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42
CHANGELOG.md
42
CHANGELOG.md
@@ -1,3 +1,45 @@
|
||||
## [4.6.2](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.6.1...v4.6.2) (2025-10-18)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **build:** resolve Docker build failures preventing deployment ([7801dbb](https://github.com/antialias/soroban-abacus-flashcards/commit/7801dbb25fb0a33429c70f11294264f7238ce7a4))
|
||||
|
||||
## [4.6.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.6.0...v4.6.1) (2025-10-18)
|
||||
|
||||
|
||||
### Code Refactoring
|
||||
|
||||
* **complement-race:** move AI opponents from server-side to client-side ([09e21fa](https://github.com/antialias/soroban-abacus-flashcards/commit/09e21fa4934c634d0ce46381ef7e40238fc134c3))
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||||
|
||||
## [4.6.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.5.0...v4.6.0) (2025-10-18)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* **complement-race:** restore AI opponents in practice and survival modes ([325e07d](https://github.com/antialias/soroban-abacus-flashcards/commit/325e07de5929169aa333ef16f7bca5b41eeb1622))
|
||||
|
||||
## [4.5.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.4.15...v4.5.0) (2025-10-18)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* **complement-race:** add infinite win condition for Steam Sprint mode ([d8fdfee](https://github.com/antialias/soroban-abacus-flashcards/commit/d8fdfeef74a5d3bb9684254af1c9d64d264b46ad))
|
||||
|
||||
## [4.4.15](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.4.14...v4.4.15) (2025-10-18)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **complement-race:** track previous position to detect route threshold crossing ([a6c20aa](https://github.com/antialias/soroban-abacus-flashcards/commit/a6c20aab3b245d9893808d188d16a35ab80cfca9))
|
||||
|
||||
## [4.4.14](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.4.13...v4.4.14) (2025-10-18)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **complement-race:** remove dual game loop conflict preventing route progression ([84d42e2](https://github.com/antialias/soroban-abacus-flashcards/commit/84d42e22ac0cdd25e87e45dc698029ad7ed78559))
|
||||
|
||||
## [4.4.13](https://github.com/antialias/soroban-abacus-flashcards/compare/v4.4.12...v4.4.13) (2025-10-17)
|
||||
|
||||
|
||||
|
||||
@@ -45,6 +45,7 @@ export function useSteamJourney() {
|
||||
const routeExitThresholdRef = useRef<number>(107) // Default for 1 car: 100 + 7
|
||||
const missedPassengersRef = useRef<Set<string>>(new Set()) // Track which passengers have been logged as missed
|
||||
const pendingBoardingRef = useRef<Set<string>>(new Set()) // Track passengers with pending boarding requests across frames
|
||||
const previousTrainPositionRef = useRef<number>(0) // Track previous position to detect threshold crossings
|
||||
|
||||
// Initialize game start time
|
||||
useEffect(() => {
|
||||
@@ -78,6 +79,7 @@ export function useSteamJourney() {
|
||||
useEffect(() => {
|
||||
pendingBoardingRef.current.clear()
|
||||
missedPassengersRef.current.clear()
|
||||
previousTrainPositionRef.current = 0 // Reset previous position for new route
|
||||
}, [state.currentRoute])
|
||||
|
||||
// Momentum decay and position update loop
|
||||
@@ -92,37 +94,9 @@ export function useSteamJourney() {
|
||||
|
||||
// Steam Sprint is infinite - no time limit
|
||||
|
||||
// Get decay rate based on timeout setting (skill level)
|
||||
const decayRate =
|
||||
MOMENTUM_DECAY_RATES[state.timeoutSetting as keyof typeof MOMENTUM_DECAY_RATES] ||
|
||||
MOMENTUM_DECAY_RATES.normal
|
||||
|
||||
// Calculate momentum decay for this frame
|
||||
const momentumLoss = (decayRate * deltaTime) / 1000
|
||||
|
||||
// Update momentum (don't go below 0)
|
||||
const newMomentum = Math.max(0, state.momentum - momentumLoss)
|
||||
|
||||
// Calculate speed from momentum (% per second)
|
||||
const speed = newMomentum * SPEED_MULTIPLIER
|
||||
|
||||
// Update train position (accumulate, never go backward)
|
||||
// Allow position to go past 100% so entire train (including cars) can exit tunnel
|
||||
const positionDelta = (speed * deltaTime) / 1000
|
||||
const trainPosition = state.trainPosition + positionDelta
|
||||
|
||||
// Calculate pressure (0-150 PSI) - based on momentum as percentage of max
|
||||
const maxMomentum = 100 // Theoretical max momentum
|
||||
const pressure = Math.min(150, (newMomentum / maxMomentum) * 150)
|
||||
|
||||
// Update state
|
||||
dispatch({
|
||||
type: 'UPDATE_STEAM_JOURNEY',
|
||||
momentum: newMomentum,
|
||||
trainPosition,
|
||||
pressure,
|
||||
elapsedTime: elapsed,
|
||||
})
|
||||
// Train position, momentum, and pressure are all managed by the Provider's game loop
|
||||
// This hook only reads those values and handles game logic (boarding, delivery, route completion)
|
||||
const trainPosition = state.trainPosition
|
||||
|
||||
// Check for passengers that should board
|
||||
// Passengers board when an EMPTY car reaches their station
|
||||
@@ -320,10 +294,11 @@ export function useSteamJourney() {
|
||||
|
||||
// Check for route completion (entire train exits tunnel)
|
||||
const ENTIRE_TRAIN_EXIT_THRESHOLD = routeExitThresholdRef.current
|
||||
const previousPosition = previousTrainPositionRef.current
|
||||
|
||||
if (
|
||||
trainPosition >= ENTIRE_TRAIN_EXIT_THRESHOLD &&
|
||||
state.trainPosition < ENTIRE_TRAIN_EXIT_THRESHOLD
|
||||
previousPosition < ENTIRE_TRAIN_EXIT_THRESHOLD
|
||||
) {
|
||||
// Play celebration whistle
|
||||
playSound('train_whistle', 0.6)
|
||||
@@ -333,6 +308,9 @@ export function useSteamJourney() {
|
||||
|
||||
// Auto-advance to next route
|
||||
const nextRoute = state.currentRoute + 1
|
||||
console.log(
|
||||
`🏁 ROUTE COMPLETE: Train crossed exit threshold (${trainPosition.toFixed(1)} >= ${ENTIRE_TRAIN_EXIT_THRESHOLD}). Advancing to Route ${nextRoute}`
|
||||
)
|
||||
dispatch({
|
||||
type: 'START_NEW_ROUTE',
|
||||
routeNumber: nextRoute,
|
||||
@@ -341,6 +319,9 @@ export function useSteamJourney() {
|
||||
|
||||
// Note: New passengers will be generated by the server when it handles START_NEW_ROUTE
|
||||
}
|
||||
|
||||
// Update previous position for next frame
|
||||
previousTrainPositionRef.current = trainPosition
|
||||
}, UPDATE_INTERVAL)
|
||||
|
||||
return () => clearInterval(interval)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { PageWithNav } from '@/components/PageWithNav'
|
||||
import { ComplementRaceGame } from './components/ComplementRaceGame'
|
||||
import { ComplementRaceProvider } from './context/ComplementRaceContext'
|
||||
import { ComplementRaceProvider } from '@/arcade-games/complement-race/Provider'
|
||||
|
||||
export default function ComplementRacePage() {
|
||||
return (
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { PageWithNav } from '@/components/PageWithNav'
|
||||
import { ComplementRaceGame } from '../components/ComplementRaceGame'
|
||||
import { ComplementRaceProvider } from '../context/ComplementRaceContext'
|
||||
import { ComplementRaceProvider } from '@/arcade-games/complement-race/Provider'
|
||||
|
||||
export default function PracticeModePage() {
|
||||
return (
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { PageWithNav } from '@/components/PageWithNav'
|
||||
import { ComplementRaceGame } from '../components/ComplementRaceGame'
|
||||
import { ComplementRaceProvider } from '../context/ComplementRaceContext'
|
||||
import { ComplementRaceProvider } from '@/arcade-games/complement-race/Provider'
|
||||
|
||||
export default function SprintModePage() {
|
||||
return (
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
import { PageWithNav } from '@/components/PageWithNav'
|
||||
import { ComplementRaceGame } from '../components/ComplementRaceGame'
|
||||
import { ComplementRaceProvider } from '../context/ComplementRaceContext'
|
||||
import { ComplementRaceProvider } from '@/arcade-games/complement-race/Provider'
|
||||
|
||||
export default function SurvivalModePage() {
|
||||
return (
|
||||
|
||||
@@ -29,6 +29,7 @@ describe('GameHUD', () => {
|
||||
|
||||
const mockPassenger: Passenger = {
|
||||
id: 'passenger-1',
|
||||
name: 'Test Passenger',
|
||||
avatar: '👨',
|
||||
originStationId: 'station-1',
|
||||
destinationStationId: 'station-2',
|
||||
|
||||
@@ -44,6 +44,7 @@ describe('usePassengerAnimations', () => {
|
||||
// Create mock passengers
|
||||
mockPassenger1 = {
|
||||
id: 'passenger-1',
|
||||
name: 'Passenger 1',
|
||||
avatar: '👨',
|
||||
originStationId: 'station-1',
|
||||
destinationStationId: 'station-2',
|
||||
@@ -54,6 +55,7 @@ describe('usePassengerAnimations', () => {
|
||||
|
||||
mockPassenger2 = {
|
||||
id: 'passenger-2',
|
||||
name: 'Passenger 2',
|
||||
avatar: '👩',
|
||||
originStationId: 'station-1',
|
||||
destinationStationId: 'station-2',
|
||||
|
||||
@@ -52,6 +52,7 @@ describe('useTrackManagement', () => {
|
||||
mockPassengers = [
|
||||
{
|
||||
id: 'passenger-1',
|
||||
name: 'Test Passenger',
|
||||
avatar: '👨',
|
||||
originStationId: 'station-1',
|
||||
destinationStationId: 'station-2',
|
||||
@@ -73,6 +74,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
})
|
||||
)
|
||||
|
||||
@@ -90,6 +93,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
})
|
||||
)
|
||||
|
||||
@@ -107,6 +112,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
})
|
||||
)
|
||||
|
||||
@@ -123,6 +130,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
})
|
||||
)
|
||||
|
||||
@@ -142,6 +151,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
})
|
||||
)
|
||||
|
||||
@@ -161,6 +172,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
}),
|
||||
{
|
||||
initialProps: { route: 1, position: 0 },
|
||||
@@ -187,6 +200,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
}),
|
||||
{
|
||||
initialProps: { route: 1, position: 0 },
|
||||
@@ -214,6 +229,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
}),
|
||||
{
|
||||
initialProps: { route: 1, position: -5 },
|
||||
@@ -233,6 +250,7 @@ describe('useTrackManagement', () => {
|
||||
const newPassengers: Passenger[] = [
|
||||
{
|
||||
id: 'passenger-2',
|
||||
name: 'New Passenger',
|
||||
avatar: '👩',
|
||||
originStationId: 'station-1',
|
||||
destinationStationId: 'station-2',
|
||||
@@ -273,6 +291,7 @@ describe('useTrackManagement', () => {
|
||||
const newPassengers: Passenger[] = [
|
||||
{
|
||||
id: 'passenger-2',
|
||||
name: 'New Passenger',
|
||||
avatar: '👩',
|
||||
originStationId: 'station-1',
|
||||
destinationStationId: 'station-2',
|
||||
@@ -354,6 +373,8 @@ describe('useTrackManagement', () => {
|
||||
pathRef: mockPathRef,
|
||||
stations: mockStations,
|
||||
passengers: mockPassengers,
|
||||
maxCars: 3,
|
||||
carSpacing: 7,
|
||||
})
|
||||
)
|
||||
|
||||
|
||||
@@ -317,6 +317,19 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
const [clientMomentum, setClientMomentum] = useState(10) // Start at 10 for gentle push
|
||||
const [clientPosition, setClientPosition] = useState(0)
|
||||
const [clientPressure, setClientPressure] = useState(0)
|
||||
const [clientAIRacers, setClientAIRacers] = useState<
|
||||
Array<{
|
||||
id: string
|
||||
name: string
|
||||
position: number
|
||||
speed: number
|
||||
personality: 'competitive' | 'analytical'
|
||||
icon: string
|
||||
lastComment: number
|
||||
commentCooldown: number
|
||||
previousPosition: number
|
||||
}>
|
||||
>([])
|
||||
const lastUpdateRef = useRef(Date.now())
|
||||
const gameStartTimeRef = useRef(0)
|
||||
|
||||
@@ -388,17 +401,7 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
raceGoal: multiplayerState.config.raceGoal,
|
||||
timeLimit: multiplayerState.config.timeLimit ?? null,
|
||||
speedMultiplier: 1.0,
|
||||
aiRacers: multiplayerState.aiOpponents.map((ai) => ({
|
||||
id: ai.id,
|
||||
name: ai.name,
|
||||
position: ai.position,
|
||||
speed: ai.speed,
|
||||
personality: ai.personality,
|
||||
icon: ai.personality === 'competitive' ? '🏃♂️' : '🏃',
|
||||
lastComment: ai.lastCommentTime,
|
||||
commentCooldown: 0,
|
||||
previousPosition: ai.position,
|
||||
})),
|
||||
aiRacers: clientAIRacers, // Use client-side AI state
|
||||
|
||||
// Sprint mode specific (all client-side for smooth movement)
|
||||
momentum: clientMomentum, // Client-only state with continuous decay
|
||||
@@ -425,7 +428,15 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
adaptiveFeedback: localUIState.adaptiveFeedback,
|
||||
difficultyTracker: localUIState.difficultyTracker,
|
||||
}
|
||||
}, [multiplayerState, localPlayerId, localUIState, clientPosition, clientPressure])
|
||||
}, [
|
||||
multiplayerState,
|
||||
localPlayerId,
|
||||
localUIState,
|
||||
clientPosition,
|
||||
clientPressure,
|
||||
clientMomentum,
|
||||
clientAIRacers,
|
||||
])
|
||||
|
||||
// Initialize game start time when game becomes active
|
||||
useEffect(() => {
|
||||
@@ -444,6 +455,41 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
}
|
||||
}, [compatibleState.isGameActive, compatibleState.style])
|
||||
|
||||
// Initialize AI racers when game starts
|
||||
useEffect(() => {
|
||||
if (compatibleState.isGameActive && multiplayerState.config.enableAI) {
|
||||
const count = multiplayerState.config.aiOpponentCount
|
||||
if (count > 0 && clientAIRacers.length === 0) {
|
||||
const aiNames = ['Robo-Racer', 'Calculator', 'Speed Demon', 'Brain Bot']
|
||||
const personalities: Array<'competitive' | 'analytical'> = ['competitive', 'analytical']
|
||||
|
||||
const newAI = []
|
||||
for (let i = 0; i < Math.min(count, aiNames.length); i++) {
|
||||
newAI.push({
|
||||
id: `ai-${i}`,
|
||||
name: aiNames[i],
|
||||
personality: personalities[i % personalities.length] as 'competitive' | 'analytical',
|
||||
position: 0,
|
||||
speed: 0.8 + Math.random() * 0.4, // Speed multiplier 0.8-1.2
|
||||
icon: personalities[i % personalities.length] === 'competitive' ? '🏃♂️' : '🏃',
|
||||
lastComment: 0,
|
||||
commentCooldown: 0,
|
||||
previousPosition: 0,
|
||||
})
|
||||
}
|
||||
setClientAIRacers(newAI)
|
||||
}
|
||||
} else if (!compatibleState.isGameActive) {
|
||||
// Clear AI when game ends
|
||||
setClientAIRacers([])
|
||||
}
|
||||
}, [
|
||||
compatibleState.isGameActive,
|
||||
multiplayerState.config.enableAI,
|
||||
multiplayerState.config.aiOpponentCount,
|
||||
clientAIRacers.length,
|
||||
])
|
||||
|
||||
// Main client-side game loop: momentum decay and position calculation
|
||||
useEffect(() => {
|
||||
if (!compatibleState.isGameActive || compatibleState.style !== 'sprint') return
|
||||
@@ -495,10 +541,13 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
const currentRoute = multiplayerState.currentRoute
|
||||
// When route changes, reset position and give starting momentum
|
||||
if (currentRoute > 1 && compatibleState.style === 'sprint') {
|
||||
console.log(
|
||||
`[Provider] Route changed to ${currentRoute}, resetting position. Passengers: ${multiplayerState.passengers.length}`
|
||||
)
|
||||
setClientPosition(0)
|
||||
setClientMomentum(10) // Reset to starting momentum (gentle push)
|
||||
}
|
||||
}, [multiplayerState.currentRoute, compatibleState.style])
|
||||
}, [multiplayerState.currentRoute, compatibleState.style, multiplayerState.passengers.length])
|
||||
|
||||
// Keep lastLogRef for future debugging needs
|
||||
// (removed debug logging)
|
||||
@@ -713,6 +762,7 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
case 'START_NEW_ROUTE':
|
||||
// Send route progression to server
|
||||
if (action.routeNumber !== undefined) {
|
||||
console.log(`[Provider] Dispatching START_NEW_ROUTE for route ${action.routeNumber}`)
|
||||
sendMove({
|
||||
type: 'START_NEW_ROUTE',
|
||||
playerId: activePlayers[0] || '',
|
||||
@@ -753,8 +803,27 @@ export function ComplementRaceProvider({ children }: { children: ReactNode }) {
|
||||
})
|
||||
break
|
||||
}
|
||||
case 'UPDATE_AI_POSITIONS': {
|
||||
// Update client-side AI positions
|
||||
if (action.positions && Array.isArray(action.positions)) {
|
||||
setClientAIRacers((prevRacers) =>
|
||||
prevRacers.map((racer) => {
|
||||
const update = action.positions.find(
|
||||
(p: { id: string; position: number }) => p.id === racer.id
|
||||
)
|
||||
return update
|
||||
? {
|
||||
...racer,
|
||||
previousPosition: racer.position,
|
||||
position: update.position,
|
||||
}
|
||||
: racer
|
||||
})
|
||||
)
|
||||
}
|
||||
break
|
||||
}
|
||||
// Other local actions that don't affect UI (can be ignored for now)
|
||||
case 'UPDATE_AI_POSITIONS':
|
||||
case 'UPDATE_MOMENTUM':
|
||||
case 'UPDATE_TRAIN_POSITION':
|
||||
case 'UPDATE_STEAM_JOURNEY':
|
||||
|
||||
@@ -218,6 +218,7 @@ export class ComplementRaceValidator
|
||||
routeStartTime: state.config.style === 'sprint' ? Date.now() : null,
|
||||
raceStartTime: Date.now(), // Race starts immediately
|
||||
gameStartTime: Date.now(),
|
||||
aiOpponents: [], // AI handled client-side
|
||||
}
|
||||
|
||||
return { valid: true, newState }
|
||||
@@ -812,6 +813,11 @@ export class ComplementRaceValidator
|
||||
private checkWinCondition(state: ComplementRaceState): string | null {
|
||||
const { config, players } = state
|
||||
|
||||
// Infinite mode: Never end the game
|
||||
if (config.winCondition === 'infinite') {
|
||||
return null
|
||||
}
|
||||
|
||||
// Practice mode: First to reach goal
|
||||
if (config.style === 'practice') {
|
||||
for (const [playerId, player] of Object.entries(players)) {
|
||||
@@ -819,6 +825,7 @@ export class ComplementRaceValidator
|
||||
return playerId
|
||||
}
|
||||
}
|
||||
// AI wins handled client-side via useAIRacers hook
|
||||
}
|
||||
|
||||
// Sprint mode: Check route-based, score-based, or time-based win conditions
|
||||
@@ -870,12 +877,15 @@ export class ComplementRaceValidator
|
||||
// Find player with highest position (most laps)
|
||||
let maxPosition = 0
|
||||
let winner: string | null = null
|
||||
|
||||
for (const [playerId, player] of Object.entries(players)) {
|
||||
if (player.position > maxPosition) {
|
||||
maxPosition = player.position
|
||||
winner = playerId
|
||||
}
|
||||
}
|
||||
// AI wins handled client-side via useAIRacers hook
|
||||
|
||||
return winner
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ const defaultConfig: ComplementRaceConfig = {
|
||||
passengerCount: 6,
|
||||
maxConcurrentPassengers: 3,
|
||||
raceGoal: 20,
|
||||
winCondition: 'route-based',
|
||||
winCondition: 'infinite', // Sprint mode is infinite by default (Steam Sprint)
|
||||
routeCount: 3,
|
||||
targetScore: 100,
|
||||
timeLimit: 300,
|
||||
|
||||
@@ -89,7 +89,7 @@ export interface ComplementRaceGameConfig {
|
||||
raceGoal: number // questions to win practice mode (default 20)
|
||||
|
||||
// Win Conditions
|
||||
winCondition: 'route-based' | 'score-based' | 'time-based'
|
||||
winCondition: 'route-based' | 'score-based' | 'time-based' | 'infinite'
|
||||
targetScore?: number // for score-based (e.g., 100)
|
||||
timeLimit?: number // for time-based (e.g., 300 seconds)
|
||||
routeCount?: number // for route-based (e.g., 3 routes)
|
||||
@@ -171,7 +171,7 @@ export const DEFAULT_COMPLEMENT_RACE_CONFIG: ComplementRaceGameConfig = {
|
||||
raceGoal: 20,
|
||||
|
||||
// Win conditions
|
||||
winCondition: 'route-based',
|
||||
winCondition: 'infinite', // Sprint mode is infinite by default (Steam Sprint)
|
||||
routeCount: 3,
|
||||
targetScore: 100,
|
||||
timeLimit: 300,
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "soroban-monorepo",
|
||||
"version": "4.4.13",
|
||||
"version": "4.6.2",
|
||||
"private": true,
|
||||
"description": "Beautiful Soroban Flashcard Generator - Monorepo",
|
||||
"workspaces": [
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
"python-shell": "^5.0.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/minimatch": "^6.0.0",
|
||||
"@types/node": "^20.0.0",
|
||||
"tsup": "^7.0.0",
|
||||
"typescript": "^5.0.0",
|
||||
|
||||
11
packages/core/client/node/tsconfig.json
Normal file
11
packages/core/client/node/tsconfig.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"extends": "../../tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"outDir": "./dist",
|
||||
"rootDir": "./src",
|
||||
"skipLibCheck": true,
|
||||
"types": ["node"]
|
||||
},
|
||||
"include": ["src/**/*.ts"],
|
||||
"exclude": ["node_modules", "dist", "**/*.test.ts"]
|
||||
}
|
||||
@@ -29,6 +29,7 @@
|
||||
"author": "",
|
||||
"license": "MIT",
|
||||
"devDependencies": {
|
||||
"@types/minimatch": "^6.0.0",
|
||||
"@types/node": "^20.0.0",
|
||||
"tsup": "^7.0.0",
|
||||
"typescript": "^5.0.0",
|
||||
|
||||
11
packages/core/client/typescript/tsconfig.json
Normal file
11
packages/core/client/typescript/tsconfig.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"extends": "../../tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"outDir": "./dist",
|
||||
"rootDir": "./src",
|
||||
"skipLibCheck": true,
|
||||
"types": ["node"]
|
||||
},
|
||||
"include": ["src/**/*.ts"],
|
||||
"exclude": ["node_modules", "dist", "**/*.test.ts"]
|
||||
}
|
||||
6
pnpm-lock.yaml
generated
6
pnpm-lock.yaml
generated
@@ -402,6 +402,9 @@ importers:
|
||||
specifier: ^5.0.0
|
||||
version: 5.0.0
|
||||
devDependencies:
|
||||
'@types/minimatch':
|
||||
specifier: ^6.0.0
|
||||
version: 6.0.0
|
||||
'@types/node':
|
||||
specifier: ^20.0.0
|
||||
version: 20.19.19
|
||||
@@ -417,6 +420,9 @@ importers:
|
||||
|
||||
packages/core/client/typescript:
|
||||
devDependencies:
|
||||
'@types/minimatch':
|
||||
specifier: ^6.0.0
|
||||
version: 6.0.0
|
||||
'@types/node':
|
||||
specifier: ^20.0.0
|
||||
version: 20.19.19
|
||||
|
||||
Reference in New Issue
Block a user