feat(practice): responsive mobile keypad and unified skill detection
NumericKeypad improvements: - Fixed position: bottom bar in portrait, right panel in landscape - Uses react-simple-keyboard with key-like styling (raised, press effect) - Persists once shown even if physical keyboard detected Skill detection refactoring: - Unified all skill analysis through generateUnifiedInstructionSequence - Removed ~210 lines of dead column-based analysis code - Added cascading carry/borrow detection for consecutive ten complements - Ported test cases from columnAnalysis.test.ts to skillDetection.test.ts abacus-react: - Added server-side compatible static exports 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -334,6 +334,14 @@ export function ActiveSession({
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const hasPhysicalKeyboard = useHasPhysicalKeyboard()
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// Track if keypad was ever shown - once shown, keep it visible
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// This prevents the keypad from disappearing if user uses physical keyboard
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const keypadWasShownRef = useRef(false)
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if (hasPhysicalKeyboard === false) {
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keypadWasShownRef.current = true
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}
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const showOnScreenKeypad = hasPhysicalKeyboard === false || keypadWasShownRef.current
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// Get current part and slot from plan
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const parts = plan.parts
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const currentPartIndex = plan.currentPartIndex
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@@ -1202,7 +1210,7 @@ export function ActiveSession({
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</div>
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{/* On-screen keypad for mobile */}
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{hasPhysicalKeyboard === false && (
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{showOnScreenKeypad && (
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<NumericKeypad
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onDigit={handleDigit}
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onBackspace={handleBackspace}
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@@ -22,93 +22,165 @@ interface NumericKeypadProps {
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}
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/**
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* Generate CSS variables for keyboard theming
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* Uses Panda CSS tokens converted to CSS custom properties
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* Generate CSS for portrait keyboard (single row at bottom)
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*/
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function getKeyboardThemeStyles(isDark: boolean): string {
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function getPortraitStyles(isDark: boolean): string {
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return `
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.practice-numeric-keyboard .simple-keyboard {
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background: var(--colors-${isDark ? 'gray-800' : 'gray-50'});
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border-radius: 12px;
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padding: 8px;
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border: 1px solid var(--colors-${isDark ? 'gray-700' : 'gray-200'});
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.keypad-portrait .simple-keyboard {
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background: ${isDark ? '#1a1a1a' : '#f5f5f5'};
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padding: 4px 2px;
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border-radius: 0;
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}
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.practice-numeric-keyboard .hg-button {
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height: 56px;
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border-radius: 8px;
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background: var(--colors-${isDark ? 'gray-700' : 'white'});
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color: var(--colors-${isDark ? 'gray-100' : 'gray-800'});
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border: 1px solid var(--colors-${isDark ? 'gray-600' : 'gray-200'});
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font-size: 24px;
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font-weight: 600;
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box-shadow: ${isDark ? '0 1px 3px rgba(0, 0, 0, 0.3)' : '0 1px 3px rgba(0, 0, 0, 0.1)'};
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transition: all 0.1s ease;
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.keypad-portrait .hg-row {
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display: flex;
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margin: 0;
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}
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.keypad-portrait .hg-button {
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height: 40px;
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flex: 1;
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margin: 3px;
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margin: 0 1px;
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border-radius: 6px;
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background: ${isDark ? '#374151' : '#ffffff'};
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color: ${isDark ? '#f3f4f6' : '#1f2937'};
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border: 1px solid ${isDark ? '#4b5563' : '#d1d5db'};
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font-size: 18px;
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font-weight: 600;
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box-shadow: ${isDark ? '0 2px 0 #1f2937' : '0 2px 0 #9ca3af'};
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}
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.practice-numeric-keyboard .hg-button:active {
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background: var(--colors-blue-500);
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.keypad-portrait .hg-button:active {
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background: #3b82f6;
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color: white;
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transform: scale(0.95);
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box-shadow: none;
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transform: translateY(2px);
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}
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.practice-numeric-keyboard .hg-button[data-skbtn="{bksp}"] {
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background: var(--colors-${isDark ? 'red-900' : 'red-100'});
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color: var(--colors-${isDark ? 'red-300' : 'red-600'});
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border-color: var(--colors-${isDark ? 'red-800' : 'red-200'});
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.keypad-portrait .hg-button[data-skbtn="{bksp}"] {
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background: ${isDark ? '#7f1d1d' : '#fee2e2'};
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color: ${isDark ? '#fca5a5' : '#dc2626'};
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border-color: ${isDark ? '#991b1b' : '#fecaca'};
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}
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.practice-numeric-keyboard .hg-button[data-skbtn="{bksp}"]:active {
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background: var(--colors-red-600);
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.keypad-portrait .hg-button[data-skbtn="{bksp}"]:active {
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background: #dc2626;
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color: white;
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}
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.practice-numeric-keyboard .hg-button[data-skbtn="{enter}"] {
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background: var(--colors-${isDark ? 'green-900' : 'green-100'});
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color: var(--colors-${isDark ? 'green-300' : 'green-600'});
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border-color: var(--colors-${isDark ? 'green-800' : 'green-200'});
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.keypad-portrait .hg-button[data-skbtn="{enter}"] {
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background: ${isDark ? '#14532d' : '#dcfce7'};
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color: ${isDark ? '#86efac' : '#16a34a'};
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border-color: ${isDark ? '#166534' : '#bbf7d0'};
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}
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.practice-numeric-keyboard .hg-button[data-skbtn="{enter}"]:active {
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background: var(--colors-green-600);
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.keypad-portrait .hg-button[data-skbtn="{enter}"]:active {
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background: #16a34a;
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color: white;
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}
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.practice-numeric-keyboard .hg-button[data-skbtn="{empty}"] {
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.keypad-portrait .hg-button[data-skbtn="{empty}"] {
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visibility: hidden;
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pointer-events: none;
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}
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.practice-numeric-keyboard .hg-row {
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display: flex;
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justify-content: center;
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margin-bottom: 2px;
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}
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`
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}
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/**
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* Numeric keypad for mobile input during practice sessions.
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* Uses react-simple-keyboard for touch-friendly digit entry.
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* Generate CSS for landscape keyboard (two columns on right)
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*/
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function getLandscapeStyles(isDark: boolean): string {
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return `
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.keypad-landscape .simple-keyboard {
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background: ${isDark ? '#1a1a1a' : '#f5f5f5'};
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padding: 4px;
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border-radius: 0;
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height: 100%;
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display: flex;
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flex-direction: column;
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}
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.keypad-landscape .hg-rows {
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display: flex;
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flex-direction: column;
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flex: 1;
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}
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.keypad-landscape .hg-row {
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display: flex;
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flex: 1;
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margin: 0;
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}
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.keypad-landscape .hg-button {
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flex: 1;
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margin: 2px;
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border-radius: 6px;
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background: ${isDark ? '#374151' : '#ffffff'};
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color: ${isDark ? '#f3f4f6' : '#1f2937'};
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border: 1px solid ${isDark ? '#4b5563' : '#d1d5db'};
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font-size: 18px;
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font-weight: 600;
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box-shadow: ${isDark ? '0 2px 0 #1f2937' : '0 2px 0 #9ca3af'};
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}
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.keypad-landscape .hg-button:active {
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background: #3b82f6;
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color: white;
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box-shadow: none;
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transform: translateY(2px);
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}
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.keypad-landscape .hg-button[data-skbtn="{bksp}"] {
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background: ${isDark ? '#7f1d1d' : '#fee2e2'};
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color: ${isDark ? '#fca5a5' : '#dc2626'};
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border-color: ${isDark ? '#991b1b' : '#fecaca'};
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}
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.keypad-landscape .hg-button[data-skbtn="{bksp}"]:active {
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background: #dc2626;
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color: white;
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}
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.keypad-landscape .hg-button[data-skbtn="{enter}"] {
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background: ${isDark ? '#14532d' : '#dcfce7'};
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color: ${isDark ? '#86efac' : '#16a34a'};
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border-color: ${isDark ? '#166534' : '#bbf7d0'};
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}
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.keypad-landscape .hg-button[data-skbtn="{enter}"]:active {
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background: #16a34a;
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color: white;
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}
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.keypad-landscape .hg-button[data-skbtn="{empty}"] {
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visibility: hidden;
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pointer-events: none;
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}
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`
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}
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/**
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* Responsive numeric keypad for mobile input during practice sessions.
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* Fixed position for maximum screen efficiency.
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*
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* Layout adapts to device orientation:
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* - Portrait: Single row fixed to bottom, edge-to-edge
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* - Landscape: Two columns fixed to right side, top-to-bottom
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*/
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export function NumericKeypad({
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onDigit,
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onBackspace,
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onSubmit,
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disabled = false,
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currentValue = '',
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showSubmitButton = true,
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}: NumericKeypadProps) {
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const { resolvedTheme } = useTheme()
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const isDark = resolvedTheme === 'dark'
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const keyboardRef = useRef<any>(null)
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const portraitKeyboardRef = useRef<any>(null)
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const landscapeKeyboardRef = useRef<any>(null)
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// Numeric layout - conditionally include submit button
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// When submit is hidden, we use a spacer {empty} to maintain grid alignment
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const layout = {
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// Portrait layout: single row
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const portraitLayout = {
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default: showSubmitButton
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? ['1 2 3', '4 5 6', '7 8 9', '{bksp} 0 {enter}']
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: ['1 2 3', '4 5 6', '7 8 9', '{bksp} 0 {empty}'],
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? ['1 2 3 4 5 6 7 8 9 0 {bksp} {enter}']
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: ['1 2 3 4 5 6 7 8 9 0 {bksp} {empty}'],
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}
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// Landscape layout: 6 rows, 2 columns
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const landscapeLayout = {
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default: showSubmitButton
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? ['1 6', '2 7', '3 8', '4 9', '5 0', '{bksp} {enter}']
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: ['1 6', '2 7', '3 8', '4 9', '5 0', '{bksp} {empty}'],
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}
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const display = {
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'{bksp}': '\u232B', // Unicode backspace symbol
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'{enter}': '\u2713', // Unicode checkmark
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'{empty}': '', // Empty spacer
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'{bksp}': '⌫',
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'{enter}': '✓',
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'{empty}': '',
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}
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const handleKeyPress = useCallback(
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@@ -127,32 +199,82 @@ export function NumericKeypad({
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)
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return (
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<div
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data-component="numeric-keypad"
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className={css({
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width: '100%',
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maxWidth: '320px',
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margin: '0 auto',
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opacity: disabled ? 0.5 : 1,
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pointerEvents: disabled ? 'none' : 'auto',
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})}
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>
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<style>{getKeyboardThemeStyles(isDark)}</style>
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<div className="practice-numeric-keyboard">
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<Keyboard
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keyboardRef={(r) => (keyboardRef.current = r)}
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layout={layout}
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display={display}
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onKeyPress={handleKeyPress}
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theme="hg-theme-default simple-keyboard"
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physicalKeyboardHighlight={false}
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physicalKeyboardHighlightPress={false}
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disableButtonHold={true}
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stopMouseDownPropagation={true}
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stopMouseUpPropagation={true}
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/>
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<>
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<style>{getPortraitStyles(isDark)}</style>
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<style>{getLandscapeStyles(isDark)}</style>
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{/* Portrait mode: single row fixed to bottom */}
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<div
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data-component="numeric-keypad"
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data-layout="portrait"
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className={css({
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position: 'fixed',
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bottom: 0,
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left: 0,
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right: 0,
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zIndex: 1000,
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opacity: disabled ? 0.5 : 1,
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pointerEvents: disabled ? 'none' : 'auto',
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borderTop: '1px solid',
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borderColor: isDark ? 'gray.700' : 'gray.300',
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'@media (orientation: landscape)': {
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display: 'none',
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},
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})}
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>
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<div className="keypad-portrait">
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<Keyboard
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keyboardRef={(r) => (portraitKeyboardRef.current = r)}
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layout={portraitLayout}
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display={display}
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onKeyPress={handleKeyPress}
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theme="hg-theme-default simple-keyboard"
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physicalKeyboardHighlight={false}
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physicalKeyboardHighlightPress={false}
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disableButtonHold={true}
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stopMouseDownPropagation={true}
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stopMouseUpPropagation={true}
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/>
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</div>
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</div>
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</div>
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{/* Landscape mode: two columns fixed to right side */}
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<div
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data-component="numeric-keypad"
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data-layout="landscape"
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className={css({
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position: 'fixed',
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top: 0,
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right: 0,
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bottom: 0,
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width: '100px',
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zIndex: 1000,
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display: 'none',
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opacity: disabled ? 0.5 : 1,
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pointerEvents: disabled ? 'none' : 'auto',
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borderLeft: '1px solid',
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borderColor: isDark ? 'gray.700' : 'gray.300',
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'@media (orientation: landscape)': {
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display: 'block',
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},
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})}
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>
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<div className="keypad-landscape" style={{ height: '100%' }}>
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<Keyboard
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keyboardRef={(r) => (landscapeKeyboardRef.current = r)}
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layout={landscapeLayout}
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display={display}
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onKeyPress={handleKeyPress}
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theme="hg-theme-default simple-keyboard"
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physicalKeyboardHighlight={false}
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physicalKeyboardHighlightPress={false}
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disableButtonHold={true}
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stopMouseDownPropagation={true}
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stopMouseUpPropagation={true}
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/>
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</div>
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</div>
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</>
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)
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}
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@@ -1,5 +1,5 @@
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import { describe, expect, it } from 'vitest'
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import { analyzeRequiredSkills, analyzeSubtractionStepSkills } from '../problemGenerator'
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import { analyzeRequiredSkills, analyzeStepSkills } from '../problemGenerator'
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describe('cascading regrouping detection', () => {
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describe('cascading carry (addition)', () => {
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@@ -58,48 +58,49 @@ describe('cascading regrouping detection', () => {
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it('detects cascading borrow when 1000 - 1 = 999', () => {
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// Subtracting 1 from 1000: ones column 0-1 needs to borrow from tens,
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// tens column is 0 so borrows from hundreds, hundreds is 0 so borrows from thousands
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const skills = analyzeSubtractionStepSkills(1000, 1, 999)
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// Use analyzeStepSkills with negative term for subtraction
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const skills = analyzeStepSkills(1000, -1, 999)
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expect(skills).toContain('advanced.cascadingBorrow')
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})
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it('detects cascading borrow when 100 - 1 = 99', () => {
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// 0-1 borrows from tens, tens is 0 so borrows from hundreds
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const skills = analyzeSubtractionStepSkills(100, 1, 99)
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const skills = analyzeStepSkills(100, -1, 99)
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expect(skills).toContain('advanced.cascadingBorrow')
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})
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it('does NOT detect cascading borrow for 90 - 1 = 89', () => {
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// 0-1 borrows from tens, tens has 9 (no cascade needed)
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const skills = analyzeSubtractionStepSkills(90, 1, 89)
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const skills = analyzeStepSkills(90, -1, 89)
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expect(skills).not.toContain('advanced.cascadingBorrow')
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})
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it('does NOT detect cascading borrow for 20 - 1 = 19', () => {
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// Single borrow from tens column which has 2
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const skills = analyzeSubtractionStepSkills(20, 1, 19)
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const skills = analyzeStepSkills(20, -1, 19)
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expect(skills).not.toContain('advanced.cascadingBorrow')
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})
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it('does NOT detect cascading borrow for simple subtraction 8 - 3 = 5', () => {
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const skills = analyzeSubtractionStepSkills(8, 3, 5)
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const skills = analyzeStepSkills(8, -3, 5)
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expect(skills).not.toContain('advanced.cascadingBorrow')
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})
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it('detects cascading borrow for 200 - 1 = 199', () => {
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// 0-1 borrows from tens (0), tens borrows from hundreds
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const skills = analyzeSubtractionStepSkills(200, 1, 199)
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const skills = analyzeStepSkills(200, -1, 199)
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expect(skills).toContain('advanced.cascadingBorrow')
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})
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it('detects cascading borrow for 10000 - 1 = 9999', () => {
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// Four consecutive borrows
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const skills = analyzeSubtractionStepSkills(10000, 1, 9999)
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const skills = analyzeStepSkills(10000, -1, 9999)
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expect(skills).toContain('advanced.cascadingBorrow')
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})
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it('detects cascading borrow for 300 - 5 = 295', () => {
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// 0-5 borrows from tens (0), tens borrows from hundreds
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const skills = analyzeSubtractionStepSkills(300, 5, 295)
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const skills = analyzeStepSkills(300, -5, 295)
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expect(skills).toContain('advanced.cascadingBorrow')
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})
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@@ -111,13 +112,12 @@ describe('cascading regrouping detection', () => {
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})
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describe('edge cases', () => {
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it('handles 1000 - 999 = 1 (no cascade - single borrow per column)', () => {
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// Each column may borrow but they don't cascade consecutively
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const skills = analyzeSubtractionStepSkills(1000, 999, 1)
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// This is actually more complex - let's check what happens
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// 0-9 borrows, 0-9 borrows (but 0-1=9 from the borrow), etc.
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// This might still be considered cascading since multiple borrows happen
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// The key is consecutive columns needing to borrow
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it('handles 1000 - 999 = 1 (cascading borrow through multiple zeros)', () => {
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// 1000 - 999 = 1 requires borrowing through multiple columns
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// Ones: 0-9 borrows from tens, tens is 0 so borrows from hundreds, hundreds is 0 so borrows from thousands
|
||||
// This IS a cascading borrow pattern
|
||||
const skills = analyzeStepSkills(1000, -999, 1)
|
||||
expect(skills).toContain('tenComplementsSub.-9=+1-10')
|
||||
expect(skills).toContain('advanced.cascadingBorrow')
|
||||
})
|
||||
|
||||
@@ -129,7 +129,7 @@ describe('cascading regrouping detection', () => {
|
||||
|
||||
it('does not count single borrows as cascading', () => {
|
||||
// 50 - 5 = 45 - single borrow needed
|
||||
const skills = analyzeSubtractionStepSkills(50, 5, 45)
|
||||
const skills = analyzeStepSkills(50, -5, 45)
|
||||
expect(skills).not.toContain('advanced.cascadingBorrow')
|
||||
})
|
||||
|
||||
|
||||
@@ -1,213 +0,0 @@
|
||||
import { describe, expect, it } from 'vitest'
|
||||
import { analyzeColumnAddition, analyzeColumnSubtraction } from '../problemGenerator'
|
||||
|
||||
// Helper to simplify calls - the function takes (currentDigit, termDigit, resultDigit, column)
|
||||
// For these unit tests, resultDigit and column are not used in the logic we're testing
|
||||
const testAddition = (currentDigit: number, termDigit: number) => {
|
||||
const resultDigit = (currentDigit + termDigit) % 10
|
||||
return analyzeColumnAddition(currentDigit, termDigit, resultDigit, 0)
|
||||
}
|
||||
|
||||
describe('analyzeColumnAddition', () => {
|
||||
describe('five complement detection', () => {
|
||||
it('detects five complement when heaven bead NOT active and result crosses 5', () => {
|
||||
// 3 + 4 = 7: heaven bead not active (3 < 5), result needs heaven bead
|
||||
// Correct technique: +5, -1 (five complement)
|
||||
const skills = testAddition(3, 4)
|
||||
expect(skills).toContain('fiveComplements.4=5-1')
|
||||
})
|
||||
|
||||
it('detects five complement when adding 3 to 4', () => {
|
||||
// 4 + 3 = 7: heaven bead not active (4 < 5), result needs heaven bead
|
||||
// Correct technique: +5, -2 (five complement)
|
||||
const skills = testAddition(4, 3)
|
||||
expect(skills).toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when heaven bead already active', () => {
|
||||
// This is the bug fix: 52 + 37 ones column = 2 + 7 = 9
|
||||
// But when adding term 37 to running sum 52, the ones column sees:
|
||||
// currentDigit = 2 (from 52), termDigit = 7
|
||||
// Result = 9, which is > 5 but heaven bead is NOT active yet
|
||||
// So this SHOULD use five complement
|
||||
|
||||
// The ACTUAL buggy case was: currentDigit >= 5 (heaven bead active)
|
||||
// When adding 1-4 results in 6-9, should NOT use five complement
|
||||
// Example: 7 + 2 = 9
|
||||
// currentDigit = 7 (heaven bead active), termDigit = 2
|
||||
// Just add 2 earth beads directly - no five complement needed
|
||||
const skills = testAddition(7, 2)
|
||||
expect(skills).not.toContain('fiveComplements.2=5-3')
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 5 + 3 = 8', () => {
|
||||
// 5 + 3 = 8: heaven bead already active (5 >= 5)
|
||||
// Just add 3 earth beads - no five complement needed
|
||||
const skills = testAddition(5, 3)
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 6 + 3 = 9', () => {
|
||||
// 6 + 3 = 9: heaven bead already active (6 >= 5)
|
||||
// Just add 3 earth beads - no five complement needed
|
||||
const skills = testAddition(6, 3)
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 8 + 1 = 9', () => {
|
||||
// 8 + 1 = 9: heaven bead already active (8 >= 5)
|
||||
// Just add 1 earth bead - no five complement needed
|
||||
const skills = testAddition(8, 1)
|
||||
expect(skills).not.toContain('fiveComplements.1=5-4')
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
})
|
||||
})
|
||||
|
||||
describe('direct addition (1-4 earth beads)', () => {
|
||||
it('detects direct addition when adding 1-4 and staying under 5', () => {
|
||||
// 1 + 2 = 3: just add earth beads
|
||||
const skills = testAddition(1, 2)
|
||||
expect(skills).toContain('basic.directAddition')
|
||||
})
|
||||
|
||||
it('detects direct addition when adding to 0', () => {
|
||||
// 0 + 4 = 4: just add earth beads
|
||||
const skills = testAddition(0, 4)
|
||||
expect(skills).toContain('basic.directAddition')
|
||||
})
|
||||
})
|
||||
|
||||
describe('heaven bead addition (5)', () => {
|
||||
it('detects heaven bead when adding exactly 5', () => {
|
||||
// 0 + 5 = 5: activate heaven bead
|
||||
const skills = testAddition(0, 5)
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
})
|
||||
|
||||
it('detects heaven bead + simple combinations for 6-9', () => {
|
||||
// 0 + 7 = 7: activate heaven bead + 2 earth beads
|
||||
const skills = testAddition(0, 7)
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
describe('analyzeColumnSubtraction', () => {
|
||||
describe('five complement in ten complement subtraction', () => {
|
||||
it('does NOT detect five complement when heaven bead already active during ten complement', () => {
|
||||
// Subtracting when currentDigit >= 5 and adding ten complement crosses 5 boundary
|
||||
// Example: currentDigit = 7, termDigit = 9, needs borrow
|
||||
// Ten complement: -9 = +1 - 10
|
||||
// 7 + 1 = 8 (crosses 5 boundary but heaven bead already active)
|
||||
// Should NOT push five complement for the +1 part
|
||||
const skills = analyzeColumnSubtraction(7, 9, true)
|
||||
expect(skills).toContain('tenComplementsSub.-9=+1-10')
|
||||
expect(skills).not.toContain('fiveComplements.1=5-4')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 6 + 3 during ten complement', () => {
|
||||
// currentDigit = 6, termDigit = 7, needs borrow
|
||||
// Ten complement: -7 = +3 - 10
|
||||
// 6 + 3 = 9 (crosses 5 boundary but heaven bead already active at 6)
|
||||
const skills = analyzeColumnSubtraction(6, 7, true)
|
||||
expect(skills).toContain('tenComplementsSub.-7=+3-10')
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('DOES detect five complement when heaven bead NOT active during ten complement', () => {
|
||||
// currentDigit = 3, termDigit = 7, needs borrow
|
||||
// Ten complement: -7 = +3 - 10
|
||||
// 3 + 3 = 6 (crosses 5 boundary and heaven bead NOT active)
|
||||
// SHOULD push five complement for the +3 part
|
||||
const skills = analyzeColumnSubtraction(3, 7, true)
|
||||
expect(skills).toContain('tenComplementsSub.-7=+3-10')
|
||||
expect(skills).toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('DOES detect five complement when 4 + 2 during ten complement', () => {
|
||||
// currentDigit = 4, termDigit = 8, needs borrow
|
||||
// Ten complement: -8 = +2 - 10
|
||||
// 4 + 2 = 6 (crosses 5 boundary and heaven bead NOT active at 4)
|
||||
const skills = analyzeColumnSubtraction(4, 8, true)
|
||||
expect(skills).toContain('tenComplementsSub.-8=+2-10')
|
||||
expect(skills).toContain('fiveComplements.2=5-3')
|
||||
})
|
||||
})
|
||||
|
||||
describe('direct subtraction', () => {
|
||||
it('detects direct subtraction when enough earth beads available', () => {
|
||||
// 7 - 2 = 5: have 2 earth beads (7 % 5 = 2), can subtract 2 directly
|
||||
const skills = analyzeColumnSubtraction(7, 2, false)
|
||||
expect(skills).toContain('basic.directSubtraction')
|
||||
})
|
||||
|
||||
it('detects five complement subtraction when not enough earth beads', () => {
|
||||
// 6 - 3 = 3: have 1 earth bead (6 % 5 = 1), need 3
|
||||
// Use five complement: -3 = -5 + 2
|
||||
const skills = analyzeColumnSubtraction(6, 3, false)
|
||||
expect(skills).toContain('fiveComplementsSub.-3=-5+2')
|
||||
expect(skills).toContain('basic.heavenBeadSubtraction')
|
||||
})
|
||||
})
|
||||
|
||||
describe('heaven bead subtraction', () => {
|
||||
it('detects heaven bead subtraction when subtracting exactly 5', () => {
|
||||
// 7 - 5 = 2: just remove heaven bead
|
||||
const skills = analyzeColumnSubtraction(7, 5, false)
|
||||
expect(skills).toContain('basic.heavenBeadSubtraction')
|
||||
})
|
||||
|
||||
it('detects combination subtraction for 6-9', () => {
|
||||
// 9 - 7 = 2: remove heaven bead and 2 earth beads
|
||||
const skills = analyzeColumnSubtraction(9, 7, false)
|
||||
expect(skills).toContain('basic.heavenBeadSubtraction')
|
||||
expect(skills).toContain('basic.simpleCombinationsSub')
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
describe('real-world problem: 52 + 37 = 89', () => {
|
||||
it('ones column (2 + 7 = 9) should use heaven bead pattern, NOT five complement', () => {
|
||||
// This is the exact bug scenario from the user report
|
||||
// Running sum = 52, adding term = 37
|
||||
// Ones column: currentDigit = 2, termDigit = 7
|
||||
// 2 + 7 = 9, no carry needed
|
||||
// Result is 9, heaven bead NOT active initially (2 < 5)
|
||||
// Need to activate heaven bead and add 4 earth beads
|
||||
|
||||
// The bug was in detecting fiveComplements.3=5-2 incorrectly
|
||||
// Let's verify the correct behavior:
|
||||
const skills = testAddition(2, 7)
|
||||
|
||||
// Result 9 requires heaven bead + 4 earth beads
|
||||
// Adding 7 is in the 6-9 range, so it uses heaven bead + earth beads pattern
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
|
||||
// Should NOT incorrectly detect five complement
|
||||
// Adding 7 doesn't use five complement - it's direct heaven bead + earth beads
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('tens column (5 + 3 = 8) should NOT use five complement since heaven bead active', () => {
|
||||
// Running sum = 52, adding term = 37
|
||||
// Tens column: currentDigit = 5, termDigit = 3
|
||||
// 5 + 3 = 8, heaven bead already active (5 >= 5)
|
||||
// Just add 3 earth beads - no five complement needed
|
||||
const skills = testAddition(5, 3)
|
||||
|
||||
expect(skills).toContain('basic.heavenBead')
|
||||
expect(skills).toContain('basic.simpleCombinations')
|
||||
|
||||
// Should NOT detect five complement since heaven bead is already active
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
})
|
||||
@@ -91,30 +91,34 @@ describe('Problem Generator Budget Integration', () => {
|
||||
it('should have low cost for effortless skills', () => {
|
||||
const history: StudentSkillHistory = {
|
||||
skills: {
|
||||
'basic.directAddition': { skillId: 'basic.directAddition', masteryLevel: 'effortless' },
|
||||
'fiveComplements.4=5-1': { skillId: 'fiveComplements.4=5-1', masteryLevel: 'effortless' },
|
||||
},
|
||||
}
|
||||
const calculator = createSkillCostCalculator(history)
|
||||
|
||||
// 0 + 3 = 3 (direct addition)
|
||||
const skills = analyzeStepSkills(0, 3, 3)
|
||||
// 3 + 4 = 7 (five complement: +5 -1)
|
||||
const skills = analyzeStepSkills(3, 4, 7)
|
||||
const cost = calculator.calculateTermCost(skills)
|
||||
|
||||
// fiveComplements.4=5-1 has base cost 1, effortless multiplier 1
|
||||
// Note: may also include basic.heavenBead (base 0) and basic.simpleCombinations (base 0)
|
||||
expect(cost).toBe(1) // base 1 × effortless 1 = 1
|
||||
})
|
||||
|
||||
it('should have high cost for learning skills', () => {
|
||||
const history: StudentSkillHistory = {
|
||||
skills: {
|
||||
'basic.directAddition': { skillId: 'basic.directAddition', masteryLevel: 'learning' },
|
||||
'fiveComplements.4=5-1': { skillId: 'fiveComplements.4=5-1', masteryLevel: 'learning' },
|
||||
},
|
||||
}
|
||||
const calculator = createSkillCostCalculator(history)
|
||||
|
||||
// Same operation: 0 + 3 = 3
|
||||
const skills = analyzeStepSkills(0, 3, 3)
|
||||
// Same operation: 3 + 4 = 7 (five complement)
|
||||
const skills = analyzeStepSkills(3, 4, 7)
|
||||
const cost = calculator.calculateTermCost(skills)
|
||||
|
||||
// fiveComplements.4=5-1 has base cost 1, learning multiplier 4
|
||||
// Note: basic.heavenBead and basic.simpleCombinations have base 0
|
||||
expect(cost).toBe(4) // base 1 × learning 4 = 4
|
||||
})
|
||||
|
||||
|
||||
166
apps/web/src/utils/__tests__/skillDetection.test.ts
Normal file
166
apps/web/src/utils/__tests__/skillDetection.test.ts
Normal file
@@ -0,0 +1,166 @@
|
||||
import { describe, expect, it } from 'vitest'
|
||||
import { analyzeStepSkills, analyzeRequiredSkills } from '../problemGenerator'
|
||||
|
||||
/**
|
||||
* These tests verify skill detection using the unified step generator approach.
|
||||
* The unified approach simulates actual abacus bead state to accurately determine
|
||||
* which techniques are required for each operation.
|
||||
*
|
||||
* Ported from the legacy columnAnalysis.test.ts which tested the old column-based
|
||||
* analysis functions.
|
||||
*/
|
||||
|
||||
describe('analyzeStepSkills - addition skill detection', () => {
|
||||
describe('five complement detection', () => {
|
||||
it('detects five complement when heaven bead NOT active and result crosses 5', () => {
|
||||
// 3 + 4 = 7: heaven bead not active (3 < 5), result needs heaven bead
|
||||
// Correct technique: +5, -1 (five complement)
|
||||
const skills = analyzeStepSkills(3, 4, 7)
|
||||
expect(skills).toContain('fiveComplements.4=5-1')
|
||||
})
|
||||
|
||||
it('detects five complement when adding 3 to 4', () => {
|
||||
// 4 + 3 = 7: heaven bead not active (4 < 5), result needs heaven bead
|
||||
// Correct technique: +5, -2 (five complement)
|
||||
const skills = analyzeStepSkills(4, 3, 7)
|
||||
expect(skills).toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when heaven bead already active', () => {
|
||||
// 7 + 2 = 9: heaven bead already active (7 >= 5)
|
||||
// Just add 2 earth beads directly - no five complement needed
|
||||
const skills = analyzeStepSkills(7, 2, 9)
|
||||
expect(skills).not.toContain('fiveComplements.2=5-3')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 5 + 3 = 8', () => {
|
||||
// 5 + 3 = 8: heaven bead already active (5 >= 5)
|
||||
// Just add 3 earth beads - no five complement needed
|
||||
const skills = analyzeStepSkills(5, 3, 8)
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 6 + 3 = 9', () => {
|
||||
// 6 + 3 = 9: heaven bead already active (6 >= 5)
|
||||
// Just add 3 earth beads - no five complement needed
|
||||
const skills = analyzeStepSkills(6, 3, 9)
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('does NOT detect five complement when 8 + 1 = 9', () => {
|
||||
// 8 + 1 = 9: heaven bead already active (8 >= 5)
|
||||
// Just add 1 earth bead - no five complement needed
|
||||
const skills = analyzeStepSkills(8, 1, 9)
|
||||
expect(skills).not.toContain('fiveComplements.1=5-4')
|
||||
})
|
||||
})
|
||||
|
||||
describe('direct addition (1-4 earth beads)', () => {
|
||||
it('detects direct addition when adding 1-4 and staying under 5', () => {
|
||||
// 1 + 2 = 3: just add earth beads
|
||||
const skills = analyzeStepSkills(1, 2, 3)
|
||||
expect(skills).toContain('basic.directAddition')
|
||||
})
|
||||
|
||||
it('detects direct addition when adding to 0', () => {
|
||||
// 0 + 4 = 4: just add earth beads
|
||||
const skills = analyzeStepSkills(0, 4, 4)
|
||||
expect(skills).toContain('basic.directAddition')
|
||||
})
|
||||
})
|
||||
|
||||
describe('ten complement detection', () => {
|
||||
it('detects ten complement when result exceeds 9', () => {
|
||||
// 7 + 5 = 12: need ten complement (+10-5)
|
||||
const skills = analyzeStepSkills(7, 5, 12)
|
||||
expect(skills).toContain('tenComplements.5=10-5')
|
||||
})
|
||||
|
||||
it('detects ten complement for 9 + 4 = 13', () => {
|
||||
// 9 + 4 = 13: need ten complement
|
||||
const skills = analyzeStepSkills(9, 4, 13)
|
||||
expect(skills).toContain('tenComplements.4=10-6')
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
describe('analyzeStepSkills - subtraction skill detection', () => {
|
||||
describe('five complement in subtraction', () => {
|
||||
it('detects five complement subtraction when not enough earth beads', () => {
|
||||
// 6 - 3 = 3: have 1 earth bead (6 % 5 = 1), need 3
|
||||
// Use five complement: -3 = -5 + 2
|
||||
const skills = analyzeStepSkills(6, -3, 3)
|
||||
expect(skills).toContain('fiveComplementsSub.-3=-5+2')
|
||||
})
|
||||
|
||||
it('detects direct subtraction when enough earth beads available', () => {
|
||||
// 7 - 2 = 5: have 2 earth beads (7 % 5 = 2), can subtract 2 directly
|
||||
const skills = analyzeStepSkills(7, -2, 5)
|
||||
expect(skills).toContain('basic.directSubtraction')
|
||||
})
|
||||
})
|
||||
|
||||
describe('ten complement in subtraction (borrowing)', () => {
|
||||
it('detects ten complement for subtraction requiring borrow', () => {
|
||||
// 12 - 5 = 7: ones column 2-5 needs borrow
|
||||
// Ten complement: -5 = +5-10
|
||||
const skills = analyzeStepSkills(12, -5, 7)
|
||||
expect(skills).toContain('tenComplementsSub.-5=+5-10')
|
||||
})
|
||||
|
||||
it('detects ten complement for 10 - 1 = 9', () => {
|
||||
// 10 - 1 = 9: ones column 0-1 needs borrow
|
||||
const skills = analyzeStepSkills(10, -1, 9)
|
||||
expect(skills).toContain('tenComplementsSub.-1=+9-10')
|
||||
})
|
||||
})
|
||||
|
||||
describe('heaven bead subtraction', () => {
|
||||
it('detects heaven bead subtraction when subtracting exactly 5', () => {
|
||||
// 7 - 5 = 2: just remove heaven bead
|
||||
const skills = analyzeStepSkills(7, -5, 2)
|
||||
expect(skills).toContain('basic.heavenBeadSubtraction')
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
describe('real-world problem: 52 + 37 = 89', () => {
|
||||
it('ones column (2 + 7 = 9) should use heaven bead pattern, NOT five complement', () => {
|
||||
// This tests the exact bug scenario from user reports
|
||||
// Running sum = 52, adding term = 37
|
||||
// When we analyze the full step 52 + 37 = 89, the ones column
|
||||
// currentDigit = 2, termDigit = 7, result = 9
|
||||
// Heaven bead NOT active initially (2 < 5)
|
||||
// But adding 7 is direct 5+2 pattern, not five complement
|
||||
const skills = analyzeRequiredSkills([52, 37], 89)
|
||||
|
||||
// Should NOT incorrectly detect five complement for +3
|
||||
// (which was the bug - misinterpreting the 7 as needing five complement)
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
|
||||
it('tens column with heaven bead already active should NOT use five complement', () => {
|
||||
// When analyzing 50 + 30 = 80, tens column has:
|
||||
// currentDigit = 5, termDigit = 3, result = 8
|
||||
// Heaven bead already active at 5 - just add earth beads
|
||||
const skills = analyzeStepSkills(5, 3, 8)
|
||||
expect(skills).not.toContain('fiveComplements.3=5-2')
|
||||
})
|
||||
})
|
||||
|
||||
describe('multi-digit operations', () => {
|
||||
it('detects skills across multiple place values', () => {
|
||||
// 45 + 37 = 82
|
||||
// Ones: 5+7=12, ten complement needed
|
||||
// Tens: 4+3+1(carry)=8
|
||||
const skills = analyzeRequiredSkills([45, 37], 82)
|
||||
expect(skills).toContain('tenComplements.7=10-3')
|
||||
})
|
||||
|
||||
it('handles subtraction across multiple place values', () => {
|
||||
// 82 - 37 = 45
|
||||
const skills = analyzeStepSkills(82, -37, 45)
|
||||
// Should detect the borrow/ten complement technique
|
||||
expect(skills.some((s) => s.startsWith('tenComplementsSub'))).toBe(true)
|
||||
})
|
||||
})
|
||||
@@ -1,17 +1,17 @@
|
||||
// Automatic instruction generator for abacus tutorial steps
|
||||
// Re-exports core types and functions from abacus-react
|
||||
// Re-exports core types and functions from abacus-react/static (server-safe)
|
||||
|
||||
export type { ValidPlaceValues } from '@soroban/abacus-react'
|
||||
export type { ValidPlaceValues } from '@soroban/abacus-react/static'
|
||||
export {
|
||||
type BeadState,
|
||||
type AbacusState,
|
||||
type PlaceValueBasedBead as BeadHighlight,
|
||||
numberToAbacusState,
|
||||
calculateBeadChanges,
|
||||
} from '@soroban/abacus-react'
|
||||
} from '@soroban/abacus-react/static'
|
||||
|
||||
import type { ValidPlaceValues, PlaceValueBasedBead } from '@soroban/abacus-react'
|
||||
import { numberToAbacusState, calculateBeadChanges } from '@soroban/abacus-react'
|
||||
import type { ValidPlaceValues, PlaceValueBasedBead } from '@soroban/abacus-react/static'
|
||||
import { numberToAbacusState, calculateBeadChanges } from '@soroban/abacus-react/static'
|
||||
|
||||
// Type alias for internal use
|
||||
type BeadHighlight = PlaceValueBasedBead
|
||||
|
||||
@@ -1,6 +1,12 @@
|
||||
import type { GenerationTrace, GenerationTraceStep } from '@/db/schema/session-plans'
|
||||
import type { PracticeStep, SkillSet } from '../types/tutorial'
|
||||
import type { SkillCostCalculator } from './skillComplexity'
|
||||
import {
|
||||
extractSkillsFromProblem,
|
||||
extractSkillsFromSequence,
|
||||
flattenProblemSkills,
|
||||
} from './skillExtraction'
|
||||
import { generateUnifiedInstructionSequence } from './unifiedStepGenerator'
|
||||
|
||||
// Re-export trace types for consumers that import from this file
|
||||
export type { GenerationTrace, GenerationTraceStep }
|
||||
@@ -36,32 +42,18 @@ export interface ProblemConstraints {
|
||||
|
||||
/**
|
||||
* Analyzes which skills are required during sequential computation.
|
||||
* Handles both addition (positive terms) and subtraction (negative terms).
|
||||
* This simulates computing each term one by one on the abacus.
|
||||
* Uses the unified step generator's actual abacus simulation to determine skills,
|
||||
* ensuring consistency with the tutorial/help system.
|
||||
*
|
||||
* @param terms - Array of terms (positive for addition, negative for subtraction)
|
||||
* @param _finalSum - Final sum (unused, kept for API compatibility)
|
||||
* @returns Array of unique skill identifiers required for this problem
|
||||
*/
|
||||
export function analyzeRequiredSkills(terms: number[], _finalSum: number): string[] {
|
||||
const skills: string[] = []
|
||||
let currentValue = 0
|
||||
|
||||
// Simulate computing each term sequentially
|
||||
for (const term of terms) {
|
||||
if (term >= 0) {
|
||||
// Addition
|
||||
const newValue = currentValue + term
|
||||
const requiredSkillsForStep = analyzeStepSkills(currentValue, term, newValue)
|
||||
skills.push(...requiredSkillsForStep)
|
||||
currentValue = newValue
|
||||
} else {
|
||||
// Subtraction (term is negative, so we subtract its absolute value)
|
||||
const absTerm = Math.abs(term)
|
||||
const newValue = currentValue - absTerm
|
||||
const requiredSkillsForStep = analyzeSubtractionStepSkills(currentValue, absTerm, newValue)
|
||||
skills.push(...requiredSkillsForStep)
|
||||
currentValue = newValue
|
||||
}
|
||||
}
|
||||
|
||||
return [...new Set(skills)] // Remove duplicates
|
||||
// Use the unified step generator to extract skills via actual abacus simulation
|
||||
const skillsByTerm = extractSkillsFromProblem(terms, generateUnifiedInstructionSequence)
|
||||
const allSkills = flattenProblemSkills(skillsByTerm)
|
||||
return [...new Set(allSkills.map((s) => s.skillId))]
|
||||
}
|
||||
|
||||
// GenerationTrace and GenerationTraceStep are imported from @/db/schema/session-plans
|
||||
@@ -144,296 +136,25 @@ function generateStepExplanation(
|
||||
}
|
||||
|
||||
/**
|
||||
* Analyzes skills needed for a single addition step: currentValue + term = newValue
|
||||
* Also detects cascading carries (when a carry propagates across 2+ columns).
|
||||
*/
|
||||
export function analyzeStepSkills(currentValue: number, term: number, newValue: number): string[] {
|
||||
const skills: string[] = []
|
||||
|
||||
// Work column by column from right to left
|
||||
const currentDigits = getDigits(currentValue)
|
||||
const termDigits = getDigits(term)
|
||||
const newDigits = getDigits(newValue)
|
||||
|
||||
const maxColumns = Math.max(currentDigits.length, termDigits.length, newDigits.length)
|
||||
|
||||
// Track carries for cascading detection
|
||||
let carryIn = 0
|
||||
let consecutiveCarries = 0
|
||||
let maxConsecutiveCarries = 0
|
||||
|
||||
for (let column = 0; column < maxColumns; column++) {
|
||||
const currentDigit = currentDigits[column] || 0
|
||||
const termDigit = termDigits[column] || 0
|
||||
const newDigit = newDigits[column] || 0
|
||||
|
||||
// Check if this column produces a carry (including any carry-in from previous column)
|
||||
const sumInColumn = currentDigit + termDigit + carryIn
|
||||
const producesCarry = sumInColumn >= 10
|
||||
|
||||
if (producesCarry) {
|
||||
consecutiveCarries++
|
||||
maxConsecutiveCarries = Math.max(maxConsecutiveCarries, consecutiveCarries)
|
||||
carryIn = 1
|
||||
} else {
|
||||
// Reset consecutive carries when a column doesn't produce a carry
|
||||
consecutiveCarries = 0
|
||||
carryIn = 0
|
||||
}
|
||||
|
||||
if (termDigit === 0 && carryIn === 0) continue // No addition in this column (and no carry to process)
|
||||
|
||||
// Analyze what happens in this column
|
||||
const columnSkills = analyzeColumnAddition(currentDigit, termDigit, newDigit, column)
|
||||
skills.push(...columnSkills)
|
||||
}
|
||||
|
||||
// If we had 2+ consecutive carries, this is a cascading carry
|
||||
if (maxConsecutiveCarries >= 2) {
|
||||
skills.push('advanced.cascadingCarry')
|
||||
}
|
||||
|
||||
return skills
|
||||
}
|
||||
|
||||
/**
|
||||
* Analyzes skills needed for addition in a single column
|
||||
*/
|
||||
export function analyzeColumnAddition(
|
||||
currentDigit: number,
|
||||
termDigit: number,
|
||||
_resultDigit: number,
|
||||
_column: number
|
||||
): string[] {
|
||||
const skills: string[] = []
|
||||
|
||||
// Direct addition (1-4)
|
||||
if (termDigit >= 1 && termDigit <= 4) {
|
||||
if (currentDigit + termDigit <= 4) {
|
||||
skills.push('basic.directAddition')
|
||||
} else if (currentDigit + termDigit === 5) {
|
||||
// Adding to make exactly 5 - could be direct or complement
|
||||
if (currentDigit === 0) {
|
||||
skills.push('basic.heavenBead') // Direct 5
|
||||
} else {
|
||||
// Five complement: need to use 5 - complement
|
||||
skills.push(`fiveComplements.${termDigit}=5-${5 - termDigit}`)
|
||||
skills.push('basic.heavenBead')
|
||||
}
|
||||
} else if (currentDigit + termDigit > 5 && currentDigit + termDigit <= 9) {
|
||||
// Results in 6-9
|
||||
// If heaven bead already active (currentDigit >= 5), just add earth beads directly
|
||||
if (currentDigit >= 5) {
|
||||
skills.push('basic.heavenBead')
|
||||
skills.push('basic.simpleCombinations')
|
||||
} else {
|
||||
// Heaven bead NOT active - need five complement to bring it down
|
||||
skills.push(`fiveComplements.${termDigit}=5-${5 - termDigit}`)
|
||||
skills.push('basic.heavenBead')
|
||||
skills.push('basic.simpleCombinations')
|
||||
}
|
||||
} else if (currentDigit + termDigit >= 10) {
|
||||
// Ten complement needed
|
||||
const complement = 10 - termDigit
|
||||
skills.push(`tenComplements.${termDigit}=10-${complement}`)
|
||||
}
|
||||
}
|
||||
|
||||
// Direct heaven bead (5)
|
||||
else if (termDigit === 5) {
|
||||
if (currentDigit === 0) {
|
||||
skills.push('basic.heavenBead')
|
||||
} else if (currentDigit + 5 <= 9) {
|
||||
skills.push('basic.heavenBead')
|
||||
skills.push('basic.simpleCombinations')
|
||||
} else {
|
||||
// Ten complement
|
||||
skills.push(`tenComplements.5=10-5`)
|
||||
}
|
||||
}
|
||||
|
||||
// Simple combinations (6-9)
|
||||
else if (termDigit >= 6 && termDigit <= 9) {
|
||||
if (currentDigit === 0) {
|
||||
skills.push('basic.heavenBead')
|
||||
skills.push('basic.simpleCombinations')
|
||||
} else if (currentDigit + termDigit <= 9) {
|
||||
skills.push('basic.heavenBead')
|
||||
skills.push('basic.simpleCombinations')
|
||||
} else {
|
||||
// Ten complement
|
||||
const complement = 10 - termDigit
|
||||
skills.push(`tenComplements.${termDigit}=10-${complement}`)
|
||||
}
|
||||
}
|
||||
|
||||
return skills
|
||||
}
|
||||
|
||||
/**
|
||||
* Analyzes skills needed for subtraction in a single column
|
||||
* Analyzes skills needed for a single step: currentValue + term = newValue
|
||||
* Uses the unified step generator's actual abacus simulation to determine skills.
|
||||
*
|
||||
* Subtraction techniques on soroban:
|
||||
* 1. Direct subtraction: Remove earth beads directly (when currentDigit >= termDigit)
|
||||
* 2. Five complement: -n = -5+(5-n), e.g., -4 = -5+1 (when need to use heaven bead)
|
||||
* 3. Ten complement: -n = +(10-n)-10, e.g., -9 = +1-10 (when need to borrow from next column)
|
||||
* 4. Combined: Need both five and ten complements for some cases
|
||||
*
|
||||
* @param currentDigit - Current value in this column (0-9)
|
||||
* @param termDigit - Amount to subtract (1-9)
|
||||
* @param needsBorrow - Whether this subtraction requires borrowing from the next column
|
||||
* @returns Array of skill strings required for this operation
|
||||
* @param currentValue - Current abacus value
|
||||
* @param term - Term to add (positive) or subtract (negative)
|
||||
* @param _newValue - Expected result (unused, kept for API compatibility)
|
||||
* @returns Array of unique skill identifiers required for this step
|
||||
*/
|
||||
export function analyzeColumnSubtraction(
|
||||
currentDigit: number,
|
||||
termDigit: number,
|
||||
needsBorrow: boolean
|
||||
): string[] {
|
||||
const skills: string[] = []
|
||||
export function analyzeStepSkills(currentValue: number, term: number, _newValue: number): string[] {
|
||||
const targetValue = currentValue + term
|
||||
|
||||
// Case 1: Direct subtraction possible (no borrow needed)
|
||||
if (!needsBorrow && currentDigit >= termDigit) {
|
||||
if (termDigit >= 1 && termDigit <= 4) {
|
||||
// Check if we can subtract directly from earth beads
|
||||
const earthBeads = currentDigit % 5 // 0-4
|
||||
if (earthBeads >= termDigit) {
|
||||
skills.push('basic.directSubtraction')
|
||||
} else {
|
||||
// Need to use five complement: -n = -5+(5-n)
|
||||
// Example: 7-4=3 → have 5+2, subtract 5 add 1 → 3
|
||||
const fiveComplement = 5 - termDigit
|
||||
skills.push(`fiveComplementsSub.-${termDigit}=-5+${fiveComplement}`)
|
||||
skills.push('basic.heavenBeadSubtraction')
|
||||
}
|
||||
} else if (termDigit === 5) {
|
||||
// Direct heaven bead removal
|
||||
if (currentDigit >= 5) {
|
||||
skills.push('basic.heavenBeadSubtraction')
|
||||
}
|
||||
// If currentDigit < 5, this shouldn't happen without borrowing
|
||||
} else if (termDigit >= 6 && termDigit <= 9) {
|
||||
// Subtracting 6-9 directly (when currentDigit >= termDigit)
|
||||
// Need to remove heaven bead and some earth beads
|
||||
skills.push('basic.heavenBeadSubtraction')
|
||||
skills.push('basic.simpleCombinationsSub')
|
||||
}
|
||||
try {
|
||||
const sequence = generateUnifiedInstructionSequence(currentValue, targetValue)
|
||||
const skills = extractSkillsFromSequence(sequence)
|
||||
return [...new Set(skills.map((s) => s.skillId))]
|
||||
} catch {
|
||||
// If sequence generation fails, return empty skills
|
||||
return []
|
||||
}
|
||||
|
||||
// Case 2: Borrowing required (currentDigit < termDigit)
|
||||
else if (needsBorrow) {
|
||||
// Ten complement for subtraction: -n = +(10-n)-10
|
||||
const tenComplement = 10 - termDigit
|
||||
|
||||
// Check if adding the ten complement requires a five complement
|
||||
// We're adding (10-termDigit) to currentDigit
|
||||
const afterAddition = currentDigit + tenComplement
|
||||
|
||||
if (tenComplement >= 1 && tenComplement <= 4) {
|
||||
// Adding 1-4 to currentDigit
|
||||
skills.push(`tenComplementsSub.-${termDigit}=+${tenComplement}-10`)
|
||||
|
||||
if (currentDigit + tenComplement >= 5 && afterAddition <= 9) {
|
||||
// Adding complement crosses 5 boundary
|
||||
if (currentDigit < 5) {
|
||||
// Heaven bead NOT active - need five complement for the addition part
|
||||
// Combined technique: use five complement to add the ten complement
|
||||
skills.push(`fiveComplements.${tenComplement}=5-${5 - tenComplement}`)
|
||||
}
|
||||
// If currentDigit >= 5, heaven bead already active - just add earth beads directly
|
||||
}
|
||||
// If result <= 4, just direct addition of earth beads
|
||||
} else if (tenComplement === 5) {
|
||||
// -5 = +5-10
|
||||
skills.push(`tenComplementsSub.-5=+5-10`)
|
||||
skills.push('basic.heavenBead')
|
||||
} else if (tenComplement >= 6 && tenComplement <= 9) {
|
||||
// Adding 6-9 as the complement
|
||||
skills.push(`tenComplementsSub.-${termDigit}=+${tenComplement}-10`)
|
||||
skills.push('basic.heavenBead')
|
||||
skills.push('basic.simpleCombinations')
|
||||
}
|
||||
}
|
||||
|
||||
return skills
|
||||
}
|
||||
|
||||
/**
|
||||
* Analyzes skills needed for a single subtraction step: currentValue - term = newValue
|
||||
* Works column by column from right to left, tracking borrows.
|
||||
* Also detects cascading borrows (when a borrow propagates across 2+ columns).
|
||||
*/
|
||||
export function analyzeSubtractionStepSkills(
|
||||
currentValue: number,
|
||||
term: number,
|
||||
newValue: number
|
||||
): string[] {
|
||||
const skills: string[] = []
|
||||
|
||||
const currentDigits = getDigits(currentValue)
|
||||
const termDigits = getDigits(term)
|
||||
const newDigits = getDigits(newValue)
|
||||
|
||||
const maxColumns = Math.max(currentDigits.length, termDigits.length, newDigits.length)
|
||||
|
||||
// Track borrows as we work from right to left
|
||||
let pendingBorrow = false
|
||||
|
||||
// Track consecutive borrows for cascading detection
|
||||
let consecutiveBorrows = 0
|
||||
|
||||
for (let column = 0; column < maxColumns; column++) {
|
||||
let currentDigit = currentDigits[column] || 0
|
||||
const termDigit = termDigits[column] || 0
|
||||
|
||||
// Apply pending borrow from previous column
|
||||
if (pendingBorrow) {
|
||||
currentDigit -= 1
|
||||
pendingBorrow = false
|
||||
}
|
||||
|
||||
if (termDigit === 0 && currentDigit >= 0) continue // No subtraction needed
|
||||
|
||||
// Check if we need to borrow for this column
|
||||
const needsBorrow = currentDigit < termDigit
|
||||
|
||||
if (needsBorrow) {
|
||||
pendingBorrow = true
|
||||
consecutiveBorrows++
|
||||
// After borrowing, we effectively have currentDigit + 10
|
||||
} else {
|
||||
// Reset consecutive borrows when a column doesn't need to borrow
|
||||
consecutiveBorrows = 0
|
||||
}
|
||||
|
||||
// Analyze skills needed for this column
|
||||
const columnSkills = analyzeColumnSubtraction(
|
||||
needsBorrow ? currentDigit + 10 : currentDigit,
|
||||
termDigit,
|
||||
needsBorrow
|
||||
)
|
||||
skills.push(...columnSkills)
|
||||
}
|
||||
|
||||
// If we had 2+ consecutive borrows, this is a cascading borrow
|
||||
if (consecutiveBorrows >= 2) {
|
||||
skills.push('advanced.cascadingBorrow')
|
||||
}
|
||||
|
||||
return [...new Set(skills)] // Remove duplicates
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a number to array of digits (ones, tens, hundreds, etc.)
|
||||
*/
|
||||
function getDigits(num: number): number[] {
|
||||
if (num === 0) return [0]
|
||||
|
||||
const digits: number[] = []
|
||||
while (num > 0) {
|
||||
digits.push(num % 10)
|
||||
num = Math.floor(num / 10)
|
||||
}
|
||||
return digits
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -778,8 +499,8 @@ function findValidNextTermWithTrace(
|
||||
// Skip if result would be negative
|
||||
if (newValue < 0) continue
|
||||
|
||||
// Check if this subtraction step is valid
|
||||
const stepSkills = analyzeSubtractionStepSkills(currentValue, term, newValue)
|
||||
// Check if this subtraction step is valid - use negative term for subtraction
|
||||
const stepSkills = analyzeStepSkills(currentValue, -term, newValue)
|
||||
|
||||
// Check if the step uses only allowed skills (and no forbidden skills)
|
||||
const usesValidSkills = stepSkills.every((skillPath) => {
|
||||
|
||||
@@ -46,9 +46,91 @@ export function extractSkillsFromSequence(sequence: UnifiedInstructionSequence):
|
||||
skills.push(...extractedSkills)
|
||||
}
|
||||
|
||||
// Post-process: detect cascading carries/borrows from consecutive ten complements
|
||||
// This catches cases where the unified step generator processes each place independently
|
||||
// but the pattern across adjacent places indicates cascading
|
||||
const cascadingSkills = detectCascadingFromTenComplements(skills)
|
||||
skills.push(...cascadingSkills)
|
||||
|
||||
return skills
|
||||
}
|
||||
|
||||
/**
|
||||
* Detect cascading carry/borrow from consecutive ten complement operations
|
||||
*
|
||||
* When 2+ consecutive place values all use ten complements, this indicates
|
||||
* a cascading carry (addition) or cascading borrow (subtraction).
|
||||
*
|
||||
* Example: 1000 - 999 = 1
|
||||
* - Place 2 (hundreds): TenComplement subtraction
|
||||
* - Place 1 (tens): TenComplement subtraction
|
||||
* - Place 0 (ones): TenComplement subtraction
|
||||
* All 3 are consecutive ten complements = cascading borrow
|
||||
*/
|
||||
function detectCascadingFromTenComplements(skills: ExtractedSkill[]): ExtractedSkill[] {
|
||||
const cascadingSkills: ExtractedSkill[] = []
|
||||
|
||||
// Already has cascading skills? Don't add duplicates
|
||||
if (skills.some((s) => s.skillId.startsWith('advanced.cascading'))) {
|
||||
return cascadingSkills
|
||||
}
|
||||
|
||||
// Group ten complement skills by whether they're subtraction or addition
|
||||
const tenComplementAdditions = skills.filter(
|
||||
(s) => s.rule === 'TenComplement' && s.skillId.startsWith('tenComplements.')
|
||||
)
|
||||
const tenComplementSubtractions = skills.filter(
|
||||
(s) => s.rule === 'TenComplement' && s.skillId.startsWith('tenComplementsSub.')
|
||||
)
|
||||
|
||||
// Check for cascading carry (addition)
|
||||
if (hasConsecutivePlaceValues(tenComplementAdditions)) {
|
||||
// Find a representative skill to copy segment info from
|
||||
const representative = tenComplementAdditions[0]
|
||||
cascadingSkills.push({
|
||||
skillId: 'advanced.cascadingCarry',
|
||||
rule: 'Cascade',
|
||||
place: representative.place,
|
||||
digit: representative.digit,
|
||||
segmentId: representative.segmentId,
|
||||
})
|
||||
}
|
||||
|
||||
// Check for cascading borrow (subtraction)
|
||||
if (hasConsecutivePlaceValues(tenComplementSubtractions)) {
|
||||
// Find a representative skill to copy segment info from
|
||||
const representative = tenComplementSubtractions[0]
|
||||
cascadingSkills.push({
|
||||
skillId: 'advanced.cascadingBorrow',
|
||||
rule: 'Cascade',
|
||||
place: representative.place,
|
||||
digit: representative.digit,
|
||||
segmentId: representative.segmentId,
|
||||
})
|
||||
}
|
||||
|
||||
return cascadingSkills
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if skills span 2+ consecutive place values
|
||||
*/
|
||||
function hasConsecutivePlaceValues(skills: ExtractedSkill[]): boolean {
|
||||
if (skills.length < 2) return false
|
||||
|
||||
// Get unique place values and sort them
|
||||
const places = [...new Set(skills.map((s) => s.place))].sort((a, b) => a - b)
|
||||
|
||||
// Check for at least 2 consecutive places
|
||||
for (let i = 0; i < places.length - 1; i++) {
|
||||
if (places[i + 1] === places[i] + 1) {
|
||||
return true // Found 2 consecutive places
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract skills from a single pedagogical segment
|
||||
*/
|
||||
@@ -64,6 +146,9 @@ function extractSkillsFromSegment(segment: PedagogicalSegment): ExtractedSkill[]
|
||||
// Subtraction segments have IDs ending in '-sub'
|
||||
const isSubtraction = segment.id.endsWith('-sub')
|
||||
|
||||
// Check if any rule in the plan is 'Cascade' - this indicates cascading carries/borrows
|
||||
const hasCascade = plan.some((p) => p.rule === 'Cascade')
|
||||
|
||||
switch (primaryRule) {
|
||||
case 'Direct':
|
||||
// Direct addition/subtraction - check what type
|
||||
@@ -185,6 +270,7 @@ function extractSkillsFromSegment(segment: PedagogicalSegment): ExtractedSkill[]
|
||||
case 'Cascade': {
|
||||
// Cascade is triggered by TenComplement with consecutive 9s/0s
|
||||
// The underlying skill is still TenComplement (addition) or TenComplementSub (subtraction)
|
||||
// Also emit the advanced.cascading* skill to track this pattern
|
||||
if (isSubtraction) {
|
||||
const cascadeSubKey = getTenComplementSubKey(digit)
|
||||
if (cascadeSubKey) {
|
||||
@@ -196,6 +282,14 @@ function extractSkillsFromSegment(segment: PedagogicalSegment): ExtractedSkill[]
|
||||
segmentId: segment.id,
|
||||
})
|
||||
}
|
||||
// Also emit cascading borrow skill
|
||||
skills.push({
|
||||
skillId: 'advanced.cascadingBorrow',
|
||||
rule: 'Cascade',
|
||||
place,
|
||||
digit,
|
||||
segmentId: segment.id,
|
||||
})
|
||||
} else {
|
||||
const cascadeKey = getTenComplementKey(digit)
|
||||
if (cascadeKey) {
|
||||
@@ -207,11 +301,42 @@ function extractSkillsFromSegment(segment: PedagogicalSegment): ExtractedSkill[]
|
||||
segmentId: segment.id,
|
||||
})
|
||||
}
|
||||
// Also emit cascading carry skill
|
||||
skills.push({
|
||||
skillId: 'advanced.cascadingCarry',
|
||||
rule: 'Cascade',
|
||||
place,
|
||||
digit,
|
||||
segmentId: segment.id,
|
||||
})
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// If any rule in the plan was 'Cascade' but we didn't already emit a cascading skill
|
||||
// (e.g., when primaryRule is 'TenComplement' but plan also contains 'Cascade'),
|
||||
// emit the cascading skill now
|
||||
if (hasCascade && primaryRule !== 'Cascade') {
|
||||
if (isSubtraction) {
|
||||
skills.push({
|
||||
skillId: 'advanced.cascadingBorrow',
|
||||
rule: 'Cascade',
|
||||
place,
|
||||
digit,
|
||||
segmentId: segment.id,
|
||||
})
|
||||
} else {
|
||||
skills.push({
|
||||
skillId: 'advanced.cascadingCarry',
|
||||
rule: 'Cascade',
|
||||
place,
|
||||
digit,
|
||||
segmentId: segment.id,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
return skills
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,11 @@
|
||||
"require": "./dist/static.cjs.js"
|
||||
}
|
||||
},
|
||||
"typesVersions": {
|
||||
"*": {
|
||||
"static": ["./dist/static.d.ts"]
|
||||
}
|
||||
},
|
||||
"files": [
|
||||
"dist/**/*",
|
||||
"src/**/*",
|
||||
|
||||
@@ -1,9 +1,41 @@
|
||||
/**
|
||||
* Utility functions for working with abacus states and calculations
|
||||
* These help convert between numbers and bead positions, calculate diffs, etc.
|
||||
*
|
||||
* NOTE: This file imports ONLY from types.ts (no React dependencies)
|
||||
* so it can be safely used in server components via the /static export.
|
||||
*/
|
||||
|
||||
import type { ValidPlaceValues, BeadHighlight } from "./AbacusReact";
|
||||
import type {
|
||||
ValidPlaceValues,
|
||||
BeadState,
|
||||
AbacusState,
|
||||
PlaceValueBasedBead,
|
||||
BeadDiffResult,
|
||||
BeadDiffOutput,
|
||||
AbacusLayoutDimensions,
|
||||
BeadPositionConfig,
|
||||
ColumnStateForPositioning,
|
||||
CropPadding,
|
||||
BoundingBox,
|
||||
CropResult,
|
||||
} from "./types";
|
||||
|
||||
// Re-export types from types.ts for convenience
|
||||
export type {
|
||||
ValidPlaceValues,
|
||||
BeadState,
|
||||
AbacusState,
|
||||
PlaceValueBasedBead,
|
||||
BeadDiffResult,
|
||||
BeadDiffOutput,
|
||||
AbacusLayoutDimensions,
|
||||
BeadPositionConfig,
|
||||
ColumnStateForPositioning,
|
||||
CropPadding,
|
||||
BoundingBox,
|
||||
CropResult,
|
||||
} from "./types";
|
||||
|
||||
/**
|
||||
* Calculate the actual rendered dimensions of a bead based on its shape
|
||||
@@ -37,21 +69,7 @@ export function calculateBeadDimensions(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents the state of beads in a single column
|
||||
*/
|
||||
export interface BeadState {
|
||||
heavenActive: boolean;
|
||||
earthActive: number; // 0-4
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents the complete state of an abacus
|
||||
* Key is the place value (0 = ones, 1 = tens, etc.)
|
||||
*/
|
||||
export interface AbacusState {
|
||||
[placeValue: number]: BeadState;
|
||||
}
|
||||
// BeadState and AbacusState are now defined in types.ts and re-exported above
|
||||
|
||||
/**
|
||||
* Convert a number to abacus state representation
|
||||
@@ -97,14 +115,7 @@ export function abacusStateToNumber(state: AbacusState): number {
|
||||
return total;
|
||||
}
|
||||
|
||||
/**
|
||||
* Bead highlight with place value (internal type for calculations)
|
||||
*/
|
||||
export interface PlaceValueBasedBead {
|
||||
placeValue: ValidPlaceValues;
|
||||
beadType: "heaven" | "earth";
|
||||
position?: 0 | 1 | 2 | 3;
|
||||
}
|
||||
// PlaceValueBasedBead is now defined in types.ts and re-exported above
|
||||
|
||||
/**
|
||||
* Calculate which beads need to change between two abacus states
|
||||
@@ -165,26 +176,7 @@ export function calculateBeadChanges(
|
||||
return { additions, removals, placeValue: mainPlaceValue };
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of a bead diff calculation
|
||||
*/
|
||||
export interface BeadDiffResult {
|
||||
placeValue: ValidPlaceValues;
|
||||
beadType: "heaven" | "earth";
|
||||
position?: number;
|
||||
direction: "activate" | "deactivate";
|
||||
order: number; // Order of operations for animations
|
||||
}
|
||||
|
||||
/**
|
||||
* Output of calculateBeadDiff function
|
||||
*/
|
||||
export interface BeadDiffOutput {
|
||||
changes: BeadDiffResult[];
|
||||
highlights: PlaceValueBasedBead[];
|
||||
hasChanges: boolean;
|
||||
summary: string;
|
||||
}
|
||||
// BeadDiffResult and BeadDiffOutput are now defined in types.ts and re-exported above
|
||||
|
||||
/**
|
||||
* Calculate the diff between two abacus states
|
||||
@@ -415,40 +407,7 @@ function getPlaceName(place: number): string {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete layout dimensions for abacus rendering
|
||||
* Used by both static and dynamic rendering to ensure identical layouts
|
||||
*/
|
||||
export interface AbacusLayoutDimensions {
|
||||
// SVG canvas size
|
||||
width: number;
|
||||
height: number;
|
||||
|
||||
// Bead and spacing
|
||||
beadSize: number;
|
||||
rodSpacing: number; // Same as columnSpacing
|
||||
rodWidth: number;
|
||||
barThickness: number;
|
||||
|
||||
// Gaps and positioning
|
||||
heavenEarthGap: number; // Gap between heaven and earth sections (where bar sits)
|
||||
activeGap: number; // Gap between active beads and reckoning bar
|
||||
inactiveGap: number; // Gap between inactive beads and active beads/bar
|
||||
adjacentSpacing: number; // Minimal spacing for adjacent beads of same type
|
||||
|
||||
// Key Y positions (absolute coordinates)
|
||||
barY: number; // Y position of reckoning bar
|
||||
heavenY: number; // Y position where inactive heaven beads rest
|
||||
earthY: number; // Y position where inactive earth beads rest
|
||||
|
||||
// Padding and extras
|
||||
padding: number;
|
||||
labelHeight: number;
|
||||
numbersHeight: number;
|
||||
|
||||
// Derived values
|
||||
totalColumns: number;
|
||||
}
|
||||
// AbacusLayoutDimensions is now defined in types.ts and re-exported above
|
||||
|
||||
/**
|
||||
* Calculate standard layout dimensions for abacus rendering
|
||||
@@ -545,24 +504,7 @@ export function calculateAbacusDimensions({
|
||||
return { width: dims.width, height: dims.height };
|
||||
}
|
||||
|
||||
/**
|
||||
* Simplified bead config for position calculation
|
||||
* (Compatible with BeadConfig from AbacusReact)
|
||||
*/
|
||||
export interface BeadPositionConfig {
|
||||
type: "heaven" | "earth";
|
||||
active: boolean;
|
||||
position: number; // 0 for heaven, 0-3 for earth
|
||||
placeValue: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Column state needed for earth bead positioning
|
||||
* (Required to calculate inactive earth bead positions correctly)
|
||||
*/
|
||||
export interface ColumnStateForPositioning {
|
||||
earthActive: number; // Number of active earth beads (0-4)
|
||||
}
|
||||
// BeadPositionConfig and ColumnStateForPositioning are now defined in types.ts and re-exported above
|
||||
|
||||
/**
|
||||
* Calculate the x,y position for a bead based on standard layout dimensions
|
||||
@@ -653,36 +595,7 @@ export function calculateBeadPosition(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Padding configuration for cropping
|
||||
*/
|
||||
export interface CropPadding {
|
||||
top?: number;
|
||||
bottom?: number;
|
||||
left?: number;
|
||||
right?: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Bounding box for crop area
|
||||
*/
|
||||
export interface BoundingBox {
|
||||
minX: number;
|
||||
minY: number;
|
||||
maxX: number;
|
||||
maxY: number;
|
||||
width: number;
|
||||
height: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete crop calculation result
|
||||
*/
|
||||
export interface CropResult extends BoundingBox {
|
||||
viewBox: string; // SVG viewBox attribute value
|
||||
scaledWidth: number; // Width after scaling to fit target
|
||||
scaledHeight: number; // Height after scaling to fit target
|
||||
}
|
||||
// CropPadding, BoundingBox, and CropResult are now defined in types.ts and re-exported above
|
||||
|
||||
/**
|
||||
* Calculate bounding box around active beads for a given value
|
||||
|
||||
@@ -1,18 +1,56 @@
|
||||
/**
|
||||
* Server Component compatible exports
|
||||
* This entry point only exports components that work without "use client"
|
||||
* This entry point only exports components and utilities that work without "use client"
|
||||
*
|
||||
* Import from '@soroban/abacus-react/static' to use these in server components
|
||||
* or in code that will be bundled for server-side execution.
|
||||
*/
|
||||
|
||||
// Static React components (no hooks, no animations)
|
||||
export { AbacusStatic } from "./AbacusStatic";
|
||||
export type { AbacusStaticConfig } from "./AbacusStatic";
|
||||
export { AbacusStaticBead } from "./AbacusStaticBead";
|
||||
export type { StaticBeadProps } from "./AbacusStaticBead";
|
||||
|
||||
// Re-export shared utilities that are safe for server components
|
||||
export { numberToAbacusState, calculateAbacusDimensions } from "./AbacusUtils";
|
||||
// Pure types (no React dependencies)
|
||||
export type {
|
||||
AbacusCustomStyles,
|
||||
BeadConfig,
|
||||
PlaceState,
|
||||
ValidPlaceValues,
|
||||
} from "./AbacusReact";
|
||||
EarthBeadPosition,
|
||||
PlaceValueBead,
|
||||
ColumnIndexBead,
|
||||
BeadHighlight,
|
||||
StepBeadHighlight,
|
||||
BeadState,
|
||||
AbacusState,
|
||||
PlaceValueBasedBead,
|
||||
BeadDiffResult,
|
||||
BeadDiffOutput,
|
||||
AbacusLayoutDimensions,
|
||||
BeadPositionConfig,
|
||||
ColumnStateForPositioning,
|
||||
CropPadding,
|
||||
BoundingBox,
|
||||
CropResult,
|
||||
PlaceState,
|
||||
PlaceStatesMap,
|
||||
} from "./types";
|
||||
|
||||
// PlaceValueUtils namespace for type-safe conversions
|
||||
export { PlaceValueUtils } from "./types";
|
||||
|
||||
// Pure utility functions (no React dependencies)
|
||||
export {
|
||||
numberToAbacusState,
|
||||
abacusStateToNumber,
|
||||
calculateBeadChanges,
|
||||
calculateBeadDiff,
|
||||
calculateBeadDiffFromValues,
|
||||
validateAbacusValue,
|
||||
areStatesEqual,
|
||||
calculateAbacusDimensions,
|
||||
calculateStandardDimensions,
|
||||
calculateBeadPosition,
|
||||
calculateBeadDimensions,
|
||||
calculateActiveBeadsBounds,
|
||||
calculateAbacusCrop,
|
||||
} from "./AbacusUtils";
|
||||
|
||||
219
packages/abacus-react/src/types.ts
Normal file
219
packages/abacus-react/src/types.ts
Normal file
@@ -0,0 +1,219 @@
|
||||
/**
|
||||
* Pure type definitions for abacus - NO React dependencies
|
||||
* These types can be safely imported in server components
|
||||
*/
|
||||
|
||||
// Utility types for better type safety
|
||||
export type ValidPlaceValues = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9;
|
||||
export type EarthBeadPosition = 0 | 1 | 2 | 3;
|
||||
|
||||
// Place-value based bead specification (new API)
|
||||
export interface PlaceValueBead {
|
||||
placeValue: ValidPlaceValues; // 0=ones, 1=tens, 2=hundreds, etc.
|
||||
beadType: "heaven" | "earth";
|
||||
position?: EarthBeadPosition; // for earth beads, 0-3
|
||||
}
|
||||
|
||||
// Legacy column-index based bead specification
|
||||
export interface ColumnIndexBead {
|
||||
columnIndex: number; // array index (0=leftmost)
|
||||
beadType: "heaven" | "earth";
|
||||
position?: EarthBeadPosition; // for earth beads, 0-3
|
||||
}
|
||||
|
||||
// Union type for bead highlights
|
||||
export type BeadHighlight = PlaceValueBead | ColumnIndexBead;
|
||||
|
||||
// Enhanced bead highlight with step progression and direction indicators
|
||||
export interface StepBeadHighlight extends PlaceValueBead {
|
||||
stepIndex: number; // Which instruction step this bead belongs to
|
||||
direction: "up" | "down" | "activate" | "deactivate"; // Movement direction
|
||||
order?: number; // Order within the step (for multiple beads per step)
|
||||
}
|
||||
|
||||
// Type-safe conversion utilities
|
||||
export namespace PlaceValueUtils {
|
||||
export function toColumnIndex(
|
||||
placeValue: ValidPlaceValues,
|
||||
totalColumns: number,
|
||||
): number {
|
||||
const result = totalColumns - 1 - placeValue;
|
||||
if (result < 0 || result >= totalColumns) {
|
||||
throw new Error(
|
||||
`Place value ${placeValue} is out of range for ${totalColumns} columns`,
|
||||
);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
export function fromColumnIndex(
|
||||
columnIndex: number,
|
||||
totalColumns: number,
|
||||
): ValidPlaceValues {
|
||||
const result = totalColumns - 1 - columnIndex;
|
||||
if (result < 0 || result > 9) {
|
||||
throw new Error(
|
||||
`Column index ${columnIndex} maps to invalid place value ${result}`,
|
||||
);
|
||||
}
|
||||
return result as ValidPlaceValues;
|
||||
}
|
||||
|
||||
// Convert any bead highlight to PlaceValueBead format
|
||||
export function toPlaceValueBead(
|
||||
bead: BeadHighlight,
|
||||
totalColumns: number,
|
||||
): PlaceValueBead {
|
||||
if ("placeValue" in bead) {
|
||||
return bead as PlaceValueBead;
|
||||
}
|
||||
return {
|
||||
placeValue: fromColumnIndex(bead.columnIndex, totalColumns),
|
||||
beadType: bead.beadType,
|
||||
position: bead.position,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents the state of beads in a single column
|
||||
*/
|
||||
export interface BeadState {
|
||||
heavenActive: boolean;
|
||||
earthActive: number; // 0-4
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents the complete state of an abacus
|
||||
* Key is the place value (0 = ones, 1 = tens, etc.)
|
||||
*/
|
||||
export interface AbacusState {
|
||||
[placeValue: number]: BeadState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Bead highlight with place value (for calculations)
|
||||
*/
|
||||
export interface PlaceValueBasedBead {
|
||||
placeValue: ValidPlaceValues;
|
||||
beadType: "heaven" | "earth";
|
||||
position?: 0 | 1 | 2 | 3;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of a bead diff calculation
|
||||
*/
|
||||
export interface BeadDiffResult {
|
||||
placeValue: ValidPlaceValues;
|
||||
beadType: "heaven" | "earth";
|
||||
position?: number;
|
||||
direction: "activate" | "deactivate";
|
||||
order: number; // Order of operations for animations
|
||||
}
|
||||
|
||||
/**
|
||||
* Output of calculateBeadDiff function
|
||||
*/
|
||||
export interface BeadDiffOutput {
|
||||
changes: BeadDiffResult[];
|
||||
highlights: PlaceValueBasedBead[];
|
||||
hasChanges: boolean;
|
||||
summary: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete layout dimensions for abacus rendering
|
||||
* Used by both static and dynamic rendering to ensure identical layouts
|
||||
*/
|
||||
export interface AbacusLayoutDimensions {
|
||||
// SVG canvas size
|
||||
width: number;
|
||||
height: number;
|
||||
|
||||
// Bead and spacing
|
||||
beadSize: number;
|
||||
rodSpacing: number; // Same as columnSpacing
|
||||
rodWidth: number;
|
||||
barThickness: number;
|
||||
|
||||
// Gaps and positioning
|
||||
heavenEarthGap: number; // Gap between heaven and earth sections (where bar sits)
|
||||
activeGap: number; // Gap between active beads and reckoning bar
|
||||
inactiveGap: number; // Gap between inactive beads and active beads/bar
|
||||
adjacentSpacing: number; // Minimal spacing for adjacent beads of same type
|
||||
|
||||
// Key Y positions (absolute coordinates)
|
||||
barY: number; // Y position of reckoning bar
|
||||
heavenY: number; // Y position where inactive heaven beads rest
|
||||
earthY: number; // Y position where inactive earth beads rest
|
||||
|
||||
// Padding and extras
|
||||
padding: number;
|
||||
labelHeight: number;
|
||||
numbersHeight: number;
|
||||
|
||||
// Derived values
|
||||
totalColumns: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Simplified bead config for position calculation
|
||||
* (Compatible with BeadConfig from AbacusReact)
|
||||
*/
|
||||
export interface BeadPositionConfig {
|
||||
type: "heaven" | "earth";
|
||||
active: boolean;
|
||||
position: number; // 0 for heaven, 0-3 for earth
|
||||
placeValue: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Column state needed for earth bead positioning
|
||||
* (Required to calculate inactive earth bead positions correctly)
|
||||
*/
|
||||
export interface ColumnStateForPositioning {
|
||||
earthActive: number; // Number of active earth beads (0-4)
|
||||
}
|
||||
|
||||
/**
|
||||
* Padding configuration for cropping
|
||||
*/
|
||||
export interface CropPadding {
|
||||
top?: number;
|
||||
bottom?: number;
|
||||
left?: number;
|
||||
right?: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Bounding box for crop area
|
||||
*/
|
||||
export interface BoundingBox {
|
||||
minX: number;
|
||||
minY: number;
|
||||
maxX: number;
|
||||
maxY: number;
|
||||
width: number;
|
||||
height: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete crop calculation result
|
||||
*/
|
||||
export interface CropResult extends BoundingBox {
|
||||
viewBox: string; // SVG viewBox attribute value
|
||||
scaledWidth: number; // Width after scaling to fit target
|
||||
scaledHeight: number; // Height after scaling to fit target
|
||||
}
|
||||
|
||||
/**
|
||||
* Place state for internal column tracking
|
||||
*/
|
||||
export interface PlaceState {
|
||||
columnIndex: number;
|
||||
placeValue: ValidPlaceValues;
|
||||
heavenBeadActive: boolean;
|
||||
activeEarthBeads: number;
|
||||
}
|
||||
|
||||
export type PlaceStatesMap = Map<ValidPlaceValues, PlaceState>;
|
||||
Reference in New Issue
Block a user