Fixed bug where tutorial highlighting appeared in wrong column: - placeValue 0 (ones place) now correctly maps to columnIndex 4 (rightmost) - placeValue 1 (tens place) now correctly maps to columnIndex 3 - Added comprehensive test suite to catch highlighting regressions Tutorial steps now highlight beads in the correct columns. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
751 lines
25 KiB
TypeScript
751 lines
25 KiB
TypeScript
'use client'
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import { useState, useCallback, useEffect, useRef, useReducer, useMemo } from 'react'
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import { AbacusReact } from '@soroban/abacus-react'
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import { css } from '../../../styled-system/css'
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import { stack, hstack, vstack } from '../../../styled-system/patterns'
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import { Tutorial, TutorialStep, PracticeStep, TutorialEvent, NavigationState, UIState } from '../../types/tutorial'
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import { PracticeProblemPlayer, PracticeResults } from './PracticeProblemPlayer'
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// Reducer state and actions
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interface TutorialPlayerState {
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currentStepIndex: number
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currentValue: number
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isStepCompleted: boolean
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error: string | null
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events: TutorialEvent[]
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stepStartTime: number
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uiState: UIState
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}
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type TutorialPlayerAction =
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| { type: 'INITIALIZE_STEP'; stepIndex: number; startValue: number; stepId: string }
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| { type: 'USER_VALUE_CHANGE'; oldValue: number; newValue: number; stepId: string }
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| { type: 'COMPLETE_STEP'; stepId: string }
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| { type: 'SET_ERROR'; error: string | null }
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| { type: 'ADD_EVENT'; event: TutorialEvent }
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| { type: 'UPDATE_UI_STATE'; updates: Partial<UIState> }
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function tutorialPlayerReducer(state: TutorialPlayerState, action: TutorialPlayerAction): TutorialPlayerState {
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switch (action.type) {
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case 'INITIALIZE_STEP':
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return {
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...state,
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currentStepIndex: action.stepIndex,
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currentValue: action.startValue,
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isStepCompleted: false,
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error: null,
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stepStartTime: Date.now(),
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events: [...state.events, {
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type: 'STEP_STARTED',
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stepId: action.stepId,
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timestamp: new Date()
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}]
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}
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case 'USER_VALUE_CHANGE':
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return {
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...state,
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currentValue: action.newValue,
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events: [...state.events, {
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type: 'VALUE_CHANGED',
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stepId: action.stepId,
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oldValue: action.oldValue,
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newValue: action.newValue,
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timestamp: new Date()
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}]
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}
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case 'COMPLETE_STEP':
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return {
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...state,
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isStepCompleted: true,
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error: null,
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events: [...state.events, {
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type: 'STEP_COMPLETED',
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stepId: action.stepId,
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success: true,
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timestamp: new Date()
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}]
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}
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case 'SET_ERROR':
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return {
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...state,
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error: action.error
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}
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case 'ADD_EVENT':
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return {
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...state,
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events: [...state.events, action.event]
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}
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case 'UPDATE_UI_STATE':
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return {
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...state,
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uiState: { ...state.uiState, ...action.updates }
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}
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default:
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return state
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}
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}
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interface TutorialPlayerProps {
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tutorial: Tutorial
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initialStepIndex?: number
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isDebugMode?: boolean
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showDebugPanel?: boolean
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onStepChange?: (stepIndex: number, step: TutorialStep) => void
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onStepComplete?: (stepIndex: number, step: TutorialStep, success: boolean) => void
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onTutorialComplete?: (score: number, timeSpent: number) => void
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onEvent?: (event: TutorialEvent) => void
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className?: string
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}
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export function TutorialPlayer({
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tutorial,
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initialStepIndex = 0,
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isDebugMode = false,
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showDebugPanel = false,
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onStepChange,
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onStepComplete,
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onTutorialComplete,
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onEvent,
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className
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}: TutorialPlayerProps) {
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const [startTime] = useState(Date.now())
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const isProgrammaticChange = useRef(false)
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const [state, dispatch] = useReducer(tutorialPlayerReducer, {
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currentStepIndex: initialStepIndex,
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currentValue: 0,
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isStepCompleted: false,
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error: null,
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events: [],
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stepStartTime: Date.now(),
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uiState: {
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isPlaying: true,
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isPaused: false,
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isEditing: false,
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showDebugPanel,
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showStepList: false,
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autoAdvance: false,
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playbackSpeed: 1
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}
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})
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const { currentStepIndex, currentValue, isStepCompleted, error, events, stepStartTime, uiState } = state
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const currentStep = tutorial.steps[currentStepIndex]
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const beadRefs = useRef<Map<string, SVGElement>>(new Map())
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// Navigation state
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const navigationState: NavigationState = {
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currentStepIndex,
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canGoNext: currentStepIndex < tutorial.steps.length - 1,
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canGoPrevious: currentStepIndex > 0,
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totalSteps: tutorial.steps.length,
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completionPercentage: (currentStepIndex / tutorial.steps.length) * 100
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}
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// Event logging - now just notifies parent, state is managed by reducer
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const notifyEvent = useCallback((event: TutorialEvent) => {
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onEvent?.(event)
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}, [onEvent])
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// Navigation functions - declare these first since they're used in useEffects
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const goToStep = useCallback((stepIndex: number) => {
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if (stepIndex >= 0 && stepIndex < tutorial.steps.length) {
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const step = tutorial.steps[stepIndex]
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// Mark this as a programmatic change to prevent feedback loop
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isProgrammaticChange.current = true
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dispatch({
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type: 'INITIALIZE_STEP',
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stepIndex,
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startValue: step.startValue,
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stepId: step.id
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})
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// Notify parent of step change
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onStepChange?.(stepIndex, step)
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}
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}, [tutorial.steps, onStepChange])
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const goToNextStep = useCallback(() => {
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if (navigationState.canGoNext) {
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goToStep(currentStepIndex + 1)
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} else if (currentStepIndex === tutorial.steps.length - 1) {
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// Tutorial completed
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const timeSpent = (Date.now() - startTime) / 1000
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const score = events.filter(e => e.type === 'STEP_COMPLETED' && e.success).length / tutorial.steps.length * 100
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dispatch({
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type: 'ADD_EVENT',
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event: {
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type: 'TUTORIAL_COMPLETED',
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tutorialId: tutorial.id,
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score,
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timestamp: new Date()
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}
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})
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onTutorialComplete?.(score, timeSpent)
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}
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}, [navigationState.canGoNext, currentStepIndex, tutorial.steps.length, tutorial.id, startTime, events, onTutorialComplete, goToStep])
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const goToPreviousStep = useCallback(() => {
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if (navigationState.canGoPrevious) {
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goToStep(currentStepIndex - 1)
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}
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}, [navigationState.canGoPrevious, currentStepIndex, goToStep])
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// Initialize step on mount only
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useEffect(() => {
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if (currentStep && currentStepIndex === initialStepIndex) {
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// Mark this as a programmatic change to prevent feedback loop
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isProgrammaticChange.current = true
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// Dispatch initialization action
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dispatch({
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type: 'INITIALIZE_STEP',
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stepIndex: currentStepIndex,
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startValue: currentStep.startValue,
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stepId: currentStep.id
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})
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// Notify parent of step change
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onStepChange?.(currentStepIndex, currentStep)
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}
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}, []) // Only run on mount
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// Check if step is completed - now using useEffect only for side effects
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useEffect(() => {
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if (currentStep && currentValue === currentStep.targetValue && !isStepCompleted) {
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dispatch({ type: 'COMPLETE_STEP', stepId: currentStep.id })
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onStepComplete?.(currentStepIndex, currentStep, true)
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// Auto-advance if enabled
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if (uiState.autoAdvance && navigationState.canGoNext) {
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setTimeout(() => goToNextStep(), 1500)
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}
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}
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}, [currentValue, currentStep, isStepCompleted, uiState.autoAdvance, navigationState.canGoNext, onStepComplete, currentStepIndex, goToNextStep])
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// Notify parent of events when they're added to state
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useEffect(() => {
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if (events.length > 0) {
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const lastEvent = events[events.length - 1]
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notifyEvent(lastEvent)
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}
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}, [events, notifyEvent])
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// Debounced value change handling for smooth gesture performance
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const valueChangeTimeoutRef = useRef<NodeJS.Timeout | null>(null)
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const lastValueRef = useRef<number>(currentValue)
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const pendingValueRef = useRef<number | null>(null)
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const handleValueChange = useCallback((newValue: number) => {
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// Ignore programmatic changes to prevent feedback loops
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if (isProgrammaticChange.current) {
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isProgrammaticChange.current = false
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return
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}
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// Store the pending value for immediate abacus updates
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pendingValueRef.current = newValue
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// Clear any existing timeout
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if (valueChangeTimeoutRef.current) {
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clearTimeout(valueChangeTimeoutRef.current)
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}
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// Debounce the tutorial system notification
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valueChangeTimeoutRef.current = setTimeout(() => {
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const finalValue = pendingValueRef.current
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if (finalValue !== null && finalValue !== lastValueRef.current) {
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dispatch({
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type: 'USER_VALUE_CHANGE',
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oldValue: lastValueRef.current,
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newValue: finalValue,
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stepId: currentStep.id
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})
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lastValueRef.current = finalValue
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}
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pendingValueRef.current = null
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}, 150) // 150ms debounce - gestures settle quickly
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}, [currentStep])
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// Cleanup timeout on unmount
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useEffect(() => {
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return () => {
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if (valueChangeTimeoutRef.current) {
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clearTimeout(valueChangeTimeoutRef.current)
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}
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}
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}, [])
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// Keep lastValueRef in sync with currentValue changes from external sources
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useEffect(() => {
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lastValueRef.current = currentValue
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}, [currentValue])
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const handleBeadClick = useCallback((beadInfo: any) => {
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dispatch({
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type: 'ADD_EVENT',
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event: {
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type: 'BEAD_CLICKED',
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stepId: currentStep.id,
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beadInfo,
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timestamp: new Date()
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}
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})
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// Check if this is the correct action
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if (currentStep.highlightBeads && Array.isArray(currentStep.highlightBeads)) {
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const isCorrectBead = currentStep.highlightBeads.some(highlight => {
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// Get place value from highlight (convert columnIndex to placeValue if needed)
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const highlightPlaceValue = highlight.placeValue ?? (4 - highlight.columnIndex);
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// Get place value from bead click event
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const beadPlaceValue = beadInfo.bead ? beadInfo.bead.placeValue : (4 - beadInfo.columnIndex);
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return highlightPlaceValue === beadPlaceValue &&
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highlight.beadType === beadInfo.beadType &&
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(highlight.position === undefined || highlight.position === beadInfo.position);
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});
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if (!isCorrectBead) {
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dispatch({ type: 'SET_ERROR', error: currentStep.errorMessages.wrongBead })
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dispatch({
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type: 'ADD_EVENT',
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event: {
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type: 'ERROR_OCCURRED',
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stepId: currentStep.id,
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error: currentStep.errorMessages.wrongBead,
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timestamp: new Date()
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}
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})
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} else {
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dispatch({ type: 'SET_ERROR', error: null })
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}
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}
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}, [currentStep])
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const handleBeadRef = useCallback((bead: any, element: SVGElement | null) => {
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const key = `${bead.placeValue}-${bead.type}-${bead.position}`
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if (element) {
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beadRefs.current.set(key, element)
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} else {
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beadRefs.current.delete(key)
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}
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}, [])
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// UI state updaters
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const toggleDebugPanel = useCallback(() => {
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dispatch({
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type: 'UPDATE_UI_STATE',
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updates: { showDebugPanel: !uiState.showDebugPanel }
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})
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}, [uiState.showDebugPanel])
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const toggleStepList = useCallback(() => {
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dispatch({
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type: 'UPDATE_UI_STATE',
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updates: { showStepList: !uiState.showStepList }
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})
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}, [uiState.showStepList])
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const toggleAutoAdvance = useCallback(() => {
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dispatch({
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type: 'UPDATE_UI_STATE',
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updates: { autoAdvance: !uiState.autoAdvance }
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})
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}, [uiState.autoAdvance])
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// Memoize custom styles calculation to avoid expensive recalculation on every render
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const customStyles = useMemo(() => {
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if (!currentStep.highlightBeads || !Array.isArray(currentStep.highlightBeads)) {
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return undefined;
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}
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return {
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beads: currentStep.highlightBeads.reduce((acc, highlight) => {
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// Convert placeValue to columnIndex for AbacusReact compatibility
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const columnIndex = highlight.placeValue !== undefined ? (4 - highlight.placeValue) : highlight.columnIndex;
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// Initialize column if it doesn't exist
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if (!acc[columnIndex]) {
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acc[columnIndex] = {};
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}
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// Add the bead style to the appropriate type
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if (highlight.beadType === 'earth' && highlight.position !== undefined) {
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if (!acc[columnIndex].earth) {
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acc[columnIndex].earth = {};
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}
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acc[columnIndex].earth[highlight.position] = {
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fill: '#fbbf24',
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stroke: '#f59e0b',
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strokeWidth: 3
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};
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} else {
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acc[columnIndex][highlight.beadType] = {
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fill: '#fbbf24',
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stroke: '#f59e0b',
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strokeWidth: 3
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};
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}
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return acc;
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}, {} as any)
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};
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}, [currentStep.highlightBeads]);
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if (!currentStep) {
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return <div>No steps available</div>
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}
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return (
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<div className={`${css({
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display: 'flex',
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flexDirection: 'column',
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height: '100%',
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minHeight: '600px'
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})} ${className || ''}`}>
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{/* Header */}
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<div className={css({
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borderBottom: '1px solid',
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borderColor: 'gray.200',
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p: 4,
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bg: 'white'
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})}>
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<div className={hstack({ justifyContent: 'space-between', alignItems: 'center' })}>
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<div>
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<h1 className={css({ fontSize: 'xl', fontWeight: 'bold' })}>
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{tutorial.title}
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</h1>
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<p className={css({ fontSize: 'sm', color: 'gray.600' })}>
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Step {currentStepIndex + 1} of {tutorial.steps.length}: {currentStep.title}
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</p>
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</div>
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<div className={hstack({ gap: 2 })}>
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{isDebugMode && (
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<>
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<button
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onClick={toggleDebugPanel}
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className={css({
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px: 3,
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py: 1,
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fontSize: 'sm',
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border: '1px solid',
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borderColor: 'blue.300',
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borderRadius: 'md',
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bg: uiState.showDebugPanel ? 'blue.100' : 'white',
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color: 'blue.700',
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cursor: 'pointer',
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_hover: { bg: 'blue.50' }
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})}
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>
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Debug
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</button>
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<button
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onClick={toggleStepList}
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className={css({
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px: 3,
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py: 1,
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fontSize: 'sm',
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border: '1px solid',
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borderColor: 'gray.300',
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borderRadius: 'md',
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bg: uiState.showStepList ? 'gray.100' : 'white',
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cursor: 'pointer',
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_hover: { bg: 'gray.50' }
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})}
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>
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Steps
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</button>
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<label className={hstack({ gap: 2, fontSize: 'sm' })}>
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<input
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type="checkbox"
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checked={uiState.autoAdvance}
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onChange={toggleAutoAdvance}
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/>
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Auto-advance
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</label>
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</>
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)}
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</div>
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</div>
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{/* Progress bar */}
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<div className={css({ mt: 2, bg: 'gray.200', borderRadius: 'full', h: 2 })}>
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<div
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className={css({
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bg: 'blue.500',
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h: 'full',
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borderRadius: 'full',
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transition: 'width 0.3s ease'
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})}
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style={{ width: `${navigationState.completionPercentage}%` }}
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/>
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</div>
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</div>
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<div className={hstack({ flex: 1, gap: 0 })}>
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{/* Step list sidebar */}
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{uiState.showStepList && (
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<div className={css({
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w: '300px',
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borderRight: '1px solid',
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borderColor: 'gray.200',
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bg: 'gray.50',
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p: 4,
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overflowY: 'auto'
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})}>
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<h3 className={css({ fontWeight: 'bold', mb: 3 })}>Tutorial Steps</h3>
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<div className={stack({ gap: 2 })}>
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{tutorial.steps && Array.isArray(tutorial.steps) ? tutorial.steps.map((step, index) => (
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<button
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key={step.id}
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onClick={() => goToStep(index)}
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className={css({
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p: 3,
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textAlign: 'left',
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border: '1px solid',
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borderColor: index === currentStepIndex ? 'blue.300' : 'gray.200',
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borderRadius: 'md',
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bg: index === currentStepIndex ? 'blue.50' : 'white',
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cursor: 'pointer',
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_hover: { bg: index === currentStepIndex ? 'blue.100' : 'gray.50' }
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})}
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>
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<div className={css({ fontSize: 'sm', fontWeight: 'medium' })}>
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{index + 1}. {step.title}
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</div>
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<div className={css({ fontSize: 'xs', color: 'gray.600', mt: 1 })}>
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{step.problem}
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</div>
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</button>
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)) : (
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<div className={css({ color: 'gray.500', textAlign: 'center', py: 4 })}>
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No tutorial steps available
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</div>
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)}
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</div>
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|
</div>
|
|
)}
|
|
|
|
{/* Main content */}
|
|
<div className={css({ flex: 1, display: 'flex', flexDirection: 'column' })}>
|
|
{/* Step content */}
|
|
<div className={css({ flex: 1, p: 6 })}>
|
|
<div className={vstack({ gap: 6, alignItems: 'center' })}>
|
|
{/* Step instructions */}
|
|
<div className={css({ textAlign: 'center', maxW: '600px' })}>
|
|
<h2 className={css({ fontSize: '2xl', fontWeight: 'bold', mb: 2 })}>
|
|
{currentStep.problem}
|
|
</h2>
|
|
<p className={css({ fontSize: 'lg', color: 'gray.700', mb: 4 })}>
|
|
{currentStep.description}
|
|
</p>
|
|
<p className={css({ fontSize: 'md', color: 'blue.600' })}>
|
|
{currentStep.actionDescription}
|
|
</p>
|
|
</div>
|
|
|
|
{/* Error message */}
|
|
{error && (
|
|
<div className={css({
|
|
p: 4,
|
|
bg: 'red.50',
|
|
border: '1px solid',
|
|
borderColor: 'red.200',
|
|
borderRadius: 'md',
|
|
color: 'red.700',
|
|
maxW: '600px'
|
|
})}>
|
|
{error}
|
|
</div>
|
|
)}
|
|
|
|
{/* Success message */}
|
|
{isStepCompleted && (
|
|
<div className={css({
|
|
p: 4,
|
|
bg: 'green.50',
|
|
border: '1px solid',
|
|
borderColor: 'green.200',
|
|
borderRadius: 'md',
|
|
color: 'green.700',
|
|
maxW: '600px'
|
|
})}>
|
|
Great! You completed this step correctly.
|
|
</div>
|
|
)}
|
|
|
|
{/* Abacus */}
|
|
<div className={css({
|
|
bg: 'white',
|
|
border: '2px solid',
|
|
borderColor: 'gray.200',
|
|
borderRadius: 'lg',
|
|
p: 6,
|
|
shadow: 'lg'
|
|
})}>
|
|
<AbacusReact
|
|
value={currentValue}
|
|
columns={5}
|
|
interactive={true}
|
|
animated={true}
|
|
scaleFactor={2.5}
|
|
colorScheme="place-value"
|
|
highlightBeads={currentStep.highlightBeads}
|
|
customStyles={customStyles}
|
|
onValueChange={handleValueChange}
|
|
callbacks={{
|
|
onBeadClick: handleBeadClick,
|
|
onBeadRef: handleBeadRef
|
|
}}
|
|
/>
|
|
</div>
|
|
|
|
{/* Tooltip */}
|
|
{currentStep.tooltip && (
|
|
<div className={css({
|
|
maxW: '500px',
|
|
p: 4,
|
|
bg: 'yellow.50',
|
|
border: '1px solid',
|
|
borderColor: 'yellow.200',
|
|
borderRadius: 'md'
|
|
})}>
|
|
<h4 className={css({ fontWeight: 'bold', color: 'yellow.800', mb: 1 })}>
|
|
{currentStep.tooltip.content}
|
|
</h4>
|
|
<p className={css({ fontSize: 'sm', color: 'yellow.700' })}>
|
|
{currentStep.tooltip.explanation}
|
|
</p>
|
|
</div>
|
|
)}
|
|
</div>
|
|
</div>
|
|
|
|
{/* Navigation controls */}
|
|
<div className={css({
|
|
borderTop: '1px solid',
|
|
borderColor: 'gray.200',
|
|
p: 4,
|
|
bg: 'gray.50'
|
|
})}>
|
|
<div className={hstack({ justifyContent: 'space-between' })}>
|
|
<button
|
|
onClick={goToPreviousStep}
|
|
disabled={!navigationState.canGoPrevious}
|
|
className={css({
|
|
px: 4,
|
|
py: 2,
|
|
border: '1px solid',
|
|
borderColor: 'gray.300',
|
|
borderRadius: 'md',
|
|
bg: 'white',
|
|
cursor: navigationState.canGoPrevious ? 'pointer' : 'not-allowed',
|
|
opacity: navigationState.canGoPrevious ? 1 : 0.5,
|
|
_hover: navigationState.canGoPrevious ? { bg: 'gray.50' } : {}
|
|
})}
|
|
>
|
|
← Previous
|
|
</button>
|
|
|
|
<div className={css({ fontSize: 'sm', color: 'gray.600' })}>
|
|
Step {currentStepIndex + 1} of {navigationState.totalSteps}
|
|
</div>
|
|
|
|
<button
|
|
onClick={goToNextStep}
|
|
disabled={!navigationState.canGoNext && !isStepCompleted}
|
|
className={css({
|
|
px: 4,
|
|
py: 2,
|
|
border: '1px solid',
|
|
borderColor: navigationState.canGoNext || isStepCompleted ? 'blue.300' : 'gray.300',
|
|
borderRadius: 'md',
|
|
bg: navigationState.canGoNext || isStepCompleted ? 'blue.500' : 'gray.200',
|
|
color: navigationState.canGoNext || isStepCompleted ? 'white' : 'gray.500',
|
|
cursor: navigationState.canGoNext || isStepCompleted ? 'pointer' : 'not-allowed',
|
|
_hover: navigationState.canGoNext || isStepCompleted ? { bg: 'blue.600' } : {}
|
|
})}
|
|
>
|
|
{navigationState.canGoNext ? 'Next →' : 'Complete Tutorial'}
|
|
</button>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
{/* Debug panel */}
|
|
{uiState.showDebugPanel && (
|
|
<div className={css({
|
|
w: '400px',
|
|
borderLeft: '1px solid',
|
|
borderColor: 'gray.200',
|
|
bg: 'gray.50',
|
|
p: 4,
|
|
overflowY: 'auto'
|
|
})}>
|
|
<h3 className={css({ fontWeight: 'bold', mb: 3 })}>Debug Panel</h3>
|
|
|
|
<div className={stack({ gap: 4 })}>
|
|
{/* Current state */}
|
|
<div>
|
|
<h4 className={css({ fontWeight: 'medium', mb: 2 })}>Current State</h4>
|
|
<div className={css({ fontSize: 'sm', fontFamily: 'mono', bg: 'white', p: 2, borderRadius: 'md' })}>
|
|
<div>Step: {currentStepIndex + 1}/{navigationState.totalSteps}</div>
|
|
<div>Value: {currentValue}</div>
|
|
<div>Target: {currentStep.targetValue}</div>
|
|
<div>Completed: {isStepCompleted ? 'Yes' : 'No'}</div>
|
|
<div>Time: {Math.round((Date.now() - stepStartTime) / 1000)}s</div>
|
|
</div>
|
|
</div>
|
|
|
|
{/* Event log */}
|
|
<div>
|
|
<h4 className={css({ fontWeight: 'medium', mb: 2 })}>Event Log</h4>
|
|
<div className={css({
|
|
maxH: '300px',
|
|
overflowY: 'auto',
|
|
fontSize: 'xs',
|
|
fontFamily: 'mono',
|
|
bg: 'white',
|
|
border: '1px solid',
|
|
borderColor: 'gray.200',
|
|
borderRadius: 'md'
|
|
})}>
|
|
{events.slice(-20).reverse().map((event, index) => (
|
|
<div key={index} className={css({ p: 2, borderBottom: '1px solid', borderColor: 'gray.100' })}>
|
|
<div className={css({ fontWeight: 'bold', color: 'blue.600' })}>
|
|
{event.type}
|
|
</div>
|
|
<div className={css({ color: 'gray.600' })}>
|
|
{event.timestamp.toLocaleTimeString()}
|
|
</div>
|
|
{event.type === 'VALUE_CHANGED' && (
|
|
<div>{event.oldValue} → {event.newValue}</div>
|
|
)}
|
|
{event.type === 'ERROR_OCCURRED' && (
|
|
<div className={css({ color: 'red.600' })}>{event.error}</div>
|
|
)}
|
|
</div>
|
|
))}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
)}
|
|
</div>
|
|
</div>
|
|
)
|
|
} |