fix: move inactive heaven beads to 2pt from top for 18pt gap from reckoning bar
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@@ -139,11 +139,10 @@
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// Draw heaven bead
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// Move heaven beads HIGHER to match earth bead gap (further from reckoning bar)
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#let heaven-y = if heaven-active == 1 {
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heaven-earth-gap - bead-size / 2 - 1pt // Active (center just above bar)
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} else {
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bead-size / 2 + 1pt // Inactive (higher up, larger gap from bar)
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2pt // Inactive (way up at the top)
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}
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#let bead-color = if heaven-active == 1 {
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