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abacus-rea
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54
.github/workflows/publish-abacus-react.yml
vendored
54
.github/workflows/publish-abacus-react.yml
vendored
@@ -76,9 +76,59 @@ jobs:
|
||||
working-directory: packages/abacus-react
|
||||
run: |
|
||||
# Only publish if semantic-release created a new version
|
||||
git fetch --tags
|
||||
if git tag --list | grep -q "abacus-react-v"; then
|
||||
echo "Publishing to GitHub Packages..."
|
||||
echo "Found abacus-react version tag. Publishing to GitHub Packages..."
|
||||
# Update package.json version to match the tag
|
||||
LATEST_TAG=$(git tag --list "abacus-react-v*" | sort -V | tail -1)
|
||||
VERSION=${LATEST_TAG#abacus-react-v}
|
||||
echo "Publishing version: $VERSION"
|
||||
|
||||
# Create a clean package.json for publishing by updating version and cleaning workspace references
|
||||
node -e "
|
||||
const fs = require('fs');
|
||||
const pkg = JSON.parse(fs.readFileSync('package.json', 'utf8'));
|
||||
|
||||
// Set the correct version
|
||||
pkg.version = '$VERSION';
|
||||
|
||||
// Clean workspace dependencies function
|
||||
const cleanWorkspaceDeps = (deps) => {
|
||||
if (!deps) return deps;
|
||||
const result = {};
|
||||
for (const [name, version] of Object.entries(deps)) {
|
||||
if (typeof version === 'string' && version.startsWith('workspace:')) {
|
||||
// Replace workspace: syntax with actual version or latest
|
||||
result[name] = version.replace('workspace:', '') || '*';
|
||||
} else {
|
||||
result[name] = version;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
// Clean all dependency types
|
||||
if (pkg.dependencies) pkg.dependencies = cleanWorkspaceDeps(pkg.dependencies);
|
||||
if (pkg.devDependencies) pkg.devDependencies = cleanWorkspaceDeps(pkg.devDependencies);
|
||||
if (pkg.peerDependencies) pkg.peerDependencies = cleanWorkspaceDeps(pkg.peerDependencies);
|
||||
if (pkg.optionalDependencies) pkg.optionalDependencies = cleanWorkspaceDeps(pkg.optionalDependencies);
|
||||
|
||||
// Write the clean package.json
|
||||
fs.writeFileSync('package.json', JSON.stringify(pkg, null, 2));
|
||||
console.log('Created clean package.json for version:', pkg.version);
|
||||
"
|
||||
|
||||
# Verify the package.json is clean
|
||||
echo "Package.json version: $(node -e "console.log(JSON.parse(require('fs').readFileSync('package.json', 'utf8')).version)")"
|
||||
|
||||
# Check for any remaining workspace dependencies
|
||||
if grep -q "workspace:" package.json; then
|
||||
echo "ERROR: Still found workspace dependencies in package.json:"
|
||||
grep "workspace:" package.json
|
||||
exit 1
|
||||
fi
|
||||
|
||||
npm publish
|
||||
else
|
||||
echo "No new version to publish"
|
||||
echo "No new abacus-react version tag found, skipping publish"
|
||||
fi
|
||||
@@ -6,6 +6,7 @@ import { useFullscreen } from '../../../../contexts/FullscreenContext'
|
||||
import { SetupPhase } from './SetupPhase'
|
||||
import { GamePhase } from './GamePhase'
|
||||
import { ResultsPhase } from './ResultsPhase'
|
||||
import { StandardGameLayout } from '../../../../components/StandardGameLayout'
|
||||
import { css } from '../../../../../styled-system/css'
|
||||
|
||||
export function MemoryPairsGame() {
|
||||
@@ -22,52 +23,55 @@ export function MemoryPairsGame() {
|
||||
}, [setFullscreenElement])
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={gameRef}
|
||||
className={css({
|
||||
minHeight: '100vh',
|
||||
background: 'linear-gradient(135deg, #667eea 0%, #764ba2 100%)',
|
||||
padding: { base: '12px', sm: '16px', md: '20px' },
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
position: 'relative'
|
||||
})}>
|
||||
{/* Note: Fullscreen restore prompt removed - client-side navigation preserves fullscreen */}
|
||||
|
||||
<header className={css({
|
||||
textAlign: 'center',
|
||||
marginBottom: { base: '8px', sm: '12px', md: '16px' },
|
||||
px: { base: '4', md: '0' },
|
||||
display: { base: 'none', sm: 'block' }
|
||||
})}>
|
||||
<h1 className={css({
|
||||
fontSize: { base: '16px', sm: '20px', md: '24px' },
|
||||
fontWeight: 'bold',
|
||||
color: 'white',
|
||||
textShadow: '1px 1px 2px rgba(0,0,0,0.3)',
|
||||
marginBottom: 0
|
||||
<StandardGameLayout>
|
||||
<div
|
||||
ref={gameRef}
|
||||
className={css({
|
||||
flex: 1,
|
||||
background: 'linear-gradient(135deg, #667eea 0%, #764ba2 100%)',
|
||||
padding: { base: '12px', sm: '16px', md: '20px' },
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
alignItems: 'center',
|
||||
position: 'relative',
|
||||
overflow: 'auto'
|
||||
})}>
|
||||
Memory Pairs
|
||||
</h1>
|
||||
</header>
|
||||
{/* Note: Fullscreen restore prompt removed - client-side navigation preserves fullscreen */}
|
||||
|
||||
<main className={css({
|
||||
width: '100%',
|
||||
maxWidth: '1200px',
|
||||
background: 'rgba(255,255,255,0.95)',
|
||||
borderRadius: { base: '12px', md: '20px' },
|
||||
padding: { base: '12px', sm: '16px', md: '24px', lg: '32px' },
|
||||
boxShadow: '0 10px 30px rgba(0,0,0,0.2)',
|
||||
flex: 1,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
overflow: 'hidden'
|
||||
})}>
|
||||
{state.gamePhase === 'setup' && <SetupPhase />}
|
||||
{state.gamePhase === 'playing' && <GamePhase />}
|
||||
{state.gamePhase === 'results' && <ResultsPhase />}
|
||||
</main>
|
||||
</div>
|
||||
<header className={css({
|
||||
textAlign: 'center',
|
||||
marginBottom: { base: '8px', sm: '12px', md: '16px' },
|
||||
px: { base: '4', md: '0' },
|
||||
display: { base: 'none', sm: 'block' }
|
||||
})}>
|
||||
<h1 className={css({
|
||||
fontSize: { base: '16px', sm: '20px', md: '24px' },
|
||||
fontWeight: 'bold',
|
||||
color: 'white',
|
||||
textShadow: '1px 1px 2px rgba(0,0,0,0.3)',
|
||||
marginBottom: 0
|
||||
})}>
|
||||
Memory Pairs
|
||||
</h1>
|
||||
</header>
|
||||
|
||||
<main className={css({
|
||||
width: '100%',
|
||||
maxWidth: '1200px',
|
||||
background: 'rgba(255,255,255,0.95)',
|
||||
borderRadius: { base: '12px', md: '20px' },
|
||||
padding: { base: '12px', sm: '16px', md: '24px', lg: '32px' },
|
||||
boxShadow: '0 10px 30px rgba(0,0,0,0.2)',
|
||||
flex: 1,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
overflow: 'hidden'
|
||||
})}>
|
||||
{state.gamePhase === 'setup' && <SetupPhase />}
|
||||
{state.gamePhase === 'playing' && <GamePhase />}
|
||||
{state.gamePhase === 'results' && <ResultsPhase />}
|
||||
</main>
|
||||
</div>
|
||||
</StandardGameLayout>
|
||||
)
|
||||
}
|
||||
@@ -130,16 +130,17 @@ export function SetupPhase() {
|
||||
return (
|
||||
<div className={css({
|
||||
textAlign: 'center',
|
||||
padding: { base: '20px 16px', sm: '24px 20px', md: '40px 20px' },
|
||||
padding: { base: '12px 16px', sm: '16px 20px', md: '20px' },
|
||||
maxWidth: '800px',
|
||||
margin: '0 auto',
|
||||
height: '100%',
|
||||
display: 'flex',
|
||||
flexDirection: 'column'
|
||||
flexDirection: 'column',
|
||||
minHeight: 0, // Allow shrinking
|
||||
overflow: 'auto' // Enable scrolling if needed
|
||||
})}>
|
||||
<h2 className={css({
|
||||
fontSize: { base: '20px', sm: '24px', md: '32px', lg: '36px' },
|
||||
marginBottom: { base: '12px', md: '16px' },
|
||||
fontSize: { base: '18px', sm: '20px', md: '24px' },
|
||||
marginBottom: { base: '8px', md: '12px' },
|
||||
color: 'gray.800',
|
||||
fontWeight: 'bold'
|
||||
})}>
|
||||
@@ -147,20 +148,21 @@ export function SetupPhase() {
|
||||
</h2>
|
||||
|
||||
<p className={css({
|
||||
fontSize: { base: '14px', sm: '16px', md: '18px' },
|
||||
fontSize: { base: '13px', sm: '14px', md: '16px' },
|
||||
color: 'gray.600',
|
||||
marginBottom: { base: '16px', sm: '20px', md: '32px' },
|
||||
marginBottom: { base: '12px', sm: '16px', md: '20px' },
|
||||
lineHeight: '1.4',
|
||||
display: { base: 'none', md: 'block' }
|
||||
display: { base: 'none', sm: 'block' }
|
||||
})}>
|
||||
Configure your memory challenge. Choose your preferred mode, game type, and difficulty level.
|
||||
</p>
|
||||
|
||||
<div className={css({
|
||||
display: 'grid',
|
||||
gap: { base: '12px', sm: '16px', md: '24px' },
|
||||
gap: { base: '8px', sm: '12px', md: '16px' },
|
||||
margin: '0 auto',
|
||||
flex: 1
|
||||
flex: 1,
|
||||
minHeight: 0 // Allow shrinking
|
||||
})}>
|
||||
|
||||
{/* Current Player Setup */}
|
||||
@@ -389,24 +391,34 @@ export function SetupPhase() {
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Start Game Button */}
|
||||
<div className={css({ marginTop: { base: '16px', md: '20px' } })}>
|
||||
{/* Start Game Button - Sticky at bottom */}
|
||||
<div className={css({
|
||||
marginTop: 'auto', // Push to bottom
|
||||
paddingTop: { base: '12px', md: '16px' },
|
||||
position: 'sticky',
|
||||
bottom: 0,
|
||||
background: 'rgba(255,255,255,0.95)',
|
||||
backdropFilter: 'blur(10px)',
|
||||
borderTop: '1px solid rgba(0,0,0,0.1)',
|
||||
margin: '0 -16px -12px -16px', // Extend to edges
|
||||
padding: { base: '12px 16px', md: '16px' }
|
||||
})}>
|
||||
<button
|
||||
className={css({
|
||||
background: 'linear-gradient(135deg, #ff6b6b 0%, #ee5a24 50%, #ff9ff3 100%)',
|
||||
color: 'white',
|
||||
border: 'none',
|
||||
borderRadius: { base: '20px', sm: '30px', md: '60px' },
|
||||
padding: { base: '16px 32px', sm: '18px 40px', md: '20px 60px' },
|
||||
fontSize: { base: '18px', sm: '22px', md: '28px' },
|
||||
borderRadius: { base: '16px', sm: '20px', md: '24px' },
|
||||
padding: { base: '14px 28px', sm: '16px 32px', md: '18px 36px' },
|
||||
fontSize: { base: '16px', sm: '18px', md: '20px' },
|
||||
fontWeight: 'black',
|
||||
cursor: 'pointer',
|
||||
transition: 'all 0.4s cubic-bezier(0.4, 0, 0.2, 1)',
|
||||
boxShadow: '0 10px 30px rgba(255, 107, 107, 0.4), inset 0 2px 0 rgba(255,255,255,0.3)',
|
||||
boxShadow: '0 8px 20px rgba(255, 107, 107, 0.4), inset 0 2px 0 rgba(255,255,255,0.3)',
|
||||
textShadow: '0 2px 4px rgba(0,0,0,0.3)',
|
||||
position: 'relative',
|
||||
overflow: 'hidden',
|
||||
width: { base: '100%', sm: 'auto' },
|
||||
width: '100%',
|
||||
_before: {
|
||||
content: '""',
|
||||
position: 'absolute',
|
||||
@@ -418,8 +430,8 @@ export function SetupPhase() {
|
||||
transition: 'left 0.6s ease',
|
||||
},
|
||||
_hover: {
|
||||
transform: { base: 'translateY(-2px)', md: 'translateY(-5px) scale(1.05)' },
|
||||
boxShadow: '0 15px 40px rgba(255, 107, 107, 0.6), inset 0 2px 0 rgba(255,255,255,0.3)',
|
||||
transform: { base: 'translateY(-2px)', md: 'translateY(-3px) scale(1.02)' },
|
||||
boxShadow: '0 12px 30px rgba(255, 107, 107, 0.6), inset 0 2px 0 rgba(255,255,255,0.3)',
|
||||
background: 'linear-gradient(135deg, #ff5252 0%, #dd2c00 50%, #e91e63 100%)',
|
||||
_before: {
|
||||
left: '100%'
|
||||
@@ -434,16 +446,16 @@ export function SetupPhase() {
|
||||
<div className={css({
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
gap: { base: '8px', md: '12px' },
|
||||
gap: { base: '6px', md: '8px' },
|
||||
justifyContent: 'center'
|
||||
})}>
|
||||
<span className={css({
|
||||
fontSize: { base: '20px', sm: '24px', md: '32px' },
|
||||
fontSize: { base: '18px', sm: '20px', md: '24px' },
|
||||
animation: 'bounce 2s infinite'
|
||||
})}>🚀</span>
|
||||
<span>START GAME</span>
|
||||
<span className={css({
|
||||
fontSize: { base: '20px', sm: '24px', md: '32px' },
|
||||
fontSize: { base: '18px', sm: '20px', md: '24px' },
|
||||
animation: 'bounce 2s infinite',
|
||||
animationDelay: '0.5s'
|
||||
})}>🎮</span>
|
||||
@@ -451,13 +463,13 @@ export function SetupPhase() {
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Game Preview - Hidden on mobile */}
|
||||
{/* Game Preview - Hidden on mobile and small screens */}
|
||||
<div className={css({
|
||||
background: 'gray.50',
|
||||
borderRadius: '12px',
|
||||
padding: '16px',
|
||||
marginTop: '16px',
|
||||
display: { base: 'none', md: 'block' }
|
||||
display: { base: 'none', lg: 'block' } // Only show on large screens
|
||||
})}>
|
||||
<h3 className={css({
|
||||
fontSize: '16px',
|
||||
|
||||
@@ -6,7 +6,7 @@ import { css } from '../../../../styled-system/css'
|
||||
import { AbacusReact } from '@soroban/abacus-react'
|
||||
import { useAbacusConfig } from '../../../contexts/AbacusDisplayContext'
|
||||
import { isPrefix } from '../../../lib/memory-quiz-utils'
|
||||
import { FullscreenGameLayout } from '../../../components/FullscreenGameLayout'
|
||||
import { StandardGameLayout } from '../../../components/StandardGameLayout'
|
||||
|
||||
|
||||
interface QuizCard {
|
||||
@@ -42,6 +42,11 @@ interface SorobanQuizState {
|
||||
id: string
|
||||
timestamp: number
|
||||
}>
|
||||
|
||||
// Keyboard state (moved from InputPhase to persist across re-renders)
|
||||
hasPhysicalKeyboard: boolean | null
|
||||
testingMode: boolean
|
||||
showOnScreenKeyboard: boolean
|
||||
}
|
||||
|
||||
type QuizAction =
|
||||
@@ -60,6 +65,9 @@ type QuizAction =
|
||||
| { type: 'SET_PREFIX_TIMEOUT'; timeout: NodeJS.Timeout | null }
|
||||
| { type: 'SHOW_RESULTS' }
|
||||
| { type: 'RESET_QUIZ' }
|
||||
| { type: 'SET_PHYSICAL_KEYBOARD'; hasKeyboard: boolean | null }
|
||||
| { type: 'SET_TESTING_MODE'; enabled: boolean }
|
||||
| { type: 'TOGGLE_ONSCREEN_KEYBOARD' }
|
||||
|
||||
const initialState: SorobanQuizState = {
|
||||
cards: [],
|
||||
@@ -76,7 +84,11 @@ const initialState: SorobanQuizState = {
|
||||
gamePhase: 'setup',
|
||||
prefixAcceptanceTimeout: null,
|
||||
finishButtonsBound: false,
|
||||
wrongGuessAnimations: []
|
||||
wrongGuessAnimations: [],
|
||||
// Keyboard state (persistent across re-renders)
|
||||
hasPhysicalKeyboard: null,
|
||||
testingMode: false,
|
||||
showOnScreenKeyboard: false
|
||||
}
|
||||
|
||||
function quizReducer(state: SorobanQuizState, action: QuizAction): SorobanQuizState {
|
||||
@@ -145,8 +157,18 @@ function quizReducer(state: SorobanQuizState, action: QuizAction): SorobanQuizSt
|
||||
cards: state.cards, // Preserve generated cards
|
||||
displayTime: state.displayTime,
|
||||
selectedCount: state.selectedCount,
|
||||
selectedDifficulty: state.selectedDifficulty
|
||||
selectedDifficulty: state.selectedDifficulty,
|
||||
// Preserve keyboard state across resets
|
||||
hasPhysicalKeyboard: state.hasPhysicalKeyboard,
|
||||
testingMode: state.testingMode,
|
||||
showOnScreenKeyboard: state.showOnScreenKeyboard
|
||||
}
|
||||
case 'SET_PHYSICAL_KEYBOARD':
|
||||
return { ...state, hasPhysicalKeyboard: action.hasKeyboard }
|
||||
case 'SET_TESTING_MODE':
|
||||
return { ...state, testingMode: action.enabled }
|
||||
case 'TOGGLE_ONSCREEN_KEYBOARD':
|
||||
return { ...state, showOnScreenKeyboard: !state.showOnScreenKeyboard }
|
||||
default:
|
||||
return state
|
||||
}
|
||||
@@ -949,13 +971,35 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
const containerRef = useRef<HTMLDivElement>(null)
|
||||
const [displayFeedback, setDisplayFeedback] = useState<'neutral' | 'correct' | 'incorrect'>('neutral')
|
||||
|
||||
// Keyboard detection state
|
||||
const [hasPhysicalKeyboard, setHasPhysicalKeyboard] = useState<boolean | null>(null)
|
||||
const [keyboardDetectionAttempted, setKeyboardDetectionAttempted] = useState(false)
|
||||
const [showOnScreenKeyboard, setShowOnScreenKeyboard] = useState(false)
|
||||
// Use keyboard state from parent state instead of local state
|
||||
const { hasPhysicalKeyboard, testingMode, showOnScreenKeyboard } = state
|
||||
|
||||
// Detect physical keyboard availability
|
||||
// Debug: Log state changes and detect what's causing re-renders
|
||||
useEffect(() => {
|
||||
console.log('🔍 Keyboard state changed:', { hasPhysicalKeyboard, testingMode, showOnScreenKeyboard })
|
||||
console.trace('🔍 State change trace:')
|
||||
}, [hasPhysicalKeyboard, testingMode, showOnScreenKeyboard])
|
||||
|
||||
// Debug: Monitor for unexpected state resets
|
||||
useEffect(() => {
|
||||
if (showOnScreenKeyboard) {
|
||||
const timer = setTimeout(() => {
|
||||
if (!showOnScreenKeyboard) {
|
||||
console.error('🚨 Keyboard was unexpectedly hidden!')
|
||||
}
|
||||
}, 1000)
|
||||
return () => clearTimeout(timer)
|
||||
}
|
||||
}, [showOnScreenKeyboard])
|
||||
|
||||
// Detect physical keyboard availability (disabled when testing mode is active)
|
||||
useEffect(() => {
|
||||
// Skip keyboard detection entirely when testing mode is enabled
|
||||
if (testingMode) {
|
||||
console.log('🧪 Testing mode enabled - skipping keyboard detection')
|
||||
return
|
||||
}
|
||||
|
||||
let detectionTimer: NodeJS.Timeout | null = null
|
||||
|
||||
const detectKeyboard = () => {
|
||||
@@ -975,16 +1019,17 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
// - It's a touch device AND has mobile viewport AND lacks precise pointer
|
||||
const likelyNoKeyboard = isTouchDevice && isMobileViewport && !hasKeyboardSupport
|
||||
|
||||
setHasPhysicalKeyboard(!likelyNoKeyboard)
|
||||
setKeyboardDetectionAttempted(true)
|
||||
console.log('⌨️ Keyboard detection result:', !likelyNoKeyboard)
|
||||
dispatch({ type: 'SET_PHYSICAL_KEYBOARD', hasKeyboard: !likelyNoKeyboard })
|
||||
}
|
||||
|
||||
// Test for actual keyboard input within 3 seconds
|
||||
let keyboardDetected = false
|
||||
const handleFirstKeyPress = (e: KeyboardEvent) => {
|
||||
if (/^[0-9]$/.test(e.key)) {
|
||||
console.log('⌨️ Physical keyboard detected via keypress')
|
||||
keyboardDetected = true
|
||||
setHasPhysicalKeyboard(true)
|
||||
dispatch({ type: 'SET_PHYSICAL_KEYBOARD', hasKeyboard: true })
|
||||
document.removeEventListener('keypress', handleFirstKeyPress)
|
||||
if (detectionTimer) clearTimeout(detectionTimer)
|
||||
}
|
||||
@@ -996,6 +1041,7 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
// Fallback to heuristic detection after 3 seconds
|
||||
detectionTimer = setTimeout(() => {
|
||||
if (!keyboardDetected) {
|
||||
console.log('⌨️ Using fallback keyboard detection')
|
||||
detectKeyboard()
|
||||
}
|
||||
document.removeEventListener('keypress', handleFirstKeyPress)
|
||||
@@ -1009,7 +1055,7 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
if (detectionTimer) clearTimeout(detectionTimer)
|
||||
clearTimeout(initialDetection)
|
||||
}
|
||||
}, [])
|
||||
}, [testingMode])
|
||||
|
||||
const acceptCorrectNumber = useCallback((number: number) => {
|
||||
dispatch({ type: 'ACCEPT_NUMBER', number })
|
||||
@@ -1143,14 +1189,13 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
padding: '12px',
|
||||
paddingBottom: '12px', // Removed extra space since keyboard is now toggleable
|
||||
paddingBottom: (hasPhysicalKeyboard === false || testingMode) && state.guessesRemaining > 0 ? '100px' : '12px', // Add space for keyboard
|
||||
maxWidth: '800px',
|
||||
margin: '0 auto',
|
||||
height: '100%',
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
justifyContent: 'flex-start',
|
||||
minHeight: '100vh' // Ensure container can scroll if needed
|
||||
justifyContent: 'flex-start'
|
||||
}}>
|
||||
<h3 style={{ marginBottom: '16px', color: '#1f2937', fontSize: '18px', fontWeight: '600' }}>Enter the Numbers You Remember</h3>
|
||||
<div style={{
|
||||
@@ -1232,6 +1277,25 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
: '⌨️ Type the numbers you remember'
|
||||
}
|
||||
</div>
|
||||
|
||||
{/* Testing control - remove in production */}
|
||||
<div style={{
|
||||
fontSize: '10px',
|
||||
color: '#9ca3af',
|
||||
marginBottom: '4px'
|
||||
}}>
|
||||
<label style={{ display: 'flex', alignItems: 'center', gap: '4px', justifyContent: 'center' }}>
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={testingMode}
|
||||
onChange={(e) => dispatch({ type: 'SET_TESTING_MODE', enabled: e.target.checked })}
|
||||
/>
|
||||
Test on-screen keyboard (for demo)
|
||||
</label>
|
||||
<div style={{ fontSize: '9px', opacity: 0.7 }}>
|
||||
Keyboard detected: {hasPhysicalKeyboard === null ? 'detecting...' : hasPhysicalKeyboard ? 'yes' : 'no'}
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
minHeight: '50px',
|
||||
@@ -1342,153 +1406,43 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
))}
|
||||
</div>
|
||||
|
||||
{/* Toggle button for on-screen keyboard (only shown when no physical keyboard detected) */}
|
||||
{hasPhysicalKeyboard === false && state.guessesRemaining > 0 && (
|
||||
{/* Simple fixed keyboard bar - appears when needed, no hiding of game elements */}
|
||||
{(hasPhysicalKeyboard === false || testingMode) && state.guessesRemaining > 0 && (
|
||||
<div style={{
|
||||
position: 'fixed',
|
||||
bottom: '16px',
|
||||
right: '16px',
|
||||
zIndex: 1000
|
||||
bottom: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
background: 'linear-gradient(135deg, #f8fafc 0%, #e2e8f0 100%)',
|
||||
borderTop: '2px solid #3b82f6',
|
||||
padding: '12px',
|
||||
zIndex: 1000,
|
||||
display: 'flex',
|
||||
gap: '8px',
|
||||
justifyContent: 'center',
|
||||
flexWrap: 'wrap',
|
||||
boxShadow: '0 -4px 12px rgba(0, 0, 0, 0.1)'
|
||||
}}>
|
||||
<button
|
||||
style={{
|
||||
width: '56px',
|
||||
height: '56px',
|
||||
borderRadius: '50%',
|
||||
border: '2px solid #3b82f6',
|
||||
background: showOnScreenKeyboard ? '#3b82f6' : 'white',
|
||||
color: showOnScreenKeyboard ? 'white' : '#3b82f6',
|
||||
fontSize: '24px',
|
||||
cursor: 'pointer',
|
||||
boxShadow: '0 4px 12px rgba(0, 0, 0, 0.15)',
|
||||
transition: 'all 0.2s ease',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center'
|
||||
}}
|
||||
onClick={() => setShowOnScreenKeyboard(!showOnScreenKeyboard)}
|
||||
onMouseDown={(e) => e.currentTarget.style.transform = 'scale(0.95)'}
|
||||
onMouseUp={(e) => e.currentTarget.style.transform = 'scale(1)'}
|
||||
onMouseLeave={(e) => e.currentTarget.style.transform = 'scale(1)'}
|
||||
>
|
||||
⌨️
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Collapsible on-screen number pad */}
|
||||
{hasPhysicalKeyboard === false && state.guessesRemaining > 0 && showOnScreenKeyboard && (
|
||||
<div style={{
|
||||
position: 'fixed',
|
||||
bottom: '80px',
|
||||
left: '50%',
|
||||
transform: 'translateX(-50%)',
|
||||
padding: '16px',
|
||||
background: 'white',
|
||||
borderRadius: '16px',
|
||||
border: '2px solid #3b82f6',
|
||||
boxShadow: '0 8px 25px rgba(59, 130, 246, 0.2)',
|
||||
zIndex: 999,
|
||||
maxWidth: '300px',
|
||||
width: 'calc(100vw - 32px)',
|
||||
animation: 'slideUp 0.2s ease-out forwards'
|
||||
}}>
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
marginBottom: '12px',
|
||||
fontSize: '14px',
|
||||
color: '#3b82f6',
|
||||
fontWeight: '600',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'space-between'
|
||||
}}>
|
||||
<span>📱 Tap to enter numbers</span>
|
||||
{[1, 2, 3, 4, 5, 6, 7, 8, 9, 0].map(digit => (
|
||||
<button
|
||||
key={digit}
|
||||
style={{
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
fontSize: '18px',
|
||||
color: '#6b7280',
|
||||
cursor: 'pointer',
|
||||
padding: '4px'
|
||||
}}
|
||||
onClick={() => setShowOnScreenKeyboard(false)}
|
||||
>
|
||||
✕
|
||||
</button>
|
||||
</div>
|
||||
<div style={{
|
||||
display: 'grid',
|
||||
gridTemplateColumns: 'repeat(3, 1fr)',
|
||||
gap: '8px',
|
||||
marginBottom: '8px'
|
||||
}}>
|
||||
{[1, 2, 3, 4, 5, 6, 7, 8, 9].map(digit => (
|
||||
<button
|
||||
key={digit}
|
||||
style={{
|
||||
padding: '16px 12px',
|
||||
border: '2px solid #e5e7eb',
|
||||
borderRadius: '12px',
|
||||
background: 'white',
|
||||
fontSize: '20px',
|
||||
fontWeight: 'bold',
|
||||
color: '#1f2937',
|
||||
cursor: 'pointer',
|
||||
transition: 'all 0.15s ease',
|
||||
userSelect: 'none',
|
||||
boxShadow: '0 2px 4px rgba(0, 0, 0, 0.05)'
|
||||
}}
|
||||
onMouseDown={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(0.95)'
|
||||
e.currentTarget.style.background = '#f3f4f6'
|
||||
e.currentTarget.style.borderColor = '#3b82f6'
|
||||
}}
|
||||
onMouseUp={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = 'white'
|
||||
e.currentTarget.style.borderColor = '#e5e7eb'
|
||||
}}
|
||||
onMouseLeave={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = 'white'
|
||||
e.currentTarget.style.borderColor = '#e5e7eb'
|
||||
}}
|
||||
onTouchStart={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(0.95)'
|
||||
e.currentTarget.style.background = '#f3f4f6'
|
||||
e.currentTarget.style.borderColor = '#3b82f6'
|
||||
}}
|
||||
onTouchEnd={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = 'white'
|
||||
e.currentTarget.style.borderColor = '#e5e7eb'
|
||||
}}
|
||||
onClick={() => handleKeyboardInput(digit.toString())}
|
||||
>
|
||||
{digit}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<div style={{
|
||||
display: 'grid',
|
||||
gridTemplateColumns: '1fr 2fr',
|
||||
gap: '8px'
|
||||
}}>
|
||||
<button
|
||||
style={{
|
||||
padding: '16px 12px',
|
||||
padding: '12px 16px',
|
||||
border: '2px solid #e5e7eb',
|
||||
borderRadius: '12px',
|
||||
borderRadius: '8px',
|
||||
background: 'white',
|
||||
fontSize: '20px',
|
||||
fontSize: '18px',
|
||||
fontWeight: 'bold',
|
||||
color: '#1f2937',
|
||||
cursor: 'pointer',
|
||||
transition: 'all 0.15s ease',
|
||||
minWidth: '50px',
|
||||
minHeight: '50px',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
userSelect: 'none',
|
||||
boxShadow: '0 2px 4px rgba(0, 0, 0, 0.05)'
|
||||
boxShadow: '0 2px 4px rgba(0, 0, 0, 0.1)',
|
||||
transition: 'all 0.15s ease'
|
||||
}}
|
||||
onMouseDown={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(0.95)'
|
||||
@@ -1505,64 +1459,34 @@ function InputPhase({ state, dispatch }: { state: SorobanQuizState; dispatch: Re
|
||||
e.currentTarget.style.background = 'white'
|
||||
e.currentTarget.style.borderColor = '#e5e7eb'
|
||||
}}
|
||||
onTouchStart={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(0.95)'
|
||||
e.currentTarget.style.background = '#f3f4f6'
|
||||
e.currentTarget.style.borderColor = '#3b82f6'
|
||||
}}
|
||||
onTouchEnd={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = 'white'
|
||||
e.currentTarget.style.borderColor = '#e5e7eb'
|
||||
}}
|
||||
onClick={() => handleKeyboardInput('0')}
|
||||
onClick={() => handleKeyboardInput(digit.toString())}
|
||||
>
|
||||
0
|
||||
{digit}
|
||||
</button>
|
||||
<button
|
||||
style={{
|
||||
padding: '16px 12px',
|
||||
border: '2px solid #dc2626',
|
||||
borderRadius: '12px',
|
||||
background: state.currentInput.length > 0 ? '#fef2f2' : '#f9fafb',
|
||||
fontSize: '16px',
|
||||
fontWeight: 'bold',
|
||||
color: state.currentInput.length > 0 ? '#dc2626' : '#9ca3af',
|
||||
cursor: state.currentInput.length > 0 ? 'pointer' : 'not-allowed',
|
||||
transition: 'all 0.15s ease',
|
||||
userSelect: 'none',
|
||||
boxShadow: '0 2px 4px rgba(0, 0, 0, 0.05)'
|
||||
}}
|
||||
disabled={state.currentInput.length === 0}
|
||||
onMouseDown={(e) => {
|
||||
if (state.currentInput.length > 0) {
|
||||
e.currentTarget.style.transform = 'scale(0.95)'
|
||||
e.currentTarget.style.background = '#fee2e2'
|
||||
}
|
||||
}}
|
||||
onMouseUp={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = state.currentInput.length > 0 ? '#fef2f2' : '#f9fafb'
|
||||
}}
|
||||
onMouseLeave={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = state.currentInput.length > 0 ? '#fef2f2' : '#f9fafb'
|
||||
}}
|
||||
onTouchStart={(e) => {
|
||||
if (state.currentInput.length > 0) {
|
||||
e.currentTarget.style.transform = 'scale(0.95)'
|
||||
e.currentTarget.style.background = '#fee2e2'
|
||||
}
|
||||
}}
|
||||
onTouchEnd={(e) => {
|
||||
e.currentTarget.style.transform = 'scale(1)'
|
||||
e.currentTarget.style.background = state.currentInput.length > 0 ? '#fef2f2' : '#f9fafb'
|
||||
}}
|
||||
onClick={handleKeyboardBackspace}
|
||||
>
|
||||
⌫ Delete
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
<button
|
||||
style={{
|
||||
padding: '12px 16px',
|
||||
border: '2px solid #dc2626',
|
||||
borderRadius: '8px',
|
||||
background: state.currentInput.length > 0 ? '#fef2f2' : '#f9fafb',
|
||||
fontSize: '14px',
|
||||
fontWeight: 'bold',
|
||||
color: state.currentInput.length > 0 ? '#dc2626' : '#9ca3af',
|
||||
cursor: state.currentInput.length > 0 ? 'pointer' : 'not-allowed',
|
||||
minWidth: '70px',
|
||||
minHeight: '50px',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
userSelect: 'none',
|
||||
transition: 'all 0.15s ease'
|
||||
}}
|
||||
disabled={state.currentInput.length === 0}
|
||||
onClick={handleKeyboardBackspace}
|
||||
>
|
||||
⌫
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -1807,15 +1731,15 @@ export default function MemoryQuizPage() {
|
||||
}, [state.prefixAcceptanceTimeout])
|
||||
|
||||
return (
|
||||
<FullscreenGameLayout title="Memory Lightning">
|
||||
<StandardGameLayout>
|
||||
<style dangerouslySetInnerHTML={{ __html: globalAnimations }} />
|
||||
|
||||
<div
|
||||
style={{
|
||||
minHeight: '100vh',
|
||||
background: 'linear-gradient(to bottom right, #f0fdf4, #eff6ff)',
|
||||
padding: '8px',
|
||||
height: '100vh',
|
||||
flex: 1,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
overflow: 'auto'
|
||||
}}
|
||||
>
|
||||
@@ -1824,7 +1748,7 @@ export default function MemoryQuizPage() {
|
||||
maxWidth: '100%',
|
||||
margin: '0 auto',
|
||||
padding: '0 8px',
|
||||
height: '100%',
|
||||
flex: 1,
|
||||
display: 'flex',
|
||||
flexDirection: 'column'
|
||||
}}
|
||||
@@ -1869,12 +1793,12 @@ export default function MemoryQuizPage() {
|
||||
})}>
|
||||
{state.gamePhase === 'setup' && <SetupPhase state={state} dispatch={dispatch} />}
|
||||
{state.gamePhase === 'display' && <DisplayPhase state={state} dispatch={dispatch} />}
|
||||
{state.gamePhase === 'input' && <InputPhase state={state} dispatch={dispatch} />}
|
||||
{state.gamePhase === 'input' && <InputPhase key="input-phase" state={state} dispatch={dispatch} />}
|
||||
{state.gamePhase === 'results' && <ResultsPhase state={state} dispatch={dispatch} />}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</FullscreenGameLayout>
|
||||
</StandardGameLayout>
|
||||
)
|
||||
}
|
||||
43
apps/web/src/components/StandardGameLayout.tsx
Normal file
43
apps/web/src/components/StandardGameLayout.tsx
Normal file
@@ -0,0 +1,43 @@
|
||||
'use client'
|
||||
|
||||
import { ReactNode } from 'react'
|
||||
import { css } from '../../styled-system/css'
|
||||
|
||||
interface StandardGameLayoutProps {
|
||||
children: ReactNode
|
||||
className?: string
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard game layout that ensures:
|
||||
* 1. Exact 100vh height with no scrolling (vertical or horizontal)
|
||||
* 2. Navigation never covers game elements (safe area padding)
|
||||
* 3. Perfect viewport fit on all devices
|
||||
* 4. Consistent experience across all games
|
||||
*/
|
||||
export function StandardGameLayout({ children, className }: StandardGameLayoutProps) {
|
||||
return (
|
||||
<div className={css({
|
||||
// Exact viewport sizing - no scrolling ever
|
||||
height: '100vh',
|
||||
width: '100vw',
|
||||
overflow: 'hidden',
|
||||
|
||||
// Safe area for navigation (fixed at top: 4px, right: 4px)
|
||||
// Navigation is ~60px tall, so we need padding-top of ~80px to be safe
|
||||
paddingTop: '80px',
|
||||
paddingRight: '4px', // Ensure nav doesn't overlap content on right side
|
||||
paddingBottom: '4px',
|
||||
paddingLeft: '4px',
|
||||
|
||||
// Box sizing to include padding in dimensions
|
||||
boxSizing: 'border-box',
|
||||
|
||||
// Flex container for game content
|
||||
display: 'flex',
|
||||
flexDirection: 'column'
|
||||
}, className)}>
|
||||
{children}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,3 +1,35 @@
|
||||
## [1.1.2](https://github.com/antialias/soroban-abacus-flashcards/compare/abacus-react-v1.1.1...abacus-react-v1.1.2) (2025-09-28)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **abacus-react:** improve workspace dependency cleanup and add validation ([11fd6f9](https://github.com/antialias/soroban-abacus-flashcards/commit/11fd6f9b3deb1122d3788a7e0698de891eeb0f3a))
|
||||
|
||||
## [1.1.1](https://github.com/antialias/soroban-abacus-flashcards/compare/abacus-react-v1.1.0...abacus-react-v1.1.1) (2025-09-28)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **abacus-react:** resolve workspace dependencies before npm publish ([834b062](https://github.com/antialias/soroban-abacus-flashcards/commit/834b062b2d22356b9d96bb9c3c444eccaa51d793))
|
||||
|
||||
# [1.1.0](https://github.com/antialias/soroban-abacus-flashcards/compare/abacus-react-v1.0.0...abacus-react-v1.1.0) (2025-09-28)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* **abacus-react:** improve publishing workflow with better version sync ([7a4ecd2](https://github.com/antialias/soroban-abacus-flashcards/commit/7a4ecd2b5970ed8b6bfde8938b36917f8e7a7176))
|
||||
* add testing mode for on-screen keyboard and fix toggle functionality ([904074c](https://github.com/antialias/soroban-abacus-flashcards/commit/904074ca821b62cd6b1e129354eb36c5dd4b5e7f))
|
||||
* redesign matching game setup page for StandardGameLayout ([cc1f27f](https://github.com/antialias/soroban-abacus-flashcards/commit/cc1f27f0f82256f9344531814e8b965fa547d555))
|
||||
* update memory pairs game to use StandardGameLayout ([8df76c0](https://github.com/antialias/soroban-abacus-flashcards/commit/8df76c08fdf4108b88ce95de252cb8bd559fc5e4))
|
||||
* update memory quiz to use StandardGameLayout ([3f86163](https://github.com/antialias/soroban-abacus-flashcards/commit/3f86163c142e577a64adfb3bf262656d2e100ced))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* create StandardGameLayout for perfect viewport sizing ([728a920](https://github.com/antialias/soroban-abacus-flashcards/commit/728a92076a6ac9ef71f0c75d2e9503575881130a))
|
||||
* implement innovative dynamic two-panel layout for on-screen keyboard ([4bb8f6d](https://github.com/antialias/soroban-abacus-flashcards/commit/4bb8f6daf1f3eecb5cbaf31bf4057f43e43aeb07))
|
||||
* implement simple fixed bottom keyboard bar ([9ef72d7](https://github.com/antialias/soroban-abacus-flashcards/commit/9ef72d7e88a6a9b30cfd7a7d3944197cc1e0037a))
|
||||
|
||||
# 1.0.0 (2025-09-28)
|
||||
|
||||
|
||||
|
||||
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