6ac](d3fe6acbb0))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))
* various game improvements and UI enhancements ([b67cf61](b67cf610c5))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* **games:** move page title to nav bar ([712ee58](712ee58e59))
* **games:** remove redundant subtitle below nav ([ad5bb87](ad5bb87325))
* **games:** remove wheel scrolling, enable overflow visible carousel ([876513c](876513c9cc))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* restructure /create page into hub with sub-pages ([b91b23d](b91b23d95f))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 16:56:46 +00:00
Thomas Hallock b67cf610c5 fix: various game improvements and UI enhancements
Collection of improvements across multiple games and components:

- Complement Race: Improve sound effects timing and reliability
- Card Sorting: Enhance drag-and-drop physics and visual feedback
- Memory Quiz: Fix input phase keyboard navigation
- Rithmomachia: Update playing guide modal content and layout
- PageWithNav: Add viewport context integration
- ArcadeSession: Improve session state management and cleanup
- Global CSS: Add utility classes for 3D transforms

Documentation:
- Add Google Classroom setup guide
- Update Claude Code settings

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 25880cc7e4 feat: add game preview system with mock arcade environment
Add comprehensive preview system for arcade games:

- GamePreview component: Renders any arcade game in preview mode
- MockArcadeEnvironment: Provides isolated context for previews
- MockArcadeHooks: Mock implementations of useArcadeSession, etc.
- MockGameStates: Pre-defined game states for each arcade game
- ViewportContext: Track and respond to viewport size changes

Enables rendering game components outside of arcade rooms for:
- Documentation and guides
- Marketing/showcase pages
- Testing and development
- Game selection interfaces

Mock states include setup, playing, and results phases for all
five arcade games (matching, complement-race, memory-quiz,
card-sorting, rithmomachia).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock b91b23d95f refactor: restructure /create page into hub with sub-pages
Reorganize create functionality into a central hub page:

- Move flashcard creation to /create/flashcards
- Add new creation hub at /create with options for:
  - Flashcards (existing feature)
  - Abacus 3D models (new feature)
  - Future creation tools

The hub page provides a clean navigation interface for all
content creation features.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock dafdfdd233 feat: add 3D printing support for abacus models
Add comprehensive 3D printing capabilities for generating custom
abacus models in STL format:

- OpenSCAD integration in Docker container
- API endpoint: POST /api/abacus/generate-stl
- Background job processing with status monitoring
- STL file preview with Three.js
- Interactive abacus customization page at /create/abacus
- Configurable parameters: columns, bead shapes, dimensions, colors
- Export formats: STL (for 3D printing), SCAD (for editing)

Components:
- STLPreview: Real-time 3D model viewer
- JobMonitor: Background job status tracking
- AbacusCustomizer: Interactive configuration UI

Docker: Add OpenSCAD and necessary 3D printing tools
Dependencies: Add three, @react-three/fiber, @react-three/drei

Generated models stored in public/3d-models/
Documentation: 3D_PRINTING_DOCKER.md

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 613301cd13 feat: add per-player stats tracking system
Implement comprehensive per-player statistics tracking across arcade games:

- Database schema: player_stats table with per-player metrics
- Migration: 0013_add_player_stats.sql for schema deployment
- Type system: Universal GameResult types supporting all game modes
  (competitive, cooperative, solo, head-to-head)
- API endpoints:
  - POST /api/player-stats/record-game - Record game results
  - GET /api/player-stats - Fetch all user's players' stats
  - GET /api/player-stats/[playerId] - Fetch specific player stats
- React hooks:
  - useRecordGameResult() - Mutation hook with cache invalidation
  - usePlayerStats() - Query hooks for fetching stats
- Game integration: Matching game now records stats on completion
- UI updates: /games page displays per-player stats in player cards

Stats tracked: games played, wins, losses, best time, accuracy,
per-game breakdowns (JSON), favorite game type, last played date.

Supports cooperative games via metadata.isTeamVictory flag where
all players share win/loss outcome.

Documentation added:
- GAME_STATS_COMPARISON.md - Cross-game analysis
- PER_PLAYER_STATS_ARCHITECTURE.md - System design
- MATCHING_GAME_STATS_INTEGRATION.md - Integration guide

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 9f51edfaa9 feat(games): add autoplay and improve carousel layout
Major improvements to the games hero carousel:
- Added smooth autoplay (4s delay, stops on interaction/hover)
- Made carousel full-width to reduce virtual scrolling artifacts
- Added horizontal padding for better buffer on edges
- Restructured layout: carousel is now full-width, rest of content
  remains constrained to max-width
- Removed containScroll setting to improve infinite loop behavior

The carousel now smoothly rotates through games automatically and
has better visual consistency at the loop edges.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 946e5d1910 feat: install embla-carousel-autoplay for games carousel
Add embla-carousel-autoplay dependency to enable smooth automatic
rotation of games in the hero carousel.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 5a8c98fc10 fix(games): prevent horizontal page scroll from carousel overflow
Added overflowX: hidden to page container to clip carousel at viewport
level. This prevents the infinite carousel from making the entire page
horizontally scrollable while still allowing game cards to visually
extend beyond their container.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 876513c9cc refactor(games): remove wheel scrolling, enable overflow visible carousel
Removed non-functional wheel scrolling code and changed games carousel
to overflow: visible for a full-width effect that extends beyond the
container. Creates a more immersive, cinematic feel where game cards
bleed into the page edges.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock f80a73b35c fix(games): smooth scroll feel for carousel wheel navigation
Changed carousel wheel scrolling from discrete next/prev jumps to smooth
scrolling that follows the wheel delta. Now it feels like actually
scrolling instead of a rocket engine!

- Uses embla's internal scroll container directly
- Scales wheel delta by 0.5 for comfortable scroll speed
- Maintains horizontal scroll and shift+scroll detection

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock a224abb6f6 feat(games): add horizontal scroll support to carousels
Both games and player carousels now support horizontal scrolling with:
- Mouse wheel horizontal scroll (trackpad swipe gestures)
- Shift + vertical scroll for horizontal navigation
- Prevents page scroll when interacting with carousel

Implemented with custom wheel event handlers that detect horizontal
scroll intent and call embla's scrollNext/scrollPrev methods.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 187271e515 fix(games): use specific transition properties for smooth carousel loop
Fixed carousel looping issue by replacing generic 'transition: all' with
specific transition properties. Only transition opacity on carousel items
and transform/box-shadow/border-color on cards for hover effects.

This prevents CSS transitions from interfering with embla's carousel
transform animations at the loop wrap point.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock 24231e6b2e feat(games): add rotating games hero carousel
Added a hero section at the top of the games page featuring a rotating
carousel of all available arcade games. Each card shows:
- Game icon and name
- Difficulty and player count
- Description
- Category chips (Multiplayer, Memory, Soroban, etc.)
- Game-specific gradient background

Uses embla-carousel for smooth dragging and navigation dots with game
icons for quick access. Cards link directly to each game's arcade page.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock ad5bb87325 refactor(games): remove redundant subtitle below nav
Removed the hero section subtitle since the page title is now in the
nav bar. The subtitle was awkwardly positioned where nobody would see it.
Added top padding to account for the fixed nav bar.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:54 -06:00
Thomas Hallock d3fe6acbb0 fix(nav): show full navigation on /games page
Fixed AppNavBar auto-detecting /games route as needing minimal mode.
The /games page should use the full navigation bar (like /create and
/guide), not the minimal arcade nav with only a hamburger menu.

Changed route detection to only apply minimal nav to /arcade/* routes,
not /games route.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 10:53:53 -06:00
semantic-release-bot 36bfe9c219 chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* dynamic day-of-month favicon using subprocess pattern ([4d0795a](4d0795a9df))
* dynamically crop favicon to active beads for maximum size ([5670322](567032296a))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))
* switch to royal color theme with transparent background ([944ad65](944ad6574e)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#f59e0](https://github.com/antialias/soroban-abacus-flashcards/issues/f59e0) [#a855f7](https://github.com/antialias/soroban-abacus-flashcards/issues/a855f7) [#7e22](https://github.com/antialias/soroban-abacus-flashcards/issues/7e22)

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* configure favicon metadata and improve bead visibility ([e1369fa](e1369fa275))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* include column posts in favicon bounding box ([0b2f481](0b2f48106a))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* reduce padding to minimize gap below last bead ([0e529be](0e529be789))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))
* separate horizontal and vertical bounding box logic ([83090df](83090df4df))
* use nested SVG viewBox for actual cropping, not just scaling ([440b492](440b492e85))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* **games:** move page title to nav bar ([712ee58](712ee58e59))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 15:01:56 +00:00
Thomas Hallock 96c760a3a5 chore: remove static icon.svg replaced by dynamic generation
The static icon.svg has been replaced by dynamic day-of-month favicon
generation via src/app/icon/route.tsx which calls scripts/generateDayIcon.tsx

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 944ad6574e feat: switch to royal color theme with transparent background
Update favicon design based on user preference:
- Ones place: Gold (#fbbf24, stroke #f59e0b)
- Tens place: Purple (#a855f7, stroke #7e22ce)
- Remove background circle for clean, transparent appearance

The royal color scheme provides better contrast and a more
sophisticated look while maintaining excellent legibility at small sizes.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 0e529be789 fix: reduce padding to minimize gap below last bead
Use asymmetric padding to crop tighter to the active bead region:
- Top: 8px (some breathing room above)
- Bottom: 2px (minimal gap below last bead)
- Sides: 5px

This eliminates the visible gap of column post structure below the
last active bead while maintaining clean spacing above.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 440b492e85 fix: use nested SVG viewBox for actual cropping, not just scaling
Previous approach used transforms to scale the entire SVG, which didn't
actually crop anything - just scaled everything uniformly.

New approach uses nested SVG with viewBox to truly crop the content:
- Outer SVG: 100x100 canvas with background circle
- Inner SVG: Uses viewBox to show only the cropped region
- viewBox dimensions vary per day based on active bead positions

Results:
- Day 1 (1 bead): viewBox height ~59px (narrow vertical crop)
- Day 15 (mixed): viewBox height ~88px (medium)
- Day 31 (many): viewBox height ~104px (tall vertical crop)
- Horizontal: Always ~110px (both columns with posts)

This actually maximizes bead size by showing only the relevant vertical region.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 83090df4df fix: separate horizontal and vertical bounding box logic
Clarify that horizontal and vertical cropping use different criteria:
- Horizontal (X): Always show full width of both columns (from structural rects)
- Vertical (Y): Crop dynamically to active bead positions + heights

This ensures consistent horizontal scale (0.8) across all days, with only
vertical positioning adjusting based on where active beads are located.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 0b2f48106a fix: include column posts in favicon bounding box
Refined the cropping algorithm to include structural elements (column posts)
in the bounding box calculation, not just active beads. This ensures the
complete abacus structure is visible.

Algorithm changes:
- X range: Full width from leftmost to rightmost post (all columns)
- Y range: From top active bead to bottom active bead (tight vertical crop)

Results:
- Consistent scale of 0.8 across all days (vs original 0.48)
- Shows complete column structure with posts
- Vertical position adjusts based on active bead positions
- Maintains visual context while maximizing bead visibility

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 567032296a feat: dynamically crop favicon to active beads for maximum size
Implement bounding box calculation to crop the favicon SVG to show only
the active beads, maximizing their size within the 100x100 icon canvas.

Algorithm:
1. Parse rendered SVG to find all active bead positions (via regex)
2. Calculate bounding box with 15px padding
3. Compute optimal scale to fit within 96x96 (leaving border room)
4. Apply transform: translate + scale + translate to crop and center

Results:
- Day 1-9 (few beads): scale ~1.14 (2.4x larger than before)
- Day 31 (many beads): scale ~0.74 (1.5x larger than before)
- Original fixed scale: 0.48

This uses no external dependencies - just regex parsing of the rendered
SVG to extract active bead coordinates.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock e1369fa275 fix: configure favicon metadata and improve bead visibility
Metadata fixes:
- Update icon path from /icon.svg to /icon to match route handler
- Ensure proper MIME type (image/svg+xml) is set in both metadata and response

Favicon visibility improvements:
- Increase AbacusReact scaleFactor from 1.0 to 1.8 for larger beads
- Add hideInactiveBeads prop to hide inactive beads
- Add hide-inactive-mode class to wrapper for CSS to take effect
- Adjust outer scale to 0.48 to fit larger abacus in 100x100 viewBox
- Reposition abacus with translate(28, -2) for proper centering

CSS cleanup:
- Strip !important declarations from generated SVG (production code policy)
- Apply same fix to OG image generator

User needs to restart dev server to clear in-memory cache.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 4d0795a9df feat: dynamic day-of-month favicon using subprocess pattern
- Create scripts/generateDayIcon.tsx for on-demand icon generation
- Route handler calls script via execSync (avoids Next.js react-dom/server restriction)
- Implement in-memory caching to minimize subprocess overhead
- Show current day (01-31) on 2-column abacus in US Central Time
- High-contrast design: blue/green beads, 2px strokes, gold border
- Document SSR pattern in .claude/CLAUDE.md for future reference

Fixes the Next.js limitation where route handlers cannot import react-dom/server
by using subprocess pattern - scripts CAN use react-dom/server, route handlers
call them via execSync and cache the results.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
Thomas Hallock 712ee58e59 refactor(games): move page title to nav bar
Move 'Soroban Arcade' title from page content to navigation bar
for consistency with other app pages (create, guide).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 08:59:14 -06:00
semantic-release-bot 3830e049ec chore(release): 4.68.0 [skip ci]
## [4.68.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.67.1...v4.68.0) (2025-11-03)

### Features

* **abacus:** add nativeAbacusNumbers setting to schema and UI ([79f7347](79f7347d48))
* add comprehensive metadata, SEO, and make AbacusReact SSR-compatible ([0922ea1](0922ea10b7))
* add Strategy & Tactics section to Rithmomachia guide ([81ead65](81ead65680))
* **arcade:** add ability to deactivate remote players without kicking user ([3628426](3628426a56))
* **arcade:** add native abacus numbers support to pressure gauge ([1d525c7](1d525c7b53))
* **arcade:** add Rithmomachia (Battle of Numbers) game ([2fc0a05](2fc0a05f7f))
* **arcade:** add yjs-demo collaborative game and Yjs persistence layer ([d568955](d568955d6a))
* **arcade:** auto-create room when user has none ([ff88c3a](ff88c3a1b8))
* **card-sorting:** add activity feed notifications for collaborative mode ([1461414](1461414ef4))
* **card-sorting:** add auto-submit countdown for perfect sequences ([780a716](780a7161bc))
* **card-sorting:** add bezier curves to connecting arrows ([4d8e873](4d8e873358))
* **card-sorting:** add CardPosition type and position syncing ([656f5a7](656f5a7838))
* **card-sorting:** add collapsible stats sidebar for spectators ([6527c26](6527c26a81))
* **card-sorting:** add game mode selector UI to setup phase ([d25b888](d25b888ffb))
* **card-sorting:** add GameMode type system for multiplayer support ([fd76533](fd765335ef))
* **card-sorting:** add green border to correctly positioned cards ([16fca86](16fca86b76)), closes [#22c55](https://github.com/antialias/soroban-abacus-flashcards/issues/22c55)
* **card-sorting:** add player emoji indicators on moving cards ([3a82099](3a82099757))
* **card-sorting:** add react-spring animations for real-time sync ([c367e0c](c367e0ceec))
* **card-sorting:** add smooth transition to drop shadow ([b0b93d0](b0b93d0175))
* **card-sorting:** add spectator mode UI enhancements ([ee7345d](ee7345d641)), closes [#6366f1](https://github.com/antialias/soroban-abacus-flashcards/issues/6366f1) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add team scoring UI for collaborative mode ([ed6f177](ed6f177914)), closes [#a78](https://github.com/antialias/soroban-abacus-flashcards/issues/a78) [#8b5cf6](https://github.com/antialias/soroban-abacus-flashcards/issues/8b5cf6)
* **card-sorting:** add updateCardPositions action to Provider ([f6ed4a2](f6ed4a27a2))
* **card-sorting:** auto-arrange prefix/suffix cards in corners ([4ba7f24](4ba7f24717))
* **card-sorting:** fade correctly positioned cards to 50% opacity ([7028cfc](7028cfc511))
* **card-sorting:** gentler spring animation for locked cards ([47189cb](47189cb6e7))
* **card-sorting:** implement continuous bezier curve paths ([2d93024](2d9302410f))
* **card-sorting:** improve card distribution for natural scattered look ([0b0503f](0b0503f035))
* **card-sorting:** make player emoji fill entire card background ([2e7a02c](2e7a02c9e4))
* **card-sorting:** optimize results screen for mobile ([d188789](d188789069))
* **card-sorting:** redesign setup screen with modern UI ([73cf967](73cf967492))
* **card-sorting:** scale correctly positioned cards to 50% ([222dc55](222dc555fa))
* **card-sorting:** shrink/fade cards in correct suffix as well ([8f6feec](8f6feec4f2))
* **card-sorting:** smooth spring transition from game table to results grid ([c5f39d5](c5f39d51eb))
* **card-sorting:** wrap prefix/suffix cards to multiple rows ([e3184dd](e3184dd0d4))
* **create-room:** replace hardcoded game grid with dynamic Radix Select dropdown ([83d0ba2](83d0ba26f5))
* **i18n:** add dynamic locale switching without page reload ([fe9bfea](fe9bfeabf9))
* **i18n:** add global language selector to navigation ([0506360](0506360117))
* **i18n:** add homepage translations for all supported languages ([8c9d35a](8c9d35a3b4))
* **i18n:** add Old High German (goh) language support ([b334a15](b334a15255))
* **i18n:** complete Old High German translations for all locales ([0b06a1c](0b06a1ce00))
* **i18n:** internationalize games page and tutorial content ([4253964](4253964af1))
* **i18n:** internationalize homepage with English translations ([40cff14](40cff143c7))
* **i18n:** migrate from react-i18next to next-intl ([9016b76](9016b76024))
* **i18n:** update games page hero section copy ([6333c60](6333c60352))
* install embla-carousel-react for player profile carousel ([642ae95](642ae95738))
* internationalize guide page with 6 languages ([e9c320b](e9c320bb10))
* internationalize tutorial player ([26d41cf](26d41cfd05))
* optimize card sorting for mobile displays ([b443ee9](b443ee9cdc))
* Redesign Rithmomachia setup page with dramatic medieval theme ([6ae4d13](6ae4d13dc7))
* **rithmomachia:** add 80% opacity to guide modal when not hovered ([4a78485](4a78485d2e))
* **rithmomachia:** add CaptureContext for capture dialog state management ([d7eb957](d7eb957a8d))
* **rithmomachia:** add ghost panel preview for guide docking ([c0d6526](c0d6526d30))
* **rithmomachia:** add guide docking with resizable panels ([f457f1a](f457f1a1c2))
* **rithmomachia:** add helper piece selection for mathematical captures ([cae3359](cae3359587))
* **rithmomachia:** add helpful error messages for failed captures ([b172440](b172440a41))
* **rithmomachia:** add initial board visual to guide Overview section ([d42bcff](d42bcff0d9))
* **rithmomachia:** Add interactive playing guide modal ([3121d82](3121d8240a))
* **rithmomachia:** add number bond visualization and helper placeholders ([82d8913](82d89131f0))
* **rithmomachia:** add ratio capture example to guide ([9150b0c](9150b0c678))
* **rithmomachia:** add standalone guide page route ([3fcc79f](3fcc79fe9e))
* **rithmomachia:** add useBoardLayout hook for centralized layout calculations ([27f1c98](27f1c989d5))
* **rithmomachia:** add usePieceSelection hook for selection state management ([275f401](275f401e3c))
* **rithmomachia:** add visual board examples to Capture section ([74bc3c0](74bc3c0dcf))
* **rithmomachia:** add visual board examples to Harmony section ([1d5f01c](1d5f01c966))
* **rithmomachia:** add visual winning example to Victory section ([b7fac78](b7fac78829))
* **rithmomachia:** auto-size tab labels with react-textfit ([9fd5406](9fd54067ce))
* **rithmomachia:** cycle through valid helpers with dynamic number tooltips ([4829e41](4829e41ea1))
* **rithmomachia:** enhance capture relation UI with smooth animations ([0a30801](0a308016e9))
* **rithmomachia:** enhance Harmony section with comprehensive content ([f555856](f5558563ea))
* **rithmomachia:** enhance Pieces section with visual examples and pyramid details ([55aff82](55aff829f4))
* **rithmomachia:** enhance Pyramid section with comprehensive details ([9fde1ef](9fde1ef9e7))
* **rithmomachia:** guide defaults to docked right on open ([11f674d](11f674d542))
* **rithmomachia:** improve guide pieces section layout ([a270bfc](a270bfc0cc))
* **rithmomachia:** improve guide UX and add persistence ([b314740](b314740697))
* **rithmomachia:** improve roster status notice UX ([e27df45](e27df45256))
* **rithmomachia:** integrate roster warning into game nav ([8a11594](8a11594203))
* **rithmomachia:** make guide modal ultra-responsive down to 150px width ([0474197](04741971b2))
* **rithmomachia:** recreate original guide modal header layout ([2489695](24896957d0))
* **rithmomachia:** show capture error on hover instead of click ([339b678](339b6780f6))
* **rithmomachia:** show pyramid face numbers on hover instead of selection ([b0c4523](b0c4523c0b))
* **rithmomachia:** show pyramid face numbers when selected ([5c186f3](5c186f3947))
* **rithmomachia:** show pyramid face numbers when selected with subtle animation ([5c2ddbe](5c2ddbef05))
* **rithmomachia:** show real preview layout when dragging guide to dock ([17d2460](17d2460a87))
* **rithmomachia:** simplify guide language for clarity ([85cb630](85cb630add))
* **rithmomachia:** skip helper selection UI and auto-select first valid helper ([be2a00e](be2a00e8b3))
* **rithmomachia:** Update harmony system to classical three-piece proportions ([08c9762](08c97620f5))
* **rithmomachia:** Update to traditional board setup with 25 pieces per side ([0769eaa](0769eaaa1d))
* **rithmomachia:** use actual piece SVGs in number bond with 2.5s rotation animation ([976a7de](976a7de949))
* **room-share:** add QR code button for easy mobile joining ([349290a](349290ac6a))
* show rithmomachia turn in nav ([7c89bfe](7c89bfef9c))

### Bug Fixes

* **arcade:** add automatic retry for version conflict rejections ([fbcde25](fbcde2505f))
* **arcade:** allow deactivating players from users who left the room ([7c1c2d7](7c1c2d7beb))
* **arcade:** implement optimistic locking in session manager ([71fd66d](71fd66d96a))
* board rotation now properly fills height in portrait mode ([b5a96ea](b5a96eaeb1))
* **card-sorting:** add border radius to outer card container ([a922eba](a922eba73c))
* **card-sorting:** add debug logging for spring animations ([d42947e](d42947eb8d))
* **card-sorting:** add missing gameMode support after hard reset ([a832325](a832325deb))
* **card-sorting:** add missing useMemo import ([949d76d](949d76d844))
* **card-sorting:** add overflow hidden to clip rounded corners ([84c66fe](84c66feec6))
* **card-sorting:** adjust connecting paths for scaled cards ([829c741](829c741e55))
* **card-sorting:** adjust game board for spectator panels ([fc5cf12](fc5cf1216f))
* **card-sorting:** adjust viewport dimensions for spectator panels ([4dce16c](4dce16cca4))
* **card-sorting:** animate cards from game board to results grid ([17d45fe](17d45fe88c))
* **card-sorting:** correct suffix card detection in auto-arrange ([d02ab59](d02ab5922c))
* **card-sorting:** enable card scaling for spectators ([6b095c3](6b095c3383))
* **card-sorting:** enable New Game button during active gameplay ([f3f6eca](f3f6eca1db))
* **card-sorting:** end drag immediately when card becomes locked ([ae45298](ae45298ec4))
* **card-sorting:** filter local player from emoji overlays on dragged cards ([dc2d94a](dc2d94aaa5))
* **card-sorting:** fix results panel layout to not cover cards ([4b4fbfe](4b4fbfef32))
* **card-sorting:** hide activity notifications in spectator mode ([5cca279](5cca279687))
* **card-sorting:** keep arrow sequence numbers upright ([79c9469](79c94699fa))
* **card-sorting:** lock correctly positioned prefix/suffix cards ([170abed](170abed231))
* **card-sorting:** lock spring positions after initial animation completes ([275cc62](275cc62a52))
* **card-sorting:** New Game now restarts with same settings instantly ([f3687ed](f3687ed236))
* **card-sorting:** only shrink/fade cards in correct prefix ([51368c6](51368c6ec5))
* **card-sorting:** preserve card positions on pause/resume ([0d8af09](0d8af09517))
* **card-sorting:** preserve rotation when starting drag ([3364144](3364144fb6))
* **card-sorting:** prevent duplicate START_GAME moves on Play Again ([a0b14f8](a0b14f87e9))
* **card-sorting:** prevent ghost movements with proper optimistic updates ([bd014be](bd014bec4f))
* **card-sorting:** prevent infinite loop when all cards are correct ([34785f4](34785f466f))
* **card-sorting:** prevent infinite loop with tolerance-based position comparison ([627b873](627b873382))
* **card-sorting:** prevent position jump when clicking rotated cards ([564a00f](564a00f82b))
* **card-sorting:** prevent replaying own movements from server ([308168a](308168a7fb))
* **card-sorting:** prevent springs from reinitializing on window resize ([30953b8](30953b8c4a))
* **card-sorting:** prevent springs from resetting after animation ([8aff60c](8aff60ce3f))
* **card-sorting:** remove hasAnimatedRef logic causing backwards animation ([a44aa5a](a44aa5a4c2))
* **card-sorting:** remove remaining reveal numbers references ([15c53ea](15c53ea4eb))
* **card-sorting:** restore prefix/suffix card shrinking visual feedback ([f5fb4d7](f5fb4d7b76))
* **card-sorting:** show only active players in team members section ([fa9f1a5](fa9f1a568f))
* **card-sorting:** smooth scale animation while dragging cards ([0eefc33](0eefc332ac))
* **card-sorting:** stabilize inferred sequence for locked cards during drag ([b0cd194](b0cd194838))
* **card-sorting:** use empty deps array for useSprings to prevent recreation ([cee399e](cee399ed15))
* **card-sorting:** use ref to track initialized state and prevent re-animation ([f389afa](f389afa831))
* **card-sorting:** use same coordinate system for game board and results ([6972fdf](6972fdf110))
* **complement-race:** prevent delivery move thrashing in steam sprint mode ([e1258ee](e1258ee041))
* copy entire packages/core and packages/templates ([0ccada0](0ccada0ca7))
* correct Typst template path in Dockerfile ([4c518de](4c518decb7))
* delete existing user sessions before creating new ones ([0cced47](0cced47a0f))
* extract pure SVG content from AbacusReact renders ([b07f1c4](b07f1c4216))
* **i18n:** eliminate FOUC by loading messages server-side ([4d4d930](4d4d930bd3))
* **i18n:** use useMessages() for tutorial translations ([95b0105](95b0105ca3))
* increase server update debounce to 2000ms for low bandwidth ([633ff12](633ff12750))
* Integrate threshold input into Point Victory card ([b29bbee](b29bbeefca))
* **qr-button:** improve layout and z-index ([646a422](646a4228d0))
* **qr-button:** increase mini QR code size to 80px ([61ac737](61ac7378bd))
* **qr-button:** increase mini QR code to 84px ([3fae5ea](3fae5ea6fa))
* **qr-button:** make button square and increase QR size ([dc2d466](dc2d46663b))
* **qr-button:** match height of stacked buttons ([81f202d](81f202d215))
* **rithmomachia:** add missing i18next dependencies ([91154d9](91154d9364))
* **rithmomachia:** add missing pyramid section keys to Japanese (ja.json) ([dae615e](dae615ee72))
* **rithmomachia:** adjust error dialog sizing to prevent text clipping ([cda1126](cda1126cb0))
* **rithmomachia:** adjust roster notice position to not overlap nav ([7093223](709322373a))
* **rithmomachia:** change undock icon to pop-out arrow ([2a91748](2a91748493))
* **rithmomachia:** correct board dimensions to 16x8 and restore original layout values ([cfac277](cfac277505))
* **rithmomachia:** Correct board setup to match reference image exactly ([618e563](618e56358d))
* **rithmomachia:** correct makeMove parameter types for capture handling ([aafb64f](aafb64f3e3))
* **rithmomachia:** fix guide modal resize drift by calculating from initial state ([1bcd99c](1bcd99c949))
* **rithmomachia:** fix harmony section translation structure for hi/ja/es ([14259a1](14259a19a9))
* **rithmomachia:** fix modal resizing zoom issue ([4fa20f4](4fa20f44cb))
* **rithmomachia:** Fix TypeScript errors in playing guide modal ([4834ece](4834ece98e))
* **rithmomachia:** handle pyramid pieces in hover error tooltip ([56f3164](56f3164155))
* **rithmomachia:** implement proper board cropping and highlighting in guide ([d0a8fcd](d0a8fcdea6))
* **rithmomachia:** improve guide modal tab navigation at narrow widths ([a673177](a673177bec))
* **rithmomachia:** reconnect player assignment UI and fix setup layout ([a1a0374](a1a0374fac))
* **rithmomachia:** render guide as docked in preview panel ([190f8cf](190f8cf302))
* **rithmomachia:** show actual values in tooltips for non-helper relations ([774c6b0](774c6b0ce7))
* **rithmomachia:** show guest-friendly message when they can't fix too many players ([54bfd2f](54bfd2fac8))
* **rithmomachia:** smooth guide dragging from docked state without jump ([8f4a79c](8f4a79c9b0))
* **rithmomachia:** validate move path before showing capture error on hover ([bd49964](bd49964186))
* **room-info:** hide Leave Room button when user is alone ([5927f61](5927f61c3c))

### Performance Improvements

* optimize Docker image size to reduce build failures ([9ca3106](9ca3106361))

### Code Refactoring

* **card-sorting:** remove reveal numbers feature ([ea5e3e8](ea5e3e838b))
* **card-sorting:** send complete card sequence instead of individual moves ([e4df843](e4df8432b9))
* **games:** implement carousel, fix victories bug, add conditional stats ([82c133f](82c133f742))
* reorganize Harmony and Victory guide sections ([fb629c4](fb629c44ea))
* **rithmomachia:** extract board and capture components (phase 2+3) ([a0a867b](a0a867b271))
* **rithmomachia:** extract CaptureErrorDialog component (Phase 2 partial) ([f0a066d](f0a066d8f0))
* **rithmomachia:** extract constants and coordinate utilities (Phase 1) ([eace0ed](eace0ed529))
* **rithmomachia:** extract guide sections into separate files ([765525d](765525dc45))
* **rithmomachia:** extract hooks (phase 5) ([324a659](324a65992f))
* **rithmomachia:** extract phase components (phase 4) ([11364f6](11364f6394))
* **rithmomachia:** extract reusable components from SetupPhase ([3abc325](3abc325ea2))
* **rithmomachia:** make setup phase UI more compact ([e55f848](e55f848a26))
* **rithmomachia:** redesign error notification with modern UI ([dfeeb0e](dfeeb0e0db)), closes [#1e293](https://github.com/antialias/soroban-abacus-flashcards/issues/1e293) [#0f172](https://github.com/antialias/soroban-abacus-flashcards/issues/0f172) [#f1f5f9](https://github.com/antialias/soroban-abacus-flashcards/issues/f1f5f9)
* **rithmomachia:** simplify capture error dialog to one-liner ([82a5eb2](82a5eb2e4b))
* **rithmomachia:** Update board setup to authoritative CSV layout ([0471da5](0471da598d))
* **rithmomachia:** update capture components to use CaptureContext ([2ab6ab5](2ab6ab5799))
* **rithmomachia:** use useBoardLayout and usePieceSelection in BoardDisplay ([0ab7a1d](0ab7a1df32))
* use AbacusReact for dynamic Open Graph image ([9c20f12](9c20f12bac))

### Documentation

* add database migration guide and playing guide modal spec ([5a29af7](5a29af78e2))
* add deployment verification guidelines to prevent false positives ([3d8da23](3d8da2348b))
* **card-sorting:** add comprehensive multiplayer plan ([008ccea](008ccead0f))
* **rithmomachia:** Add concise one-page playing guide ([e3c1f10](e3c1f10233))
* update workflow to require manual testing before commits ([0991796](0991796f1e))

### Styles

* **rithmomachia:** improve divider styling and make tabs responsive ([88ca35e](88ca35e044)), closes [#e5e7](https://github.com/antialias/soroban-abacus-flashcards/issues/e5e7) [#9ca3](https://github.com/antialias/soroban-abacus-flashcards/issues/9ca3)
* **rithmomachia:** improve pyramid face numbers visibility and contrast ([94e5e6a](94e5e6a268)), closes [#fbbf24](https://github.com/antialias/soroban-abacus-flashcards/issues/fbbf24) [#b45309](https://github.com/antialias/soroban-abacus-flashcards/issues/b45309)
* **rithmomachia:** increase pyramid face numbers size and boldness ([7bf2d73](7bf2d730d3))
2025-11-03 13:06:46 +00:00