feat(worksheets): add color-coding to difficulty presets with interpolation
Added subtle color progression from green (easy) to red (hard): - Beginner: Green - Early Learner: Cyan - Intermediate: Yellow - Advanced: Orange - Expert: Red Features: - Dropdown button background/border uses preset color - Dropdown menu items have colored left border accent - Custom configurations interpolate color based on pythagorean distance between two nearest presets in 2D difficulty space - Hover states use subtle opacity changes to avoid visual clash Colors are intentionally subtle (using .50 backgrounds, .400 borders, .700 text) to avoid being distracting while still providing visual feedback about difficulty level. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -14,6 +14,7 @@ import { ModeSelector } from './ModeSelector'
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import {
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DIFFICULTY_PROFILES,
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DIFFICULTY_PROGRESSION,
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DIFFICULTY_COLORS,
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makeHarder,
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makeEasier,
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calculateOverallDifficulty,
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@ -24,6 +25,7 @@ import {
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SCAFFOLDING_PROGRESSION,
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findNearestValidState,
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getProfileFromConfig,
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getInterpolatedColor,
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type DifficultyLevel,
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type DifficultyMode,
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} from '../difficultyProfiles'
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@ -422,6 +424,15 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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let nearestEasier: DifficultyLevel | null = null
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let nearestHarder: DifficultyLevel | null = null
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let customDescription: React.ReactNode = ''
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let buttonColors = isCustom
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? {
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bg: 'orange.50' as const,
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border: 'orange.400' as const,
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text: 'orange.600' as const,
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}
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: currentProfile
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? DIFFICULTY_COLORS[currentProfile]
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: DIFFICULTY_COLORS.earlyLearner
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if (isCustom) {
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const currentRegrouping = calculateRegroupingIntensity(pAnyStart, pAllStart)
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@ -473,6 +484,14 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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? harderPresets[0].presetName
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: distances[distances.length - 1].presetName
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// Get interpolated color based on position between nearest presets
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buttonColors = getInterpolatedColor(
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nearestEasier,
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nearestHarder,
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currentRegrouping,
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currentScaffolding
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)
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// Generate custom description
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const regroupingPercent = Math.round(currentRegrouping * 10)
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const scaffoldingSummary = getScaffoldingSummary(displayRules)
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@ -588,8 +607,8 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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px: '3',
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py: '2.5',
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border: '2px solid',
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borderColor: isCustom ? 'orange.400' : 'gray.300',
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bg: isCustom ? 'orange.50' : 'white',
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borderColor: buttonColors.border,
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bg: buttonColors.bg,
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rounded: 'lg',
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cursor: 'pointer',
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transition: 'all 0.15s',
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@ -599,7 +618,7 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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textAlign: 'left',
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gap: '2',
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_hover: {
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borderColor: isCustom ? 'orange.500' : 'brand.400',
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opacity: 0.9,
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},
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})}
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>
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@ -637,7 +656,7 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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<div
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className={css({
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fontSize: 'xs',
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color: isCustom ? 'orange.600' : 'gray.500',
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color: buttonColors.text,
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lineHeight: '1.3',
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h: '14',
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display: 'flex',
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@ -705,6 +724,7 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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{DIFFICULTY_PROGRESSION.map((presetName) => {
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const preset = DIFFICULTY_PROFILES[presetName]
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const isSelected = currentProfile === presetName && !isCustom
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const presetColors = DIFFICULTY_COLORS[presetName]
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// Generate preset description
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const regroupingPercent = Math.round(
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@ -743,12 +763,14 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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rounded: 'md',
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cursor: 'pointer',
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outline: 'none',
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bg: isSelected ? 'brand.50' : 'transparent',
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bg: isSelected ? presetColors.bg : 'transparent',
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borderLeft: '3px solid',
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borderColor: presetColors.border,
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_hover: {
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bg: 'brand.50',
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bg: presetColors.bg,
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},
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_focus: {
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bg: 'brand.100',
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bg: presetColors.bg,
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},
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})}
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>
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@ -756,7 +778,7 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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className={css({
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fontSize: 'sm',
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fontWeight: 'semibold',
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color: isSelected ? 'brand.700' : 'gray.700',
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color: presetColors.text,
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})}
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>
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{preset.label}
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@ -764,7 +786,7 @@ export function ConfigPanel({ formState, onChange }: ConfigPanelProps) {
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<div
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className={css({
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fontSize: 'xs',
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color: isSelected ? 'brand.600' : 'gray.500',
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color: presetColors.text,
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lineHeight: '1.3',
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})}
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>
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@ -363,6 +363,61 @@ export interface DifficultyProfile {
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* Pre-defined difficulty profiles that map to pedagogical progression
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* Each profile balances problem complexity (regrouping) with scaffolding support
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*/
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/**
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* Color palette for difficulty levels
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* Subtle progression from green (easy) to red (hard)
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*/
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export const DIFFICULTY_COLORS = {
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beginner: { bg: 'green.50', border: 'green.400', text: 'green.700' },
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earlyLearner: { bg: 'cyan.50', border: 'cyan.400', text: 'cyan.700' },
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intermediate: { bg: 'yellow.50', border: 'yellow.400', text: 'yellow.700' },
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advanced: { bg: 'orange.50', border: 'orange.400', text: 'orange.700' },
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expert: { bg: 'red.50', border: 'red.400', text: 'red.700' },
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} as const
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/**
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* Get interpolated color between two presets based on distance
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* Uses pythagorean distance in 2D difficulty space to blend colors
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*/
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export function getInterpolatedColor(
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nearestEasier: DifficultyLevel,
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nearestHarder: DifficultyLevel,
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currentRegrouping: number,
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currentScaffolding: number
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): { bg: string; border: string; text: string } {
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const easierProfile = DIFFICULTY_PROFILES[nearestEasier]
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const harderProfile = DIFFICULTY_PROFILES[nearestHarder]
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// Calculate positions in 2D space
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const easierRegrouping = calculateRegroupingIntensity(
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easierProfile.regrouping.pAnyStart,
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easierProfile.regrouping.pAllStart
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)
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const easierScaffolding = calculateScaffoldingLevel(easierProfile.displayRules, easierRegrouping)
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const harderRegrouping = calculateRegroupingIntensity(
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harderProfile.regrouping.pAnyStart,
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harderProfile.regrouping.pAllStart
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)
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const harderScaffolding = calculateScaffoldingLevel(harderProfile.displayRules, harderRegrouping)
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// Calculate distances
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const distanceToEasier = Math.sqrt(
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(currentRegrouping - easierRegrouping) ** 2 + (currentScaffolding - easierScaffolding) ** 2
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)
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const distanceToHarder = Math.sqrt(
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(currentRegrouping - harderRegrouping) ** 2 + (currentScaffolding - harderScaffolding) ** 2
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)
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// Calculate interpolation weight (0 = easier, 1 = harder)
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const totalDistance = distanceToEasier + distanceToHarder
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const weight = totalDistance > 0 ? distanceToEasier / totalDistance : 0.5
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// For now, use discrete color based on which is closer
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// (True color interpolation would require RGB conversion)
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return weight < 0.5 ? DIFFICULTY_COLORS[nearestEasier] : DIFFICULTY_COLORS[nearestHarder]
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}
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export const DIFFICULTY_PROFILES: Record<string, DifficultyProfile> = {
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beginner: {
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name: 'beginner',
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