feat: increase max super zoom to 120x for ultra-tiny regions
Increase MAX_ZOOM_SUPER from 60x to 120x to handle extremely small regions like Gibraltar (0.08px). The previous 60x zoom was still insufficient for clicking such tiny regions. Changes: - Add MAX_ZOOM_NORMAL constant (24x) - Add MAX_ZOOM_SUPER constant (120x) - Use constants instead of hardcoded values in zoom calculations - Super zoom now reaches up to 120x magnification for sub-pixel regions This should make Gibraltar and other extremely tiny territories clickable with the pointer lock precision controls. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -179,6 +179,8 @@ export function MapRenderer({
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const QUICK_MOVE_THRESHOLD = 50 // Pixels per frame - exceeding this cancels super zoom
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const SUPER_ZOOM_MULTIPLIER = 2.5 // Super zoom is 2.5x the normal adaptive zoom
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const SUPER_ZOOM_SIZE_THRESHOLD = 3 // Activate super zoom for regions smaller than this (in pixels)
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const MAX_ZOOM_NORMAL = 24 // Maximum zoom in normal mode
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const MAX_ZOOM_SUPER = 120 // Maximum zoom in super zoom mode (for Gibraltar!)
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// Movement speed multiplier based on smallest region size
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// When pointer lock is active, apply this multiplier to movementX/movementY
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@ -915,15 +917,15 @@ export function MapRenderer({
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adaptiveZoom += sizeFactor * 8
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}
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// Clamp zoom between 8x and 24x (or higher if super zoom active)
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const maxZoom = superZoomActive ? 60 : 24 // Super zoom can go up to 60x
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// Clamp zoom between 8x and max (24x normal, 120x super zoom)
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const maxZoom = superZoomActive ? MAX_ZOOM_SUPER : MAX_ZOOM_NORMAL
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adaptiveZoom = Math.max(8, Math.min(maxZoom, adaptiveZoom))
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// Apply super zoom multiplier if active
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if (superZoomActive) {
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adaptiveZoom = Math.min(maxZoom, adaptiveZoom * SUPER_ZOOM_MULTIPLIER)
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console.log(
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`[Super Zoom] 🔍 Applied ${SUPER_ZOOM_MULTIPLIER}x multiplier: ${adaptiveZoom.toFixed(1)}x zoom`
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`[Super Zoom] 🔍 Applied ${SUPER_ZOOM_MULTIPLIER}x multiplier: ${adaptiveZoom.toFixed(1)}x zoom (max: ${maxZoom}x)`
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)
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}
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