feat: add interactive remove buttons for players in mini nav

- Hover over player emoji to reveal red × button
- Click × to remove player from active game
- Smooth animations on hover (scale 1.1, darker red)
- Button positioned absolutely in top-right corner
- Works on all pages with game context (arcade, matching setup, etc)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Thomas Hallock
2025-09-29 16:24:55 -05:00
parent 8792393956
commit fa1cf96789

View File

@@ -13,9 +13,10 @@ interface PageWithNavProps {
}
export function PageWithNav({ navTitle, navEmoji, emphasizeGameContext = false, children }: PageWithNavProps) {
const { players, activePlayerCount } = useGameMode()
const { players, activePlayerCount, updatePlayer } = useGameMode()
const { profile } = useUserProfile()
const [mounted, setMounted] = React.useState(false)
const [hoveredPlayerId, setHoveredPlayerId] = React.useState<number | null>(null)
// Delay mounting animation slightly for smooth transition
React.useEffect(() => {
@@ -23,6 +24,10 @@ export function PageWithNav({ navTitle, navEmoji, emphasizeGameContext = false,
return () => clearTimeout(timer)
}, [])
const handleRemovePlayer = (playerId: number) => {
updatePlayer(playerId, { isActive: false })
}
// Transform players to use profile emojis for players 1 and 2 (same as EnhancedChampionArena)
const activePlayers = players
.filter(p => p.isActive)
@@ -112,15 +117,59 @@ export function PageWithNav({ navTitle, navEmoji, emphasizeGameContext = false,
<div
key={player.id}
style={{
position: 'relative',
fontSize: shouldEmphasize ? '48px' : '20px',
lineHeight: 1,
transition: 'font-size 0.4s cubic-bezier(0.4, 0, 0.2, 1), filter 0.4s ease',
filter: shouldEmphasize ? 'drop-shadow(0 4px 8px rgba(0,0,0,0.25))' : 'none',
transform: shouldEmphasize ? 'translateY(0)' : 'translateY(0)'
transform: shouldEmphasize ? 'translateY(0)' : 'translateY(0)',
cursor: 'pointer'
}}
title={player.name}
onMouseEnter={() => setHoveredPlayerId(player.id)}
onMouseLeave={() => setHoveredPlayerId(null)}
>
{player.emoji}
{hoveredPlayerId === player.id && (
<button
onClick={(e) => {
e.stopPropagation()
handleRemovePlayer(player.id)
}}
style={{
position: 'absolute',
top: '-4px',
right: '-4px',
width: '20px',
height: '20px',
borderRadius: '50%',
border: '2px solid white',
background: '#ef4444',
color: 'white',
fontSize: '12px',
fontWeight: 'bold',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
cursor: 'pointer',
boxShadow: '0 2px 8px rgba(0,0,0,0.3)',
transition: 'all 0.2s ease',
padding: 0,
lineHeight: 1
}}
onMouseEnter={(e) => {
e.currentTarget.style.background = '#dc2626'
e.currentTarget.style.transform = 'scale(1.1)'
}}
onMouseLeave={(e) => {
e.currentTarget.style.background = '#ef4444'
e.currentTarget.style.transform = 'scale(1)'
}}
aria-label={`Remove ${player.name}`}
>
×
</button>
)}
</div>
))}
</div>