docs(z-index): add comprehensive z-index and stacking context documentation
Created .claude/Z_INDEX_MANAGEMENT.md with: - Complete z-index layering hierarchy (0-20000+) - Stacking context rules and examples - Current z-index audit of all 100+ hardcoded values - Guidelines for choosing z-index values - Migration plan to use constants file consistently - Debugging checklist for layering issues - Documentation of recent nav bar z-index fix Updated .claude/CLAUDE.md to reference z-index documentation. This provides a single source of truth for reasoning about visual layering and prevents future z-index conflicts like the tutorial tooltip issue. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -223,3 +223,48 @@ Three places must handle settings correctly:
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3. **Validator** (`{Game}Validator.ts`) - `getInitialState()` must accept ALL settings
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If a setting doesn't persist, check all three locations.
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## Z-Index and Stacking Context Management
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When working with z-index values or encountering layering issues, refer to:
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- **`.claude/Z_INDEX_MANAGEMENT.md`** - Complete z-index documentation
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- Z-index layering hierarchy (0-20000+)
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- Stacking context rules and gotchas
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- Current z-index audit of all components
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- Guidelines for choosing z-index values
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- Migration plan to use constants file
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- Debugging checklist for layering issues
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**Quick Reference:**
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**ALWAYS use the constants file:**
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```typescript
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import { Z_INDEX } from '@/constants/zIndex'
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// ✅ Good
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zIndex: Z_INDEX.NAV_BAR
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zIndex: Z_INDEX.MODAL
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zIndex: Z_INDEX.TOOLTIP
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// ❌ Bad - magic numbers!
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zIndex: 100
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zIndex: 10000
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zIndex: 500
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```
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**Layering hierarchy:**
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- Base content: 0-99
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- Navigation/UI chrome: 100-999
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- Overlays/dropdowns/tooltips: 1000-9999
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- Modals/dialogs: 10000-19999
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- Toasts: 20000+
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**Critical reminder about stacking contexts:**
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Z-index values are only compared within the same stacking context! Elements with `position + zIndex`, `opacity < 1`, `transform`, or `filter` create new stacking contexts where child z-indexes are relative, not global.
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Before setting a z-index, always check:
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1. What stacking context is this element in?
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2. Am I comparing against siblings or global elements?
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3. Does my parent create a stacking context?
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@ -0,0 +1,392 @@
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# Z-Index & Stacking Context Management
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## Overview
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This document tracks z-index values and stacking contexts across the application to prevent layering conflicts and make reasoning about visual hierarchy easy.
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## The Z-Index Constants System
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**Location:** `src/constants/zIndex.ts`
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All z-index values should be defined in this file and imported where needed:
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```typescript
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import { Z_INDEX } from '../constants/zIndex'
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// Use it like this:
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zIndex: Z_INDEX.NAV_BAR
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zIndex: Z_INDEX.MODAL
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zIndex: Z_INDEX.GAME_NAV.HAMBURGER_MENU
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```
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## Z-Index Layering Hierarchy
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From lowest to highest:
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| Layer | Range | Purpose | Examples |
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|-------|-------|---------|----------|
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| **Base Content** | 0-99 | Default page content, game elements | Background elements, game tracks, cards |
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| **Navigation & UI Chrome** | 100-999 | Fixed navigation, sticky headers | AppNavBar, page headers |
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| **Overlays & Dropdowns** | 1000-9999 | Tooltips, popovers, dropdowns, tutorial tooltips | Tutorial tooltips (50-100), ConfigForm (50), dropdowns (999-1000) |
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| **Modals & Dialogs** | 10000-19999 | Modal dialogs, confirmation dialogs | Modal backdrop (10000), Modal content (10001) |
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| **Top-Level Overlays** | 20000+ | Toasts, critical notifications | Toast notifications (20000) |
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## Stacking Context Rules
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### What Creates a Stacking Context?
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These CSS properties create new stacking contexts (z-index values are relative within them):
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1. `position: fixed` or `position: sticky` with z-index
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2. `position: absolute` or `position: relative` with z-index
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3. `opacity` < 1
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4. `transform` (any value)
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5. `filter` (any value except none)
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6. `isolation: isolate`
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### Key Insight
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**Z-index values are only compared within the same stacking context!**
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If Element A creates a stacking context with `z-index: 1` and Element B is outside that context with `z-index: 999`, Element B will be on top regardless of child z-indexes inside Element A.
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### Example
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```tsx
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// Parent creates stacking context
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<div style={{ position: 'relative', zIndex: 1 }}>
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{/* This child's z-index is relative to parent, not global! */}
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<div style={{ position: 'absolute', zIndex: 999999 }}>
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I'm still under elements with zIndex: 2 outside my parent!
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</div>
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</div>
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<div style={{ position: 'relative', zIndex: 2 }}>
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I'm on top of the z-index: 999999 element above!
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</div>
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```
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## Current Z-Index Audit (2025-10-20)
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### ✅ Using Z_INDEX Constants (Good!)
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| Component | Value | Source |
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|-----------|-------|--------|
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| AppNavBar (Panda section) | `Z_INDEX.NAV_BAR` (100) | `src/components/AppNavBar.tsx:464` |
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| AppNavBar hamburger | `Z_INDEX.GAME_NAV.HAMBURGER_MENU` (9999) | `src/components/AppNavBar.tsx:165` |
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| AbacusDisplayDropdown | `Z_INDEX.GAME_NAV.HAMBURGER_NESTED_DROPDOWN` (10000) | `src/components/AbacusDisplayDropdown.tsx:99` |
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### ⚠️ Hardcoded Z-Index Values (Need Migration)
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#### Critical Navigation Issues
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| Component | Line | Value | Issue | Fix |
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|-----------|------|-------|-------|-----|
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| **AppNavBar (fixed section)** | 587 | `1000` | ❌ Should use `Z_INDEX.NAV_BAR` (100), but increased to 1000 to fix tutorial tooltip overlap | Define `TUTORIAL_TOOLTIP` in constants, set nav to proper layer |
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| AppNavBar (badge) | 645 | `50` | Should use constant | Add `Z_INDEX.BADGE` |
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#### Tutorial System
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| Component | Line | Value | Purpose |
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|-----------|------|-------|---------|
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| TutorialPlayer | 643 | `50` | Tooltip container |
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| Tutorial shared/EditorComponents | 569, 590 | `50` | Tooltip button |
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| Tutorial shared/EditorComponents | 612 | `100` | Dropdown content (must be above tooltip) |
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| Tutorial decomposition CSS | 73 | `50` | Legacy CSS |
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| TutorialEditor | 65, 812, 2339 | `1000`, `10` | Various overlays |
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#### Modals & Overlays
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| Component | Line | Value | Purpose |
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|-----------|------|-------|---------|
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| Modal (common) | 59 | `10000` | Modal backdrop |
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| ModerationPanel | 1994, 2009 | `10001`, `10002` | Moderation overlays |
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| ToastContext | 171 | `10001` | Toast notifications (should be 20000!) |
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| Join page | 35 | `10000` | Join page overlay |
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| EmojiPicker | 636 | `10000` | Emoji picker modal |
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#### Dropdowns & Popovers
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| Component | Line | Value | Purpose |
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|-----------|------|-------|---------|
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| FormatSelectField | 115 | `999` | Dropdown |
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| DeploymentInfoModal | 37, 55 | `9998`, `9999` | Info modal layers |
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| RoomInfo | 338, 562 | `9999`, `10000` | Room tooltips |
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| GameTitleMenu | 119 | `9999` | Game menu |
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| PlayerTooltip | 69 | `9999` | Player tooltip |
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#### Game Elements
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| Component | Line | Value | Purpose |
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|-----------|------|-------|---------|
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| Complement Race Game | Multiple | `0`, `1` | Base game layers |
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| Complement Race Track | 118, 140, 151 | `10`, `5`, `20` | Track, AI racers, player |
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| Complement Race HUD | 51, 106, 119, 137, 168 | `10`, `1000` | HUD elements |
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| GameCountdown | 58 | `1000` | Countdown overlay |
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| RouteCelebration | 31 | `9999` | Celebration overlay |
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| Matching GameCard | 203, 229, 243, 272, 386 | `9`, `10`, `-1`, `8`, `1` | Card layers |
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| Matching PlayerStatusBar | 154, 181, 202 | `10`, `10`, `5` | Status bars |
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#### Misc UI
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| Component | Line | Value | Purpose |
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|-----------|------|-------|---------|
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| HeroAbacus | 89, 127, 163 | `10` | Hero section layers |
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| ChampionArena | 425, 514, 554, 614 | `10`, `1`, `1`, `10` | Arena layers |
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| NetworkPlayerIndicator | 118, 145, 169, 192, 275 | `-1`, `2`, `1`, `2`, `10` | Player avatars |
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| ConfigurationForm | 521, 502 | `50` | Config overlays |
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## The Recent Bug: Tutorial Tooltips Over Nav Bar
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**Problem:** Tutorial tooltips (z-index: 50, 100) were appearing over the navigation bar.
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**Root Cause:**
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- Nav bar was using `Z_INDEX.NAV_BAR` = 100 in one place
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- But also hardcoded `zIndex: 30` in the fixed positioning section (line 587)
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- Tutorial tooltips use hardcoded `zIndex: 50` and `zIndex: 100`
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- Since 50 and 100 > 30, tooltips appeared on top
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**Temporary Fix:** Increased nav bar's hardcoded value from 30 to 1000
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**Proper Fix Needed:**
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1. Define tutorial tooltip z-indexes in constants file
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2. Update nav bar to consistently use `Z_INDEX.NAV_BAR`
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3. Ensure NAV_BAR > TUTORIAL_TOOLTIP in the hierarchy
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4. Consider: Should tutorial tooltips be in the 1000-9999 range (overlays) rather than 50-100?
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## Guidelines for Choosing Z-Index Values
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### 1. **Always Import and Use Z_INDEX Constants**
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```typescript
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// ✅ Good
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import { Z_INDEX } from '../constants/zIndex'
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zIndex: Z_INDEX.NAV_BAR
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// ❌ Bad
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zIndex: 100 // Magic number!
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```
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### 2. **Add New Values to Constants File First**
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Before using a new z-index value, add it to `src/constants/zIndex.ts`:
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```typescript
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export const Z_INDEX = {
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// ... existing values ...
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TUTORIAL: {
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TOOLTIP: 500, // Tutorial tooltips (overlays layer)
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DROPDOWN: 600, // Tutorial dropdown (above tooltip)
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},
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} as const
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```
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### 3. **Choose the Right Layer**
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Ask yourself:
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- Is this base content? → Use 0-99
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- Is this navigation/UI chrome? → Use 100-999
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- Is this a dropdown/tooltip/overlay? → Use 1000-9999
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- Is this a modal dialog? → Use 10000-19999
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- Is this a toast notification? → Use 20000+
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### 4. **Understand Your Stacking Context**
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Before setting z-index, ask:
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- What is my parent's stacking context?
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- Am I comparing against siblings or global elements?
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- Does my element create a new stacking context?
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### 5. **Document Special Cases**
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If you must deviate from the constants, document why:
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```typescript
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// HACK: Needs to be above tutorial tooltips (50) but below modals (10000)
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// TODO: Migrate to Z_INDEX.TUTORIAL.TOOLTIP system
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zIndex: 100
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```
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## Migration Plan
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### Phase 1: Update Constants File ✅ TODO
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Add missing constants to `src/constants/zIndex.ts`:
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```typescript
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export const Z_INDEX = {
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// Base content layer (0-99)
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BASE: 0,
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CONTENT: 1,
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HERO_SECTION: 10, // Hero abacus components
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// Game content layers (0-99)
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GAME_CONTENT: {
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TRACK: 0,
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CONTROLS: 1,
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RACER_AI: 5,
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RACER_PLAYER: 10,
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RACER_FLAG: 20,
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HUD: 50,
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},
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// Navigation and UI chrome (100-999)
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NAV_BAR: 1000, // ⚠️ Currently needs to be 1000 due to tutorial tooltips
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STICKY_HEADER: 100,
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BADGE: 50,
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// Overlays and dropdowns (1000-9999)
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TUTORIAL: {
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TOOLTIP: 500, // Tutorial tooltips
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DROPDOWN: 600, // Tutorial dropdowns (must be > tooltip)
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EDITOR: 700, // Tutorial editor
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},
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DROPDOWN: 1000,
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TOOLTIP: 1000,
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POPOVER: 1000,
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CONFIG_FORM: 1000,
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PLAYER_TOOLTIP: 1000,
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GAME_COUNTDOWN: 1000,
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// High overlays (9000-9999)
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CELEBRATION: 9000,
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INFO_MODAL: 9998,
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// Modal and dialog layers (10000-19999)
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MODAL_BACKDROP: 10000,
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MODAL: 10001,
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MODERATION_PANEL: 10001,
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EMOJI_PICKER: 10000,
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// Top-level overlays (20000+)
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TOAST: 20000,
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// Special navigation layers for game pages
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GAME_NAV: {
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HAMBURGER_MENU: 9999,
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HAMBURGER_NESTED_DROPDOWN: 10000,
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},
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} as const
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```
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### Phase 2: Migrate High-Priority Components
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Priority order:
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1. **Navigation components** (AppNavBar, etc.) - most critical for user experience
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2. **Tutorial system** (TutorialPlayer, tooltips) - currently conflicting
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3. **Modals and overlays** - ensure they're always on top
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4. **Game HUDs** - ensure proper layering
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5. **Everything else**
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### Phase 3: Add Linting Rule
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Consider adding an ESLint rule to prevent raw z-index numbers:
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```javascript
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// Warn when zIndex is used with a number literal
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'no-magic-numbers': ['warn', {
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ignore: [0, 1, -1],
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ignoreArrayIndexes: true,
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enforceConst: true,
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}]
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```
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## Debugging Z-Index Issues
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### Checklist
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When elements aren't layering correctly:
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1. **Check the value**
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- [ ] What z-index does each element have?
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- [ ] Are they using constants or magic numbers?
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2. **Check the stacking context**
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- [ ] What are the parent elements?
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- [ ] Do any parents create stacking contexts? (position + z-index, opacity, transform, etc.)
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- [ ] Are we comparing siblings or elements in different contexts?
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3. **Verify the DOM hierarchy**
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- [ ] Use browser DevTools to inspect the DOM tree
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- [ ] Check the "Layers" panel in Chrome DevTools
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- [ ] Look for transforms, opacity, filters on parent elements
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4. **Test the fix**
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- [ ] Does the fix work in all scenarios?
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- [ ] Did we introduce new conflicts?
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- [ ] Should we update the constants file?
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### DevTools Tips
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**Chrome DevTools:**
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1. Open DevTools → More Tools → Layers
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2. Select an element and see its stacking context
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3. View the 3D layer composition
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**Firefox DevTools:**
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1. Inspector → Layout → scroll to "Z-index"
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2. Shows the stacking context parent
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## Examples
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### Good: Using Constants
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```typescript
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import { Z_INDEX } from '@/constants/zIndex'
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export function MyTooltip() {
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return (
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<div className={css({
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position: 'absolute',
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zIndex: Z_INDEX.TOOLTIP, // ✅ Clear and maintainable
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})}>
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Tooltip content
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</div>
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)
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}
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```
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### Bad: Magic Numbers
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```typescript
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export function MyTooltip() {
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return (
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<div className={css({
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position: 'absolute',
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zIndex: 500, // ❌ Where did 500 come from? How does it relate to other elements?
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})}>
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Tooltip content
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</div>
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)
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}
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```
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### Good: Documenting Stacking Context
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```typescript
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// Creates a new stacking context for card contents
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<div className={css({
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position: 'relative',
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zIndex: Z_INDEX.BASE,
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transform: 'translateZ(0)', // ⚠️ Creates stacking context!
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})}>
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{/* Child z-indexes are relative to this context */}
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<div className={css({
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position: 'absolute',
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zIndex: Z_INDEX.CONTENT, // Relative to parent, not global
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})}>
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Card face
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</div>
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</div>
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```
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## Resources
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- [MDN: CSS Stacking Context](https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_positioned_layout/Understanding_z-index/Stacking_context)
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- [What The Heck, z-index??](https://www.joshwcomeau.com/css/stacking-contexts/) by Josh Comeau
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- [Z-Index Playground](https://thirumanikandan.com/posts/learn-z-index-using-a-visualization-tool)
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## Last Updated
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2025-10-20 - Initial audit and documentation created
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