fix(nav): prevent turn label text from being obscured

Changed parent containers to use flex-end alignment and increased bottom
padding to prevent the turn label text from being clipped or hidden:

- Changed alignItems from 'center' to 'flex-end' for both network and local
  player containers
- Increased bottom padding to accommodate the text labels
- Network player container: 6px 12px → 6px 12px 12px 12px
- Active player container: varies by emphasis state, added 4-6px bottom

This ensures "Your turn" and "Their turn" text is fully visible below avatars.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Thomas Hallock
2025-10-11 09:23:19 -05:00
parent 5357433c41
commit c4b00dd679

View File

@@ -159,9 +159,9 @@ export function GameContextNav({
<div
style={{
display: 'flex',
alignItems: 'center',
alignItems: 'flex-end',
gap: '12px',
padding: '6px 12px',
padding: '6px 12px 12px 12px',
background: 'linear-gradient(135deg, rgba(255, 255, 255, 0.10), rgba(255, 255, 255, 0.05))',
borderRadius: '12px',
border: '2px solid rgba(255, 255, 255, 0.15)',
@@ -252,9 +252,9 @@ export function GameContextNav({
<div
style={{
display: 'flex',
alignItems: 'center',
alignItems: 'flex-end',
gap: shouldEmphasize ? '12px' : '8px',
padding: shouldEmphasize ? '12px 20px' : '6px 12px',
padding: shouldEmphasize ? '12px 20px 16px 20px' : '6px 12px 12px 12px',
background: shouldEmphasize
? 'linear-gradient(135deg, rgba(255, 255, 255, 0.18), rgba(255, 255, 255, 0.10))'
: 'linear-gradient(135deg, rgba(255, 255, 255, 0.10), rgba(255, 255, 255, 0.05))',