fix: remove ArcadeGuardedPage from room page to prevent redirect loop

ArcadeGuardedPage's redirect logic was conflicting with the room page's
own redirect logic, causing an infinite loop:
1. Room page would redirect to /arcade if no roomData
2. /arcade would see active session and redirect back to /arcade/room
3. Loop repeats

Room-based games don't need ArcadeGuardedPage because:
- They have their own navigation logic via useRoomData
- Arcade sessions are created dynamically when starting games in rooms
- We don't want to redirect away from the room page

This fixes the infinite redirect loop when navigating to /arcade/room.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Thomas Hallock
2025-10-08 14:24:20 -05:00
parent 1219539585
commit 4686f59d24

View File

@@ -2,7 +2,6 @@
import { useRouter } from 'next/navigation'
import { useEffect } from 'react'
import { ArcadeGuardedPage } from '@/components/ArcadeGuardedPage'
import { useRoomData } from '@/hooks/useRoomData'
import { MemoryPairsGame } from '../matching/components/MemoryPairsGame'
import { ArcadeMemoryPairsProvider } from '../matching/context/ArcadeMemoryPairsContext'
@@ -46,14 +45,14 @@ export default function RoomPage() {
}
// Render the appropriate game based on room's gameName
// Note: We don't use ArcadeGuardedPage here because room-based games
// have their own navigation logic via useRoomData
switch (roomData.gameName) {
case 'matching':
return (
<ArcadeGuardedPage>
<ArcadeMemoryPairsProvider>
<MemoryPairsGame />
</ArcadeMemoryPairsProvider>
</ArcadeGuardedPage>
<ArcadeMemoryPairsProvider>
<MemoryPairsGame />
</ArcadeMemoryPairsProvider>
)
// TODO: Add other games (complement-race, memory-quiz, etc.)