UI Improvements: - Add frosted glass backdrop + enhanced text shadow for region name contrast - Heat effect on region outline: blue → purple → orange → gold as letters typed - Puzzle piece now uses gold styling to match map celebration - Consistent gold styling from takeover through to map celebration Bug Fix: - Fix celebration sound playing 30+ times layered on top of each other - Remove duplicate sound trigger from CelebrationOverlay (MusicContext handles it) - Use celebration.startTime as stable identifier to prevent re-triggers - Track last played celebration in ref to ensure single playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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