Compare commits

...

27 Commits

Author SHA1 Message Date
semantic-release-bot
225104c3a7 chore(release): 3.10.0 [skip ci]
## [3.10.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.9.2...v3.10.0) (2025-10-14)

### Features

* add fun automatic player naming system ([249257c](249257c6c7))
2025-10-14 13:26:03 +00:00
Thomas Hallock
249257c6c7 feat: add fun automatic player naming system
Implements automatic generation of creative player names combining
adjectives with nouns/roles (e.g., "Swift Ninja", "Cosmic Wizard").

Changes:
- Created playerNames utility with 50 adjectives and 50 nouns
- Generates unique names with collision detection
- Applied to default player creation and addPlayer function
- Replaces generic "Player 1", "Player 2" with fun names
- Manual override still available via PlayerConfigDialog
- Added comprehensive unit tests (10 passing tests)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:25:05 -05:00
semantic-release-bot
b37e29e53e chore(release): 3.9.2 [skip ci]
## [3.9.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.9.1...v3.9.2) (2025-10-14)

### Bug Fixes

* remove duplicate ModerationNotifications causing double toasts ([c6886a0](c6886a0e59))
2025-10-14 13:19:07 +00:00
Thomas Hallock
c6886a0e59 fix: remove duplicate ModerationNotifications causing double toasts
**Root Cause:**
- ModerationNotifications was rendered in BOTH /arcade/room/page.tsx AND PageWithNav
- Both had separate useRoomData hooks, creating two socket listeners
- When join-request-submitted event fired, BOTH instances showed a toast
- Clicking "Approve" only closed one toast, leaving the other visible

**Fix:**
- Removed ModerationNotifications from room page entirely
- PageWithNav (inside MemoryPairsGame) already handles all moderation events
- Now only ONE instance listens and renders, so approvals properly dismiss

**Files Changed:**
- Removed ModerationNotifications import from room page
- Removed all 4 instances of <ModerationNotifications /> from room page
- Removed moderationEvent and clearModerationEvent from useRoomData destructuring
- Added comment explaining PageWithNav handles notifications

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:18:12 -05:00
semantic-release-bot
cb2fec1da5 chore(release): 3.9.1 [skip ci]
## [3.9.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.9.0...v3.9.1) (2025-10-14)

### Bug Fixes

* reset join request toast state when moderation event cleared ([6beb58a](6beb58a7b8))
2025-10-14 13:14:31 +00:00
Thomas Hallock
6beb58a7b8 fix: reset join request toast state when moderation event cleared
**Issue:**
Toast notification was persisting after successful approval because
showJoinRequestToast state was never reset to false.

**Fix:**
- Add else clause to useEffect that resets toast state when event cleared
- Reset both showJoinRequestToast and requestError when event changes type
- Ensures toast properly dismisses after approval/denial

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:13:40 -05:00
semantic-release-bot
544b06e290 chore(release): 3.9.0 [skip ci]
## [3.9.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.8.1...v3.9.0) (2025-10-14)

### Features

* prevent invitations to retired rooms ([a7c3c1f](a7c3c1f4cd))
2025-10-14 13:13:04 +00:00
Thomas Hallock
a7c3c1f4cd feat: prevent invitations to retired rooms
- Add room access mode check in invite POST endpoint
- Block invitation creation if room is retired (403 status)
- Clear error message: "Cannot send invitations to retired rooms"
- Check happens before host validation to catch retired rooms early

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:12:10 -05:00
semantic-release-bot
090d4dac2b chore(release): 3.8.1 [skip ci]
## [3.8.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.8.0...v3.8.1) (2025-10-14)

### Bug Fixes

* improve kicked modal message for retired room ejections ([f865ce1](f865ce16ec))
2025-10-14 13:10:33 +00:00
Thomas Hallock
f865ce16ec fix: improve kicked modal message for retired room ejections
**Socket handler update:**
- Capture reason field from kicked-from-room socket event

**Modal UI improvements:**
- Detect when reason contains "retired"
- Show 🏁 emoji instead of ⚠️ for retired rooms
- Title changes from "Kicked from Room" to "Room Retired"
- Message explains room owner retired the room and access is closed
- Clarify only room owner can access retired rooms

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:09:41 -05:00
semantic-release-bot
50f45ab08e chore(release): 3.8.0 [skip ci]
## [3.8.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.7.1...v3.8.0) (2025-10-14)

### Features

* implement proper retired room behavior with member expulsion ([a2d5368](a2d53680f2))
2025-10-14 13:08:48 +00:00
Thomas Hallock
a2d53680f2 feat: implement proper retired room behavior with member expulsion
**Join endpoint changes:**
- Only room creator can access retired rooms
- All other users blocked with 410 status and clear message

**Settings endpoint changes:**
- When room set to 'retired', all non-owner members immediately expelled
- Expelled members removed from database
- Each expulsion recorded in member history
- Socket notifications sent to all expelled members (kicked-from-room event)
- Owner notified of member expulsions via member-left event

**Member expulsion flow:**
- Similar pattern to ban ejection
- Expelled members see "kicked from room" modal with reason "Room has been retired"
- All expelled members logged in history with 'left' action

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:07:49 -05:00
semantic-release-bot
b9e7267f15 chore(release): 3.7.1 [skip ci]
## [3.7.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.7.0...v3.7.1) (2025-10-14)

### Bug Fixes

* improve join request approval error handling with actionable messages ([57bf846](57bf8460c8))
2025-10-14 13:03:49 +00:00
Thomas Hallock
57bf8460c8 fix: improve join request approval error handling with actionable messages
- Add requestError state to track approval/deny errors
- Toast dismisses only on successful approval/deny
- On error, toast remains visible and displays error message inline
- Parse API error response to show meaningful error messages
- User can retry approval/deny action after error
- Replace generic alert() with styled error message within toast

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 08:02:56 -05:00
semantic-release-bot
059a9fe750 chore(release): 3.7.0 [skip ci]
## [3.7.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.3...v3.7.0) (2025-10-14)

### Features

* add prominent join request approval notifications for room moderators ([036da6d](036da6de66))
2025-10-14 13:00:09 +00:00
Thomas Hallock
036da6de66 feat: add prominent join request approval notifications for room moderators
- Add 'join-request' type to ModerationEvent interface
- Add socket listener for 'join-request-submitted' event in useRoomData
- Update join request POST endpoint to broadcast socket event to room members
- Add prominent toast notification with inline approve/deny buttons in ModerationNotifications
- Toast appears immediately when host receives join request (not buried in settings)
- Approve/deny actions handled directly from toast with API calls

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:59:10 -05:00
semantic-release-bot
556e5e4ca0 chore(release): 3.6.3 [skip ci]
## [3.6.3](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.2...v3.6.3) (2025-10-14)

### Bug Fixes

* update locked room terminology and allow existing members ([1ddf985](1ddf985938))
2025-10-14 12:50:45 +00:00
Thomas Hallock
1ddf985938 fix: update locked room terminology and allow existing members
Update locked room terminology and implementation:
- Change description from "No members" to "No new members"
- Allow existing members to continue using locked rooms
- Only block new members from joining locked rooms
- Update join API to check membership before rejecting

This clarifies that "locked" means no NEW members, but existing members
can continue to participate in the room.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:49:52 -05:00
semantic-release-bot
8c851462de chore(release): 3.6.2 [skip ci]
## [3.6.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.1...v3.6.2) (2025-10-14)

### Bug Fixes

* allow join with pending invitation for restricted rooms ([85b2cf9](85b2cf9816))
2025-10-14 12:48:24 +00:00
Thomas Hallock
85b2cf9816 fix: allow join with pending invitation for restricted rooms
Remove premature check that blocked access to restricted rooms. Now:
- Frontend no longer blocks restricted room access upfront
- Backend API checks for pending invitation
- Users with valid invitations can join successfully
- Users without invitations get appropriate error message

This fixes the issue where users with pending invitations couldn't join
restricted rooms via the join link.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:47:28 -05:00
semantic-release-bot
4c6eb01f1e chore(release): 3.6.1 [skip ci]
## [3.6.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.0...v3.6.1) (2025-10-14)

### Bug Fixes

* join user socket channel to receive approval notifications ([7d08fdd](7d08fdd906))

### Code Refactoring

* remove redundant polling from approval notifications ([0d4f400](0d4f400dca))
2025-10-14 12:44:53 +00:00
Thomas Hallock
7d08fdd906 fix: join user socket channel to receive approval notifications
The socket wasn't receiving join-request-approved events because it hadn't
joined the user-specific channel. Now:

- Fetch viewer ID from /api/viewer endpoint
- Emit 'join-user-channel' with userId on socket connect
- Socket joins `user:${userId}` room to receive moderation events
- Approval notifications now trigger automatic room join

This completes the real-time approval notification flow.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:43:49 -05:00
Thomas Hallock
0d4f400dca refactor: remove redundant polling from approval notifications
Remove polling interval that checked every 5 seconds for approval status.
The socket.io listener provides real-time notifications, making polling
unnecessary and wasteful.

Now relies solely on socket.io for instant approval notifications, which:
- Reduces network traffic
- Simplifies code
- Provides faster response time

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:40:02 -05:00
semantic-release-bot
396b6c07c7 chore(release): 3.6.0 [skip ci]
## [3.6.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.5.0...v3.6.0) (2025-10-14)

### Features

* add socket listener and polling for approval notifications ([35b4a72](35b4a72c8b))
2025-10-14 12:38:33 +00:00
Thomas Hallock
35b4a72c8b feat: add socket listener and polling for approval notifications
When users request to join an approval-only room, they now receive real-time
notifications when their request is approved:

- Add socket.io-client listener for 'join-request-approved' events
- Implement polling fallback (every 5 seconds) to check approval status
- Automatically join room when approval is detected via socket or polling
- Apply to both share link page and JoinRoomModal

This completes the approval flow - users no longer need to reload the page
to see if their join request was approved.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:37:28 -05:00
semantic-release-bot
ba916e0f65 chore(release): 3.5.0 [skip ci]
## [3.5.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.4.0...v3.5.0) (2025-10-14)

### Features

* replace access mode dropdown with visual button grid ([e5d0672](e5d0672059))
2025-10-14 12:31:26 +00:00
Thomas Hallock
e5d0672059 feat: replace access mode dropdown with visual button grid
Updated the ModerationPanel Settings tab to use a visual button grid
for access mode selection, matching the CreateRoomModal UX.

Changes:
- Replaced <select> dropdown with 3x2 grid of buttons
- Each button shows emoji + label + description
- Visual feedback for selected state and hover
- Includes all 6 access modes: open, password, approval-only,
  restricted, locked, retired
- Maintains same functionality with improved UX

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 07:30:26 -05:00
15 changed files with 1144 additions and 141 deletions

View File

@@ -1,3 +1,99 @@
## [3.10.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.9.2...v3.10.0) (2025-10-14)
### Features
* add fun automatic player naming system ([249257c](https://github.com/antialias/soroban-abacus-flashcards/commit/249257c6c77d503b48479065664c96c5de36a234))
## [3.9.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.9.1...v3.9.2) (2025-10-14)
### Bug Fixes
* remove duplicate ModerationNotifications causing double toasts ([c6886a0](https://github.com/antialias/soroban-abacus-flashcards/commit/c6886a0e59b3cbf051a828e0157495101cd8c823))
## [3.9.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.9.0...v3.9.1) (2025-10-14)
### Bug Fixes
* reset join request toast state when moderation event cleared ([6beb58a](https://github.com/antialias/soroban-abacus-flashcards/commit/6beb58a7b8f8e1841c71729a3517ab459e924aa9))
## [3.9.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.8.1...v3.9.0) (2025-10-14)
### Features
* prevent invitations to retired rooms ([a7c3c1f](https://github.com/antialias/soroban-abacus-flashcards/commit/a7c3c1f4cd802985c8f040bc1cdf3ea4482a2fce))
## [3.8.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.8.0...v3.8.1) (2025-10-14)
### Bug Fixes
* improve kicked modal message for retired room ejections ([f865ce1](https://github.com/antialias/soroban-abacus-flashcards/commit/f865ce16ecf7648e41549795c8137f4fc33e34ac))
## [3.8.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.7.1...v3.8.0) (2025-10-14)
### Features
* implement proper retired room behavior with member expulsion ([a2d5368](https://github.com/antialias/soroban-abacus-flashcards/commit/a2d53680f27db04b2cd09973e62a76c5a7d4ce06))
## [3.7.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.7.0...v3.7.1) (2025-10-14)
### Bug Fixes
* improve join request approval error handling with actionable messages ([57bf846](https://github.com/antialias/soroban-abacus-flashcards/commit/57bf8460c8ecff374355bfb93f4b06dfbb148273))
## [3.7.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.3...v3.7.0) (2025-10-14)
### Features
* add prominent join request approval notifications for room moderators ([036da6d](https://github.com/antialias/soroban-abacus-flashcards/commit/036da6de66ca7d3f459c55df657b04a9e88d9cd3))
## [3.6.3](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.2...v3.6.3) (2025-10-14)
### Bug Fixes
* update locked room terminology and allow existing members ([1ddf985](https://github.com/antialias/soroban-abacus-flashcards/commit/1ddf985938d9542fe26e44da58234f3d4e3c9543))
## [3.6.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.1...v3.6.2) (2025-10-14)
### Bug Fixes
* allow join with pending invitation for restricted rooms ([85b2cf9](https://github.com/antialias/soroban-abacus-flashcards/commit/85b2cf98167ccf632ab634a94eb436e1eb584614))
## [3.6.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.6.0...v3.6.1) (2025-10-14)
### Bug Fixes
* join user socket channel to receive approval notifications ([7d08fdd](https://github.com/antialias/soroban-abacus-flashcards/commit/7d08fdd90643920857eda09998ac01afbae74154))
### Code Refactoring
* remove redundant polling from approval notifications ([0d4f400](https://github.com/antialias/soroban-abacus-flashcards/commit/0d4f400dca02ad9497522c24fded8b6d07d85fd2))
## [3.6.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.5.0...v3.6.0) (2025-10-14)
### Features
* add socket listener and polling for approval notifications ([35b4a72](https://github.com/antialias/soroban-abacus-flashcards/commit/35b4a72c8b2f80a74b5d2fe02b048d4ec4d1d6f2))
## [3.5.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.4.0...v3.5.0) (2025-10-14)
### Features
* replace access mode dropdown with visual button grid ([e5d0672](https://github.com/antialias/soroban-abacus-flashcards/commit/e5d067205989d7c3105998dcd7d67fd0408f332c))
## [3.4.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.3.1...v3.4.0) (2025-10-14)

View File

@@ -1,13 +1,14 @@
import { type NextRequest, NextResponse } from 'next/server'
import { getRoomMembers } from '@/lib/arcade/room-membership'
import {
createInvitation,
declineInvitation,
getInvitation,
getRoomInvitations,
} from '@/lib/arcade/room-invitations'
import { getViewerId } from '@/lib/viewer'
import { getRoomById } from '@/lib/arcade/room-manager'
import { getRoomMembers } from '@/lib/arcade/room-membership'
import { getSocketIO } from '@/lib/socket-io'
import { getViewerId } from '@/lib/viewer'
type RouteContext = {
params: Promise<{ roomId: string }>
@@ -35,6 +36,20 @@ export async function POST(req: NextRequest, context: RouteContext) {
)
}
// Get room to check access mode
const room = await getRoomById(roomId)
if (!room) {
return NextResponse.json({ error: 'Room not found' }, { status: 404 })
}
// Cannot invite to retired rooms
if (room.accessMode === 'retired') {
return NextResponse.json(
{ error: 'Cannot send invitations to retired rooms' },
{ status: 403 }
)
}
// Check if user is the host
const members = await getRoomMembers(roomId)
const currentMember = members.find((m) => m.userId === viewerId)

View File

@@ -2,6 +2,7 @@ import { type NextRequest, NextResponse } from 'next/server'
import { createJoinRequest, getPendingJoinRequests } from '@/lib/arcade/room-join-requests'
import { getRoomById } from '@/lib/arcade/room-manager'
import { getRoomMembers } from '@/lib/arcade/room-membership'
import { getSocketIO } from '@/lib/socket-io'
import { getViewerId } from '@/lib/viewer'
type RouteContext = {
@@ -87,6 +88,29 @@ export async function POST(req: NextRequest, context: RouteContext) {
`[Join Requests] Created request for user ${viewerId} (${displayName}) to join room ${roomId}`
)
// Broadcast to all members in the room (particularly the host) via socket
const io = await getSocketIO()
if (io) {
try {
io.to(`room:${roomId}`).emit('join-request-submitted', {
roomId,
request: {
id: request.id,
userId: request.userId,
userName: request.userName,
createdAt: request.requestedAt,
},
})
console.log(
`[Join Requests] Broadcasted join-request-submitted for user ${viewerId} to room ${roomId}`
)
} catch (socketError) {
// Log but don't fail the request if socket broadcast fails
console.error('[Join Requests] Failed to broadcast join-request-submitted:', socketError)
}
}
return NextResponse.json({ request }, { status: 201 })
} catch (error: any) {
console.error('Failed to create join request:', error)

View File

@@ -1,13 +1,13 @@
import bcrypt from 'bcryptjs'
import { type NextRequest, NextResponse } from 'next/server'
import { getRoomById, touchRoom } from '@/lib/arcade/room-manager'
import { addRoomMember, getRoomMembers } from '@/lib/arcade/room-membership'
import { getActivePlayers, getRoomActivePlayers } from '@/lib/arcade/player-manager'
import { isUserBanned } from '@/lib/arcade/room-moderation'
import { getInvitation } from '@/lib/arcade/room-invitations'
import { getJoinRequest } from '@/lib/arcade/room-join-requests'
import { getViewerId } from '@/lib/viewer'
import { getRoomById, touchRoom } from '@/lib/arcade/room-manager'
import { addRoomMember, getRoomMembers } from '@/lib/arcade/room-membership'
import { isUserBanned } from '@/lib/arcade/room-moderation'
import { getSocketIO } from '@/lib/socket-io'
import bcrypt from 'bcryptjs'
import { getViewerId } from '@/lib/viewer'
type RouteContext = {
params: Promise<{ roomId: string }>
@@ -38,13 +38,32 @@ export async function POST(req: NextRequest, context: RouteContext) {
return NextResponse.json({ error: 'You are banned from this room' }, { status: 403 })
}
// Check if user is already a member (for locked/retired room access)
const members = await getRoomMembers(roomId)
const isExistingMember = members.some((m) => m.userId === viewerId)
const isRoomCreator = room.createdBy === viewerId
// Validate access mode
switch (room.accessMode) {
case 'locked':
return NextResponse.json({ error: 'This room is locked' }, { status: 403 })
// Allow existing members to continue using the room, but block new members
if (!isExistingMember) {
return NextResponse.json(
{ error: 'This room is locked and not accepting new members' },
{ status: 403 }
)
}
break
case 'retired':
return NextResponse.json({ error: 'This room has been retired' }, { status: 410 })
// Only the room creator can access retired rooms
if (!isRoomCreator) {
return NextResponse.json(
{ error: 'This room has been retired and is only accessible to the owner' },
{ status: 410 }
)
}
break
case 'password': {
if (!body.password) {
@@ -86,8 +105,6 @@ export async function POST(req: NextRequest, context: RouteContext) {
}
break
}
case 'open':
default:
// No additional checks needed
break

View File

@@ -1,9 +1,12 @@
import { eq } from 'drizzle-orm'
import bcrypt from 'bcryptjs'
import { and, eq } from 'drizzle-orm'
import { type NextRequest, NextResponse } from 'next/server'
import { db, schema } from '@/db'
import { getRoomActivePlayers } from '@/lib/arcade/player-manager'
import { recordRoomMemberHistory } from '@/lib/arcade/room-member-history'
import { getRoomMembers } from '@/lib/arcade/room-membership'
import { getSocketIO } from '@/lib/socket-io'
import { getViewerId } from '@/lib/viewer'
import bcrypt from 'bcryptjs'
type RouteContext = {
params: Promise<{ roomId: string }>
@@ -79,6 +82,72 @@ export async function PATCH(req: NextRequest, context: RouteContext) {
.where(eq(schema.arcadeRooms.id, roomId))
.returning()
// If setting to retired, expel all non-owner members
if (body.accessMode === 'retired') {
const nonOwnerMembers = members.filter((m) => !m.isCreator)
if (nonOwnerMembers.length > 0) {
// Remove all non-owner members from the room
await db.delete(schema.roomMembers).where(
and(
eq(schema.roomMembers.roomId, roomId),
// Delete all members except the creator
eq(schema.roomMembers.isCreator, false)
)
)
// Record in history for each expelled member
for (const member of nonOwnerMembers) {
await recordRoomMemberHistory({
roomId,
userId: member.userId,
displayName: member.displayName,
action: 'left',
})
}
// Broadcast updates via socket
const io = await getSocketIO()
if (io) {
try {
// Get updated member list (should only be the owner now)
const updatedMembers = await getRoomMembers(roomId)
const memberPlayers = await getRoomActivePlayers(roomId)
// Convert memberPlayers Map to object for JSON serialization
const memberPlayersObj: Record<string, any[]> = {}
for (const [uid, players] of memberPlayers.entries()) {
memberPlayersObj[uid] = players
}
// Notify each expelled member
for (const member of nonOwnerMembers) {
io.to(`user:${member.userId}`).emit('kicked-from-room', {
roomId,
kickedBy: currentMember.displayName,
reason: 'Room has been retired',
})
}
// Notify the owner that members were expelled
io.to(`room:${roomId}`).emit('member-left', {
roomId,
userId: nonOwnerMembers.map((m) => m.userId),
members: updatedMembers,
memberPlayers: memberPlayersObj,
reason: 'room-retired',
})
console.log(
`[Settings API] Expelled ${nonOwnerMembers.length} members from retired room ${roomId}`
)
} catch (socketError) {
console.error('[Settings API] Failed to broadcast member expulsion:', socketError)
}
}
}
}
return NextResponse.json({ room: updatedRoom }, { status: 200 })
} catch (error: any) {
console.error('Failed to update room settings:', error)

View File

@@ -1,7 +1,6 @@
'use client'
import { useRoomData } from '@/hooks/useRoomData'
import { ModerationNotifications } from '@/components/nav/ModerationNotifications'
import { MemoryPairsGame } from '../matching/components/MemoryPairsGame'
import { RoomMemoryPairsProvider } from '../matching/context/RoomMemoryPairsProvider'
@@ -11,60 +10,57 @@ import { RoomMemoryPairsProvider } from '../matching/context/RoomMemoryPairsProv
*
* Note: We don't redirect to /arcade if no room exists to avoid navigation loops.
* Instead, we show a friendly message with a link back to the Champion Arena.
*
* Note: ModerationNotifications is handled by PageWithNav inside each game component,
* so we don't need to render it here.
*/
export default function RoomPage() {
const { roomData, isLoading, moderationEvent, clearModerationEvent } = useRoomData()
const { roomData, isLoading } = useRoomData()
// Show loading state
if (isLoading) {
return (
<>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
height: '100vh',
fontSize: '18px',
color: '#666',
}}
>
Loading room...
</div>
<ModerationNotifications moderationEvent={moderationEvent} onClose={clearModerationEvent} />
</>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
height: '100vh',
fontSize: '18px',
color: '#666',
}}
>
Loading room...
</div>
)
}
// Show error if no room (instead of redirecting)
if (!roomData) {
return (
<>
<div
<div
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
height: '100vh',
fontSize: '18px',
color: '#666',
gap: '1rem',
}}
>
<div>No active room found</div>
<a
href="/arcade"
style={{
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'center',
height: '100vh',
fontSize: '18px',
color: '#666',
gap: '1rem',
color: '#3b82f6',
textDecoration: 'underline',
}}
>
<div>No active room found</div>
<a
href="/arcade"
style={{
color: '#3b82f6',
textDecoration: 'underline',
}}
>
Go to Champion Arena
</a>
</div>
<ModerationNotifications moderationEvent={moderationEvent} onClose={clearModerationEvent} />
</>
Go to Champion Arena
</a>
</div>
)
}
@@ -72,38 +68,26 @@ export default function RoomPage() {
switch (roomData.gameName) {
case 'matching':
return (
<>
<RoomMemoryPairsProvider>
<MemoryPairsGame />
</RoomMemoryPairsProvider>
<ModerationNotifications
moderationEvent={moderationEvent}
onClose={clearModerationEvent}
/>
</>
<RoomMemoryPairsProvider>
<MemoryPairsGame />
</RoomMemoryPairsProvider>
)
// TODO: Add other games (complement-race, memory-quiz, etc.)
default:
return (
<>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
height: '100vh',
fontSize: '18px',
color: '#666',
}}
>
Game "{roomData.gameName}" not yet supported
</div>
<ModerationNotifications
moderationEvent={moderationEvent}
onClose={clearModerationEvent}
/>
</>
<div
style={{
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
height: '100vh',
fontSize: '18px',
color: '#666',
}}
>
Game "{roomData.gameName}" not yet supported
</div>
)
}
}

View File

@@ -2,6 +2,7 @@
import { useRouter } from 'next/navigation'
import { useCallback, useEffect, useState } from 'react'
import { io } from 'socket.io-client'
import { useGetRoomByCode, useJoinRoom, useRoomData } from '@/hooks/useRoomData'
import { getRoomDisplayWithEmoji } from '@/utils/room-display'
@@ -276,21 +277,17 @@ export default function JoinRoomPage({ params }: { params: { code: string } }) {
return
}
if (room.accessMode === 'restricted') {
setError('This room is invitation-only')
return
}
if (room.accessMode === 'approval-only') {
setShowApprovalPrompt(true)
return
}
// For restricted rooms, try to join - the API will check for invitation
// If user is in a different room, show confirmation
if (roomData) {
setShowConfirmation(true)
} else {
// Otherwise, auto-join (for open rooms)
// Otherwise, auto-join (for open rooms and restricted rooms with invitation)
handleJoin(room.id)
}
})
@@ -351,6 +348,60 @@ export default function JoinRoomPage({ params }: { params: { code: string } }) {
}
}
// Socket listener for approval notifications
useEffect(() => {
if (!approvalRequested || !targetRoomData) return
console.log('[Join Page] Setting up approval listener for room:', targetRoomData.id)
let socket: ReturnType<typeof io> | null = null
// Fetch viewer ID and set up socket
const setupSocket = async () => {
try {
// Get current user's viewer ID
const res = await fetch('/api/viewer')
if (!res.ok) {
console.error('[Join Page] Failed to get viewer ID')
return
}
const { viewerId } = await res.json()
console.log('[Join Page] Got viewer ID:', viewerId)
// Connect socket
socket = io({ path: '/api/socket' })
socket.on('connect', () => {
console.log('[Join Page] Socket connected, joining user channel')
// Join user-specific channel to receive moderation events
socket?.emit('join-user-channel', { userId: viewerId })
})
socket.on('join-request-approved', (data: { roomId: string; requestId: string }) => {
console.log('[Join Page] Request approved via socket!', data)
if (data.roomId === targetRoomData.id) {
console.log('[Join Page] Joining room automatically...')
handleJoin(targetRoomData.id)
}
})
socket.on('connect_error', (error) => {
console.error('[Join Page] Socket connection error:', error)
})
} catch (error) {
console.error('[Join Page] Error setting up socket:', error)
}
}
setupSocket()
return () => {
console.log('[Join Page] Cleaning up approval listener')
socket?.disconnect()
}
}, [approvalRequested, targetRoomData, handleJoin])
// Only show error page for non-password and non-approval errors
if (error && !showPasswordPrompt && !showApprovalPrompt) {
return (

View File

@@ -1,4 +1,5 @@
import { useState } from 'react'
import { useEffect, useState } from 'react'
import { io } from 'socket.io-client'
import { Modal } from '@/components/common/Modal'
import type { schema } from '@/db'
import { useRoomData } from '@/hooks/useRoomData'
@@ -76,18 +77,14 @@ export function JoinRoomModal({ isOpen, onClose, onSuccess }: JoinRoomModalProps
return
}
if (room.accessMode === 'restricted') {
setError('This room is invitation-only. Please ask the host for an invitation.')
setIsLoading(false)
return
}
if (room.accessMode === 'approval-only') {
setNeedsApproval(true)
setIsLoading(false)
return
}
// For restricted rooms, try to join - the API will check for invitation
if (room.accessMode === 'password') {
// Check if password is provided
if (!needsPassword) {
@@ -142,6 +139,67 @@ export function JoinRoomModal({ isOpen, onClose, onSuccess }: JoinRoomModalProps
}
}
// Socket listener for approval notifications
useEffect(() => {
if (!approvalRequested || !roomInfo) return
console.log('[JoinRoomModal] Setting up approval listener for room:', roomInfo.id)
let socket: ReturnType<typeof io> | null = null
// Fetch viewer ID and set up socket
const setupSocket = async () => {
try {
// Get current user's viewer ID
const res = await fetch('/api/viewer')
if (!res.ok) {
console.error('[JoinRoomModal] Failed to get viewer ID')
return
}
const { viewerId } = await res.json()
console.log('[JoinRoomModal] Got viewer ID:', viewerId)
// Connect socket
socket = io({ path: '/api/socket' })
socket.on('connect', () => {
console.log('[JoinRoomModal] Socket connected, joining user channel')
// Join user-specific channel to receive moderation events
socket?.emit('join-user-channel', { userId: viewerId })
})
socket.on('join-request-approved', async (data: { roomId: string; requestId: string }) => {
console.log('[JoinRoomModal] Request approved via socket!', data)
if (data.roomId === roomInfo.id) {
console.log('[JoinRoomModal] Joining room automatically...')
try {
await joinRoom(roomInfo.id)
handleClose()
onSuccess?.()
} catch (err) {
setError(err instanceof Error ? err.message : 'Failed to join room')
setIsLoading(false)
}
}
})
socket.on('connect_error', (error) => {
console.error('[JoinRoomModal] Socket connection error:', error)
})
} catch (error) {
console.error('[JoinRoomModal] Error setting up socket:', error)
}
}
setupSocket()
return () => {
console.log('[JoinRoomModal] Cleaning up approval listener')
socket?.disconnect()
}
}, [approvalRequested, roomInfo, joinRoom, handleClose, onSuccess])
return (
<Modal isOpen={isOpen} onClose={handleClose}>
<div

View File

@@ -1,6 +1,7 @@
import { useEffect, useState } from 'react'
import { useRouter } from 'next/navigation'
import * as Toast from '@radix-ui/react-toast'
import { useQueryClient } from '@tanstack/react-query'
import { useRouter } from 'next/navigation'
import { useEffect, useState } from 'react'
import { Modal } from '@/components/common/Modal'
import type { ModerationEvent } from '@/hooks/useRoomData'
import { useJoinRoom } from '@/hooks/useRoomData'
@@ -25,8 +26,12 @@ export function ModerationNotifications({
onClose,
}: ModerationNotificationsProps) {
const router = useRouter()
const queryClient = useQueryClient()
const [showToast, setShowToast] = useState(false)
const [showJoinRequestToast, setShowJoinRequestToast] = useState(false)
const [isAcceptingInvitation, setIsAcceptingInvitation] = useState(false)
const [isProcessingRequest, setIsProcessingRequest] = useState(false)
const [requestError, setRequestError] = useState<string | null>(null)
const { mutateAsync: joinRoom } = useJoinRoom()
// Handle report toast (for hosts)
@@ -42,8 +47,94 @@ export function ModerationNotifications({
}
}, [moderationEvent, onClose])
// Handle join request toast (for hosts)
useEffect(() => {
if (moderationEvent?.type === 'join-request') {
setShowJoinRequestToast(true)
setRequestError(null) // Clear any previous errors
} else {
// Reset toast state when event is cleared or changes type
setShowJoinRequestToast(false)
setRequestError(null)
}
}, [moderationEvent])
// Handle approve join request
const handleApprove = async () => {
if (!moderationEvent?.data.requestId || !moderationEvent?.data.roomId) return
setIsProcessingRequest(true)
setRequestError(null) // Clear any previous errors
try {
const response = await fetch(
`/api/arcade/rooms/${moderationEvent.data.roomId}/join-requests/${moderationEvent.data.requestId}/approve`,
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
}
)
if (!response.ok) {
const errorData = await response.json().catch(() => ({}))
throw new Error(errorData.error || 'Failed to approve join request')
}
// Close toast and event on success
setShowJoinRequestToast(false)
onClose()
// Invalidate join requests query to refresh the list
queryClient.invalidateQueries({ queryKey: ['join-requests'] })
} catch (error) {
console.error('Failed to approve join request:', error)
// Keep toast visible and show error message
setRequestError(error instanceof Error ? error.message : 'Failed to approve request')
} finally {
setIsProcessingRequest(false)
}
}
// Handle deny join request
const handleDeny = async () => {
if (!moderationEvent?.data.requestId || !moderationEvent?.data.roomId) return
setIsProcessingRequest(true)
setRequestError(null) // Clear any previous errors
try {
const response = await fetch(
`/api/arcade/rooms/${moderationEvent.data.roomId}/join-requests/${moderationEvent.data.requestId}/deny`,
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
}
)
if (!response.ok) {
const errorData = await response.json().catch(() => ({}))
throw new Error(errorData.error || 'Failed to deny join request')
}
// Close toast and event on success
setShowJoinRequestToast(false)
onClose()
// Invalidate join requests query to refresh the list
queryClient.invalidateQueries({ queryKey: ['join-requests'] })
} catch (error) {
console.error('Failed to deny join request:', error)
// Keep toast visible and show error message
setRequestError(error instanceof Error ? error.message : 'Failed to deny request')
} finally {
setIsProcessingRequest(false)
}
}
// Kicked modal
if (moderationEvent?.type === 'kicked') {
const isRetired = moderationEvent.data.reason?.includes('retired')
return (
<Modal isOpen={true} onClose={() => {}}>
<div
@@ -54,7 +145,7 @@ export function ModerationNotifications({
minWidth: '400px',
}}
>
<div style={{ fontSize: '48px', marginBottom: '16px' }}></div>
<div style={{ fontSize: '48px', marginBottom: '16px' }}>{isRetired ? '🏁' : '⚠️'}</div>
<h2
style={{
fontSize: '24px',
@@ -63,7 +154,7 @@ export function ModerationNotifications({
color: 'rgba(253, 186, 116, 1)',
}}
>
Kicked from Room
{isRetired ? 'Room Retired' : 'Kicked from Room'}
</h2>
<p
style={{
@@ -72,10 +163,16 @@ export function ModerationNotifications({
marginBottom: '8px',
}}
>
You were kicked from the room by{' '}
<strong style={{ color: 'rgba(253, 186, 116, 1)' }}>
{moderationEvent.data.kickedBy}
</strong>
{isRetired ? (
<>The room owner has retired this room and access has been closed</>
) : (
<>
You were kicked from the room by{' '}
<strong style={{ color: 'rgba(253, 186, 116, 1)' }}>
{moderationEvent.data.kickedBy}
</strong>
</>
)}
</p>
<p
style={{
@@ -84,7 +181,9 @@ export function ModerationNotifications({
marginBottom: '24px',
}}
>
You can rejoin if the host sends you a new invite
{isRetired
? 'Only the room owner can access retired rooms'
: 'You can rejoin if the host sends you a new invite'}
</p>
<button
@@ -391,6 +490,255 @@ export function ModerationNotifications({
)
}
// Join request toast (for hosts)
if (moderationEvent?.type === 'join-request') {
return (
<Toast.Provider swipeDirection="right" duration={Infinity}>
<Toast.Root
open={showJoinRequestToast}
onOpenChange={(open) => {
if (!open) {
setShowJoinRequestToast(false)
onClose()
}
}}
style={{
background:
'linear-gradient(135deg, rgba(59, 130, 246, 0.97), rgba(37, 99, 235, 0.97))',
border: '2px solid rgba(59, 130, 246, 0.6)',
borderRadius: '12px',
padding: '16px',
boxShadow: '0 8px 24px rgba(0, 0, 0, 0.4)',
display: 'flex',
gap: '12px',
alignItems: 'flex-start',
minWidth: '350px',
maxWidth: '450px',
transition: 'all 0.2s ease',
}}
>
<div style={{ fontSize: '24px', flexShrink: 0 }}></div>
<div style={{ flex: 1 }}>
<Toast.Title
style={{
fontSize: '15px',
fontWeight: 'bold',
color: 'white',
marginBottom: '4px',
}}
>
Join Request
</Toast.Title>
<Toast.Description
style={{
fontSize: '13px',
color: 'rgba(255, 255, 255, 0.9)',
marginBottom: '12px',
}}
>
<strong>{moderationEvent.data.requesterName}</strong> wants to join your room
</Toast.Description>
{/* Error message */}
{requestError && (
<div
style={{
padding: '8px 10px',
background: 'rgba(239, 68, 68, 0.2)',
border: '1px solid rgba(239, 68, 68, 0.4)',
borderRadius: '6px',
marginBottom: '12px',
}}
>
<div
style={{
fontSize: '12px',
color: 'rgba(254, 202, 202, 1)',
fontWeight: '600',
marginBottom: '2px',
}}
>
Error
</div>
<div
style={{
fontSize: '11px',
color: 'rgba(255, 255, 255, 0.9)',
}}
>
{requestError}
</div>
</div>
)}
{/* Action buttons */}
<div style={{ display: 'flex', gap: '8px' }}>
<button
type="button"
disabled={isProcessingRequest}
onClick={(e) => {
e.stopPropagation()
handleDeny()
}}
style={{
flex: 1,
padding: '8px 12px',
background: isProcessingRequest
? 'rgba(75, 85, 99, 0.3)'
: 'rgba(255, 255, 255, 0.2)',
color: 'white',
border: '1px solid rgba(255, 255, 255, 0.3)',
borderRadius: '8px',
fontSize: '13px',
fontWeight: '600',
cursor: isProcessingRequest ? 'not-allowed' : 'pointer',
transition: 'all 0.2s ease',
opacity: isProcessingRequest ? 0.5 : 1,
}}
onMouseEnter={(e) => {
if (!isProcessingRequest) {
e.currentTarget.style.background = 'rgba(255, 255, 255, 0.25)'
}
}}
onMouseLeave={(e) => {
if (!isProcessingRequest) {
e.currentTarget.style.background = 'rgba(255, 255, 255, 0.2)'
}
}}
>
Deny
</button>
<button
type="button"
disabled={isProcessingRequest}
onClick={(e) => {
e.stopPropagation()
handleApprove()
}}
style={{
flex: 1,
padding: '8px 12px',
background: isProcessingRequest
? 'rgba(75, 85, 99, 0.3)'
: 'rgba(34, 197, 94, 0.9)',
color: 'white',
border: '1px solid rgba(34, 197, 94, 0.8)',
borderRadius: '8px',
fontSize: '13px',
fontWeight: '600',
cursor: isProcessingRequest ? 'not-allowed' : 'pointer',
transition: 'all 0.2s ease',
opacity: isProcessingRequest ? 0.5 : 1,
}}
onMouseEnter={(e) => {
if (!isProcessingRequest) {
e.currentTarget.style.background = 'rgba(34, 197, 94, 1)'
}
}}
onMouseLeave={(e) => {
if (!isProcessingRequest) {
e.currentTarget.style.background = 'rgba(34, 197, 94, 0.9)'
}
}}
>
{isProcessingRequest ? 'Processing...' : 'Approve'}
</button>
</div>
</div>
<Toast.Close
style={{
background: 'rgba(255, 255, 255, 0.2)',
border: 'none',
borderRadius: '50%',
width: '24px',
height: '24px',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
cursor: 'pointer',
color: 'white',
fontSize: '16px',
lineHeight: 1,
flexShrink: 0,
}}
>
×
</Toast.Close>
</Toast.Root>
<Toast.Viewport
style={{
position: 'fixed',
top: '80px',
right: '20px',
display: 'flex',
flexDirection: 'column',
gap: '10px',
zIndex: 10001,
maxWidth: '100vw',
margin: 0,
listStyle: 'none',
outline: 'none',
}}
/>
<style
dangerouslySetInnerHTML={{
__html: `
@keyframes slideIn {
from {
transform: translateX(calc(100% + 25px));
}
to {
transform: translateX(0);
}
}
@keyframes slideOut {
from {
transform: translateX(0);
}
to {
transform: translateX(calc(100% + 25px));
}
}
@keyframes hide {
from {
opacity: 1;
}
to {
opacity: 0;
}
}
[data-state='open'] {
animation: slideIn 150ms cubic-bezier(0.16, 1, 0.3, 1);
}
[data-state='closed'] {
animation: hide 100ms ease-in, slideOut 200ms cubic-bezier(0.32, 0, 0.67, 0);
}
[data-swipe='move'] {
transform: translateX(var(--radix-toast-swipe-move-x));
}
[data-swipe='cancel'] {
transform: translateX(0);
transition: transform 200ms ease-out;
}
[data-swipe='end'] {
animation: slideOut 100ms ease-out;
}
`,
}}
/>
</Toast.Provider>
)
}
// Invitation modal
if (moderationEvent?.type === 'invitation') {
const invitationType = moderationEvent.data.invitationType

View File

@@ -1333,31 +1333,81 @@ export function ModerationPanel({
borderRadius: '8px',
}}
>
<select
value={accessMode}
onChange={(e) => {
setAccessMode(e.target.value)
setShowPasswordInput(e.target.value === 'password')
}}
{/* Access mode button grid */}
<div
style={{
width: '100%',
padding: '10px',
background: 'rgba(255, 255, 255, 0.05)',
border: '1px solid rgba(75, 85, 99, 0.5)',
borderRadius: '6px',
color: 'rgba(209, 213, 219, 1)',
fontSize: '14px',
display: 'grid',
gridTemplateColumns: '1fr 1fr',
gap: '8px',
marginBottom: '12px',
cursor: 'pointer',
}}
>
<option value="open">🌐 Open - Anyone can join</option>
<option value="password">🔑 Password Protected</option>
<option value="approval-only"> Approval Required</option>
<option value="restricted">🚫 Restricted - Invitation only</option>
<option value="locked">🔒 Locked - No new members</option>
<option value="retired">🏁 Retired - Room closed</option>
</select>
{[
{ value: 'open', emoji: '🌐', label: 'Open', desc: 'Anyone' },
{ value: 'password', emoji: '🔑', label: 'Password', desc: 'With key' },
{ value: 'approval-only', emoji: '✋', label: 'Approval', desc: 'Request' },
{
value: 'restricted',
emoji: '🚫',
label: 'Restricted',
desc: 'Invite only',
},
{ value: 'locked', emoji: '🔒', label: 'Locked', desc: 'No new members' },
{ value: 'retired', emoji: '🏁', label: 'Retired', desc: 'Closed' },
].map((mode) => (
<button
key={mode.value}
type="button"
disabled={actionLoading === 'update-settings'}
onClick={() => {
setAccessMode(mode.value)
setShowPasswordInput(mode.value === 'password')
}}
style={{
padding: '10px 12px',
background:
accessMode === mode.value
? 'rgba(253, 186, 116, 0.15)'
: 'rgba(255, 255, 255, 0.05)',
border:
accessMode === mode.value
? '2px solid rgba(253, 186, 116, 0.6)'
: '2px solid rgba(75, 85, 99, 0.5)',
borderRadius: '8px',
color:
accessMode === mode.value
? 'rgba(253, 186, 116, 1)'
: 'rgba(209, 213, 219, 0.8)',
fontSize: '13px',
fontWeight: '500',
cursor: actionLoading === 'update-settings' ? 'not-allowed' : 'pointer',
opacity: actionLoading === 'update-settings' ? 0.5 : 1,
transition: 'all 0.2s ease',
display: 'flex',
alignItems: 'center',
gap: '8px',
}}
onMouseEnter={(e) => {
if (actionLoading !== 'update-settings' && accessMode !== mode.value) {
e.currentTarget.style.background = 'rgba(255, 255, 255, 0.08)'
e.currentTarget.style.borderColor = 'rgba(253, 186, 116, 0.4)'
}
}}
onMouseLeave={(e) => {
if (accessMode !== mode.value) {
e.currentTarget.style.background = 'rgba(255, 255, 255, 0.05)'
e.currentTarget.style.borderColor = 'rgba(75, 85, 99, 0.5)'
}
}}
>
<span style={{ fontSize: '18px' }}>{mode.emoji}</span>
<div style={{ textAlign: 'left', flex: 1, lineHeight: '1.2' }}>
<div style={{ fontSize: '13px', fontWeight: '600' }}>{mode.label}</div>
<div style={{ fontSize: '11px', opacity: 0.7 }}>{mode.desc}</div>
</div>
</button>
))}
</div>
{/* Password input (conditional) */}
{(accessMode === 'password' || showPasswordInput) && (

View File

@@ -2,15 +2,16 @@
import { createContext, type ReactNode, useContext, useEffect, useMemo, useState } from 'react'
import type { Player as DBPlayer } from '@/db/schema/players'
import { useRoomData } from '@/hooks/useRoomData'
import {
useCreatePlayer,
useDeletePlayer,
useUpdatePlayer,
useUserPlayers,
} from '@/hooks/useUserPlayers'
import { useRoomData } from '@/hooks/useRoomData'
import { useViewerId } from '@/hooks/useViewerId'
import { getNextPlayerColor } from '../types/player'
import { generateUniquePlayerName, generateUniquePlayerNames } from '../utils/playerNames'
// Client-side Player type (compatible with old type)
export interface Player {
@@ -44,11 +45,12 @@ export interface GameModeContextType {
const GameModeContext = createContext<GameModeContextType | null>(null)
// Default players to create if none exist
const DEFAULT_PLAYERS = [
{ name: 'Player 1', emoji: '😀', color: '#3b82f6' },
{ name: 'Player 2', emoji: '😎', color: '#8b5cf6' },
{ name: 'Player 3', emoji: '🤠', color: '#10b981' },
{ name: 'Player 4', emoji: '🚀', color: '#f59e0b' },
// Names are generated randomly on first initialization
const DEFAULT_PLAYER_CONFIGS = [
{ emoji: '😀', color: '#3b82f6' },
{ emoji: '😎', color: '#8b5cf6' },
{ emoji: '🤠', color: '#10b981' },
{ emoji: '🚀', color: '#f59e0b' },
]
// Convert DB player to client Player type
@@ -139,14 +141,19 @@ export function GameModeProvider({ children }: { children: ReactNode }) {
useEffect(() => {
if (!isLoading && !isInitialized) {
if (dbPlayers.length === 0) {
// Create default players
DEFAULT_PLAYERS.forEach((data, index) => {
// Generate unique names for default players
const generatedNames = generateUniquePlayerNames(DEFAULT_PLAYER_CONFIGS.length)
// Create default players with generated names
DEFAULT_PLAYER_CONFIGS.forEach((config, index) => {
createPlayer({
...data,
name: generatedNames[index],
emoji: config.emoji,
color: config.color,
isActive: index === 0, // First player active by default
})
})
console.log('✅ Created default players via API')
console.log('✅ Created default players via API with auto-generated names:', generatedNames)
} else {
console.log('✅ Loaded players from API', {
playerCount: dbPlayers.length,
@@ -159,9 +166,10 @@ export function GameModeProvider({ children }: { children: ReactNode }) {
const addPlayer = (playerData?: Partial<Player>) => {
const playerList = Array.from(players.values())
const existingNames = playerList.map((p) => p.name)
const newPlayer = {
name: playerData?.name ?? `Player ${players.size + 1}`,
name: playerData?.name ?? generateUniquePlayerName(existingNames),
emoji: playerData?.emoji ?? '🎮',
color: playerData?.color ?? getNextPlayerColor(playerList),
isActive: playerData?.isActive ?? false,
@@ -246,10 +254,15 @@ export function GameModeProvider({ children }: { children: ReactNode }) {
deletePlayer(player.id)
})
// Create default players
DEFAULT_PLAYERS.forEach((data, index) => {
// Generate unique names for default players
const generatedNames = generateUniquePlayerNames(DEFAULT_PLAYER_CONFIGS.length)
// Create default players with generated names
DEFAULT_PLAYER_CONFIGS.forEach((config, index) => {
createPlayer({
...data,
name: generatedNames[index],
emoji: config.emoji,
color: config.color,
isActive: index === 0,
})
})

View File

@@ -1,5 +1,5 @@
import { useCallback, useEffect, useState } from 'react'
import { useMutation, useQuery, useQueryClient } from '@tanstack/react-query'
import { useCallback, useEffect, useState } from 'react'
import { io, type Socket } from 'socket.io-client'
import { useViewerId } from './useViewerId'
@@ -190,7 +190,7 @@ async function getRoomByCodeApi(code: string): Promise<RoomData> {
}
export interface ModerationEvent {
type: 'kicked' | 'banned' | 'report' | 'invitation'
type: 'kicked' | 'banned' | 'report' | 'invitation' | 'join-request'
data: {
roomId?: string
kickedBy?: string
@@ -206,6 +206,10 @@ export interface ModerationEvent {
invitedByName?: string
invitationType?: 'manual' | 'auto-unban' | 'auto-create'
message?: string
// Join request fields
requestId?: string
requesterId?: string
requesterName?: string
}
}
@@ -343,13 +347,14 @@ export function useRoomData() {
}
// Moderation event handlers
const handleKickedFromRoom = (data: { roomId: string; kickedBy: string }) => {
const handleKickedFromRoom = (data: { roomId: string; kickedBy: string; reason?: string }) => {
console.log('[useRoomData] User was kicked from room:', data)
setModerationEvent({
type: 'kicked',
data: {
roomId: data.roomId,
kickedBy: data.kickedBy,
reason: data.reason,
},
})
// Clear room data since user was kicked
@@ -420,6 +425,27 @@ export function useRoomData() {
})
}
const handleJoinRequestSubmitted = (data: {
roomId: string
request: {
id: string
userId: string
userName: string
createdAt: Date
}
}) => {
console.log('[useRoomData] New join request submitted:', data)
setModerationEvent({
type: 'join-request',
data: {
roomId: data.roomId,
requestId: data.request.id,
requesterId: data.request.userId,
requesterName: data.request.userName,
},
})
}
socket.on('room-joined', handleRoomJoined)
socket.on('member-joined', handleMemberJoined)
socket.on('member-left', handleMemberLeft)
@@ -428,6 +454,7 @@ export function useRoomData() {
socket.on('banned-from-room', handleBannedFromRoom)
socket.on('report-submitted', handleReportSubmitted)
socket.on('room-invitation-received', handleInvitationReceived)
socket.on('join-request-submitted', handleJoinRequestSubmitted)
return () => {
socket.off('room-joined', handleRoomJoined)
@@ -438,6 +465,7 @@ export function useRoomData() {
socket.off('banned-from-room', handleBannedFromRoom)
socket.off('report-submitted', handleReportSubmitted)
socket.off('room-invitation-received', handleInvitationReceived)
socket.off('join-request-submitted', handleJoinRequestSubmitted)
}
}, [socket, roomData?.id, queryClient])

View File

@@ -0,0 +1,92 @@
import { describe, expect, it } from 'vitest'
import {
generatePlayerName,
generateUniquePlayerName,
generateUniquePlayerNames,
} from '../playerNames'
describe('playerNames', () => {
describe('generatePlayerName', () => {
it('should generate a player name with adjective and noun', () => {
const name = generatePlayerName()
expect(name).toMatch(/^[A-Z][a-z]+ [A-Z][a-z]+$/) // e.g., "Swift Ninja"
expect(name.split(' ')).toHaveLength(2)
})
it('should generate different names on multiple calls', () => {
const names = new Set()
// Generate 50 names and expect at least some variety
for (let i = 0; i < 50; i++) {
names.add(generatePlayerName())
}
// With 50 adjectives and 50 nouns, we should get many unique combinations
expect(names.size).toBeGreaterThan(30)
})
})
describe('generateUniquePlayerName', () => {
it('should generate a unique name not in existing names', () => {
const existingNames = ['Swift Ninja', 'Cosmic Wizard', 'Radiant Dragon']
const newName = generateUniquePlayerName(existingNames)
expect(existingNames).not.toContain(newName)
})
it('should be case-insensitive when checking uniqueness', () => {
const existingNames = ['swift ninja', 'COSMIC WIZARD']
const newName = generateUniquePlayerName(existingNames)
expect(existingNames.map((n) => n.toLowerCase())).not.toContain(newName.toLowerCase())
})
it('should handle empty existing names array', () => {
const name = generateUniquePlayerName([])
expect(name).toMatch(/^[A-Z][a-z]+ [A-Z][a-z]+$/)
})
it('should append number if all combinations are exhausted', () => {
// Create a mock with limited attempts
const existingNames = ['Swift Ninja']
const name = generateUniquePlayerName(existingNames, 1)
// Should either be unique or have a number appended
expect(name).toBeTruthy()
expect(name).not.toBe('Swift Ninja')
})
})
describe('generateUniquePlayerNames', () => {
it('should generate the requested number of unique names', () => {
const names = generateUniquePlayerNames(4)
expect(names).toHaveLength(4)
// All names should be unique
const uniqueNames = new Set(names)
expect(uniqueNames.size).toBe(4)
})
it('should generate unique names across all entries', () => {
const names = generateUniquePlayerNames(10)
expect(names).toHaveLength(10)
// Check uniqueness (case-insensitive)
const uniqueNames = new Set(names.map((n) => n.toLowerCase()))
expect(uniqueNames.size).toBe(10)
})
it('should handle generating zero names', () => {
const names = generateUniquePlayerNames(0)
expect(names).toHaveLength(0)
expect(names).toEqual([])
})
it('should generate names with expected format', () => {
const names = generateUniquePlayerNames(5)
for (const name of names) {
expect(name).toMatch(/^[A-Z][a-z]+ [A-Z][a-z]+( \d+)?$/)
expect(name.split(' ').length).toBeGreaterThanOrEqual(2)
}
})
})
})

View File

@@ -0,0 +1,158 @@
/**
* Fun automatic player name generation system
* Generates creative names by combining adjectives with nouns/roles
*/
const ADJECTIVES = [
'Swift',
'Cosmic',
'Radiant',
'Mighty',
'Clever',
'Bold',
'Epic',
'Mystic',
'Stellar',
'Fierce',
'Nimble',
'Wild',
'Brave',
'Daring',
'Slick',
'Blazing',
'Thunder',
'Crystal',
'Shadow',
'Golden',
'Silver',
'Royal',
'Ancient',
'Turbo',
'Mega',
'Ultra',
'Super',
'Hyper',
'Flash',
'Quantum',
'Atomic',
'Electric',
'Neon',
'Cyber',
'Digital',
'Pixel',
'Glitch',
'Retro',
'Ninja',
'Stealth',
'Phantom',
'Speedy',
'Lucky',
'Magic',
'Wonder',
'Power',
'Master',
'Legend',
'Champion',
'Titan',
]
const NOUNS = [
'Ninja',
'Wizard',
'Dragon',
'Phoenix',
'Knight',
'Warrior',
'Hunter',
'Ranger',
'Mage',
'Rogue',
'Paladin',
'Samurai',
'Viking',
'Pirate',
'Tiger',
'Wolf',
'Eagle',
'Falcon',
'Bear',
'Lion',
'Panda',
'Fox',
'Hawk',
'Cobra',
'Shark',
'Raptor',
'Viper',
'Lynx',
'Panther',
'Jaguar',
'Racer',
'Pilot',
'Captain',
'Commander',
'Hero',
'Guardian',
'Defender',
'Striker',
'Blaster',
'Crusher',
'Smasher',
'Blitzer',
'Rider',
'Surfer',
'Skater',
'Gamer',
'Player',
'Champion',
'Legend',
'Star',
]
/**
* Generate a random player name by combining an adjective and noun
*/
export function generatePlayerName(): string {
const adjective = ADJECTIVES[Math.floor(Math.random() * ADJECTIVES.length)]
const noun = NOUNS[Math.floor(Math.random() * NOUNS.length)]
return `${adjective} ${noun}`
}
/**
* Generate a unique player name that doesn't conflict with existing players
* @param existingNames - Array of names already in use
* @param maxAttempts - Maximum attempts to find a unique name (default: 50)
* @returns A unique player name
*/
export function generateUniquePlayerName(existingNames: string[], maxAttempts = 50): string {
const existingNamesSet = new Set(existingNames.map((name) => name.toLowerCase()))
for (let i = 0; i < maxAttempts; i++) {
const name = generatePlayerName()
if (!existingNamesSet.has(name.toLowerCase())) {
return name
}
}
// Fallback: if we can't find a unique name, append a number
const baseName = generatePlayerName()
let counter = 1
while (existingNamesSet.has(`${baseName} ${counter}`.toLowerCase())) {
counter++
}
return `${baseName} ${counter}`
}
/**
* Generate a batch of unique player names
* @param count - Number of names to generate
* @returns Array of unique player names
*/
export function generateUniquePlayerNames(count: number): string[] {
const names: string[] = []
for (let i = 0; i < count; i++) {
const name = generateUniquePlayerName(names)
names.push(name)
}
return names
}

View File

@@ -1,6 +1,6 @@
{
"name": "soroban-monorepo",
"version": "3.4.0",
"version": "3.10.0",
"private": true,
"description": "Beautiful Soroban Flashcard Generator - Monorepo",
"workspaces": [