From 138e6c071be6d544470cb075de5f825d881db341 Mon Sep 17 00:00:00 2001 From: Thomas Hallock Date: Wed, 19 Nov 2025 10:37:56 -0600 Subject: [PATCH] fix: increase super zoom multiplier from 2.5x to 5.0x for Gibraltar MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Gibraltar is only 0.08px wide and needs extreme magnification. Previous multiplier of 2.5x only achieved ~48x zoom, which was insufficient to make Gibraltar visible and clickable. New calculation: - Base adaptive zoom: ~19x (based on size + density) - Super zoom multiplier: 5.0x - Result: ~95-120x zoom for Gibraltar This should make Gibraltar clearly visible in the magnifier at maximum super zoom. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude --- .../src/arcade-games/know-your-world/components/MapRenderer.tsx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/web/src/arcade-games/know-your-world/components/MapRenderer.tsx b/apps/web/src/arcade-games/know-your-world/components/MapRenderer.tsx index f535afef..c9d27657 100644 --- a/apps/web/src/arcade-games/know-your-world/components/MapRenderer.tsx +++ b/apps/web/src/arcade-games/know-your-world/components/MapRenderer.tsx @@ -188,7 +188,7 @@ export function MapRenderer({ // Configuration const HOVER_DELAY_MS = 500 // Time to hover before super zoom activates const QUICK_MOVE_THRESHOLD = 50 // Pixels per frame - exceeding this cancels super zoom - const SUPER_ZOOM_MULTIPLIER = 2.5 // Super zoom is 2.5x the normal adaptive zoom + const SUPER_ZOOM_MULTIPLIER = 5.0 // Super zoom is 5x the normal adaptive zoom (for Gibraltar!) const SUPER_ZOOM_SIZE_THRESHOLD = 3 // Activate super zoom for regions smaller than this (in pixels) const MAX_ZOOM_NORMAL = 24 // Maximum zoom in normal mode const MAX_ZOOM_SUPER = 120 // Maximum zoom in super zoom mode (for Gibraltar!)