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Author SHA1 Message Date
semantic-release-bot
019d36a0ab chore(release): 3.17.1 [skip ci]
## [3.17.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.17.0...v3.17.1) (2025-10-15)

### Bug Fixes

* **arcade-rooms:** navigate to invite link after room creation ([1922b21](1922b2122b))
* **memory-quiz:** scope game settings by game name for proper persistence ([3dfe54f](3dfe54f1cb))
2025-10-15 14:51:46 +00:00
Thomas Hallock
1922b2122b fix(arcade-rooms): navigate to invite link after room creation
Previously, when creating a new room, users were navigated to
/arcade-rooms/{roomId}, which is the direct room route.

Now users are navigated to /join/{code}, which is the invite link
format. This provides a better user experience as it follows the
same flow as joining via an invite link.

Changes:
- Changed router.push from /arcade-rooms/{id} to /join/{code}

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-15 09:50:53 -05:00
Thomas Hallock
3dfe54f1cb fix(memory-quiz): scope game settings by game name for proper persistence
Previously, settings were stored at the root of gameConfig, causing each
game to overwrite the other's settings when switching between games.

Now settings are stored under gameConfig['memory-quiz'], allowing each
game to maintain its own settings independently. When you switch from
memory-quiz to another game and back, the memory-quiz settings are
preserved exactly as you left them.

Changes:
- Load settings from gameConfig['memory-quiz'] instead of root gameConfig
- Save settings to gameConfig['memory-quiz'] to avoid overwriting other games
- Added comments explaining the scoping strategy

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-15 09:50:13 -05:00
4 changed files with 28 additions and 7 deletions

View File

@@ -1,3 +1,11 @@
## [3.17.1](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.17.0...v3.17.1) (2025-10-15)
### Bug Fixes
* **arcade-rooms:** navigate to invite link after room creation ([1922b21](https://github.com/antialias/soroban-abacus-flashcards/commit/1922b2122bb1bc4aeada7526d8c46aa89024bb00))
* **memory-quiz:** scope game settings by game name for proper persistence ([3dfe54f](https://github.com/antialias/soroban-abacus-flashcards/commit/3dfe54f1cb89bd636e763e1c5acb03776f97c011))
## [3.17.0](https://github.com/antialias/soroban-abacus-flashcards/compare/v3.16.0...v3.17.0) (2025-10-15)

View File

@@ -70,7 +70,7 @@ export default function RoomBrowserPage() {
}
const data = await response.json()
router.push(`/arcade-rooms/${data.room.id}`)
router.push(`/join/${data.room.code}`)
} catch (err) {
console.error('Failed to create room:', err)
showError('Failed to create room', err instanceof Error ? err.message : undefined)

View File

@@ -248,11 +248,16 @@ export function RoomMemoryQuizProvider({ children }: { children: ReactNode }) {
const [localCurrentInput, setLocalCurrentInput] = useState('')
// Merge saved game config from room with initialState
// Settings are scoped by game name to preserve settings when switching games
const mergedInitialState = useMemo(() => {
const savedConfig = roomData?.gameConfig as Record<string, any> | null | undefined
const gameConfig = roomData?.gameConfig as Record<string, any> | null | undefined
if (!gameConfig) return initialState
// Get settings for this specific game (memory-quiz)
const savedConfig = gameConfig['memory-quiz'] as Record<string, any> | null | undefined
if (!savedConfig) return initialState
console.log('[RoomMemoryQuizProvider] Loading saved game config:', savedConfig)
console.log('[RoomMemoryQuizProvider] Loading saved game config for memory-quiz:', savedConfig)
return {
...initialState,
@@ -441,12 +446,20 @@ export function RoomMemoryQuizProvider({ children }: { children: ReactNode }) {
})
// Save setting to room's gameConfig for persistence
// Settings are scoped by game name to preserve settings when switching games
if (roomData?.id) {
const currentGameConfig = (roomData.gameConfig as Record<string, any>) || {}
const currentMemoryQuizConfig =
(currentGameConfig['memory-quiz'] as Record<string, any>) || {}
const updatedConfig = {
...(roomData.gameConfig as Record<string, any>),
[field]: value,
...currentGameConfig,
'memory-quiz': {
...currentMemoryQuizConfig,
[field]: value,
},
}
console.log('[RoomMemoryQuizProvider] Saving game config:', updatedConfig)
console.log('[RoomMemoryQuizProvider] Saving game config for memory-quiz:', updatedConfig)
updateGameConfig({
roomId: roomData.id,
gameConfig: updatedConfig,

View File

@@ -1,6 +1,6 @@
{
"name": "soroban-monorepo",
"version": "3.17.0",
"version": "3.17.1",
"private": true,
"description": "Beautiful Soroban Flashcard Generator - Monorepo",
"workspaces": [