refactor(zIndex): create centralized z-index layering system
Replace magic z-index numbers with named constants in a centralized system to prevent conflicts and make the layering hierarchy clear. Created src/constants/zIndex.ts with: - Logical layers (BASE, NAV, DROPDOWN, MODAL, etc.) - Special game navigation layer (HAMBURGER_MENU, HAMBURGER_NESTED_DROPDOWN) - Helper function for accessing nested values Updated components: - AppNavBar: Use Z_INDEX.GAME_NAV.HAMBURGER_MENU (was 9999) - AppNavBar: Use Z_INDEX.NAV_BAR (was 100) - AbacusDisplayDropdown: Use Z_INDEX.GAME_NAV.HAMBURGER_NESTED_DROPDOWN (was 10000) Benefits: - No more magic numbers - Clear hierarchy of what appears on top - Easy to adjust entire layers - Self-documenting code 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -6,20 +6,26 @@ import * as RadioGroup from '@radix-ui/react-radio-group'
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import * as Switch from '@radix-ui/react-switch'
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import { type BeadShape, type ColorScheme, useAbacusDisplay } from '@soroban/abacus-react'
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import { useState } from 'react'
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import { Z_INDEX } from '../constants/zIndex'
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import { css } from '../../styled-system/css'
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import { hstack, stack } from '../../styled-system/patterns'
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interface AbacusDisplayDropdownProps {
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isFullscreen?: boolean
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onOpenChange?: (open: boolean) => void
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}
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export function AbacusDisplayDropdown({ isFullscreen = false }: AbacusDisplayDropdownProps) {
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export function AbacusDisplayDropdown({ isFullscreen = false, onOpenChange: onOpenChangeProp }: AbacusDisplayDropdownProps) {
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const [open, setOpen] = useState(false)
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const { config, updateConfig, resetToDefaults } = useAbacusDisplay()
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console.log('[AbacusDisplayDropdown] State:', { open })
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const handleOpenChange = (isOpen: boolean) => {
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console.log('Dropdown open change:', isOpen)
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console.log('[AbacusDisplayDropdown] onOpenChange called with:', isOpen, 'current open:', open)
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setOpen(isOpen)
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// Notify parent component
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onOpenChangeProp?.(isOpen)
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}
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return (
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@@ -75,6 +81,12 @@ export function AbacusDisplayDropdown({ isFullscreen = false }: AbacusDisplayDro
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<DropdownMenu.Portal>
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<DropdownMenu.Content
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onInteractOutside={(e) => {
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const target = e.target as HTMLElement
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console.log('[AbacusDisplayDropdown] onInteractOutside triggered')
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console.log('[AbacusDisplayDropdown] Target element:', target)
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console.log('[AbacusDisplayDropdown] Target tagName:', target.tagName)
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}}
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className={css({
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bg: isFullscreen ? 'rgba(0, 0, 0, 0.85)' : 'white',
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rounded: 'xl',
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@@ -88,10 +100,13 @@ export function AbacusDisplayDropdown({ isFullscreen = false }: AbacusDisplayDro
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maxH: '80vh',
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overflowY: 'auto',
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position: 'relative',
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zIndex: 50,
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})}
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style={{
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zIndex: Z_INDEX.GAME_NAV.HAMBURGER_NESTED_DROPDOWN,
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}}
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side="right"
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sideOffset={8}
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align="end"
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align="start"
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>
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<div className={stack({ gap: '6' })}>
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{/* Header */}
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@@ -6,6 +6,7 @@ import { usePathname, useRouter } from 'next/navigation'
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import React, { useState } from 'react'
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import { css } from '../../styled-system/css'
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import { container, hstack } from '../../styled-system/patterns'
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import { Z_INDEX } from '../constants/zIndex'
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import { useFullscreen } from '../contexts/FullscreenContext'
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import { AbacusDisplayDropdown } from './AbacusDisplayDropdown'
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@@ -32,12 +33,16 @@ function HamburgerMenu({
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}) {
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const [open, setOpen] = useState(false)
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const [hovered, setHovered] = useState(false)
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const [nestedDropdownOpen, setNestedDropdownOpen] = useState(false)
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const hoverTimeoutRef = React.useRef<NodeJS.Timeout | null>(null)
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// Open on hover or click
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const isOpen = open || hovered
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// Open on hover or click OR if nested dropdown is open
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const isOpen = open || hovered || nestedDropdownOpen
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console.log('[HamburgerMenu] State:', { open, hovered, nestedDropdownOpen, isOpen })
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const handleMouseEnter = () => {
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console.log('[HamburgerMenu] Mouse enter')
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if (hoverTimeoutRef.current) {
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clearTimeout(hoverTimeoutRef.current)
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hoverTimeoutRef.current = null
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@@ -46,12 +51,25 @@ function HamburgerMenu({
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}
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const handleMouseLeave = () => {
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console.log('[HamburgerMenu] Mouse leave, nestedDropdownOpen:', nestedDropdownOpen)
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// Don't close if nested dropdown is open
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if (nestedDropdownOpen) {
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console.log('[HamburgerMenu] Skipping close - nested dropdown is open')
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return
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}
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// Delay closing to allow moving from button to menu
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hoverTimeoutRef.current = setTimeout(() => {
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console.log('[HamburgerMenu] Mouse leave timeout fired')
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setHovered(false)
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}, 150)
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}
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const handleOpenChange = (newOpen: boolean) => {
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console.log('[HamburgerMenu] onOpenChange called with:', newOpen, 'current open:', open)
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setOpen(newOpen)
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}
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React.useEffect(() => {
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return () => {
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if (hoverTimeoutRef.current) {
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@@ -61,7 +79,7 @@ function HamburgerMenu({
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}, [])
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return (
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<DropdownMenu.Root open={isOpen} onOpenChange={setOpen}>
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<DropdownMenu.Root open={isOpen} onOpenChange={handleOpenChange}>
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<DropdownMenu.Trigger asChild>
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<button
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type="button"
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@@ -104,8 +122,18 @@ function HamburgerMenu({
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onInteractOutside={(e) => {
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// Don't close the hamburger menu when clicking inside the nested style dropdown
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const target = e.target as HTMLElement
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console.log('[HamburgerMenu] onInteractOutside triggered')
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console.log('[HamburgerMenu] Target element:', target)
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console.log('[HamburgerMenu] Target tagName:', target.tagName)
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console.log('[HamburgerMenu] Target className:', target.className)
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console.log('[HamburgerMenu] Has [role="dialog"]:', !!target.closest('[role="dialog"]'))
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console.log('[HamburgerMenu] Has [data-radix-popper-content-wrapper]:', !!target.closest('[data-radix-popper-content-wrapper]'))
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if (target.closest('[role="dialog"]') || target.closest('[data-radix-popper-content-wrapper]')) {
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console.log('[HamburgerMenu] Preventing close - nested dropdown interaction')
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e.preventDefault()
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} else {
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console.log('[HamburgerMenu] Allowing close - outside interaction')
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}
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}}
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style={{
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@@ -115,7 +143,7 @@ function HamburgerMenu({
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padding: '8px',
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boxShadow: '0 8px 24px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(139, 92, 246, 0.3)',
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minWidth: '220px',
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zIndex: 9999,
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zIndex: Z_INDEX.GAME_NAV.HAMBURGER_MENU,
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animation: 'dropdownFadeIn 0.2s ease-out',
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}}
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>
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@@ -355,7 +383,10 @@ function HamburgerMenu({
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</div>
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<div style={{ padding: '0 6px' }}>
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<AbacusDisplayDropdown isFullscreen={isFullscreen} />
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<AbacusDisplayDropdown
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isFullscreen={isFullscreen}
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onOpenChange={setNestedDropdownOpen}
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/>
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</div>
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</DropdownMenu.Content>
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</DropdownMenu.Portal>
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@@ -407,7 +438,7 @@ function MinimalNav({
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top: '16px',
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left: '16px',
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right: '16px',
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zIndex: 100,
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zIndex: Z_INDEX.NAV_BAR,
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display: 'flex',
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justifyContent: 'center',
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alignItems: 'flex-start',
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58
apps/web/src/constants/zIndex.ts
Normal file
58
apps/web/src/constants/zIndex.ts
Normal file
@@ -0,0 +1,58 @@
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/**
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* Z-index layering system for the application.
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*
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* Organized into logical layers to prevent z-index conflicts.
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* Higher numbers appear on top.
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*/
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export const Z_INDEX = {
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// Base content layer (0-99)
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BASE: 0,
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CONTENT: 1,
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// Navigation and UI chrome (100-999)
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NAV_BAR: 100,
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STICKY_HEADER: 100,
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// Overlays and dropdowns (1000-9999)
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DROPDOWN: 1000,
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TOOLTIP: 1000,
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POPOVER: 1000,
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// Modal and dialog layers (10000-19999)
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MODAL_BACKDROP: 10000,
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MODAL: 10001,
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// Top-level overlays (20000+)
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TOAST: 20000,
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// Special navigation layers for game pages
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GAME_NAV: {
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// Hamburger menu and its nested content
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HAMBURGER_MENU: 9999,
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HAMBURGER_NESTED_DROPDOWN: 10000, // Must be above hamburger menu
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},
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// Game-specific layers
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GAME: {
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HUD: 100,
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OVERLAY: 1000,
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PLAYER_AVATAR: 1000, // Multiplayer presence indicators
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},
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} as const
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// Helper function to get z-index value
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export function getZIndex(path: string): number {
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const parts = path.split('.')
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let value: any = Z_INDEX
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for (const part of parts) {
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value = value[part]
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if (value === undefined) {
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console.warn(`[zIndex] Unknown path: ${path}`)
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return 0
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}
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}
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return typeof value === 'number' ? value : 0
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}
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