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124
CHANGELOG.md
124
CHANGELOG.md
@@ -1,3 +1,127 @@
|
||||
## [4.48.4](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.48.3...v4.48.4) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **homepage:** improve text contrast on game cards with text shadows ([b6410c7](https://github.com/antialias/soroban-abacus-flashcards/commit/b6410c7c225f01f42d095ca270b8da7903cbfbb0))
|
||||
|
||||
## [4.48.3](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.48.2...v4.48.3) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **homepage:** display gradient backgrounds on all game cards ([c6dc210](https://github.com/antialias/soroban-abacus-flashcards/commit/c6dc210bf8e3a5b4d7d6e53f2a7427d335c65322))
|
||||
|
||||
|
||||
### Documentation
|
||||
|
||||
* **z-index:** add comprehensive z-index and stacking context documentation ([c89aea7](https://github.com/antialias/soroban-abacus-flashcards/commit/c89aea744478696b6f812fe53311a2dba210540f))
|
||||
|
||||
## [4.48.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.48.1...v4.48.2) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **nav:** ensure nav bar appears above tutorial tooltips ([cc31564](https://github.com/antialias/soroban-abacus-flashcards/commit/cc315645de30218d1b034da3e130458fe2961a69))
|
||||
|
||||
|
||||
### Styles
|
||||
|
||||
* **hero:** unify background with rest of homepage ([035d831](https://github.com/antialias/soroban-abacus-flashcards/commit/035d8312c707cbf5b0e2a725d7b1d8ff406f842d))
|
||||
|
||||
## [4.48.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.48.0...v4.48.1) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **hero:** prevent SSR hydration mismatch for subtitle ([1bfde8f](https://github.com/antialias/soroban-abacus-flashcards/commit/1bfde8fb251b227ccd2528bfe1c47acffd79fa49))
|
||||
|
||||
## [4.48.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.47.2...v4.48.0) (2025-10-20)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* **hero:** persist random subtitle per-session ([318f946](https://github.com/antialias/soroban-abacus-flashcards/commit/318f9469a0805c200c55ce4024a95fd7b8dbe6a2))
|
||||
|
||||
## [4.47.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.47.1...v4.47.2) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **nav:** prevent thrashing by using fixed position always ([eff44b3](https://github.com/antialias/soroban-abacus-flashcards/commit/eff44b3ad1ea0535c6965ad58012f9275cb143ec))
|
||||
* **nav:** remove unnecessary borders from transparent nav ([8c2ddca](https://github.com/antialias/soroban-abacus-flashcards/commit/8c2ddca28dbdd7743227eed4d19a9a8f662a72b5))
|
||||
|
||||
## [4.47.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.47.0...v4.47.1) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **hero:** prevent nav thrashing with hysteresis ([71b1b93](https://github.com/antialias/soroban-abacus-flashcards/commit/71b1b933b598c0a6a8aef1bc9f8c598c1871b2eb))
|
||||
|
||||
## [4.47.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.46.2...v4.47.0) (2025-10-20)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* **nav:** add transparent nav bar with borders when hero visible ([463841e](https://github.com/antialias/soroban-abacus-flashcards/commit/463841e1910f4ddb9af662f036e4efb867836a83))
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **hero:** use Number.isNaN instead of global isNaN ([c229faf](https://github.com/antialias/soroban-abacus-flashcards/commit/c229faffac525f3eebeb12155cb5ca4dff744472))
|
||||
|
||||
|
||||
### Styles
|
||||
|
||||
* **hero-abacus:** add purple bead colors for dark theme ([721dfe4](https://github.com/antialias/soroban-abacus-flashcards/commit/721dfe426db4fe259f6cdeac587d008339df769b))
|
||||
* **hero:** adjust spacing between title, subtitle, and abacus ([3a3706c](https://github.com/antialias/soroban-abacus-flashcards/commit/3a3706cc6fb694c7762f065f4ab4996bb8608dc4))
|
||||
|
||||
## [4.46.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.46.1...v4.46.2) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **types:** properly type HomeHeroContext in AppNavBar ([f9a7cb7](https://github.com/antialias/soroban-abacus-flashcards/commit/f9a7cb7f05dfddf291d89212a77ba1c11c00c9c7))
|
||||
|
||||
## [4.46.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.46.0...v4.46.1) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **hero-abacus:** restructure layout to prevent visual overlap ([02b6c70](https://github.com/antialias/soroban-abacus-flashcards/commit/02b6c70b7a52f7de2954e5e0efddbed64d419d6c))
|
||||
|
||||
## [4.46.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.45.0...v4.46.0) (2025-10-20)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* **homepage:** add full-page hero abacus with scroll-based nav transition ([d8ec642](https://github.com/antialias/soroban-abacus-flashcards/commit/d8ec64280ec0c2f44f2fd9c72a93a882481f650b))
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **homepage:** improve hero abacus sizing and layout ([230f1dc](https://github.com/antialias/soroban-abacus-flashcards/commit/230f1dcd866e5b3625e19f7400f5eae478fe7d0c))
|
||||
|
||||
|
||||
### Styles
|
||||
|
||||
* **hero-abacus:** apply dark theme to match homepage styling ([e0b6a2e](https://github.com/antialias/soroban-abacus-flashcards/commit/e0b6a2e88b3ebbaae41ed54f23f9e514604d2262))
|
||||
|
||||
## [4.45.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.44.3...v4.45.0) (2025-10-20)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* **branding:** rebrand navigation from 'Soroban Generator' to 'Abaci One' ([cce8980](https://github.com/antialias/soroban-abacus-flashcards/commit/cce8980e177da1b3c344e46561d928ed98b86f6c))
|
||||
|
||||
## [4.44.3](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.44.2...v4.44.3) (2025-10-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **levels:** reduce operator box sizes and remove divider line ([29d20a6](https://github.com/antialias/soroban-abacus-flashcards/commit/29d20a6c0741e7427f2bb64bc9c3e950b1a3238a))
|
||||
* **levels:** use uniform padding on operator box grid ([2818fd1](https://github.com/antialias/soroban-abacus-flashcards/commit/2818fd15cacac78de6d86ba769b9b2a02800ed1e))
|
||||
|
||||
## [4.44.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.44.1...v4.44.2) (2025-10-20)
|
||||
|
||||
|
||||
|
||||
@@ -223,3 +223,48 @@ Three places must handle settings correctly:
|
||||
3. **Validator** (`{Game}Validator.ts`) - `getInitialState()` must accept ALL settings
|
||||
|
||||
If a setting doesn't persist, check all three locations.
|
||||
|
||||
## Z-Index and Stacking Context Management
|
||||
|
||||
When working with z-index values or encountering layering issues, refer to:
|
||||
|
||||
- **`.claude/Z_INDEX_MANAGEMENT.md`** - Complete z-index documentation
|
||||
- Z-index layering hierarchy (0-20000+)
|
||||
- Stacking context rules and gotchas
|
||||
- Current z-index audit of all components
|
||||
- Guidelines for choosing z-index values
|
||||
- Migration plan to use constants file
|
||||
- Debugging checklist for layering issues
|
||||
|
||||
**Quick Reference:**
|
||||
|
||||
**ALWAYS use the constants file:**
|
||||
```typescript
|
||||
import { Z_INDEX } from '@/constants/zIndex'
|
||||
|
||||
// ✅ Good
|
||||
zIndex: Z_INDEX.NAV_BAR
|
||||
zIndex: Z_INDEX.MODAL
|
||||
zIndex: Z_INDEX.TOOLTIP
|
||||
|
||||
// ❌ Bad - magic numbers!
|
||||
zIndex: 100
|
||||
zIndex: 10000
|
||||
zIndex: 500
|
||||
```
|
||||
|
||||
**Layering hierarchy:**
|
||||
- Base content: 0-99
|
||||
- Navigation/UI chrome: 100-999
|
||||
- Overlays/dropdowns/tooltips: 1000-9999
|
||||
- Modals/dialogs: 10000-19999
|
||||
- Toasts: 20000+
|
||||
|
||||
**Critical reminder about stacking contexts:**
|
||||
|
||||
Z-index values are only compared within the same stacking context! Elements with `position + zIndex`, `opacity < 1`, `transform`, or `filter` create new stacking contexts where child z-indexes are relative, not global.
|
||||
|
||||
Before setting a z-index, always check:
|
||||
1. What stacking context is this element in?
|
||||
2. Am I comparing against siblings or global elements?
|
||||
3. Does my parent create a stacking context?
|
||||
|
||||
392
apps/web/.claude/Z_INDEX_MANAGEMENT.md
Normal file
392
apps/web/.claude/Z_INDEX_MANAGEMENT.md
Normal file
@@ -0,0 +1,392 @@
|
||||
# Z-Index & Stacking Context Management
|
||||
|
||||
## Overview
|
||||
|
||||
This document tracks z-index values and stacking contexts across the application to prevent layering conflicts and make reasoning about visual hierarchy easy.
|
||||
|
||||
## The Z-Index Constants System
|
||||
|
||||
**Location:** `src/constants/zIndex.ts`
|
||||
|
||||
All z-index values should be defined in this file and imported where needed:
|
||||
|
||||
```typescript
|
||||
import { Z_INDEX } from '../constants/zIndex'
|
||||
|
||||
// Use it like this:
|
||||
zIndex: Z_INDEX.NAV_BAR
|
||||
zIndex: Z_INDEX.MODAL
|
||||
zIndex: Z_INDEX.GAME_NAV.HAMBURGER_MENU
|
||||
```
|
||||
|
||||
## Z-Index Layering Hierarchy
|
||||
|
||||
From lowest to highest:
|
||||
|
||||
| Layer | Range | Purpose | Examples |
|
||||
|-------|-------|---------|----------|
|
||||
| **Base Content** | 0-99 | Default page content, game elements | Background elements, game tracks, cards |
|
||||
| **Navigation & UI Chrome** | 100-999 | Fixed navigation, sticky headers | AppNavBar, page headers |
|
||||
| **Overlays & Dropdowns** | 1000-9999 | Tooltips, popovers, dropdowns, tutorial tooltips | Tutorial tooltips (50-100), ConfigForm (50), dropdowns (999-1000) |
|
||||
| **Modals & Dialogs** | 10000-19999 | Modal dialogs, confirmation dialogs | Modal backdrop (10000), Modal content (10001) |
|
||||
| **Top-Level Overlays** | 20000+ | Toasts, critical notifications | Toast notifications (20000) |
|
||||
|
||||
## Stacking Context Rules
|
||||
|
||||
### What Creates a Stacking Context?
|
||||
|
||||
These CSS properties create new stacking contexts (z-index values are relative within them):
|
||||
|
||||
1. `position: fixed` or `position: sticky` with z-index
|
||||
2. `position: absolute` or `position: relative` with z-index
|
||||
3. `opacity` < 1
|
||||
4. `transform` (any value)
|
||||
5. `filter` (any value except none)
|
||||
6. `isolation: isolate`
|
||||
|
||||
### Key Insight
|
||||
|
||||
**Z-index values are only compared within the same stacking context!**
|
||||
|
||||
If Element A creates a stacking context with `z-index: 1` and Element B is outside that context with `z-index: 999`, Element B will be on top regardless of child z-indexes inside Element A.
|
||||
|
||||
### Example
|
||||
|
||||
```tsx
|
||||
// Parent creates stacking context
|
||||
<div style={{ position: 'relative', zIndex: 1 }}>
|
||||
{/* This child's z-index is relative to parent, not global! */}
|
||||
<div style={{ position: 'absolute', zIndex: 999999 }}>
|
||||
I'm still under elements with zIndex: 2 outside my parent!
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={{ position: 'relative', zIndex: 2 }}>
|
||||
I'm on top of the z-index: 999999 element above!
|
||||
</div>
|
||||
```
|
||||
|
||||
## Current Z-Index Audit (2025-10-20)
|
||||
|
||||
### ✅ Using Z_INDEX Constants (Good!)
|
||||
|
||||
| Component | Value | Source |
|
||||
|-----------|-------|--------|
|
||||
| AppNavBar (Panda section) | `Z_INDEX.NAV_BAR` (100) | `src/components/AppNavBar.tsx:464` |
|
||||
| AppNavBar hamburger | `Z_INDEX.GAME_NAV.HAMBURGER_MENU` (9999) | `src/components/AppNavBar.tsx:165` |
|
||||
| AbacusDisplayDropdown | `Z_INDEX.GAME_NAV.HAMBURGER_NESTED_DROPDOWN` (10000) | `src/components/AbacusDisplayDropdown.tsx:99` |
|
||||
|
||||
### ⚠️ Hardcoded Z-Index Values (Need Migration)
|
||||
|
||||
#### Critical Navigation Issues
|
||||
|
||||
| Component | Line | Value | Issue | Fix |
|
||||
|-----------|------|-------|-------|-----|
|
||||
| **AppNavBar (fixed section)** | 587 | `1000` | ❌ Should use `Z_INDEX.NAV_BAR` (100), but increased to 1000 to fix tutorial tooltip overlap | Define `TUTORIAL_TOOLTIP` in constants, set nav to proper layer |
|
||||
| AppNavBar (badge) | 645 | `50` | Should use constant | Add `Z_INDEX.BADGE` |
|
||||
|
||||
#### Tutorial System
|
||||
|
||||
| Component | Line | Value | Purpose |
|
||||
|-----------|------|-------|---------|
|
||||
| TutorialPlayer | 643 | `50` | Tooltip container |
|
||||
| Tutorial shared/EditorComponents | 569, 590 | `50` | Tooltip button |
|
||||
| Tutorial shared/EditorComponents | 612 | `100` | Dropdown content (must be above tooltip) |
|
||||
| Tutorial decomposition CSS | 73 | `50` | Legacy CSS |
|
||||
| TutorialEditor | 65, 812, 2339 | `1000`, `10` | Various overlays |
|
||||
|
||||
#### Modals & Overlays
|
||||
|
||||
| Component | Line | Value | Purpose |
|
||||
|-----------|------|-------|---------|
|
||||
| Modal (common) | 59 | `10000` | Modal backdrop |
|
||||
| ModerationPanel | 1994, 2009 | `10001`, `10002` | Moderation overlays |
|
||||
| ToastContext | 171 | `10001` | Toast notifications (should be 20000!) |
|
||||
| Join page | 35 | `10000` | Join page overlay |
|
||||
| EmojiPicker | 636 | `10000` | Emoji picker modal |
|
||||
|
||||
#### Dropdowns & Popovers
|
||||
|
||||
| Component | Line | Value | Purpose |
|
||||
|-----------|------|-------|---------|
|
||||
| FormatSelectField | 115 | `999` | Dropdown |
|
||||
| DeploymentInfoModal | 37, 55 | `9998`, `9999` | Info modal layers |
|
||||
| RoomInfo | 338, 562 | `9999`, `10000` | Room tooltips |
|
||||
| GameTitleMenu | 119 | `9999` | Game menu |
|
||||
| PlayerTooltip | 69 | `9999` | Player tooltip |
|
||||
|
||||
#### Game Elements
|
||||
|
||||
| Component | Line | Value | Purpose |
|
||||
|-----------|------|-------|---------|
|
||||
| Complement Race Game | Multiple | `0`, `1` | Base game layers |
|
||||
| Complement Race Track | 118, 140, 151 | `10`, `5`, `20` | Track, AI racers, player |
|
||||
| Complement Race HUD | 51, 106, 119, 137, 168 | `10`, `1000` | HUD elements |
|
||||
| GameCountdown | 58 | `1000` | Countdown overlay |
|
||||
| RouteCelebration | 31 | `9999` | Celebration overlay |
|
||||
| Matching GameCard | 203, 229, 243, 272, 386 | `9`, `10`, `-1`, `8`, `1` | Card layers |
|
||||
| Matching PlayerStatusBar | 154, 181, 202 | `10`, `10`, `5` | Status bars |
|
||||
|
||||
#### Misc UI
|
||||
|
||||
| Component | Line | Value | Purpose |
|
||||
|-----------|------|-------|---------|
|
||||
| HeroAbacus | 89, 127, 163 | `10` | Hero section layers |
|
||||
| ChampionArena | 425, 514, 554, 614 | `10`, `1`, `1`, `10` | Arena layers |
|
||||
| NetworkPlayerIndicator | 118, 145, 169, 192, 275 | `-1`, `2`, `1`, `2`, `10` | Player avatars |
|
||||
| ConfigurationForm | 521, 502 | `50` | Config overlays |
|
||||
|
||||
## The Recent Bug: Tutorial Tooltips Over Nav Bar
|
||||
|
||||
**Problem:** Tutorial tooltips (z-index: 50, 100) were appearing over the navigation bar.
|
||||
|
||||
**Root Cause:**
|
||||
- Nav bar was using `Z_INDEX.NAV_BAR` = 100 in one place
|
||||
- But also hardcoded `zIndex: 30` in the fixed positioning section (line 587)
|
||||
- Tutorial tooltips use hardcoded `zIndex: 50` and `zIndex: 100`
|
||||
- Since 50 and 100 > 30, tooltips appeared on top
|
||||
|
||||
**Temporary Fix:** Increased nav bar's hardcoded value from 30 to 1000
|
||||
|
||||
**Proper Fix Needed:**
|
||||
1. Define tutorial tooltip z-indexes in constants file
|
||||
2. Update nav bar to consistently use `Z_INDEX.NAV_BAR`
|
||||
3. Ensure NAV_BAR > TUTORIAL_TOOLTIP in the hierarchy
|
||||
4. Consider: Should tutorial tooltips be in the 1000-9999 range (overlays) rather than 50-100?
|
||||
|
||||
## Guidelines for Choosing Z-Index Values
|
||||
|
||||
### 1. **Always Import and Use Z_INDEX Constants**
|
||||
|
||||
```typescript
|
||||
// ✅ Good
|
||||
import { Z_INDEX } from '../constants/zIndex'
|
||||
zIndex: Z_INDEX.NAV_BAR
|
||||
|
||||
// ❌ Bad
|
||||
zIndex: 100 // Magic number!
|
||||
```
|
||||
|
||||
### 2. **Add New Values to Constants File First**
|
||||
|
||||
Before using a new z-index value, add it to `src/constants/zIndex.ts`:
|
||||
|
||||
```typescript
|
||||
export const Z_INDEX = {
|
||||
// ... existing values ...
|
||||
|
||||
TUTORIAL: {
|
||||
TOOLTIP: 500, // Tutorial tooltips (overlays layer)
|
||||
DROPDOWN: 600, // Tutorial dropdown (above tooltip)
|
||||
},
|
||||
} as const
|
||||
```
|
||||
|
||||
### 3. **Choose the Right Layer**
|
||||
|
||||
Ask yourself:
|
||||
- Is this base content? → Use 0-99
|
||||
- Is this navigation/UI chrome? → Use 100-999
|
||||
- Is this a dropdown/tooltip/overlay? → Use 1000-9999
|
||||
- Is this a modal dialog? → Use 10000-19999
|
||||
- Is this a toast notification? → Use 20000+
|
||||
|
||||
### 4. **Understand Your Stacking Context**
|
||||
|
||||
Before setting z-index, ask:
|
||||
- What is my parent's stacking context?
|
||||
- Am I comparing against siblings or global elements?
|
||||
- Does my element create a new stacking context?
|
||||
|
||||
### 5. **Document Special Cases**
|
||||
|
||||
If you must deviate from the constants, document why:
|
||||
|
||||
```typescript
|
||||
// HACK: Needs to be above tutorial tooltips (50) but below modals (10000)
|
||||
// TODO: Migrate to Z_INDEX.TUTORIAL.TOOLTIP system
|
||||
zIndex: 100
|
||||
```
|
||||
|
||||
## Migration Plan
|
||||
|
||||
### Phase 1: Update Constants File ✅ TODO
|
||||
|
||||
Add missing constants to `src/constants/zIndex.ts`:
|
||||
|
||||
```typescript
|
||||
export const Z_INDEX = {
|
||||
// Base content layer (0-99)
|
||||
BASE: 0,
|
||||
CONTENT: 1,
|
||||
HERO_SECTION: 10, // Hero abacus components
|
||||
|
||||
// Game content layers (0-99)
|
||||
GAME_CONTENT: {
|
||||
TRACK: 0,
|
||||
CONTROLS: 1,
|
||||
RACER_AI: 5,
|
||||
RACER_PLAYER: 10,
|
||||
RACER_FLAG: 20,
|
||||
HUD: 50,
|
||||
},
|
||||
|
||||
// Navigation and UI chrome (100-999)
|
||||
NAV_BAR: 1000, // ⚠️ Currently needs to be 1000 due to tutorial tooltips
|
||||
STICKY_HEADER: 100,
|
||||
BADGE: 50,
|
||||
|
||||
// Overlays and dropdowns (1000-9999)
|
||||
TUTORIAL: {
|
||||
TOOLTIP: 500, // Tutorial tooltips
|
||||
DROPDOWN: 600, // Tutorial dropdowns (must be > tooltip)
|
||||
EDITOR: 700, // Tutorial editor
|
||||
},
|
||||
DROPDOWN: 1000,
|
||||
TOOLTIP: 1000,
|
||||
POPOVER: 1000,
|
||||
CONFIG_FORM: 1000,
|
||||
PLAYER_TOOLTIP: 1000,
|
||||
GAME_COUNTDOWN: 1000,
|
||||
|
||||
// High overlays (9000-9999)
|
||||
CELEBRATION: 9000,
|
||||
INFO_MODAL: 9998,
|
||||
|
||||
// Modal and dialog layers (10000-19999)
|
||||
MODAL_BACKDROP: 10000,
|
||||
MODAL: 10001,
|
||||
MODERATION_PANEL: 10001,
|
||||
EMOJI_PICKER: 10000,
|
||||
|
||||
// Top-level overlays (20000+)
|
||||
TOAST: 20000,
|
||||
|
||||
// Special navigation layers for game pages
|
||||
GAME_NAV: {
|
||||
HAMBURGER_MENU: 9999,
|
||||
HAMBURGER_NESTED_DROPDOWN: 10000,
|
||||
},
|
||||
} as const
|
||||
```
|
||||
|
||||
### Phase 2: Migrate High-Priority Components
|
||||
|
||||
Priority order:
|
||||
1. **Navigation components** (AppNavBar, etc.) - most critical for user experience
|
||||
2. **Tutorial system** (TutorialPlayer, tooltips) - currently conflicting
|
||||
3. **Modals and overlays** - ensure they're always on top
|
||||
4. **Game HUDs** - ensure proper layering
|
||||
5. **Everything else**
|
||||
|
||||
### Phase 3: Add Linting Rule
|
||||
|
||||
Consider adding an ESLint rule to prevent raw z-index numbers:
|
||||
|
||||
```javascript
|
||||
// Warn when zIndex is used with a number literal
|
||||
'no-magic-numbers': ['warn', {
|
||||
ignore: [0, 1, -1],
|
||||
ignoreArrayIndexes: true,
|
||||
enforceConst: true,
|
||||
}]
|
||||
```
|
||||
|
||||
## Debugging Z-Index Issues
|
||||
|
||||
### Checklist
|
||||
|
||||
When elements aren't layering correctly:
|
||||
|
||||
1. **Check the value**
|
||||
- [ ] What z-index does each element have?
|
||||
- [ ] Are they using constants or magic numbers?
|
||||
|
||||
2. **Check the stacking context**
|
||||
- [ ] What are the parent elements?
|
||||
- [ ] Do any parents create stacking contexts? (position + z-index, opacity, transform, etc.)
|
||||
- [ ] Are we comparing siblings or elements in different contexts?
|
||||
|
||||
3. **Verify the DOM hierarchy**
|
||||
- [ ] Use browser DevTools to inspect the DOM tree
|
||||
- [ ] Check the "Layers" panel in Chrome DevTools
|
||||
- [ ] Look for transforms, opacity, filters on parent elements
|
||||
|
||||
4. **Test the fix**
|
||||
- [ ] Does the fix work in all scenarios?
|
||||
- [ ] Did we introduce new conflicts?
|
||||
- [ ] Should we update the constants file?
|
||||
|
||||
### DevTools Tips
|
||||
|
||||
**Chrome DevTools:**
|
||||
1. Open DevTools → More Tools → Layers
|
||||
2. Select an element and see its stacking context
|
||||
3. View the 3D layer composition
|
||||
|
||||
**Firefox DevTools:**
|
||||
1. Inspector → Layout → scroll to "Z-index"
|
||||
2. Shows the stacking context parent
|
||||
|
||||
## Examples
|
||||
|
||||
### Good: Using Constants
|
||||
|
||||
```typescript
|
||||
import { Z_INDEX } from '@/constants/zIndex'
|
||||
|
||||
export function MyTooltip() {
|
||||
return (
|
||||
<div className={css({
|
||||
position: 'absolute',
|
||||
zIndex: Z_INDEX.TOOLTIP, // ✅ Clear and maintainable
|
||||
})}>
|
||||
Tooltip content
|
||||
</div>
|
||||
)
|
||||
}
|
||||
```
|
||||
|
||||
### Bad: Magic Numbers
|
||||
|
||||
```typescript
|
||||
export function MyTooltip() {
|
||||
return (
|
||||
<div className={css({
|
||||
position: 'absolute',
|
||||
zIndex: 500, // ❌ Where did 500 come from? How does it relate to other elements?
|
||||
})}>
|
||||
Tooltip content
|
||||
</div>
|
||||
)
|
||||
}
|
||||
```
|
||||
|
||||
### Good: Documenting Stacking Context
|
||||
|
||||
```typescript
|
||||
// Creates a new stacking context for card contents
|
||||
<div className={css({
|
||||
position: 'relative',
|
||||
zIndex: Z_INDEX.BASE,
|
||||
transform: 'translateZ(0)', // ⚠️ Creates stacking context!
|
||||
})}>
|
||||
{/* Child z-indexes are relative to this context */}
|
||||
<div className={css({
|
||||
position: 'absolute',
|
||||
zIndex: Z_INDEX.CONTENT, // Relative to parent, not global
|
||||
})}>
|
||||
Card face
|
||||
</div>
|
||||
</div>
|
||||
```
|
||||
|
||||
## Resources
|
||||
|
||||
- [MDN: CSS Stacking Context](https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_positioned_layout/Understanding_z-index/Stacking_context)
|
||||
- [What The Heck, z-index??](https://www.joshwcomeau.com/css/stacking-contexts/) by Josh Comeau
|
||||
- [Z-Index Playground](https://thirumanikandan.com/posts/learn-z-index-using-a-visualization-tool)
|
||||
|
||||
## Last Updated
|
||||
|
||||
2025-10-20 - Initial audit and documentation created
|
||||
@@ -688,14 +688,10 @@ export default function LevelsPage() {
|
||||
flex: '0 0 auto',
|
||||
display: 'grid',
|
||||
gridTemplateColumns: 'repeat(2, 1fr)',
|
||||
gap: sizing.gap,
|
||||
pr: '4',
|
||||
pl: '2',
|
||||
borderRight: '1px solid',
|
||||
borderColor: 'gray.600',
|
||||
maxW: '480px',
|
||||
gap: '2',
|
||||
p: '2',
|
||||
maxW: '400px',
|
||||
alignContent: 'center',
|
||||
my: '2',
|
||||
})}
|
||||
>
|
||||
{sections.map((section, idx) => {
|
||||
@@ -715,16 +711,16 @@ export default function LevelsPage() {
|
||||
border: '1px solid',
|
||||
borderColor: hasData ? 'gray.700' : 'gray.800',
|
||||
rounded: 'md',
|
||||
p: '4',
|
||||
p: '3',
|
||||
transition: 'all 0.2s',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
gap: '2',
|
||||
gap: '1.5',
|
||||
opacity: hasData ? 1 : 0.3,
|
||||
width: '200px',
|
||||
height: '180px',
|
||||
width: '170px',
|
||||
height: '150px',
|
||||
_hover: hasData
|
||||
? {
|
||||
borderColor: 'gray.500',
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,15 +1,41 @@
|
||||
'use client'
|
||||
|
||||
import * as DropdownMenu from '@radix-ui/react-dropdown-menu'
|
||||
import * as Tooltip from '@radix-ui/react-tooltip'
|
||||
import Link from 'next/link'
|
||||
import { usePathname, useRouter } from 'next/navigation'
|
||||
import React, { useState } from 'react'
|
||||
import React, { useContext, useMemo, useState } from 'react'
|
||||
import { css } from '../../styled-system/css'
|
||||
import { container, hstack } from '../../styled-system/patterns'
|
||||
import { Z_INDEX } from '../constants/zIndex'
|
||||
import { useFullscreen } from '../contexts/FullscreenContext'
|
||||
import { getRandomSubtitle } from '../data/abaciOneSubtitles'
|
||||
import { AbacusDisplayDropdown } from './AbacusDisplayDropdown'
|
||||
|
||||
// Import HomeHeroContext for optional usage
|
||||
import type { Subtitle } from '../data/abaciOneSubtitles'
|
||||
|
||||
type HomeHeroContextValue = {
|
||||
subtitle: Subtitle
|
||||
isHeroVisible: boolean
|
||||
} | null
|
||||
|
||||
// HomeHeroContext - imported dynamically to avoid circular deps
|
||||
let HomeHeroContextModule: any = null
|
||||
try {
|
||||
HomeHeroContextModule = require('../contexts/HomeHeroContext')
|
||||
} catch {
|
||||
// Context not available
|
||||
}
|
||||
|
||||
const HomeHeroContext: React.Context<HomeHeroContextValue> =
|
||||
HomeHeroContextModule?.HomeHeroContext || React.createContext<HomeHeroContextValue>(null)
|
||||
|
||||
// Use HomeHeroContext without requiring it
|
||||
function useOptionalHomeHero(): HomeHeroContextValue {
|
||||
return useContext(HomeHeroContext)
|
||||
}
|
||||
|
||||
interface AppNavBarProps {
|
||||
variant?: 'full' | 'minimal'
|
||||
navSlot?: React.ReactNode
|
||||
@@ -514,6 +540,17 @@ export function AppNavBar({ variant = 'full', navSlot }: AppNavBarProps) {
|
||||
const isArcadePage = pathname?.startsWith('/arcade')
|
||||
const { isFullscreen, toggleFullscreen, exitFullscreen } = useFullscreen()
|
||||
|
||||
// Try to get home hero context (if on homepage)
|
||||
const homeHero = useOptionalHomeHero()
|
||||
|
||||
// Select a random subtitle once on mount (performance: won't change on re-renders)
|
||||
// Use homeHero subtitle if available, otherwise generate one
|
||||
const fallbackSubtitle = useMemo(() => getRandomSubtitle(), [])
|
||||
const subtitle = homeHero?.subtitle || fallbackSubtitle
|
||||
|
||||
// Show branding unless we're on homepage with visible hero
|
||||
const showBranding = !homeHero || !homeHero.isHeroVisible
|
||||
|
||||
// Auto-detect variant based on context
|
||||
const actualVariant = variant === 'full' && (isGamePage || isArcadePage) ? 'minimal' : variant
|
||||
|
||||
@@ -532,54 +569,135 @@ export function AppNavBar({ variant = 'full', navSlot }: AppNavBarProps) {
|
||||
)
|
||||
}
|
||||
|
||||
// Check if we should use transparent styling (when hero is visible)
|
||||
const isTransparent = homeHero?.isHeroVisible
|
||||
|
||||
return (
|
||||
<header
|
||||
className={css({
|
||||
bg: 'white',
|
||||
shadow: 'sm',
|
||||
borderBottom: '1px solid',
|
||||
borderColor: 'gray.200',
|
||||
position: 'sticky',
|
||||
top: 0,
|
||||
zIndex: 30,
|
||||
})}
|
||||
>
|
||||
<div className={container({ maxW: '7xl', px: '4', py: '3' })}>
|
||||
<div className={hstack({ justify: 'space-between', alignItems: 'center' })}>
|
||||
{/* Logo */}
|
||||
<Link
|
||||
href="/"
|
||||
className={css({
|
||||
fontSize: 'xl',
|
||||
fontWeight: 'bold',
|
||||
color: 'brand.800',
|
||||
textDecoration: 'none',
|
||||
_hover: { color: 'brand.900' },
|
||||
})}
|
||||
>
|
||||
🧮 Soroban Generator
|
||||
</Link>
|
||||
<Tooltip.Provider delayDuration={200}>
|
||||
<header
|
||||
className={css({
|
||||
bg: isTransparent ? 'transparent' : 'white',
|
||||
shadow: isTransparent ? 'none' : 'sm',
|
||||
borderBottom: isTransparent ? 'none' : '1px solid',
|
||||
borderColor: isTransparent ? 'transparent' : 'gray.200',
|
||||
position: 'fixed',
|
||||
top: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
zIndex: 1000,
|
||||
transition: 'all 0.3s ease',
|
||||
})}
|
||||
>
|
||||
<div className={container({ maxW: '7xl', px: '4', py: '3' })}>
|
||||
<div className={hstack({ justify: 'space-between', alignItems: 'center' })}>
|
||||
{/* Logo - conditionally shown based on hero visibility */}
|
||||
{showBranding ? (
|
||||
<Link
|
||||
href="/"
|
||||
className={css({
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
gap: '0',
|
||||
textDecoration: 'none',
|
||||
_hover: { '& > .brand-name': { color: 'brand.900' } },
|
||||
opacity: 0,
|
||||
animation: 'fadeIn 0.3s ease-out forwards',
|
||||
})}
|
||||
>
|
||||
<span
|
||||
className={css({
|
||||
fontSize: 'xl',
|
||||
fontWeight: 'bold',
|
||||
color: 'brand.800',
|
||||
})}
|
||||
>
|
||||
🧮 Abaci One
|
||||
</span>
|
||||
<Tooltip.Root>
|
||||
<Tooltip.Trigger asChild>
|
||||
<span
|
||||
className={css({
|
||||
fontSize: 'xs',
|
||||
fontWeight: 'medium',
|
||||
color: 'brand.600',
|
||||
fontStyle: 'italic',
|
||||
cursor: 'help',
|
||||
_hover: { color: 'brand.700' },
|
||||
})}
|
||||
>
|
||||
{subtitle.text}
|
||||
</span>
|
||||
</Tooltip.Trigger>
|
||||
<Tooltip.Portal>
|
||||
<Tooltip.Content
|
||||
side="bottom"
|
||||
align="start"
|
||||
sideOffset={4}
|
||||
className={css({
|
||||
bg: 'gray.900',
|
||||
color: 'white',
|
||||
px: '3',
|
||||
py: '2',
|
||||
rounded: 'md',
|
||||
fontSize: 'sm',
|
||||
maxW: '250px',
|
||||
shadow: 'lg',
|
||||
zIndex: 50,
|
||||
})}
|
||||
>
|
||||
{subtitle.description}
|
||||
<Tooltip.Arrow
|
||||
className={css({
|
||||
fill: 'gray.900',
|
||||
})}
|
||||
/>
|
||||
</Tooltip.Content>
|
||||
</Tooltip.Portal>
|
||||
</Tooltip.Root>
|
||||
</Link>
|
||||
) : (
|
||||
<div />
|
||||
)}
|
||||
|
||||
<div className={hstack({ gap: '6', alignItems: 'center' })}>
|
||||
{/* Navigation Links */}
|
||||
<nav className={hstack({ gap: '4' })}>
|
||||
<NavLink href="/create" currentPath={pathname}>
|
||||
Create
|
||||
</NavLink>
|
||||
<NavLink href="/guide" currentPath={pathname}>
|
||||
Guide
|
||||
</NavLink>
|
||||
<NavLink href="/games" currentPath={pathname}>
|
||||
Games
|
||||
</NavLink>
|
||||
</nav>
|
||||
<div className={hstack({ gap: '6', alignItems: 'center' })}>
|
||||
{/* Navigation Links */}
|
||||
<nav className={hstack({ gap: '4' })}>
|
||||
<NavLink href="/create" currentPath={pathname} isTransparent={isTransparent}>
|
||||
Create
|
||||
</NavLink>
|
||||
<NavLink href="/guide" currentPath={pathname} isTransparent={isTransparent}>
|
||||
Guide
|
||||
</NavLink>
|
||||
<NavLink href="/games" currentPath={pathname} isTransparent={isTransparent}>
|
||||
Games
|
||||
</NavLink>
|
||||
</nav>
|
||||
|
||||
{/* Abacus Style Dropdown */}
|
||||
<AbacusDisplayDropdown isFullscreen={false} />
|
||||
{/* Abacus Style Dropdown */}
|
||||
<AbacusDisplayDropdown isFullscreen={false} />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
</header>
|
||||
|
||||
{/* Keyframes for fade-in animation */}
|
||||
<style
|
||||
dangerouslySetInnerHTML={{
|
||||
__html: `
|
||||
@keyframes fadeIn {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(-5px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
`,
|
||||
}}
|
||||
/>
|
||||
</Tooltip.Provider>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -587,10 +705,12 @@ function NavLink({
|
||||
href,
|
||||
currentPath,
|
||||
children,
|
||||
isTransparent,
|
||||
}: {
|
||||
href: string
|
||||
currentPath: string | null
|
||||
children: React.ReactNode
|
||||
isTransparent?: boolean
|
||||
}) {
|
||||
const isActive = currentPath === href || (href !== '/' && currentPath?.startsWith(href))
|
||||
|
||||
@@ -604,8 +724,20 @@ function NavLink({
|
||||
minW: { base: '44px', md: 'auto' },
|
||||
fontSize: 'sm',
|
||||
fontWeight: 'medium',
|
||||
color: isActive ? 'brand.700' : 'gray.600',
|
||||
bg: isActive ? 'brand.50' : 'transparent',
|
||||
color: isTransparent
|
||||
? isActive
|
||||
? 'white'
|
||||
: 'rgba(255, 255, 255, 0.8)'
|
||||
: isActive
|
||||
? 'brand.700'
|
||||
: 'gray.600',
|
||||
bg: isTransparent
|
||||
? isActive
|
||||
? 'rgba(255, 255, 255, 0.15)'
|
||||
: 'transparent'
|
||||
: isActive
|
||||
? 'brand.50'
|
||||
: 'transparent',
|
||||
rounded: 'lg',
|
||||
transition: 'all',
|
||||
textDecoration: 'none',
|
||||
@@ -613,8 +745,8 @@ function NavLink({
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
_hover: {
|
||||
color: isActive ? 'brand.800' : 'gray.900',
|
||||
bg: isActive ? 'brand.100' : 'gray.50',
|
||||
color: isTransparent ? 'white' : isActive ? 'brand.800' : 'gray.900',
|
||||
bg: isTransparent ? 'rgba(255, 255, 255, 0.2)' : isActive ? 'brand.100' : 'gray.50',
|
||||
},
|
||||
})}
|
||||
>
|
||||
|
||||
189
apps/web/src/components/HeroAbacus.tsx
Normal file
189
apps/web/src/components/HeroAbacus.tsx
Normal file
@@ -0,0 +1,189 @@
|
||||
'use client'
|
||||
|
||||
import { useEffect, useRef } from 'react'
|
||||
import { AbacusReact, useAbacusConfig } from '@soroban/abacus-react'
|
||||
import { css } from '../../styled-system/css'
|
||||
import { useHomeHero } from '../contexts/HomeHeroContext'
|
||||
|
||||
export function HeroAbacus() {
|
||||
const {
|
||||
subtitle,
|
||||
abacusValue,
|
||||
setAbacusValue,
|
||||
setIsHeroVisible,
|
||||
isAbacusLoaded,
|
||||
isSubtitleLoaded,
|
||||
} = useHomeHero()
|
||||
const appConfig = useAbacusConfig()
|
||||
const heroRef = useRef<HTMLDivElement>(null)
|
||||
|
||||
// Styling for structural elements (solid, no translucency)
|
||||
const structuralStyles = {
|
||||
columnPosts: {
|
||||
fill: 'rgb(255, 255, 255)',
|
||||
stroke: 'rgb(200, 200, 200)',
|
||||
strokeWidth: 2,
|
||||
},
|
||||
reckoningBar: {
|
||||
fill: 'rgb(255, 255, 255)',
|
||||
stroke: 'rgb(200, 200, 200)',
|
||||
strokeWidth: 3,
|
||||
},
|
||||
}
|
||||
|
||||
// Detect when hero scrolls out of view
|
||||
useEffect(() => {
|
||||
if (!heroRef.current) return
|
||||
|
||||
const observer = new IntersectionObserver(
|
||||
([entry]) => {
|
||||
// Hero is visible if more than 20% is in viewport
|
||||
setIsHeroVisible(entry.intersectionRatio > 0.2)
|
||||
},
|
||||
{
|
||||
threshold: [0, 0.2, 0.5, 1],
|
||||
}
|
||||
)
|
||||
|
||||
observer.observe(heroRef.current)
|
||||
|
||||
return () => observer.disconnect()
|
||||
}, [setIsHeroVisible])
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={heroRef}
|
||||
className={css({
|
||||
height: '100vh',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'space-between',
|
||||
bg: 'gray.900',
|
||||
position: 'relative',
|
||||
overflow: 'hidden',
|
||||
px: '4',
|
||||
py: '12',
|
||||
})}
|
||||
>
|
||||
{/* Background pattern */}
|
||||
<div
|
||||
className={css({
|
||||
position: 'absolute',
|
||||
inset: 0,
|
||||
opacity: 0.1,
|
||||
backgroundImage:
|
||||
'radial-gradient(circle at 2px 2px, rgba(255, 255, 255, 0.15) 1px, transparent 0)',
|
||||
backgroundSize: '40px 40px',
|
||||
})}
|
||||
/>
|
||||
|
||||
{/* Title and Subtitle Section - DIRECT CHILD */}
|
||||
<div
|
||||
className={css({
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
gap: '2',
|
||||
zIndex: 10,
|
||||
})}
|
||||
>
|
||||
<h1
|
||||
className={css({
|
||||
fontSize: { base: '4xl', md: '6xl', lg: '7xl' },
|
||||
fontWeight: 'bold',
|
||||
background: 'linear-gradient(135deg, #fbbf24 0%, #f59e0b 50%, #fbbf24 100%)',
|
||||
backgroundClip: 'text',
|
||||
color: 'transparent',
|
||||
})}
|
||||
>
|
||||
Abaci One
|
||||
</h1>
|
||||
<p
|
||||
className={css({
|
||||
fontSize: { base: 'xl', md: '2xl' },
|
||||
fontWeight: 'medium',
|
||||
color: 'purple.300',
|
||||
fontStyle: 'italic',
|
||||
marginBottom: '8',
|
||||
opacity: isSubtitleLoaded ? 1 : 0,
|
||||
transition: 'opacity 0.5s ease-in-out',
|
||||
})}
|
||||
>
|
||||
{subtitle.text}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{/* Large Interactive Abacus - DIRECT CHILD */}
|
||||
<div
|
||||
className={css({
|
||||
position: 'relative',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
flex: '1',
|
||||
width: '100%',
|
||||
zIndex: 10,
|
||||
opacity: isAbacusLoaded ? 1 : 0,
|
||||
transition: 'opacity 0.5s ease-in-out',
|
||||
})}
|
||||
>
|
||||
<div
|
||||
className={css({
|
||||
transform: { base: 'scale(2)', md: 'scale(3)', lg: 'scale(4)' },
|
||||
transformOrigin: 'center center',
|
||||
transition: 'all 0.5s cubic-bezier(0.4, 0, 0.2, 1)',
|
||||
})}
|
||||
>
|
||||
<AbacusReact
|
||||
value={abacusValue}
|
||||
columns={4}
|
||||
beadShape={appConfig.beadShape}
|
||||
showNumbers={true}
|
||||
interactive={true}
|
||||
animated={true}
|
||||
customStyles={structuralStyles}
|
||||
onValueChange={setAbacusValue}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Subtle hint to scroll - DIRECT CHILD */}
|
||||
<div
|
||||
className={css({
|
||||
position: 'relative',
|
||||
fontSize: 'sm',
|
||||
color: 'gray.400',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
gap: '2',
|
||||
animation: 'bounce 2s ease-in-out infinite',
|
||||
zIndex: 10,
|
||||
})}
|
||||
>
|
||||
<span>Scroll to explore</span>
|
||||
<span>↓</span>
|
||||
</div>
|
||||
|
||||
{/* Keyframes for bounce animation */}
|
||||
<style
|
||||
dangerouslySetInnerHTML={{
|
||||
__html: `
|
||||
@keyframes bounce {
|
||||
0%, 100% {
|
||||
transform: translateY(0);
|
||||
opacity: 0.7;
|
||||
}
|
||||
50% {
|
||||
transform: translateY(-10px);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
127
apps/web/src/contexts/HomeHeroContext.tsx
Normal file
127
apps/web/src/contexts/HomeHeroContext.tsx
Normal file
@@ -0,0 +1,127 @@
|
||||
'use client'
|
||||
|
||||
import type React from 'react'
|
||||
import { createContext, useContext, useEffect, useMemo, useRef, useState } from 'react'
|
||||
import type { Subtitle } from '../data/abaciOneSubtitles'
|
||||
import { subtitles } from '../data/abaciOneSubtitles'
|
||||
|
||||
interface HomeHeroContextValue {
|
||||
subtitle: Subtitle
|
||||
abacusValue: number
|
||||
setAbacusValue: (value: number) => void
|
||||
isHeroVisible: boolean
|
||||
setIsHeroVisible: (visible: boolean) => void
|
||||
isAbacusLoaded: boolean
|
||||
isSubtitleLoaded: boolean
|
||||
}
|
||||
|
||||
const HomeHeroContext = createContext<HomeHeroContextValue | null>(null)
|
||||
|
||||
export { HomeHeroContext }
|
||||
|
||||
export function HomeHeroProvider({ children }: { children: React.ReactNode }) {
|
||||
// Use first subtitle for SSR, then select random one on client mount
|
||||
const [subtitle, setSubtitle] = useState<Subtitle>(subtitles[0])
|
||||
const [isSubtitleLoaded, setIsSubtitleLoaded] = useState(false)
|
||||
|
||||
// Select random subtitle only on client side, persist per-session
|
||||
useEffect(() => {
|
||||
// Check if we have a stored subtitle index for this session
|
||||
const storedIndex = sessionStorage.getItem('heroSubtitleIndex')
|
||||
|
||||
if (storedIndex !== null) {
|
||||
// Use the stored subtitle index
|
||||
const index = parseInt(storedIndex, 10)
|
||||
if (!Number.isNaN(index) && index >= 0 && index < subtitles.length) {
|
||||
setSubtitle(subtitles[index])
|
||||
setIsSubtitleLoaded(true)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// Generate a new random index and store it
|
||||
const randomIndex = Math.floor(Math.random() * subtitles.length)
|
||||
sessionStorage.setItem('heroSubtitleIndex', randomIndex.toString())
|
||||
setSubtitle(subtitles[randomIndex])
|
||||
setIsSubtitleLoaded(true)
|
||||
}, [])
|
||||
|
||||
// Shared abacus value - always start at 0 for SSR/hydration consistency
|
||||
const [abacusValue, setAbacusValue] = useState(0)
|
||||
const [isAbacusLoaded, setIsAbacusLoaded] = useState(false)
|
||||
const isLoadingFromStorage = useRef(false)
|
||||
|
||||
// Load from sessionStorage after mount (client-only, no hydration mismatch)
|
||||
useEffect(() => {
|
||||
console.log('[HeroAbacus] Loading from sessionStorage...')
|
||||
isLoadingFromStorage.current = true // Block saves during load
|
||||
|
||||
const saved = sessionStorage.getItem('heroAbacusValue')
|
||||
console.log('[HeroAbacus] Saved value from storage:', saved)
|
||||
|
||||
if (saved) {
|
||||
const parsedValue = parseInt(saved, 10)
|
||||
console.log('[HeroAbacus] Parsed value:', parsedValue)
|
||||
if (!Number.isNaN(parsedValue)) {
|
||||
console.log('[HeroAbacus] Setting abacus value to:', parsedValue)
|
||||
setAbacusValue(parsedValue)
|
||||
}
|
||||
} else {
|
||||
console.log('[HeroAbacus] No saved value found, staying at 0')
|
||||
}
|
||||
|
||||
// Use setTimeout to ensure the value has been set before we allow saves
|
||||
setTimeout(() => {
|
||||
isLoadingFromStorage.current = false
|
||||
setIsAbacusLoaded(true)
|
||||
console.log('[HeroAbacus] Load complete, allowing saves now and fading in')
|
||||
}, 0)
|
||||
}, [])
|
||||
|
||||
// Persist value to sessionStorage when it changes (but skip during load)
|
||||
useEffect(() => {
|
||||
console.log(
|
||||
'[HeroAbacus] Save effect triggered. Value:',
|
||||
abacusValue,
|
||||
'isLoadingFromStorage:',
|
||||
isLoadingFromStorage.current
|
||||
)
|
||||
|
||||
if (!isLoadingFromStorage.current) {
|
||||
console.log('[HeroAbacus] Saving to sessionStorage:', abacusValue)
|
||||
sessionStorage.setItem('heroAbacusValue', abacusValue.toString())
|
||||
console.log(
|
||||
'[HeroAbacus] Saved successfully. Storage now contains:',
|
||||
sessionStorage.getItem('heroAbacusValue')
|
||||
)
|
||||
} else {
|
||||
console.log('[HeroAbacus] Skipping save (currently loading from storage)')
|
||||
}
|
||||
}, [abacusValue])
|
||||
|
||||
// Track hero visibility for nav branding
|
||||
const [isHeroVisible, setIsHeroVisible] = useState(true)
|
||||
|
||||
const value = useMemo(
|
||||
() => ({
|
||||
subtitle,
|
||||
abacusValue,
|
||||
setAbacusValue,
|
||||
isHeroVisible,
|
||||
setIsHeroVisible,
|
||||
isAbacusLoaded,
|
||||
isSubtitleLoaded,
|
||||
}),
|
||||
[subtitle, abacusValue, isHeroVisible, isAbacusLoaded, isSubtitleLoaded]
|
||||
)
|
||||
|
||||
return <HomeHeroContext.Provider value={value}>{children}</HomeHeroContext.Provider>
|
||||
}
|
||||
|
||||
export function useHomeHero() {
|
||||
const context = useContext(HomeHeroContext)
|
||||
if (!context) {
|
||||
throw new Error('useHomeHero must be used within HomeHeroProvider')
|
||||
}
|
||||
return context
|
||||
}
|
||||
97
apps/web/src/data/abaciOneSubtitles.ts
Normal file
97
apps/web/src/data/abaciOneSubtitles.ts
Normal file
@@ -0,0 +1,97 @@
|
||||
/**
|
||||
* Abaci One subtitle options with descriptions
|
||||
* Three-word rhyming subtitles for the main app navigation
|
||||
*/
|
||||
|
||||
export interface Subtitle {
|
||||
text: string
|
||||
description: string
|
||||
}
|
||||
|
||||
export const subtitles: Subtitle[] = [
|
||||
{ text: 'Speed Bead Lead', description: 'blaze through bead races' },
|
||||
{ text: 'Rod Mod Nod', description: 'tweak rod technique, approval earned' },
|
||||
{ text: 'Grid Kid Lid', description: 'lock in neat grid habits' },
|
||||
{ text: 'Count Mount Amount', description: 'stack up that number sense' },
|
||||
{ text: 'Stack Track Tack', description: 'line up beads, lock in sums' },
|
||||
{ text: 'Quick Flick Trick', description: 'rapid-fire bead tactics' },
|
||||
{ text: 'Flash Dash Math', description: 'fly through numeric challenges' },
|
||||
{ text: 'Slide Glide Pride', description: 'smooth soroban strokes' },
|
||||
{ text: 'Shift Sift Gift', description: 'sort beads, reveal talent' },
|
||||
{ text: 'Beat Seat Meet', description: 'compete head-to-head' },
|
||||
{ text: 'Brain Train Gain', description: 'mental math muscle building' },
|
||||
{ text: 'Flow Show Pro', description: 'demonstrate soroban mastery' },
|
||||
{ text: 'Fast Blast Past', description: 'surpass speed limits' },
|
||||
{ text: 'Snap Tap Map', description: 'chart your calculation path' },
|
||||
{ text: 'Row Grow Know', description: 'advance through structured drills' },
|
||||
{ text: 'Drill Skill Thrill', description: 'practice that excites' },
|
||||
{ text: 'Think Link Sync', description: 'connect mind and beads' },
|
||||
{ text: 'Boost Joust Roost', description: 'power up, compete, settle in' },
|
||||
{ text: 'Add Grad Rad', description: 'level up addition awesomely' },
|
||||
{ text: 'Sum Fun Run', description: 'enjoy the arithmetic sprint' },
|
||||
{ text: 'Track Stack Pack', description: 'organize solutions systematically' },
|
||||
{ text: 'Beat Neat Feat', description: 'clean victories, impressive wins' },
|
||||
{ text: 'Math Path Wrath', description: 'dominate numeric challenges' },
|
||||
{ text: 'Spark Mark Arc', description: 'ignite progress, track growth' },
|
||||
{ text: 'Race Pace Ace', description: 'speed up, master it' },
|
||||
{ text: 'Flex Hex Reflex', description: 'adapt calculations instantly' },
|
||||
{ text: 'Glide Pride Stride', description: 'smooth confident progress' },
|
||||
{ text: 'Flash Dash Smash', description: 'speed through, crush totals' },
|
||||
{ text: 'Stack Attack Jack', description: 'aggressive bead strategies' },
|
||||
{ text: 'Quick Pick Click', description: 'rapid bead selection' },
|
||||
{ text: 'Snap Map Tap', description: 'visualize and execute' },
|
||||
{ text: 'Mind Find Grind', description: 'discover mental endurance' },
|
||||
{ text: 'Flip Skip Rip', description: 'fast transitions, tear through' },
|
||||
{ text: 'Blend Trend Send', description: 'mix methods, share progress' },
|
||||
{ text: 'Power Tower Hour', description: 'build skills intensively' },
|
||||
{ text: 'Launch Staunch Haunch', description: 'start strong, stay firm' },
|
||||
{ text: 'Rush Crush Hush', description: 'speed quietly dominates' },
|
||||
{ text: 'Swipe Stripe Hype', description: 'sleek moves, excitement' },
|
||||
{ text: 'Train Gain Sustain', description: 'build lasting ability' },
|
||||
{ text: 'Frame Claim Flame', description: 'structure your fire' },
|
||||
{ text: 'Streak Peak Tweak', description: 'hot runs, optimize performance' },
|
||||
{ text: 'Edge Pledge Wedge', description: 'commit to precision' },
|
||||
{ text: 'Pace Grace Space', description: 'rhythm, elegance, room to grow' },
|
||||
{ text: 'Link Think Brink', description: 'connect at breakthrough edge' },
|
||||
{ text: 'Quest Test Best', description: 'challenge yourself to excel' },
|
||||
{ text: 'Drive Thrive Arrive', description: 'push hard, succeed, reach goals' },
|
||||
{ text: 'Smart Start Chart', description: 'begin wisely, track progress' },
|
||||
{ text: 'Boost Coast Toast', description: 'accelerate, cruise, celebrate' },
|
||||
{ text: 'Spark Dark Embark', description: 'ignite before dawn journeys' },
|
||||
{ text: 'Blaze Graze Amaze', description: 'burn through, touch lightly, wow' },
|
||||
{ text: 'Shift Drift Gift', description: 'adapt smoothly, reveal talent' },
|
||||
{ text: 'Zone Hone Own', description: 'focus, refine, claim mastery' },
|
||||
{ text: 'Vault Halt Exalt', description: 'leap high, pause, celebrate' },
|
||||
{ text: 'Peak Seek Streak', description: 'find heights, maintain momentum' },
|
||||
{ text: 'Glow Show Grow', description: 'shine, display, expand' },
|
||||
{ text: 'Scope Hope Rope', description: 'survey possibilities, climb up' },
|
||||
{ text: 'Core Score More', description: 'fundamentals yield better results' },
|
||||
{ text: 'Rank Bank Thank', description: 'earn status, save wins, appreciate' },
|
||||
{ text: 'Merge Surge Verge', description: 'combine forces, power up, edge closer' },
|
||||
{ text: 'Bold Gold Hold', description: 'brave attempts, prize rewards, maintain' },
|
||||
{ text: 'Rise Prize Wise', description: 'ascend, win, learn' },
|
||||
{ text: 'Move Groove Prove', description: 'act, find rhythm, demonstrate' },
|
||||
{ text: 'Trust Thrust Adjust', description: 'believe, push, refine' },
|
||||
{ text: 'Beam Dream Team', description: 'radiate, aspire, collaborate' },
|
||||
{ text: 'Spin Win Grin', description: 'rotate beads, succeed, smile' },
|
||||
{ text: 'String Ring Bring', description: 'connect, cycle, deliver' },
|
||||
{ text: 'Clear Gear Steer', description: 'focus, equip, direct' },
|
||||
{ text: 'Path Math Aftermath', description: 'route, calculate, results' },
|
||||
{ text: 'Play Slay Day', description: 'engage, dominate, own it' },
|
||||
{ text: 'Code Mode Road', description: 'pattern, style, journey' },
|
||||
{ text: 'Craft Draft Shaft', description: 'build, sketch, core structure' },
|
||||
{ text: 'Light Might Fight', description: 'illuminate, empower, compete' },
|
||||
{ text: 'Stream Dream Extreme', description: 'flow, envision, push limits' },
|
||||
{ text: 'Claim Frame Aim', description: 'assert, structure, target' },
|
||||
{ text: 'Chart Smart Start', description: 'map, intelligent, begin' },
|
||||
{ text: 'Bright Flight Height', description: 'brilliant, soar, elevation' },
|
||||
]
|
||||
|
||||
/**
|
||||
* Get a random subtitle from the list
|
||||
* Uses current timestamp as seed for variety across sessions
|
||||
*/
|
||||
export function getRandomSubtitle(): Subtitle {
|
||||
const index = Math.floor(Math.random() * subtitles.length)
|
||||
return subtitles[index]
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "soroban-monorepo",
|
||||
"version": "4.44.2",
|
||||
"version": "4.48.4",
|
||||
"private": true,
|
||||
"description": "Beautiful Soroban Flashcard Generator - Monorepo",
|
||||
"workspaces": [
|
||||
|
||||
Reference in New Issue
Block a user