- Add dual-stream calibration: phone sends both raw and cropped preview
frames during calibration so users can see what practice will look like
- Add "Adjust" button to modify existing manual calibration without
resetting to auto-detection first
- Hide calibration quad editor overlay when not in calibration mode
- Fix rotation buttons to update cropped preview immediately
- Add rate limiting (10fps) for cropped preview frames during calibration
- Fix multiple bugs preventing dual-stream mode from working:
- Don't mark calibration as complete during preview mode
- Don't stop detection loop when receiving preview calibration
- Sync refs properly in frame mode change effects
Also includes accumulated formatting and cleanup changes.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Apply code formatting across codebase
- Add new vision training boundary frames
- Update model configurations
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Major refactoring of worksheet parsing to use centralized state management:
New architecture:
- WorksheetParsingContext: React context provider for parsing state
- state-machine.ts: Typed reducer with actions for streaming lifecycle
- sse-parser.ts: Shared SSE parsing utility for OpenAI Responses API
- usePartialJsonParser.ts: Progressive JSON extraction during streaming
Streaming UI improvements:
- ParsingProgressOverlay: Dark overlay on photo tile during parsing
- ParsingProgressPanel: Collapsible reasoning text panel
- ProgressiveHighlightOverlay: Problem boxes light up as LLM parses
- New streaming API routes: /parse/stream and /parse-selected/stream
Bug fixes during testing:
- Fix TypeScript error: cast event.response for id access in sse-parser
- Fix reparse reasoning display: preserve "processing" status for reparse
- Fix concurrent parsing: revert previous attachment status when switching
- Fix problem count: track dispatched problems to prevent duplicates
Components updated to use context:
- SummaryClient: Wrapped with WorksheetParsingProvider
- OfflineWorkSection: Uses context instead of local streaming state
- PhotoViewerEditor: Uses context for coordinated parsing
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add cancel button to gallery thumbnails when parsing in progress
- Add cancel button to fullscreen PhotoViewerEditor when parsing
- Add cancel button for re-parsing in progress (fullscreen view)
- Track reparsingPhotoId to show correct status per-photo in both views
- Gallery shows "Re-parsing..." badge on specific photo being re-parsed
- DELETE endpoint resets parsing status for immediate retry
Also includes codebase-wide formatting from biome.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove per-problem Exclude/Restore buttons from EditableProblemRow
- Add bulk "Exclude Selected" and "Restore Selected" buttons to selection toolbar
- Add toast notifications for approve success/failure
- Close viewer and refresh page after successful approve to show updated session
- Fix mutation to properly await res.json() before returning
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Student Notes Feature:
- Add notes column to players table with migration
- Create NotesModal component with zoom animation from student tile
- Add notes button on each student card in StudentSelector
- Support viewing and editing notes directly in modal
- Fix modal reopening bug with pointerEvents during animation
- Fix spring animation to start from clicked tile position
BKT & Curriculum Improvements:
- Add configurable BKT thresholds via admin settings
- Add skill anomaly detection API endpoint
- Add next-skill recommendation API endpoint
- Add problem history API endpoint
- Improve skills page with BKT classifications display
- Add skill tutorial integration infrastructure
Dashboard & Session Improvements:
- Enhanced dashboard with notes tab
- Improved session summary display
- Add StartPracticeModal stories
Test Infrastructure:
- Add seedTestStudents.ts script for BKT manual testing
- Add generateTrajectoryData.ts for simulation data
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Fixed production runtime error "TypeError: d.value is not a function"
in tutorial component caused by missing context values.
Root cause:
- TutorialContext interface declared activeGroupTargetColumn and
setActiveGroupTargetColumn properties
- State variables were defined with underscore prefixes (_activeGroupTargetColumn)
indicating they were unused
- These values were not included in the context value object
- Components attempting to call setActiveGroupTargetColumn() received
undefined and crashed with "is not a function"
Fix:
- Removed underscore prefixes from state variable declarations
- Added activeGroupTargetColumn and setActiveGroupTargetColumn to
context value object
- Components now receive proper state and setter functions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Recover all changes from stash including:
- Linter/formatter updates across codebase
- Settings permission updates for git checkout
This commit captures the complete state of work that was
stashed during the previous session's git operations.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
**Problem:**
- player-ownership.ts imported drizzle-orm and @/db at top level
- When RoomMemoryPairsProvider imported client-safe utilities, Webpack bundled ALL imports including database code
- This caused hydration error: "The 'original' argument must be of type Function"
- Node.js util.promisify was being called in browser context
**Solution:**
1. Created player-ownership.client.ts with ONLY client-safe utilities
- No database imports
- Safe to import from 'use client' components
- Contains: buildPlayerOwnershipFromRoomData(), buildPlayerMetadata(), helper functions
2. Updated player-ownership.ts to re-export client utilities and add server-only functions
- Re-exports everything from .client.ts
- Adds buildPlayerOwnershipMap() (async, database-backed)
- Safe to import from server components/API routes
3. Updated RoomMemoryPairsProvider to import from .client.ts
**Result:**
- No more hydration errors on /arcade/room
- Client bundle doesn't include database code
- Server code can still use both client and server utilities
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Run Biome formatter on all files to ensure consistent code style:
- Single quotes for JS/TS
- Double quotes for JSX
- 2-space indentation
- 100 character line width
- Semicolons as needed
- ES5 trailing commas
This is the result of running: npx @biomejs/biome format . --write
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Update getColumnFromTermIndex to support both group and individual column mapping modes. This enables proper two-level highlighting where complement groups show both target column (rhsPlace) and individual term columns (termPlace).
- Add useGroupColumn parameter to getColumnFromTermIndex function
- Group highlighting uses rhsPlace (target column where net effect goes)
- Individual highlighting uses termPlace with rhsPlace fallback
- Update getTermIndicesFromColumn with same logic
- Add activeGroupTargetColumn state (unused but prepared for future)
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add comprehensive provenance tracking to link mathematical terms back to their source digits in addends. This enables enhanced tooltips that clearly show students which digit expansion corresponds to which part of the original problem.
Core changes:
- Add TermProvenance interface with source digit tracking (rhs, rhsDigit, rhsPlace, etc.)
- Add EquationAnchors interface for UI digit highlighting support
- Integrate provenance data through tutorial context instead of prop drilling
- Add buildEquationAnchors() for character position mapping
- Include groupId for complement operations that share source digits
This foundational system enables pedagogical tooltips to show "Add the tens digit — 2 tens (20) from addend 25" instead of generic "Direct Add — tens".
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add useEffect to initialize first step with correct startValue on mount
- Add advanceMultiStep, previousMultiStep, resetMultiStep functions to context
- Implement isProgrammaticChange flag to prevent feedback loops during step navigation
- Auto-clear isProgrammaticChange flag after external value changes settle
- Ensures abacus displays correct startValue when navigating between tutorial steps
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replace prop drilling with centralized state management using React Context.
TutorialPlayer now uses TutorialProvider wrapper with custom hooks for
clean access to state, actions, and computed values while preserving
all existing functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>