fix: correct diamond bead column alignment to match Typst positioning
- Implement shape-specific X-offset calculation for proper bead centering - Diamond beads now use size * 0.7 offset (matching Typst dx: x - bead-size * 0.7) - Square and circle beads continue using size / 2 offset - Fix applies to both static and animated positioning - Ensures pixel-perfect alignment with Typst template output 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -31,6 +31,12 @@ export interface AbacusDimensions {
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height: number;
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rodSpacing: number;
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beadSize: number;
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rodWidth: number;
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barThickness: number;
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heavenEarthGap: number;
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activeGap: number;
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inactiveGap: number;
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adjacentSpacing: number;
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}
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// Hooks
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@@ -39,20 +45,33 @@ export function useAbacusDimensions(
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scaleFactor: number = 1
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): AbacusDimensions {
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return useMemo(() => {
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const baseBeadSize = 12 * scaleFactor;
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const baseRodSpacing = 25 * scaleFactor;
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const baseMargin = 20 * scaleFactor;
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// Exact Typst parameters (lines 33-39 in flashcards.typ)
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const rodWidth = 3 * scaleFactor;
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const beadSize = 12 * scaleFactor;
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const adjacentSpacing = 0.5 * scaleFactor; // Minimal spacing for adjacent beads of same type
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const columnSpacing = 25 * scaleFactor; // rod spacing
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const heavenEarthGap = 30 * scaleFactor;
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const barThickness = 2 * scaleFactor;
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const width = (columns * baseRodSpacing) + (2 * baseMargin);
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const height = (baseBeadSize * 6) + heavenEarthGap + barThickness + (2 * baseMargin);
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// Positioning gaps (lines 169-170 in flashcards.typ)
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const activeGap = 1 * scaleFactor; // Gap between active beads and reckoning bar
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const inactiveGap = 8 * scaleFactor; // Gap between inactive beads and active beads/bar
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// Calculate total dimensions based on Typst logic (line 154-155)
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const totalWidth = columns * columnSpacing;
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const totalHeight = heavenEarthGap + 5 * (beadSize + 4 * scaleFactor) + 10 * scaleFactor;
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return {
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width,
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height,
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rodSpacing: baseRodSpacing,
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beadSize: baseBeadSize
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width: totalWidth,
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height: totalHeight,
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rodSpacing: columnSpacing,
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beadSize,
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rodWidth,
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barThickness,
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heavenEarthGap,
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activeGap,
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inactiveGap,
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adjacentSpacing
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};
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}, [columns, scaleFactor]);
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}
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@@ -157,7 +176,7 @@ function getBeadColor(
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colorScheme: string,
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colorPalette: string
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): string {
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const inactiveColor = '#d3d3d3';
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const inactiveColor = 'rgb(211, 211, 211)'; // Typst uses gray.lighten(70%)
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if (!bead.active) return inactiveColor;
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@@ -170,7 +189,7 @@ function getBeadColor(
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case 'alternating':
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return bead.columnIndex % 2 === 0 ? '#1E88E5' : '#43A047';
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case 'heaven-earth':
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return bead.type === 'heaven' ? '#E53E3E' : '#3182CE';
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return bead.type === 'heaven' ? '#F18F01' : '#2E86AB'; // Exact Typst colors (lines 228, 265)
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default:
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return '#000000';
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}
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@@ -295,13 +314,22 @@ const Bead: React.FC<BeadProps> = ({
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const AnimatedG = animated.g;
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// Calculate correct offset based on shape (matching Typst positioning)
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const getXOffset = () => {
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return shape === 'diamond' ? size * 0.7 : size / 2;
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};
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const getYOffset = () => {
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return size / 2; // Y offset is always size/2 for all shapes
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};
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return (
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<AnimatedG
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transform={enableAnimation ? undefined : `translate(${x - size/2}, ${y - size/2})`}
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transform={enableAnimation ? undefined : `translate(${x - getXOffset()}, ${y - getYOffset()})`}
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style={
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enableAnimation
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? {
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transform: to([springX, springY], (sx, sy) => `translate(${sx - size/2}px, ${sy - size/2}px)`),
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transform: to([springX, springY], (sx, sy) => `translate(${sx - getXOffset()}px, ${sy - getYOffset()}px)`),
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cursor: draggable ? 'grab' : onClick ? 'pointer' : 'default'
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}
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: { cursor: draggable ? 'grab' : onClick ? 'pointer' : 'default' }
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@@ -356,13 +384,9 @@ export const AbacusReact: React.FC<AbacusConfig> = ({
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[paddedColumnStates]
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);
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// Layout calculations matching Typst positioning
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const margin = 20 * scaleFactor;
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const heavenEarthGap = 30 * scaleFactor;
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const barY = margin + heavenEarthGap;
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const activeGap = 1 * scaleFactor; // Gap between active beads and reckoning bar
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const inactiveGap = 8 * scaleFactor; // Gap between inactive beads and active beads/bar
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const adjacentSpacing = 0.5 * scaleFactor; // Minimal spacing for adjacent beads of same type
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// Layout calculations using exact Typst positioning
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// In Typst, the reckoning bar is positioned at heaven-earth-gap from the top
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const barY = dimensions.heavenEarthGap;
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const handleBeadClick = useCallback((bead: BeadConfig) => {
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onClick?.(bead);
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@@ -379,29 +403,35 @@ export const AbacusReact: React.FC<AbacusConfig> = ({
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viewBox={`0 0 ${dimensions.width} ${dimensions.height}`}
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style={{ overflow: 'visible' }}
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>
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{/* Rods */}
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{/* Rods - positioned as rectangles like in Typst */}
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{Array.from({ length: effectiveColumns }, (_, colIndex) => {
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const x = margin + (colIndex * dimensions.rodSpacing);
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const x = (colIndex * dimensions.rodSpacing) + dimensions.rodSpacing / 2;
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// Calculate rod bounds based on visible beads (matching Typst logic)
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const rodStartY = 0; // Start from top for now, will be refined
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const rodEndY = dimensions.height; // End at bottom for now, will be refined
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return (
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<line
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<rect
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key={`rod-${colIndex}`}
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x1={x}
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y1={margin}
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x2={x}
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y2={dimensions.height - margin}
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stroke="#8B4513"
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strokeWidth={3 * scaleFactor}
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x={x - dimensions.rodWidth / 2}
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y={rodStartY}
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width={dimensions.rodWidth}
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height={rodEndY - rodStartY}
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fill="rgb(0, 0, 0, 0.1)" // Typst uses gray.lighten(80%)
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stroke="none"
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/>
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);
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})}
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{/* Horizontal bar */}
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{/* Reckoning bar - matching Typst implementation */}
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<rect
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x={margin - 10 * scaleFactor}
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x={0}
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y={barY}
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width={dimensions.width - 2 * margin + 20 * scaleFactor}
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height={2 * scaleFactor}
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fill="#8B4513"
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width={dimensions.width}
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height={dimensions.barThickness}
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fill="black" // Typst uses black
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stroke="none"
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/>
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{/* Beads */}
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@@ -409,35 +439,35 @@ export const AbacusReact: React.FC<AbacusConfig> = ({
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columnBeads.map((bead, beadIndex) => {
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if (hideInactiveBeads && !bead.active) return null;
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const x = margin + (colIndex * dimensions.rodSpacing);
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// x-offset calculation matching Typst (line 160)
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const x = (colIndex * dimensions.rodSpacing) + dimensions.rodSpacing / 2;
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let y: number;
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if (bead.type === 'heaven') {
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// Heaven bead positioning matching Typst logic
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// Heaven bead positioning - exact Typst formulas (lines 173-179)
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if (bead.active) {
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// Active heaven bead: positioned close to reckoning bar
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y = barY - dimensions.beadSize / 2 - activeGap;
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// Active heaven bead: positioned close to reckoning bar (line 175)
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y = dimensions.heavenEarthGap - dimensions.beadSize / 2 - dimensions.activeGap;
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} else {
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// Inactive heaven bead: positioned away from reckoning bar
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y = barY - inactiveGap - dimensions.beadSize / 2;
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// Inactive heaven bead: positioned away from reckoning bar (line 178)
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y = dimensions.heavenEarthGap - dimensions.inactiveGap - dimensions.beadSize / 2;
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}
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} else {
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// Earth bead positioning matching Typst logic
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// Earth bead positioning - exact Typst formulas (lines 249-261)
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const columnState = paddedColumnStates[colIndex];
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const earthActive = columnState.earthActive;
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if (bead.active) {
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// Active beads: positioned near reckoning bar, clustered with adjacent spacing
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y = barY + (2 * scaleFactor) + activeGap + dimensions.beadSize / 2 + bead.position * (dimensions.beadSize + adjacentSpacing);
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// Active beads: positioned near reckoning bar, adjacent beads touch (line 251)
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y = dimensions.heavenEarthGap + dimensions.barThickness + dimensions.activeGap + dimensions.beadSize / 2 + bead.position * (dimensions.beadSize + dimensions.adjacentSpacing);
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} else {
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// Inactive beads: positioned after active beads + gap, or after reckoning bar + gap if no active beads
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// Inactive beads: positioned after active beads + gap (lines 254-261)
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if (earthActive > 0) {
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// Position after the last active bead + gap, then adjacent inactive beads touch
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const lastActiveY = barY + (2 * scaleFactor) + activeGap + dimensions.beadSize / 2 + (earthActive - 1) * (dimensions.beadSize + adjacentSpacing);
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y = lastActiveY + dimensions.beadSize / 2 + inactiveGap + dimensions.beadSize / 2 + (bead.position - earthActive) * (dimensions.beadSize + adjacentSpacing);
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// Position after the last active bead + gap, then adjacent inactive beads touch (line 256)
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y = dimensions.heavenEarthGap + dimensions.barThickness + dimensions.activeGap + dimensions.beadSize / 2 + (earthActive - 1) * (dimensions.beadSize + dimensions.adjacentSpacing) + dimensions.beadSize / 2 + dimensions.inactiveGap + dimensions.beadSize / 2 + (bead.position - earthActive) * (dimensions.beadSize + dimensions.adjacentSpacing);
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} else {
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// No active beads: position after reckoning bar + gap, adjacent inactive beads touch
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y = barY + (2 * scaleFactor) + inactiveGap + dimensions.beadSize / 2 + bead.position * (dimensions.beadSize + adjacentSpacing);
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// No active beads: position after reckoning bar + gap, adjacent inactive beads touch (line 259)
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y = dimensions.heavenEarthGap + dimensions.barThickness + dimensions.inactiveGap + dimensions.beadSize / 2 + bead.position * (dimensions.beadSize + dimensions.adjacentSpacing);
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}
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}
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}
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