- Changed CreateSessionOptions.activePlayers from number[] to string[] - Updated socket-server.ts fallback from [1] to [data.userId] - Added debug logging to validateFlipCard to diagnose turn validation issues This ensures that when a session is created without explicit activePlayers, it uses the actual UUID of the requesting player instead of the numeric value 1. |
||
|---|---|---|
| .. | ||
| images | ||
| MEMORY_PAIRS_TECHNICAL_PLAN.md | ||
| PACKAGES_TEMPLATES_SYSTEM.md | ||
| arcade-session-implementation-plan.md | ||