fix: resolve TypeScript errors in PlayerStatusBar component
- Fix duplicate color properties in single player mode styling - Fix className prop passing to css() function in both single and multiplayer modes - Replace undefined 'super-bounce' animation with 'gentle-bounce' The make-plural pluralization integration is working correctly with proper display of "1 pair" vs "2 pairs", "1 move" vs "3 moves", etc. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -164,7 +164,10 @@
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"Bash(open http://localhost:3003/arcade/matching)",
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"Bash(open http://localhost:3000)",
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"Bash(open http://localhost:3003/games/memory-quiz)",
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"Bash(open http://localhost:3001)"
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"Bash(open http://localhost:3001)",
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"Bash(open http://localhost:3001/arcade)",
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"Bash(open http://localhost:6006)",
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"Bash(open http://localhost:3002/games/matching)"
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],
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"deny": [],
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"ask": []
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@@ -48,6 +48,7 @@
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"@types/jsdom": "^21.1.7",
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"emojibase-data": "^16.0.3",
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"lucide-react": "^0.294.0",
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"make-plural": "^7.4.0",
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"next": "^14.2.32",
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"python-bridge": "^1.1.0",
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"react": "^18.2.0",
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@@ -5,6 +5,7 @@ import { useGameMode } from '../../../../contexts/GameModeContext'
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import { MemoryGrid } from './MemoryGrid'
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import { PlayerStatusBar } from './PlayerStatusBar'
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import { css } from '../../../../../styled-system/css'
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import { pluralizeWord } from '../../../../utils/pluralization'
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export function GamePhase() {
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const { state, resetGame, activePlayers } = useMemoryPairs()
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@@ -54,7 +55,7 @@ export function GamePhase() {
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{state.gameMode === 'multiplayer' && (
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<>
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<span className={css({ color: 'gray.400' })}>•</span>
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<span>⚔️ {activePlayers.length}P</span>
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<span>⚔️ {activePlayers.length}{pluralizeWord(activePlayers.length, 'P')}</span>
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</>
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)}
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</div>
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@@ -5,6 +5,7 @@ import { useMemoryPairs } from '../context/MemoryPairsContext'
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import { GameCard } from './GameCard'
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import { getGridConfiguration } from '../utils/cardGeneration'
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import { css } from '../../../../../styled-system/css'
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import { gamePlurals } from '../../../../utils/pluralization'
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// Helper function to calculate optimal grid dimensions
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function calculateOptimalGrid(cards: number, aspectRatio: number, config: any) {
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@@ -122,7 +123,7 @@ export function MemoryGrid() {
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</span>
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<span className={css({ color: 'gray.400' })}>•</span>
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<span className={css({ color: 'purple.600' })}>
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{state.moves} moves
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{gamePlurals.move(state.moves)}
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</span>
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{state.gameMode === 'single' && (
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<>
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@@ -1,6 +1,7 @@
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import type { Meta, StoryObj } from '@storybook/react'
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import React, { useEffect } from 'react'
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import { css } from '../../../../../styled-system/css'
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import { gamePlurals } from '../../../../utils/pluralization'
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// Inject the celebration animations for Storybook
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const celebrationAnimations = `
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@@ -267,7 +268,7 @@ const MockPlayerCard = ({
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color: isCurrentPlayer ? playerColor : 'gray.500',
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fontWeight: isCurrentPlayer ? 'black' : 'semibold'
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})}>
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{score} pairs
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{gamePlurals.pair(score)}
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{isCurrentPlayer && (
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<span className={css({
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color: 'red.600',
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@@ -4,6 +4,7 @@ import { css } from '../../../../../styled-system/css'
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import { useGameMode } from '../../../../contexts/GameModeContext'
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import { useUserProfile } from '../../../../contexts/UserProfileContext'
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import { useMemoryPairs } from '../context/MemoryPairsContext'
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import { gamePlurals } from '../../../../utils/pluralization'
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interface PlayerStatusBarProps {
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className?: string
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@@ -53,7 +54,8 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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boxShadow: '0 0 0 2px white, 0 0 0 6px rgba(102, 126, 234, 0.4), 0 12px 32px rgba(0,0,0,0.2)',
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animation: 'gentle-pulse 3s ease-in-out infinite',
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position: 'relative'
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}, className)}>
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})}
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className={className}>
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{/* Subtle glow effect */}
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<div className={css({
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position: 'absolute',
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@@ -85,7 +87,6 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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fontSize: { base: 'lg', md: 'xl' },
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fontWeight: 'black',
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color: 'white',
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color: 'white',
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textShadow: '0 0 15px rgba(255,255,255,0.8)'
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})}>
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{activePlayers[0]?.displayName || 'Player 1'}
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@@ -93,10 +94,9 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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<div className={css({
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fontSize: { base: 'sm', md: 'md' },
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color: 'rgba(255,255,255,0.9)',
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fontWeight: 'bold',
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color: 'rgba(255,255,255,0.9)'
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fontWeight: 'bold'
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})}>
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Solo Challenge • {state.moves} moves
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Solo Challenge • {gamePlurals.move(state.moves)}
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</div>
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</div>
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@@ -129,7 +129,8 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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border: '2px solid',
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borderColor: 'gray.200',
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mb: { base: '3', md: '4' }
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}, className)}>
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})}
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className={className}>
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<div className={css({
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display: 'grid',
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gridTemplateColumns: activePlayers.length <= 2
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@@ -253,7 +254,7 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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fontWeight: isCurrentPlayer ? 'black' : 'semibold',
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animation: 'none'
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})}>
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{player.score} pairs
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{gamePlurals.pair(player.score)}
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{isCurrentPlayer && (
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<span className={css({
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color: 'red.600',
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@@ -292,7 +293,7 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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fontSize: { base: 'lg', md: 'xl' },
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fontWeight: 'black',
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boxShadow: '0 4px 15px rgba(238, 90, 36, 0.4)',
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animation: 'super-bounce 1.5s ease-in-out infinite',
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animation: 'gentle-bounce 1.5s ease-in-out infinite',
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textShadow: '0 0 10px rgba(255,255,255,0.8)'
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})}>
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⚡{player.score}⚡
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@@ -316,7 +317,7 @@ export function PlayerStatusBar({ className }: PlayerStatusBarProps) {
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color: 'gray.600',
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fontWeight: 'medium'
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})}>
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{state.matchedPairs} of {state.totalPairs} pairs found • {state.moves} total moves
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{gamePlurals.pair(state.matchedPairs)} of {state.totalPairs} found • {gamePlurals.move(state.moves)} total
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</div>
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</div>
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</div>
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44
apps/web/src/utils/pluralization.ts
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44
apps/web/src/utils/pluralization.ts
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@@ -0,0 +1,44 @@
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import { en } from 'make-plural'
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// Use English pluralization rules from make-plural
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const plural = en
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/**
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* Pluralize a word based on count using make-plural library
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* @param count - The number to base pluralization on
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* @param singular - The singular form of the word
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* @param plural - The plural form of the word (optional, will add 's' by default)
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* @returns The properly pluralized word
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*/
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export function pluralizeWord(count: number, singular: string, pluralForm?: string): string {
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const category = plural(count)
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if (category === 'one') {
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return singular
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}
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return pluralForm || (singular + 's')
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}
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/**
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* Create a formatted string with count and properly pluralized word
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* @param count - The number to display
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* @param singular - The singular form of the word
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* @param plural - The plural form of the word (optional)
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* @returns Formatted string like "1 pair" or "3 pairs"
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*/
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export function pluralizeCount(count: number, singular: string, pluralForm?: string): string {
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return `${count} ${pluralizeWord(count, singular, pluralForm)}`
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}
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/**
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* Common game-specific pluralization helpers using make-plural
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*/
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export const gamePlurals = {
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pair: (count: number) => pluralizeCount(count, 'pair'),
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pairs: (count: number) => pluralizeCount(count, 'pair'),
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move: (count: number) => pluralizeCount(count, 'move'),
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moves: (count: number) => pluralizeCount(count, 'move'),
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match: (count: number) => pluralizeCount(count, 'match', 'matches'),
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matches: (count: number) => pluralizeCount(count, 'match', 'matches'),
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player: (count: number) => pluralizeCount(count, 'player'),
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players: (count: number) => pluralizeCount(count, 'player'),
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} as const
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7
pnpm-lock.yaml
generated
7
pnpm-lock.yaml
generated
@@ -139,6 +139,9 @@ importers:
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lucide-react:
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specifier: ^0.294.0
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version: 0.294.0(react@18.2.0)
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make-plural:
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specifier: ^7.4.0
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version: 7.4.0
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next:
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specifier: ^14.2.32
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version: 14.2.32(@babel/core@7.28.4)(@playwright/test@1.55.1)(react-dom@18.2.0)(react@18.2.0)
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@@ -12298,6 +12301,10 @@ packages:
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semver: 6.3.1
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dev: true
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/make-plural@7.4.0:
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resolution: {integrity: sha512-4/gC9KVNTV6pvYg2gFeQYTW3mWaoJt7WZE5vrp1KnQDgW92JtYZnzmZT81oj/dUTqAIu0ufI2x3dkgu3bB1tYg==}
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dev: false
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/makeerror@1.0.12:
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resolution: {integrity: sha512-JmqCvUhmt43madlpFzG4BQzG2Z3m6tvQDNKdClZnO3VbIudJYmxsT0FNJMeiB2+JTSlTQTSbU8QdesVmwJcmLg==}
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dependencies:
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