fix(rithmomachia): correct makeMove parameter types for capture handling
- Fix TypeScript error: pass undefined for pyramidFace parameter - Properly structure capture data as 5th parameter - Add target piece lookup for capture relations 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
parent
a4d4f2eeb2
commit
aafb64f3e3
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@ -55,7 +55,7 @@ app.prepare().then(() => {
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// Log all upgrade requests to see handler execution order
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const originalEmit = server.emit.bind(server)
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server.emit = function (event, ...args) {
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server.emit = (event, ...args) => {
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if (event === 'upgrade') {
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const req = args[0]
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console.log(`\n🔄 UPGRADE REQUEST: ${req.url}`)
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@ -8,74 +8,118 @@ interface PieceRendererProps {
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}
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/**
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* SVG-based piece renderer with precise color control.
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* BLACK pieces: dark fill, point RIGHT (towards white)
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* WHITE pieces: light fill, point LEFT (towards black)
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* SVG-based piece renderer with enhanced visual treatment.
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* BLACK pieces: dark gradient fill with light border, point RIGHT (towards white)
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* WHITE pieces: light gradient fill with dark border, point LEFT (towards black)
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*/
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export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererProps) {
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const isDark = color === 'B'
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const fillColor = isDark ? '#1a1a1a' : '#e8e8e8'
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const strokeColor = isDark ? '#000000' : '#333333'
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// Gradient IDs
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const gradientId = `gradient-${type}-${color}-${size}`
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const shadowId = `shadow-${type}-${color}-${size}`
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// Enhanced colors with gradients
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const gradientStart = isDark ? '#2d2d2d' : '#ffffff'
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const gradientEnd = isDark ? '#0a0a0a' : '#d0d0d0'
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const strokeColor = isDark ? '#ffffff' : '#1a1a1a'
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const textColor = isDark ? '#ffffff' : '#000000'
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// Calculate responsive font size based on value length
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const valueStr = value.toString()
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const baseSize = type === 'P' ? size * 0.18 : size * 0.28
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const baseSize = type === 'P' ? size * 0.18 : size * 0.35
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let fontSize = baseSize
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if (valueStr.length >= 3) {
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fontSize = baseSize * 0.7 // 3+ digits: smaller
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fontSize = baseSize * 0.65 // 3+ digits: smaller
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} else if (valueStr.length === 2) {
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fontSize = baseSize * 0.85 // 2 digits: slightly smaller
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fontSize = baseSize * 0.8 // 2 digits: slightly smaller
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}
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const renderShape = () => {
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switch (type) {
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case 'C': // Circle
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return (
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<g>
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<circle
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cx={size / 2}
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cy={size / 2}
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r={size * 0.38}
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fill={fillColor}
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stroke={strokeColor}
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strokeWidth={2}
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fill={`url(#${gradientId})`}
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filter={`url(#${shadowId})`}
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/>
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<circle
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cx={size / 2}
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cy={size / 2}
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r={size * 0.38}
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fill="none"
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stroke={strokeColor}
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strokeWidth={3}
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opacity={0.9}
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/>
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</g>
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)
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case 'T': // Triangle - BLACK points RIGHT, WHITE points LEFT
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if (isDark) {
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// Black triangle points RIGHT (towards white)
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return (
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<g>
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<polygon
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points={`${size * 0.15},${size * 0.15} ${size * 0.85},${size / 2} ${size * 0.15},${size * 0.85}`}
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fill={fillColor}
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stroke={strokeColor}
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strokeWidth={2}
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fill={`url(#${gradientId})`}
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filter={`url(#${shadowId})`}
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/>
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<polygon
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points={`${size * 0.15},${size * 0.15} ${size * 0.85},${size / 2} ${size * 0.15},${size * 0.85}`}
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fill="none"
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stroke={strokeColor}
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strokeWidth={3}
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opacity={0.9}
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/>
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</g>
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)
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} else {
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// White triangle points LEFT (towards black)
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return (
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<g>
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<polygon
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points={`${size * 0.85},${size * 0.15} ${size * 0.15},${size / 2} ${size * 0.85},${size * 0.85}`}
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fill={fillColor}
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stroke={strokeColor}
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strokeWidth={2}
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fill={`url(#${gradientId})`}
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filter={`url(#${shadowId})`}
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/>
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<polygon
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points={`${size * 0.85},${size * 0.15} ${size * 0.15},${size / 2} ${size * 0.85},${size * 0.85}`}
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fill="none"
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stroke={strokeColor}
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strokeWidth={3}
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opacity={0.9}
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/>
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</g>
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)
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}
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case 'S': // Square
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return (
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<g>
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<rect
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x={size * 0.15}
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y={size * 0.15}
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width={size * 0.7}
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height={size * 0.7}
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fill={fillColor}
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stroke={strokeColor}
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strokeWidth={2}
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fill={`url(#${gradientId})`}
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filter={`url(#${shadowId})`}
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/>
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<rect
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x={size * 0.15}
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y={size * 0.15}
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width={size * 0.7}
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height={size * 0.7}
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fill="none"
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stroke={strokeColor}
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strokeWidth={3}
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opacity={0.9}
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/>
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</g>
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)
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case 'P': {
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@ -90,9 +134,11 @@ export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererPr
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y={size * 0.1}
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width={size * 0.3}
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height={size * 0.15}
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fill={fillColor}
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fill={`url(#${gradientId})`}
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stroke={strokeColor}
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strokeWidth={1.5}
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strokeWidth={2}
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opacity={0.9}
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filter={`url(#${shadowId})`}
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/>
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{/* Second bar */}
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<rect
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@ -100,9 +146,11 @@ export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererPr
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y={size * 0.3}
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width={size * 0.5}
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height={size * 0.15}
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fill={fillColor}
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fill={`url(#${gradientId})`}
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stroke={strokeColor}
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strokeWidth={1.5}
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strokeWidth={2}
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opacity={0.9}
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filter={`url(#${shadowId})`}
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/>
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{/* Third bar */}
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<rect
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@ -110,9 +158,11 @@ export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererPr
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y={size * 0.5}
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width={size * 0.7}
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height={size * 0.15}
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fill={fillColor}
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fill={`url(#${gradientId})`}
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stroke={strokeColor}
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strokeWidth={1.5}
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strokeWidth={2}
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opacity={0.9}
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filter={`url(#${shadowId})`}
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/>
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{/* Bottom/largest bar */}
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<rect
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@ -120,9 +170,11 @@ export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererPr
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y={size * 0.7}
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width={size * 0.9}
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height={size * 0.15}
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fill={fillColor}
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fill={`url(#${gradientId})`}
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stroke={strokeColor}
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strokeWidth={1.5}
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strokeWidth={2}
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opacity={0.9}
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filter={`url(#${shadowId})`}
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/>
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</g>
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)
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@ -135,9 +187,71 @@ export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererPr
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return (
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<svg width={size} height={size} viewBox={`0 0 ${size} ${size}`}>
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<defs>
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{/* Gradient definition */}
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{type === 'C' ? (
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<radialGradient id={gradientId}>
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<stop offset="0%" stopColor={gradientStart} />
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<stop offset="100%" stopColor={gradientEnd} />
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</radialGradient>
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) : (
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<linearGradient id={gradientId} x1="0%" y1="0%" x2="0%" y2="100%">
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<stop offset="0%" stopColor={gradientStart} />
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<stop offset="100%" stopColor={gradientEnd} />
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</linearGradient>
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)}
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{/* Shadow filter */}
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<filter id={shadowId} x="-50%" y="-50%" width="200%" height="200%">
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<feDropShadow dx="0" dy="2" stdDeviation="3" floodOpacity="0.4" />
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</filter>
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{/* Text shadow for dark pieces */}
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{isDark && (
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<filter id={`text-shadow-${color}`} x="-50%" y="-50%" width="200%" height="200%">
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<feDropShadow dx="0" dy="1" stdDeviation="2" floodOpacity="0.6" />
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</filter>
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)}
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</defs>
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{renderShape()}
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{/* Pyramids don't show numbers */}
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{type !== 'P' && (
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<g>
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{/* Outer glow/shadow for emphasis */}
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{isDark ? (
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<text
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x={size / 2}
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y={size / 2}
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textAnchor="middle"
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dominantBaseline="central"
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fill="none"
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stroke="rgba(255, 255, 255, 0.4)"
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strokeWidth={fontSize * 0.2}
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fontSize={fontSize}
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fontWeight="900"
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fontFamily="Georgia, 'Times New Roman', serif"
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>
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{value}
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</text>
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) : (
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<text
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x={size / 2}
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y={size / 2}
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textAnchor="middle"
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dominantBaseline="central"
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fill="none"
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stroke="rgba(255, 255, 255, 0.95)"
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strokeWidth={fontSize * 0.25}
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fontSize={fontSize}
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fontWeight="900"
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fontFamily="Georgia, 'Times New Roman', serif"
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>
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{value}
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</text>
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)}
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{/* Main text */}
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<text
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x={size / 2}
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y={size / 2}
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@ -145,17 +259,13 @@ export function PieceRenderer({ type, color, value, size = 48 }: PieceRendererPr
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dominantBaseline="central"
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fill={textColor}
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fontSize={fontSize}
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fontWeight="bold"
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fontFamily="system-ui, -apple-system, sans-serif"
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// Only add white outline for white pieces (to separate from dark borders)
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{...(!isDark && {
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stroke: '#ffffff',
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strokeWidth: fontSize * 0.15,
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paintOrder: 'stroke fill',
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})}
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fontWeight="900"
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fontFamily="Georgia, 'Times New Roman', serif"
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filter={isDark ? `url(#text-shadow-${color})` : undefined}
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>
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{value}
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</text>
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</g>
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)}
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</svg>
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)
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@ -3,6 +3,7 @@
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import { useRouter } from 'next/navigation'
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import { useEffect, useRef, useState } from 'react'
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import { animated, useSpring } from '@react-spring/web'
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import * as Tooltip from '@radix-ui/react-tooltip'
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import { PageWithNav } from '@/components/PageWithNav'
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import { StandardGameLayout } from '@/components/StandardGameLayout'
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import { useFullscreen } from '@/contexts/FullscreenContext'
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@ -436,50 +437,218 @@ function PlayingPhase() {
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}
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/**
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* Animated piece component that smoothly transitions between squares.
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* Animated floating capture relation options
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*/
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function AnimatedPiece({
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piece,
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gridSize,
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function CaptureRelationOptions({
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targetPos,
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cellSize,
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gap,
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onSelectRelation,
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}: {
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piece: Piece
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gridSize: { width: number; height: number }
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targetPos: { x: number; y: number }
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cellSize: number
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gap: number
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onSelectRelation: (relation: string) => void
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}) {
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// Parse square to get column and row
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const file = piece.square.charCodeAt(0) - 65 // A=0, B=1, etc.
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const rank = Number.parseInt(piece.square.slice(1), 10) // 1-8
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const relations = [
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{ relation: 'EQUAL', label: '=', tooltip: 'Equality: a = b', angle: 0, color: '#8b5cf6' },
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{
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relation: 'MULTIPLE',
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label: '×n',
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tooltip: 'Multiple: b is multiple of a',
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angle: 51.4,
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color: '#a855f7',
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},
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{
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relation: 'DIVISOR',
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label: '÷',
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tooltip: 'Divisor: a divides b',
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angle: 102.8,
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color: '#c084fc',
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},
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{
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relation: 'SUM',
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label: '+',
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tooltip: 'Sum: a + h = b (helper)',
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angle: 154.3,
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color: '#3b82f6',
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},
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{
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relation: 'DIFF',
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label: '−',
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tooltip: 'Difference: |a - h| = b (helper)',
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angle: 205.7,
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color: '#06b6d4',
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},
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{
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relation: 'PRODUCT',
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label: '×',
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tooltip: 'Product: a × h = b (helper)',
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angle: 257.1,
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color: '#10b981',
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},
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{
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relation: 'RATIO',
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label: '÷÷',
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tooltip: 'Ratio: a/h = b/h (helper)',
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angle: 308.6,
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color: '#f59e0b',
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},
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]
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// Calculate position (inverted rank for display: rank 8 = row 0)
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const col = file
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const row = 8 - rank
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const maxRadius = cellSize * 1.2
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const buttonSize = 64
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// Animate position changes
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// Animate all buttons simultaneously (not trail)
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const spring = useSpring({
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left: `${(col / 16) * 100}%`,
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top: `${(row / 8) * 100}%`,
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config: { tension: 280, friction: 60 },
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from: { radius: 0, opacity: 0 },
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to: { radius: maxRadius, opacity: 0.85 },
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config: { tension: 280, friction: 20 },
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})
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return (
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<animated.div
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<Tooltip.Provider delayDuration={0} disableHoverableContent>
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<g>
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{relations.map(({ relation, label, tooltip, angle, color }) => {
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const rad = (angle * Math.PI) / 180
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return (
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<animated.g
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key={relation}
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transform={spring.radius.to(
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(r) =>
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`translate(${targetPos.x + Math.cos(rad) * r}, ${targetPos.y + Math.sin(rad) * r})`
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)}
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>
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<foreignObject
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x={-buttonSize / 2}
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y={-buttonSize / 2}
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width={buttonSize}
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height={buttonSize}
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style={{ overflow: 'visible' }}
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>
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<Tooltip.Root>
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<Tooltip.Trigger asChild>
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<animated.button
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onClick={(e) => {
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e.stopPropagation()
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onSelectRelation(relation)
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}}
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style={{
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...spring,
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position: 'absolute',
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width: `${100 / 16}%`,
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height: `${100 / 8}%`,
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width: buttonSize,
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height: buttonSize,
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borderRadius: '50%',
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border: '3px solid rgba(255, 255, 255, 0.9)',
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backgroundColor: color,
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color: 'white',
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fontSize: '28px',
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fontWeight: 'bold',
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cursor: 'pointer',
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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opacity: spring.opacity,
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transition: 'all 0.15s ease',
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boxShadow: '0 4px 12px rgba(0, 0, 0, 0.3)',
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textShadow: '0 2px 4px rgba(0, 0, 0, 0.5)',
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}}
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onMouseEnter={(e) => {
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e.currentTarget.style.opacity = '1'
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e.currentTarget.style.transform = 'scale(1.15)'
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e.currentTarget.style.boxShadow = '0 6px 20px rgba(0, 0, 0, 0.4)'
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}}
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onMouseLeave={(e) => {
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e.currentTarget.style.opacity = '0.85'
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e.currentTarget.style.transform = 'scale(1)'
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e.currentTarget.style.boxShadow = '0 4px 12px rgba(0, 0, 0, 0.3)'
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}}
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>
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{label}
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</animated.button>
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</Tooltip.Trigger>
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<Tooltip.Portal>
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<Tooltip.Content asChild sideOffset={8}>
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<div
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style={{
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background: 'rgba(0,0,0,0.95)',
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color: 'white',
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padding: '8px 16px',
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borderRadius: '8px',
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||||
fontSize: '14px',
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||||
fontWeight: 600,
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||||
maxWidth: '240px',
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||||
zIndex: 10000,
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||||
boxShadow: '0 4px 12px rgba(0, 0, 0, 0.4)',
|
||||
pointerEvents: 'none',
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||||
}}
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>
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{tooltip}
|
||||
<Tooltip.Arrow
|
||||
style={{
|
||||
fill: 'rgba(0,0,0,0.95)',
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</Tooltip.Content>
|
||||
</Tooltip.Portal>
|
||||
</Tooltip.Root>
|
||||
</foreignObject>
|
||||
</animated.g>
|
||||
)
|
||||
})}
|
||||
</g>
|
||||
</Tooltip.Provider>
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Render a piece within SVG coordinates
|
||||
*/
|
||||
function SvgPiece({
|
||||
piece,
|
||||
cellSize,
|
||||
padding,
|
||||
}: {
|
||||
piece: Piece
|
||||
cellSize: number
|
||||
padding: number
|
||||
}) {
|
||||
const file = piece.square.charCodeAt(0) - 65 // A=0
|
||||
const rank = Number.parseInt(piece.square.slice(1), 10) // 1-8
|
||||
const row = 8 - rank // Invert for display
|
||||
|
||||
const x = padding + file * cellSize
|
||||
const y = padding + row * cellSize
|
||||
|
||||
const spring = useSpring({
|
||||
x,
|
||||
y,
|
||||
config: { tension: 280, friction: 60 },
|
||||
})
|
||||
|
||||
const pieceSize = cellSize * 0.85
|
||||
|
||||
return (
|
||||
<animated.g transform={spring.x.to((xVal) => `translate(${xVal}, ${spring.y.get()})`)}>
|
||||
<foreignObject x={0} y={0} width={cellSize} height={cellSize}>
|
||||
<div
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
}}
|
||||
>
|
||||
<PieceRenderer
|
||||
type={piece.type}
|
||||
color={piece.color}
|
||||
value={piece.type === 'P' ? piece.pyramidFaces?.[0] || 0 : piece.value || 0}
|
||||
size={56}
|
||||
size={pieceSize}
|
||||
/>
|
||||
</animated.div>
|
||||
</div>
|
||||
</foreignObject>
|
||||
</animated.g>
|
||||
)
|
||||
}
|
||||
|
||||
|
|
@ -490,7 +659,12 @@ function BoardDisplay() {
|
|||
const { state, makeMove, playerColor, isMyTurn } = useRithmomachia()
|
||||
const [selectedSquare, setSelectedSquare] = useState<string | null>(null)
|
||||
const [captureDialogOpen, setCaptureDialogOpen] = useState(false)
|
||||
const [captureTarget, setCaptureTarget] = useState<{ from: string; to: string; pieceId: string } | null>(null)
|
||||
const [captureTarget, setCaptureTarget] = useState<{
|
||||
from: string
|
||||
to: string
|
||||
pieceId: string
|
||||
} | null>(null)
|
||||
const [hoveredRelation, setHoveredRelation] = useState<string | null>(null)
|
||||
|
||||
const handleSquareClick = (square: string, piece: (typeof state.pieces)[string] | undefined) => {
|
||||
if (!isMyTurn) return
|
||||
|
|
@ -534,7 +708,20 @@ function BoardDisplay() {
|
|||
|
||||
const handleCaptureWithRelation = (relation: string) => {
|
||||
if (captureTarget) {
|
||||
makeMove(captureTarget.from, captureTarget.to, captureTarget.pieceId, relation)
|
||||
// Get target piece ID
|
||||
const targetPiece = Object.values(state.pieces).find(
|
||||
(p) => p.square === captureTarget.to && !p.captured
|
||||
)
|
||||
if (!targetPiece) return
|
||||
|
||||
const captureData = {
|
||||
relation: relation as any, // RelationKind
|
||||
targetPieceId: targetPiece.id,
|
||||
// TODO: For relations that require helpers (SUM, DIFF, PRODUCT, RATIO),
|
||||
// we need to add UI for selecting helper pieces. For now, just try without helper.
|
||||
}
|
||||
|
||||
makeMove(captureTarget.from, captureTarget.to, captureTarget.pieceId, undefined, captureData)
|
||||
setCaptureDialogOpen(false)
|
||||
setCaptureTarget(null)
|
||||
setSelectedSquare(null)
|
||||
|
|
@ -544,247 +731,120 @@ function BoardDisplay() {
|
|||
// Get all active pieces
|
||||
const activePieces = Object.values(state.pieces).filter((p) => !p.captured)
|
||||
|
||||
return (
|
||||
<>
|
||||
{/* Capture relation dialog */}
|
||||
{captureDialogOpen && (
|
||||
<div
|
||||
className={css({
|
||||
position: 'fixed',
|
||||
top: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
bottom: 0,
|
||||
bg: 'rgba(0,0,0,0.5)',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
zIndex: 1000,
|
||||
})}
|
||||
onClick={() => {
|
||||
setCaptureDialogOpen(false)
|
||||
setCaptureTarget(null)
|
||||
}}
|
||||
>
|
||||
<div
|
||||
className={css({
|
||||
bg: 'white',
|
||||
borderRadius: 'lg',
|
||||
p: '6',
|
||||
maxWidth: '500px',
|
||||
boxShadow: '0 10px 40px rgba(0,0,0,0.3)',
|
||||
})}
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
>
|
||||
<h2 className={css({ fontSize: 'xl', fontWeight: 'bold', mb: '4' })}>
|
||||
Select Capture Relation
|
||||
</h2>
|
||||
<p className={css({ mb: '4', color: 'gray.600' })}>
|
||||
Choose the mathematical relation for this capture:
|
||||
</p>
|
||||
<div className={css({ display: 'flex', flexDirection: 'column', gap: '2' })}>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('EQUAL')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'purple.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'purple.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Equality:</strong> Mover value = Target value
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('MULTIPLE')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'purple.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'purple.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Multiple:</strong> Target is a multiple of Mover
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('DIVISOR')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'purple.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'purple.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Divisor:</strong> Mover is a divisor of Target
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('SUM')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'blue.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'blue.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Sum:</strong> Mover + Helper = Target (requires helper)
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('DIFF')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'blue.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'blue.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Difference:</strong> |Mover - Helper| = Target (requires helper)
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('PRODUCT')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'blue.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'blue.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Product:</strong> Mover × Helper = Target (requires helper)
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => handleCaptureWithRelation('RATIO')}
|
||||
className={css({
|
||||
px: '4',
|
||||
py: '3',
|
||||
bg: 'blue.100',
|
||||
borderRadius: 'md',
|
||||
textAlign: 'left',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'blue.200' },
|
||||
})}
|
||||
>
|
||||
<strong>Ratio:</strong> Mover / Helper = Target / Helper (requires helper)
|
||||
</button>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => {
|
||||
setCaptureDialogOpen(false)
|
||||
setCaptureTarget(null)
|
||||
}}
|
||||
className={css({
|
||||
mt: '4',
|
||||
px: '4',
|
||||
py: '2',
|
||||
bg: 'gray.200',
|
||||
borderRadius: 'md',
|
||||
cursor: 'pointer',
|
||||
_hover: { bg: 'gray.300' },
|
||||
width: '100%',
|
||||
})}
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
// SVG dimensions
|
||||
const cols = 16
|
||||
const rows = 8
|
||||
const cellSize = 100 // SVG units per cell
|
||||
const gap = 2
|
||||
const padding = 10
|
||||
const boardWidth = cols * cellSize + (cols - 1) * gap + padding * 2
|
||||
const boardHeight = rows * cellSize + (rows - 1) * gap + padding * 2
|
||||
|
||||
const handleSvgClick = (e: React.MouseEvent<SVGSVGElement>) => {
|
||||
if (!isMyTurn) return
|
||||
|
||||
// If capture dialog is open, dismiss it on any click (buttons have stopPropagation)
|
||||
if (captureDialogOpen) {
|
||||
setCaptureDialogOpen(false)
|
||||
setCaptureTarget(null)
|
||||
return
|
||||
}
|
||||
|
||||
const svg = e.currentTarget
|
||||
const rect = svg.getBoundingClientRect()
|
||||
const x = ((e.clientX - rect.left) / rect.width) * boardWidth - padding
|
||||
const y = ((e.clientY - rect.top) / rect.height) * boardHeight - padding
|
||||
|
||||
// Convert to grid coordinates
|
||||
const col = Math.floor(x / (cellSize + gap))
|
||||
const row = Math.floor(y / (cellSize + gap))
|
||||
|
||||
if (col >= 0 && col < cols && row >= 0 && row < rows) {
|
||||
const square = `${String.fromCharCode(65 + col)}${8 - row}`
|
||||
const piece = Object.values(state.pieces).find((p) => p.square === square && !p.captured)
|
||||
handleSquareClick(square, piece)
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate target square position for floating capture options
|
||||
const getTargetSquarePosition = () => {
|
||||
if (!captureTarget) return null
|
||||
const file = captureTarget.to.charCodeAt(0) - 65
|
||||
const rank = Number.parseInt(captureTarget.to.slice(1), 10)
|
||||
const row = 8 - rank
|
||||
const x = padding + file * (cellSize + gap) + cellSize / 2
|
||||
const y = padding + row * (cellSize + gap) + cellSize / 2
|
||||
return { x, y }
|
||||
}
|
||||
|
||||
const targetPos = getTargetSquarePosition()
|
||||
|
||||
return (
|
||||
<div
|
||||
className={css({
|
||||
position: 'relative',
|
||||
width: '100%',
|
||||
maxWidth: '1200px',
|
||||
margin: '0 auto',
|
||||
})}
|
||||
>
|
||||
{/* Board grid */}
|
||||
<div
|
||||
{/* Unified SVG Board */}
|
||||
<svg
|
||||
viewBox={`0 0 ${boardWidth} ${boardHeight}`}
|
||||
className={css({
|
||||
display: 'grid',
|
||||
gridTemplateColumns: 'repeat(16, 1fr)',
|
||||
gap: '1',
|
||||
bg: 'gray.300',
|
||||
p: '2',
|
||||
borderRadius: 'md',
|
||||
aspectRatio: '16/8',
|
||||
width: '100%',
|
||||
cursor: isMyTurn ? 'pointer' : 'default',
|
||||
overflow: 'visible',
|
||||
})}
|
||||
onClick={handleSvgClick}
|
||||
>
|
||||
{Array.from({ length: 8 }, (_, rank) => {
|
||||
const actualRank = 8 - rank
|
||||
return Array.from({ length: 16 }, (_, file) => {
|
||||
const square = `${String.fromCharCode(65 + file)}${actualRank}`
|
||||
{/* Board background */}
|
||||
<rect x={0} y={0} width={boardWidth} height={boardHeight} fill="#d1d5db" rx={8} />
|
||||
|
||||
{/* Board squares */}
|
||||
{Array.from({ length: rows }, (_, row) => {
|
||||
const actualRank = 8 - row
|
||||
return Array.from({ length: cols }, (_, col) => {
|
||||
const square = `${String.fromCharCode(65 + col)}${actualRank}`
|
||||
const piece = Object.values(state.pieces).find(
|
||||
(p) => p.square === square && !p.captured
|
||||
)
|
||||
const isLight = (file + actualRank) % 2 === 0
|
||||
const isLight = (col + actualRank) % 2 === 0
|
||||
const isSelected = selectedSquare === square
|
||||
|
||||
const x = padding + col * (cellSize + gap)
|
||||
const y = padding + row * (cellSize + gap)
|
||||
|
||||
return (
|
||||
<div
|
||||
<rect
|
||||
key={square}
|
||||
onClick={() => handleSquareClick(square, piece)}
|
||||
className={css({
|
||||
bg: isSelected ? 'yellow.300' : isLight ? 'gray.100' : 'gray.200',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
flexDirection: 'column',
|
||||
fontSize: 'xs',
|
||||
aspectRatio: '1',
|
||||
position: 'relative',
|
||||
cursor: isMyTurn ? 'pointer' : 'default',
|
||||
_hover: isMyTurn
|
||||
? { bg: isSelected ? 'yellow.400' : isLight ? 'purple.100' : 'purple.200' }
|
||||
: {},
|
||||
border: isSelected ? '2px solid' : 'none',
|
||||
borderColor: 'purple.600',
|
||||
})}
|
||||
x={x}
|
||||
y={y}
|
||||
width={cellSize}
|
||||
height={cellSize}
|
||||
fill={isSelected ? '#fde047' : isLight ? '#f3f4f6' : '#e5e7eb'}
|
||||
stroke={isSelected ? '#9333ea' : 'none'}
|
||||
strokeWidth={isSelected ? 2 : 0}
|
||||
/>
|
||||
)
|
||||
})
|
||||
})}
|
||||
</div>
|
||||
|
||||
{/* Animated pieces layer - matches board padding */}
|
||||
<div
|
||||
className={css({
|
||||
position: 'absolute',
|
||||
top: '0.5rem',
|
||||
left: '0.5rem',
|
||||
right: '0.5rem',
|
||||
bottom: '0.5rem',
|
||||
pointerEvents: 'none',
|
||||
})}
|
||||
>
|
||||
{/* Pieces */}
|
||||
{activePieces.map((piece) => (
|
||||
<AnimatedPiece key={piece.id} piece={piece} gridSize={{ width: 16, height: 8 }} />
|
||||
<SvgPiece key={piece.id} piece={piece} cellSize={cellSize + gap} padding={padding} />
|
||||
))}
|
||||
|
||||
{/* Floating capture relation options */}
|
||||
{captureDialogOpen && targetPos && (
|
||||
<CaptureRelationOptions
|
||||
targetPos={targetPos}
|
||||
cellSize={cellSize}
|
||||
gap={gap}
|
||||
onSelectRelation={handleCaptureWithRelation}
|
||||
/>
|
||||
)}
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
</>
|
||||
)
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue